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Maya: nParticles to Polgyons to MASH

  Рет қаралды 52,131

Uhr

Uhr

Күн бұрын

Particles can be generated within seconds. The result is an amazingly vivid animation without a single keyframe. However, if you want to refine the particle geometry, you need to convert the particles to polygons.
That's a straightforward process with, well, a flaw: Often you don't see any geometry at all, and the particles seem to be all gone, too.
This tutorial deals with this easy to solve problem. Finally we convert the ex-particles which have become polygon meshes to a MASH network.
For a nice lighting setup of this complex object, see • Maya: Good Light for C...
If you feel like supporting this channel, go to www.patreon.com/uhr24

Пікірлер: 25
@microbounce2009
@microbounce2009 6 жыл бұрын
Mash is super powerful. impressive result
@leocawaling8837
@leocawaling8837 2 жыл бұрын
love this very detailed in explanation
@Conceptcreator
@Conceptcreator Жыл бұрын
Legend, thank you!
@Uhr24
@Uhr24 Жыл бұрын
thanks!
@c.6020
@c.6020 4 жыл бұрын
Thank you!
@ThroughJermainesLens
@ThroughJermainesLens 4 ай бұрын
No matter how big I make it, I cannot get the balls to show up, i tried making it as small as possible and still max i get is a big blob, no invidual spheres, any clue why?
@Uhr24
@Uhr24 3 ай бұрын
sorry, i have no educators license of MAYA at this point; so i cannot help you. autodesk changed their educator license policy.
@Timoshka3D
@Timoshka3D 3 жыл бұрын
Great tutorial!! However when I do, it the Polygons aren't in the same position as the particles were before... does anyone know the solution?
@juancarlosgzrz
@juancarlosgzrz 2 жыл бұрын
uninstall maya
@JulesL_82
@JulesL_82 4 жыл бұрын
Hello, thanks for the tutorial, I tryed but my mash it doesn't move at all..dunno why..(maybe I don't have enought ram, or graphic card memory??) but when I llounch the vide it give me this warning message: Nucleus "evaluation skipped, frame change too large", what does it means? thank you very much in advance!
@txyzlux1137
@txyzlux1137 6 жыл бұрын
Cool
@superpacmaniac
@superpacmaniac 4 жыл бұрын
Interesting!
@methlokaijufan9729
@methlokaijufan9729 2 жыл бұрын
Wtf I did exactly the same thing it says "no Nparticle nodes selected"
@monetharris27
@monetharris27 2 жыл бұрын
What are you stuck on cause I’m stuck too
@janemenzhang6460
@janemenzhang6460 5 жыл бұрын
very nice THX!
@Gates2Aion
@Gates2Aion 3 жыл бұрын
how do I get that Nucleus?
@Uhr24
@Uhr24 3 жыл бұрын
i don‘t understand the question. the nucleus comes with the nParticle.
@chrisvalentin6644
@chrisvalentin6644 5 жыл бұрын
Hi Thank´s for your great tutorials ;-) Do you have a tutorial about how to replace particles with let´s say birds flying around. (is it the same work/technic as you showed) And then I want to export out for an fbx file (or another file many) I want to take it into Nuke. I am not sure how to render it out properly? Can you please help ;-)
@Uhr24
@Uhr24 5 жыл бұрын
chris, thanks for your comment! unfortunately i don't have time to get into this. new things are coming up, and i have a limited time slot for doing my tutorials. please consult the autodesk maya AREA. it costs nothing, and it's very helpful when it comes to specific questions. ----maximilian
@manishvishwakarma6794
@manishvishwakarma6794 5 жыл бұрын
You can replace the Particles with geometry using instancer.
@wheeler6768
@wheeler6768 2 жыл бұрын
This is the tutorial I used to create the bird flock kzbin.info/www/bejne/m4jSd6JrbZ2kn6c
@wheeler6768
@wheeler6768 2 жыл бұрын
Did you manage to export the birds? I'm struggling with that at the moment, I can't get the convert 'nParticles to Polygons' to work for some reason, so I don't know how to export the birds
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