MCVersus Vista (Houdini-Clarisse-Terragen) - Procedural modeling

  Рет қаралды 167,287

PaQ WaK

PaQ WaK

6 жыл бұрын

Break down from some Modern Combat Versus pre-rendered vista's.
Modeling : Houdini
Scene Layout and Rendering : Clarisse
Many thanks to Kim Goossens and Alexandre Stroukoff for all the help provided !

Пікірлер: 272
@tronotrond
@tronotrond 6 жыл бұрын
Amazing work! Keep it up! I've been using Houdini for a few months myself, and the breakdowns you show are really helpful!
@pascalcreativedesign8790
@pascalcreativedesign8790 3 жыл бұрын
don't know if you still read these but this was ridiculously amazing. outstanding what you have accomplished in Houdini. You truly inspire me. I need lessons from you
@Munchhausenify
@Munchhausenify 3 жыл бұрын
Thanks sir !
@valentinanfossi4828
@valentinanfossi4828 2 жыл бұрын
I'm impressed, amazing breakdown and the results are next level. Thanks a lot !
@C4IK
@C4IK Жыл бұрын
Love the way you present and teach - very clear and informative
@SansP3ur
@SansP3ur 5 жыл бұрын
I love the organization of your nodes almost as much as what you're creating with them... Almost! Travail incroyable et beau!
@ChristianAkesson
@ChristianAkesson 6 жыл бұрын
Amazing work! Very well presented! Pure Houdini gold. More please!
@kristiankebbe6640
@kristiankebbe6640 6 жыл бұрын
Dude, thank you so much for the detailed breakdowns! Your rock breakdown was especially helpful, keep up the fantastic work!
@AlenHR
@AlenHR 6 жыл бұрын
wow, this is amazing.. learned so much from all those tips.. thank you very much for this.. i got into houdini universe couple of months ago, needed lots of vfx for a game we are working on.. and man.. it is terrifying and beautiful at the same time.. terrifying when you have recreate something from reference and get a production quality results fast.. beautiful when you immerse yourself into houdini and just play for hours without any real goal.. planning to do some vids like this with the stuff i figured out and haven't seen anywhere else.. thanks again
@PolycultureArt
@PolycultureArt 5 жыл бұрын
Awesome thanks a bunch, you helped me understand what Houdini actually does at a practical level! Also I will check out the grove, it looks amazing! Cheers, it lovely to see all you "working" and process broken down so simply and visually. Great stuff!
@MDA_01
@MDA_01 6 ай бұрын
5 years on and this is still a very interesting and useful video. Thanks for posting!
@KirillKovalevskiy
@KirillKovalevskiy 6 жыл бұрын
Amazing work for a single person! Thanks for this breakdown.
@AdrienTriangles
@AdrienTriangles 5 жыл бұрын
Amazing breakdown, great pieces of work!!!
@GuilhermeHenrique1
@GuilhermeHenrique1 6 жыл бұрын
Brilliant work, and also great presentation. Cheers!
@patrickmartinez4571
@patrickmartinez4571 5 жыл бұрын
Amazing. Thanks for sharing. Wading into houdini and realizing I've been missing out.
@antennatrees
@antennatrees 4 жыл бұрын
Very inspiring. Thanks for the thorough breakdown.
@aslanygh
@aslanygh 6 жыл бұрын
man, your are brilliant artist, such gorgeus work, thank you for sharing!
@hashemieada4846
@hashemieada4846 2 жыл бұрын
This is astonishing work
@roobeerrrtt1633
@roobeerrrtt1633 Жыл бұрын
Not only was this technically incredible, but the way you presented this information was the best Ive ever seen. If every teacher were as vigilant as you every one would love learning
@RedHedDes
@RedHedDes 5 жыл бұрын
I would pay for a class, Or even just a livestream of you working. Very impressive.
@GregoryYepes
@GregoryYepes 6 жыл бұрын
Brilliant! Thanks for putting this together and for sharing!
@123DarkG123
@123DarkG123 6 жыл бұрын
THANKS SO MUCH. Doing this takes a lot of time and you are sharing this with everybody. So yes, you should to tutorials because this is awesome.
@nnrcs95
@nnrcs95 3 жыл бұрын
Wow. Just incredible
@joellelievre7968
@joellelievre7968 6 жыл бұрын
Fascinating stuff! Thank you for sharing!
@tracingzimpossible
@tracingzimpossible 6 жыл бұрын
i'm floored seeing it . i wish i could learn something from you in person
@richardfraser4843
@richardfraser4843 6 жыл бұрын
Excellent work, and very well presented.
