the brooklyn and queens pack has some neat rowhouses if you zone out residential in smaller lot sizes! would love to see some of those mixed in
@adamjones18053 ай бұрын
What lot sizes do you need for row houses?
@benjaminjonathanjamessisko70953 ай бұрын
@@adamjones1805 I quite like the 1x2 Brooklyn bulidings (1 against the road, 2 back). If you zone them with a gap in between, wait for them to grow in, and then zone the gaps, you get some lovely-looking terraces.
@KingDavidCreates3 ай бұрын
Agreed and seconded, I feel like so few people know the rowhouses even exist because 90% of the time people use it, it's the big blocky brick zones.
@michaelw62223 ай бұрын
Another Monday episode to the rescue! To echo many others, it's always a highlight of an otherwise rough start to the work week. A suggestion for the pollution issue that's popped up a couple of times around some residential zoning -- I enacted the policy for industries to filter their waste. I can't tell that it's affected my budget (after a couple of milestones, cites are always rolling in the money anyway) and it has worked. It fixed my issue where we added a bit of generic industrial zoning to spice up the tram depot. It takes a while for the pollution to dissipate, but it worked. Anyway, I'm just addicted to watching you work your magic!
@astutheit3 ай бұрын
I totally get trying to keep this as vanilla as possible...but for your sanity, add TM:PE so you can use Yield signs and remove parking on roads lol
@michaelw62223 ай бұрын
Egg: I want to get involved in another transit hub. Me: GIDDY!
@darkghost48223 ай бұрын
The problem with the roundabouts is the stop signs on the roundabout
@ben03293 ай бұрын
I could see a botanical garden like you said. The Oxford one is on a (much smaller) river bank and is a vibe! On the train/metro hub, whilst the in-game ground level hub is ground level it could line up with the elevated tracks by being on a raised plateau. This would also add layers of height 😎
@kieranstewart783 ай бұрын
At 19:02 I was really hoping for an "and I'd like to see what's good." Lovely ep, really enjoying the Rannoch series!
@AbdemanafAbdulkader-w8j3 ай бұрын
the brookland and queens pack is so versitile and works so well with that industry! it also makes for really good student residential buildings next to a campus. loved the video!
@raydelrijo49773 ай бұрын
ha! another wonderful episode. You talking about Bodegas make my heart happy. Bodegas are small convenience stores scattered all over the NYC boroughs, (except maybe State Island) I haven't spent much time there. But basically you can get anything in a bodega, and there is always usually a few cats lounging around. It's a whole thing!
@adamjones18053 ай бұрын
After watching your channel for some time now, your detailing still astounds me! I haven't seen any other KZbinr with your level of detail in their builds.👏
@OVERCHARGEDEGG3 ай бұрын
Thanks bro 👍😁
@matteodipaola27753 ай бұрын
- wait... what? it's a transit hub episode? - it always has been.🔫
@WhiskeyHunterVAT693 ай бұрын
another fun build, Thank you for the VOD. 🥃🥃
@carriegarrisonvos44333 ай бұрын
I love the build with all the trains and buses and lordy it's busy!! That's what I love to see though!! Great job 🤩
@stayoffmygun3 ай бұрын
Like the series. As a console player, I get the most gain from videos such as this and really learn how to implement in my own builds.
@HazelPlace893 ай бұрын
The Industrial Evolution/Brooklyn and Queens combo is something I've been meaning to try out myself - super cool to see how the assets work together! Delightful video, Egg :D
@roleypoley8083 ай бұрын
Even though it’s been almost years now, I just picked up brooklyn & queens yesterday and did a big midtown build. Great to see this vid come out today :) much love egg
@prasatsurin3 ай бұрын
Egg, a little thing I do with pathways that have to cross the roads is go up 9 m. at the spot you want to cross, then go straight for 2/3 units, turn right or left 90 decrees and lower again by 3m, repeat and you have what looks like a more realistic stairway to go up/down the overpass. I hope you understand what I mean.
@BigBlueberry363 ай бұрын
Another great episode! Could you spend a few minutes showing us what trees you have in the Rannoch and Overgrown brushes that you use? I love the looks of both of them and want to try and recreate them for myself
@MachinecoreRecords3 ай бұрын
He show that in the first episode of Rannoch. / Cheers Daniel
@currently_heather2433 ай бұрын
Love the simple school campus and the industrial evolution/brooklyn& queens combo! 🎉 Maybe you could do a small tram/trolley bus interchange and upgrade to trams on the main arterial into the new b&q area?
@Dantarios2 ай бұрын
I would suggest you end the black trolley bus line in that sharp bend and at another line in the new area from that point on. Basically splitting the line up. And in my town we have a lot of tram and busses. First of all, if possible, you need for that big road a separate bus lane. And basically every intersection that has a tram on it is set up in a way that the tram has always the right of way. Try that, I think it speeds things up
@jamie75703 ай бұрын
Just a little hint: if you want to reduce industrial pollution, you can create a neighbourhood on the industrial area and apply a couple policies to it! There are some that help a lot with it.
