Break down from some Modern Combat Versus pre-rendered vista's. Modeling : Houdini Scene Layout and Rendering : Clarisse Many thanks to Kim Goossens and Alexandre Stroukoff for all the help provided !
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@tronotrond6 жыл бұрын
Amazing work! Keep it up! I've been using Houdini for a few months myself, and the breakdowns you show are really helpful!
@pascalcreativedesign87903 жыл бұрын
don't know if you still read these but this was ridiculously amazing. outstanding what you have accomplished in Houdini. You truly inspire me. I need lessons from you
@Munchhausenify3 жыл бұрын
Thanks sir !
@valentinanfossi48282 жыл бұрын
I'm impressed, amazing breakdown and the results are next level. Thanks a lot !
@C4IK Жыл бұрын
Love the way you present and teach - very clear and informative
@SansP3ur5 жыл бұрын
I love the organization of your nodes almost as much as what you're creating with them... Almost! Travail incroyable et beau!
@ChristianAkesson6 жыл бұрын
Amazing work! Very well presented! Pure Houdini gold. More please!
@kristiankebbe66406 жыл бұрын
Dude, thank you so much for the detailed breakdowns! Your rock breakdown was especially helpful, keep up the fantastic work!
@AlenHR6 жыл бұрын
wow, this is amazing.. learned so much from all those tips.. thank you very much for this.. i got into houdini universe couple of months ago, needed lots of vfx for a game we are working on.. and man.. it is terrifying and beautiful at the same time.. terrifying when you have recreate something from reference and get a production quality results fast.. beautiful when you immerse yourself into houdini and just play for hours without any real goal.. planning to do some vids like this with the stuff i figured out and haven't seen anywhere else.. thanks again
@PolycultureArt5 жыл бұрын
Awesome thanks a bunch, you helped me understand what Houdini actually does at a practical level! Also I will check out the grove, it looks amazing! Cheers, it lovely to see all you "working" and process broken down so simply and visually. Great stuff!
@MDA_016 ай бұрын
5 years on and this is still a very interesting and useful video. Thanks for posting!
@KirillKovalevskiy6 жыл бұрын
Amazing work for a single person! Thanks for this breakdown.
@AdrienTriangles5 жыл бұрын
Amazing breakdown, great pieces of work!!!
@GuilhermeHenrique16 жыл бұрын
Brilliant work, and also great presentation. Cheers!
@patrickmartinez45715 жыл бұрын
Amazing. Thanks for sharing. Wading into houdini and realizing I've been missing out.
@antennatrees4 жыл бұрын
Very inspiring. Thanks for the thorough breakdown.
@aslanygh6 жыл бұрын
man, your are brilliant artist, such gorgeus work, thank you for sharing!
@hashemieada48462 жыл бұрын
This is astonishing work
@roobeerrrtt1633 Жыл бұрын
Not only was this technically incredible, but the way you presented this information was the best Ive ever seen. If every teacher were as vigilant as you every one would love learning
@RedHedDes5 жыл бұрын
I would pay for a class, Or even just a livestream of you working. Very impressive.
@GregoryYepes6 жыл бұрын
Brilliant! Thanks for putting this together and for sharing!
@123DarkG1236 жыл бұрын
THANKS SO MUCH. Doing this takes a lot of time and you are sharing this with everybody. So yes, you should to tutorials because this is awesome.
@nnrcs953 жыл бұрын
Wow. Just incredible
@joellelievre79686 жыл бұрын
Fascinating stuff! Thank you for sharing!
@tracingzimpossible6 жыл бұрын
i'm floored seeing it . i wish i could learn something from you in person
@richardfraser48436 жыл бұрын
Excellent work, and very well presented.
@buzzdev5 жыл бұрын
Simply amazing.. Awesome
@ShaufelDog6 жыл бұрын
Wow. Super inspiring work.
@swinny_4 жыл бұрын
Awesome video, thanks for the tips on making those rocky structures. Very cool :)
@MartinH815 жыл бұрын
Great stuff Pascal! Being a Terragen-lover I am totally blown away by your mesa rock structures, so awesome! Warm greetings Tangled-Universe
@Munchhausenify5 жыл бұрын
That means a lot to me my Terragen friend !
@ispunked5 жыл бұрын
Beautiful Job, crazy man crazy!
@simonize6 жыл бұрын
Fantastic work! Love seeing how a talented generalist uses Houdini. Bien joué !
@Munchhausenify6 жыл бұрын
Merci !
@cyrusjameskhan5 жыл бұрын
Amazing stuff man! Was inspiring to watch
@yankostoyanov67026 жыл бұрын
Wooooow, that's some advanced ninja skills there! Kudos to you, sir! I'll disect this video,
@wouttengrootenhuysen51375 жыл бұрын
Wow, amazing work ! Well done Sir ! Bravo :)
@TheAngadRana6 жыл бұрын
This is really amazing! Can you please share what's inside your VOP sop in the poles and wire scene? I want to procedurally place electric towers with wires onto my terrain!