@buzzdev
@buzzdev 5 жыл бұрын
Simply amazing.. Awesome
@ShaufelDog
@ShaufelDog 6 жыл бұрын
Wow. Super inspiring work.
@swinny_
@swinny_ 4 жыл бұрын
Awesome video, thanks for the tips on making those rocky structures. Very cool :)
@MartinH81
@MartinH81 5 жыл бұрын
Great stuff Pascal! Being a Terragen-lover I am totally blown away by your mesa rock structures, so awesome! Warm greetings Tangled-Universe
@Munchhausenify
@Munchhausenify 5 жыл бұрын
That means a lot to me my Terragen friend !
@ispunked
@ispunked 5 жыл бұрын
Beautiful Job, crazy man crazy!
@simonize
@simonize 6 жыл бұрын
Fantastic work! Love seeing how a talented generalist uses Houdini. Bien joué !
@Munchhausenify
@Munchhausenify 6 жыл бұрын
Merci !
@cyrusjameskhan
@cyrusjameskhan 5 жыл бұрын
Amazing stuff man! Was inspiring to watch
@yankostoyanov6702
@yankostoyanov6702 6 жыл бұрын
Wooooow, that's some advanced ninja skills there! Kudos to you, sir! I'll disect this video,
@wouttengrootenhuysen5137
@wouttengrootenhuysen5137 5 жыл бұрын
Wow, amazing work ! Well done Sir ! Bravo :)
@TheAngadRana
@TheAngadRana 6 жыл бұрын
This is really amazing! Can you please share what's inside your VOP sop in the poles and wire scene? I want to procedurally place electric towers with wires onto my terrain!
@unknown-hj4gh
@unknown-hj4gh 5 жыл бұрын
Hi Pascal, Is there any update about the tutorial? I can't wait to learn this kind of workflow in houdini! Do you have any release date soon? Thank you, Francis.
@stefan.o
@stefan.o 4 жыл бұрын
That thing with the favela part looks sick. Could you do a further breakdown how you achieved this please?
@idgeek
@idgeek 5 жыл бұрын
This is GREAT! Thanks for sharing.
@amfclslrc
@amfclslrc 5 жыл бұрын
Amazing work!
@makermovingpictures872
@makermovingpictures872 3 жыл бұрын
WOW! Very impressive stuff.
@ferencszabo3504
@ferencszabo3504 6 жыл бұрын
I take off my heat to you, this is awesome, i did some work in Lw, Modo, c4d, but Houdini was always a riddle to me, Great job!!
@MuthuKumaranA
@MuthuKumaranA 5 жыл бұрын
Amazing work. ..
@DangerRangerous
@DangerRangerous 6 жыл бұрын
Lots of useful tricks in here, thanks!
@philippeheritier9364
@philippeheritier9364 3 жыл бұрын
Superbe travail merci de le partager 👍
@raw_pc
@raw_pc 6 жыл бұрын
Those power lines look sick
@andrew_golubev
@andrew_golubev 6 жыл бұрын
Great video! Very well done!
@3DisFuntastic
@3DisFuntastic 6 жыл бұрын
Amazing work Pascal! :)
@Munchhausenify
@Munchhausenify 6 жыл бұрын
Thanks Sensei !
@SoyalicSinan
@SoyalicSinan 6 жыл бұрын
The accent 10/10, Houdini skills 10/10, creativity 10/10 Information 5/10 :) Please more ;)
@tecoshaw2502
@tecoshaw2502 2 жыл бұрын
So good, sir. I am now subscribed
@michael22262
@michael22262 4 жыл бұрын
I want to learn how to make terrains like you do - but am having the HARDEST time finding tutorials on how to do it in Houdini. I was never a math person in school. I was an "awtist" that painted subjects very realistically. Please do a tutorial on what you've created here. This is great stuff!
@soniarajput4658
@soniarajput4658 4 жыл бұрын
Ur work is awesome 👌
@PropheticGamesProductions
@PropheticGamesProductions 5 жыл бұрын
Amazing ! Thanks for this video, i'm learn a lot ! Thanks
@Drawcall
@Drawcall 3 жыл бұрын
Great work man! Thanks for sharing this information :)
@Hartproduktie
@Hartproduktie 2 жыл бұрын
outstanding thanks
@zeeyannosse
@zeeyannosse 6 жыл бұрын
this is really AMAZING! magnifique !! bravo !!! oui un quelques tutos gumroad seraient les bienvenus !! La facon dont vous expliquez et montrez les examples "d exercices" procedurales qui servent ensuite dans de plus grandes scenes est TOP!! . vous avez vraiment un excellent talent pedagogique ;) !!! en plus de la qualite artistique et technologique ! la classe totale quoi !!