@unknown-hj4gh5 жыл бұрын
Hi Pascal, Is there any update about the tutorial? I can't wait to learn this kind of workflow in houdini! Do you have any release date soon? Thank you, Francis.
@stefan.o4 жыл бұрын
That thing with the favela part looks sick. Could you do a further breakdown how you achieved this please?
@idgeek5 жыл бұрын
This is GREAT! Thanks for sharing.
@amfclslrc5 жыл бұрын
Amazing work!
@makermovingpictures8723 жыл бұрын
WOW! Very impressive stuff.
@ferencszabo35046 жыл бұрын
I take off my heat to you, this is awesome, i did some work in Lw, Modo, c4d, but Houdini was always a riddle to me, Great job!!
@MuthuKumaranA5 жыл бұрын
Amazing work. ..
@DangerRangerous6 жыл бұрын
Lots of useful tricks in here, thanks!
@philippeheritier93643 жыл бұрын
Superbe travail merci de le partager 👍
@raw_pc6 жыл бұрын
Those power lines look sick
@andrew_golubev6 жыл бұрын
Great video! Very well done!
@3DisFuntastic6 жыл бұрын
Amazing work Pascal! :)
@Munchhausenify6 жыл бұрын
Thanks Sensei !
@SoyalicSinan6 жыл бұрын
The accent 10/10, Houdini skills 10/10, creativity 10/10 Information 5/10 :) Please more ;)
@tecoshaw25022 жыл бұрын
So good, sir. I am now subscribed
@michael222624 жыл бұрын
I want to learn how to make terrains like you do - but am having the HARDEST time finding tutorials on how to do it in Houdini. I was never a math person in school. I was an "awtist" that painted subjects very realistically. Please do a tutorial on what you've created here. This is great stuff!
@soniarajput46584 жыл бұрын
Ur work is awesome 👌
@PropheticGamesProductions5 жыл бұрын
Amazing ! Thanks for this video, i'm learn a lot ! Thanks
@Drawcall3 жыл бұрын
Great work man! Thanks for sharing this information :)
@Hartproduktie2 жыл бұрын
outstanding thanks
@zeeyannosse6 жыл бұрын
this is really AMAZING! magnifique !! bravo !!! oui un quelques tutos gumroad seraient les bienvenus !! La facon dont vous expliquez et montrez les examples "d exercices" procedurales qui servent ensuite dans de plus grandes scenes est TOP!! . vous avez vraiment un excellent talent pedagogique ;) !!! en plus de la qualite artistique et technologique ! la classe totale quoi !!
@mdsanima5 жыл бұрын
WOW! Very nice! Now I following you and like this. Keep going.
@ahahlex6 жыл бұрын
merci pour les breakdown
@6rilllir66 жыл бұрын
nice ! thanks for summed up explanations, very informative. Chapeau ! Du beau boulot.
@Munchhausenify6 жыл бұрын
Merci !
@focusmaya2515 жыл бұрын
You are the artist.Wishes from India...
@issacdhan5 жыл бұрын
Just shared it on a fb Group. Amazing work.
@fluidframes_ Жыл бұрын
Amazing!
@danielkrajnik38173 жыл бұрын
so awesome
@redblackhood5 жыл бұрын
so good, thanks for sharing
@JonasJCom3 жыл бұрын
Awesome love it
@firnekburg49905 жыл бұрын
I'd pay 200$ for full course ; D You're amazing !
@kimmolaine6655 жыл бұрын
Well done Sir! Very nice. How did you handle ngons and generate UV's when converting terrain/buildings into polygons?
@arslavruhin3 жыл бұрын
amazing!
@danielbygods28782 жыл бұрын
You are amazing man.
@taiwoolaleye63334 жыл бұрын
your work will shine with the coming ue5
@ideascortes6 жыл бұрын
This was amazing
@DiogoSantosvfx6 жыл бұрын
amazing work man :) Keep it up!
@TheArtofCodeIsCool4 жыл бұрын
Awesome stuff man!
@spaceshipsbuilder75786 жыл бұрын
this is amazing, thanks for sharing!! I am trying to get the similar effect to this at 11.52, could you explain how you did this? I am trying to follow your script but cant get this result... Thanks!!
@johnbinary59893 жыл бұрын
0:50 It will be fantastic if you give a glimpse of the main steps of the making of the complex buildings and its placement (maybe it's some specail scattering techniques?).
@BasicCGI2 жыл бұрын
awesome!!!
@oBCHANo6 жыл бұрын
One small criticism of the electricity wires is that you could measure the length of the lines and then use that to drive the strength of the drooping, so shorter lines don't droop as much as irl you wouldn't want to have such loose wires.
@cg.destroyer6 жыл бұрын
Very impresive! :)
@ArifPribadistuffs5 жыл бұрын
Hey Pascal, its me Arif , I hope you remember me , worked with you before at Gameloft, hehehe, ( you did some skybox and foliage stuff back then ) your houdini and procedural stuff is awesome man, I really regret didn't learn or ask around much about procedural stuff back then when I had chance. big fan of your work :).