@mdsanima
@mdsanima 5 жыл бұрын
WOW! Very nice! Now I following you and like this. Keep going.
@ahahlex
@ahahlex 6 жыл бұрын
merci pour les breakdown
@6rilllir6
@6rilllir6 6 жыл бұрын
nice ! thanks for summed up explanations, very informative. Chapeau ! Du beau boulot.
@Munchhausenify
@Munchhausenify 6 жыл бұрын
Merci !
@focusmaya251
@focusmaya251 5 жыл бұрын
You are the artist.Wishes from India...
@issacdhan
@issacdhan 5 жыл бұрын
Just shared it on a fb Group. Amazing work.
@fluidframes_
@fluidframes_ Жыл бұрын
Amazing!
@danielkrajnik3817
@danielkrajnik3817 3 жыл бұрын
so awesome
@redblackhood
@redblackhood 5 жыл бұрын
so good, thanks for sharing
@JonasJCom
@JonasJCom 3 жыл бұрын
Awesome love it
@firnekburg4990
@firnekburg4990 5 жыл бұрын
I'd pay 200$ for full course ; D You're amazing !
@kimmolaine665
@kimmolaine665 5 жыл бұрын
Well done Sir! Very nice. How did you handle ngons and generate UV's when converting terrain/buildings into polygons?
@arslavruhin
@arslavruhin 3 жыл бұрын
amazing!
@danielbygods2878
@danielbygods2878 2 жыл бұрын
You are amazing man.
@taiwoolaleye6333
@taiwoolaleye6333 4 жыл бұрын
your work will shine with the coming ue5
@ideascortes
@ideascortes 6 жыл бұрын
This was amazing
@DiogoSantosvfx
@DiogoSantosvfx 6 жыл бұрын
amazing work man :) Keep it up!
@TheArtofCodeIsCool
@TheArtofCodeIsCool 4 жыл бұрын
Awesome stuff man!
@spaceshipsbuilder7578
@spaceshipsbuilder7578 6 жыл бұрын
this is amazing, thanks for sharing!! I am trying to get the similar effect to this at 11.52, could you explain how you did this? I am trying to follow your script but cant get this result... Thanks!!
@johnbinary5989
@johnbinary5989 3 жыл бұрын
0:50 It will be fantastic if you give a glimpse of the main steps of the making of the complex buildings and its placement (maybe it's some specail scattering techniques?).
@BasicCGI
@BasicCGI 2 жыл бұрын
awesome!!!
@oBCHANo
@oBCHANo 6 жыл бұрын
One small criticism of the electricity wires is that you could measure the length of the lines and then use that to drive the strength of the drooping, so shorter lines don't droop as much as irl you wouldn't want to have such loose wires.
@cg.destroyer
@cg.destroyer 6 жыл бұрын
Very impresive! :)
@ArifPribadistuffs
@ArifPribadistuffs 5 жыл бұрын
Hey Pascal, its me Arif , I hope you remember me , worked with you before at Gameloft, hehehe, ( you did some skybox and foliage stuff back then ) your houdini and procedural stuff is awesome man, I really regret didn't learn or ask around much about procedural stuff back then when I had chance. big fan of your work :).
@Munchhausenify
@Munchhausenify 5 жыл бұрын
Hi Arif, sure I remember you, thanks for the kind words ! Back in the days I wasn't using Houdini, so there is not real regret to have ;)
@richarda.2535
@richarda.2535 5 жыл бұрын
I am so amazed to see that one guy have been able to dislike this breakdown video... Of course everybody have is own opinion, but I believe that to downvote this amazing work, this person must know nothing about CG and the work it represent, or being just jealouse. So next time, for better understanding, and my proper mind opening, please let us know why. Impressionnant! Je crois que je viens de trouver la motivation qu'il me fallait pour me mettre a Houdini!
@OGMahony
@OGMahony 6 жыл бұрын
Awesome !!!
@somebuddyX
@somebuddyX 3 жыл бұрын
This is wild!
@xpez9694
@xpez9694 5 жыл бұрын
inspiring, I want to learn how to do this!!!