@Munchhausenify5 жыл бұрын
Hi Arif, sure I remember you, thanks for the kind words ! Back in the days I wasn't using Houdini, so there is not real regret to have ;)
@richarda.25355 жыл бұрын
I am so amazed to see that one guy have been able to dislike this breakdown video... Of course everybody have is own opinion, but I believe that to downvote this amazing work, this person must know nothing about CG and the work it represent, or being just jealouse. So next time, for better understanding, and my proper mind opening, please let us know why. Impressionnant! Je crois que je viens de trouver la motivation qu'il me fallait pour me mettre a Houdini!
@OGMahony6 жыл бұрын
Awesome !!!
@somebuddyX3 жыл бұрын
This is wild!
@xpez96945 жыл бұрын
inspiring, I want to learn how to do this!!!
@BurtonPosey5 жыл бұрын
This is incredible stuff, thank you so much for sharing! I had a question about your rock cliffs - How do you apply Mountain to the non-vertical (non-normal) axis like you show at 11:53 ? I'm pretty new at Houdini, but will keep trying to solve through it. Thanks for any help you can offer.
@Munchhausenify5 жыл бұрын
Hello, you can use the polyframe sop, entity:primitive style: Primitive Centroid, toggle off everything, except Tangent Name, and you replace 'tangentu' by 'N' ... so you will have proper normal to push the points of the circle with the mountain sop.
@BurtonPosey5 жыл бұрын
PaQ WaK thanks! I figured it was something simple. In the meantime, I also learned that I could use a point node and calculate the vector between each point and the origin @P - {0,0,0} to get the same result (i think :) )
@Munchhausenify5 жыл бұрын
Indeed, and if the circle is created at the origin, you can just write something like : v@N=v@P; ... it's even better to normalize the vector, v@N=normalize(v@P); ... otherwise the larger the circle radius is, the stronger mountain sop will push the points.
@wilismatrix98474 жыл бұрын
oh my fuq! how the heck I will be able to learn all that ! I need another life time 😭😭😭
@Citcope55 жыл бұрын
Ive one question what did your write down in your wrangle, because i dont know how you recall this SN Attribute a few times
@lukasvojir_x6 жыл бұрын
Amazing! :)
@quentintheret51064 жыл бұрын
That's just madness :o
@xbaroka5 жыл бұрын
wow..pls more Clarisse tutorial ! THX!
@DavidKahlVFX6 жыл бұрын
Very Nice!
@MatthewMoult6 жыл бұрын
This is a great breakdown. Thank you! I was wondering if you could clarify what the noise is that you are using at 11:20 int eh video?
@Munchhausenify6 жыл бұрын
Thank you ! It's Manhattan Worley F1, available in the mountain sop, or in the unifiednoise from a vop network. drive.google.com/open?id=18WhJLTcDSOGvgQWwjTp2u-L1vlvVVFiY
@MatthewMoult6 жыл бұрын
PaQ WaK thanks very much! I'll give that a go. The mountain/ rock formations look outstanding! Keep up the content! M
@raymondstpaul49135 жыл бұрын
Looks interesting is Houdini a subscription service for its use of license or can one purchase it for own use without a license if using it for sales of ones making? Oh an a tutorial please? How much does it cost? Is the one you using for purchase on Steam or is that a different software?
@rickedeckard20066 жыл бұрын
Respect.
@jayakumarvfx76705 жыл бұрын
I would like to know you used houdini vex or python for this amazing work
@lveronese5 жыл бұрын
and you say you are not a technical artist?? amazing work..
@claudiushoby5 жыл бұрын
Hello. I have a curiosity about programs and tutorials. If you want to make a paid tutorial in Houdini or another program, you need the program to be with license ?
@Kokono081019875 жыл бұрын
Awesome
@EnzoLuka21 Жыл бұрын
Pascal, great job. may I ask where did you learn Houdini?
@Starius26 жыл бұрын
is there a place i can download the project files to check them out? especially the electric lines one.
@MickaelBonfill6 жыл бұрын
Vraiment intéressant, merci ! Je n'ai compris que depuis peu la puissance de Houdini pour la generation de terrain et de batiments, du coup je commence à m'y mettre... Je prévois d'intégrer Houdini Engine dans mon moteur 3D qui utilise Vulkan, et générer la planete Terre en mixant procedural et des references réelles, un peu comme dans Outerra (voire plus loin !).
@feshprod11215 жыл бұрын
Salut je souhaite aussi me mettre a Houdini blender c'est franchement faible pour Unity.. aurais tu quelques conseille? je suis indé, j'ai regardé ce qu'il propose, mais toi aurais tu quelques infos, conseille ?
@dubscope22464 жыл бұрын
how do you get the scene into a game engine? I saw in another video as well, gears of war