@BurtonPosey
@BurtonPosey 5 жыл бұрын
This is incredible stuff, thank you so much for sharing! I had a question about your rock cliffs - How do you apply Mountain to the non-vertical (non-normal) axis like you show at 11:53 ? I'm pretty new at Houdini, but will keep trying to solve through it. Thanks for any help you can offer.
@Munchhausenify
@Munchhausenify 5 жыл бұрын
Hello, you can use the polyframe sop, entity:primitive style: Primitive Centroid, toggle off everything, except Tangent Name, and you replace 'tangentu' by 'N' ... so you will have proper normal to push the points of the circle with the mountain sop.
@BurtonPosey
@BurtonPosey 5 жыл бұрын
PaQ WaK thanks! I figured it was something simple. In the meantime, I also learned that I could use a point node and calculate the vector between each point and the origin @P - {0,0,0} to get the same result (i think :) )
@Munchhausenify
@Munchhausenify 5 жыл бұрын
Indeed, and if the circle is created at the origin, you can just write something like : v@N=v@P; ... it's even better to normalize the vector, v@N=normalize(v@P); ... otherwise the larger the circle radius is, the stronger mountain sop will push the points.
@wilismatrix9847
@wilismatrix9847 4 жыл бұрын
oh my fuq! how the heck I will be able to learn all that ! I need another life time 😭😭😭
@Citcope5
@Citcope5 5 жыл бұрын
Ive one question what did your write down in your wrangle, because i dont know how you recall this SN Attribute a few times
@lukasvojir_x
@lukasvojir_x 6 жыл бұрын
Amazing! :)
@quentintheret5106
@quentintheret5106 4 жыл бұрын
That's just madness :o
@xbaroka
@xbaroka 5 жыл бұрын
wow..pls more Clarisse tutorial ! THX!
@DavidKahlVFX
@DavidKahlVFX 6 жыл бұрын
Very Nice!
@MatthewMoult
@MatthewMoult 6 жыл бұрын
This is a great breakdown. Thank you! I was wondering if you could clarify what the noise is that you are using at 11:20 int eh video?
@Munchhausenify
@Munchhausenify 6 жыл бұрын
Thank you ! It's Manhattan Worley F1, available in the mountain sop, or in the unifiednoise from a vop network. drive.google.com/open?id=18WhJLTcDSOGvgQWwjTp2u-L1vlvVVFiY
@MatthewMoult
@MatthewMoult 6 жыл бұрын
PaQ WaK thanks very much! I'll give that a go. The mountain/ rock formations look outstanding! Keep up the content! M
@raymondstpaul4913
@raymondstpaul4913 5 жыл бұрын
Looks interesting is Houdini a subscription service for its use of license or can one purchase it for own use without a license if using it for sales of ones making? Oh an a tutorial please? How much does it cost? Is the one you using for purchase on Steam or is that a different software?
@rickedeckard2006
@rickedeckard2006 6 жыл бұрын
Respect.
@jayakumarvfx7670
@jayakumarvfx7670 5 жыл бұрын
I would like to know you used houdini vex or python for this amazing work
@lveronese
@lveronese 5 жыл бұрын
and you say you are not a technical artist?? amazing work..
@claudiushoby
@claudiushoby 5 жыл бұрын
Hello. I have a curiosity about programs and tutorials. If you want to make a paid tutorial in Houdini or another program, you need the program to be with license ?
@Kokono08101987
@Kokono08101987 5 жыл бұрын
Awesome
@EnzoLuka21
@EnzoLuka21 Жыл бұрын
Pascal, great job. may I ask where did you learn Houdini?
@Starius2
@Starius2 6 жыл бұрын
is there a place i can download the project files to check them out? especially the electric lines one.
@MickaelBonfill
@MickaelBonfill 6 жыл бұрын
Vraiment intéressant, merci ! Je n'ai compris que depuis peu la puissance de Houdini pour la generation de terrain et de batiments, du coup je commence à m'y mettre... Je prévois d'intégrer Houdini Engine dans mon moteur 3D qui utilise Vulkan, et générer la planete Terre en mixant procedural et des references réelles, un peu comme dans Outerra (voire plus loin !).
@feshprod1121
@feshprod1121 5 жыл бұрын
Salut je souhaite aussi me mettre a Houdini blender c'est franchement faible pour Unity.. aurais tu quelques conseille? je suis indé, j'ai regardé ce qu'il propose, mais toi aurais tu quelques infos, conseille ?
@dubscope2246
@dubscope2246 4 жыл бұрын
how do you get the scene into a game engine? I saw in another video as well, gears of war
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