@KingDavidCreates3 ай бұрын
Yeah the main concern seems to be that you have a major high-density residential area on a what is basically a glorified Cul-de-Sac. With only one major road out to the rest of the city, public transit will help but will likely be a pain point until the city can create other routes in and out. I also just want to make a vague suggestion of a rowhouse district in the future, it feels like such an under utilized part of B&Q that I feel like 90% of people don't even realize exists because very few people use small 1x2 high density zoning. A lot of people just use the big medium density 3x4 or 4x4 assets, which while nice feel a bit too big and intercity for more rural areas. Otherwise, always happy to see more CS1.
@Tori_Dub3 ай бұрын
Love your custom parks and schools. You definitely inspired me to be more intentional with my build on console
@doubledjokermoker86403 ай бұрын
CONGRATS ON 100 K 🎉🎉
@naamanvasquez82263 ай бұрын
Not from Brooklyn either brother but i believe you were thinking of bodega 🤣🤣 love this video egg
@apaku3 ай бұрын
Hm, I must rewatch the previous episode, I kind of missed adding those highdensity towers. Nice little brick-house area and the school campus is looking very nice - reminds me of my own school actually.
@oliver.l653 ай бұрын
Can you use „can’t get any better“ in your next Timelapse? I love that song, since hearing it from your videos for the first time, a long time ago. And great builds as always ❤
@OVERCHARGEDEGG3 ай бұрын
Sure thing!
@thadizzie13 ай бұрын
Bodegas are the little corner stores
@davidwhite33373 ай бұрын
Looking good Egg I'm loving Rannoch
@thepocketlion64703 ай бұрын
I'm not sure if you already do this, but you should absolutely put these builds into the steam workshop every 5-10 episodes or so, or after a large build, it'd be great to play along.
@PixelDime_3 ай бұрын
Looks really nice! Good job
@alexdoublell78043 ай бұрын
I absolutely love these videos! If you don't mind me asking Egg, what visual mods do you use? I'd love to make my game look more sharp and colorful like yours.
@KTo2883 ай бұрын
I don't know if it will work in the game, but one real solution to excess demand at particular stops would be to run a limited stop service. Run an extra trolley bus or two running express between that overloaded stop direct to the terminus
@shaunage013 ай бұрын
Ep 9 already, going by so fast. Keep it up egg, loving Rannoch so far. Sad I'll never be able to complete my river delta though (console 25 tiles). Do you have plans to do similar on the farmland at the other side of the map, there's a similar delta-y type thing by the rail as it comes in to the map
@xeqou23253 ай бұрын
Another viv that shows why you are the most innovative and creative cities skyliner for me. Please stay like that. CS 1 = best game.
@allegroconfuoco74 күн бұрын
at 23:39 you put Rannoch billboard near the highway. Sorry for my english but close drivers can only see back of it and far drivers can see but its not close to them. Try to change the spot of billboard to across the highway.
@kadrs3 ай бұрын
Nice music on timelapse!
@WhatsleftofTom3 ай бұрын
I’d love to see you tackle Workers and Resources dude
@joenuts51673 ай бұрын
An idea, what if you brought a pedestrian road to the Brooklyn and queens development from the brt?
@tobiasalexander44913 ай бұрын
Honestly, I'd love to see your thought process on fixing the traffic situation. While I think that extra connection you mentioned will certainly help, I'm not convinced it will mitigate tha snarl-ups of a trolley bus running through the middle of a roundabout and stopping the traffic. I could be wrong, of course, and I probably am. If the additional connectivity doesn't solve the issue, I'd honestly be tempted to make that whole section an overpass. That arterial goes up and down over something as you come into the city, then hits the roundabout. I don't *think* there are any connections on that section, so why not raise the whole thing, take it OVER the roundabout and have sliplanes coming off/on either side. It may be overkill, I dunno, but that's why I wanna see you work through it :)
@OVERCHARGEDEGG3 ай бұрын
We'll see what comes of it! Apparently there's a stop sign there too which I didn't realise!
@tobiasalexander44913 ай бұрын
@@OVERCHARGEDEGG I didn't spot that either. Switching out that roundabout road to highway (no crossings, hilarious high-speed lorry turns) may also help.
@Craftycatz12893 ай бұрын
Good job!
@loudpackscrap83453 ай бұрын
Your newest patreon checking in
@OVERCHARGEDEGG3 ай бұрын
Top man!
@albinorhino62 ай бұрын
There’s a policy that you can turn on for industrial areas that basically removes their pollution footprint
@80aj3 ай бұрын
How sweet would it be to have the ability to pull assets from CS1 and put them in CS2? Brooklyn and Queens and the Fiery should be in that game ASAP.
@krisinhere1691Ай бұрын
I pulled the busses out of the circle and it all cleared up
@anthonyd52383 ай бұрын
I’d check to see if you have a node too close to the roundabout. The AI tends to do that when there’s a node too close to an intersection
@LazarusDangerfield3 ай бұрын
What about the tram / subway road hub thats available? Could help ease the load along the main arterial 🤔
@herbie_the_hillbillie_goat11 күн бұрын
Which camera mod do you use?
@chaseharrison30653 ай бұрын
🔥
@joenuts51673 ай бұрын
Nice ❤
@BL-gs2fq3 ай бұрын
❤❤❤
@ClareFlack3 ай бұрын
❤❤❤❤❤
@depelsdg43073 ай бұрын
Please! Use move it mod to straighten out the bridges, it hurts my eyes. Also suggestion: build a huge quarry into the mountain that has ores with big machinery to resemble a more industrial part of Rannoch
@GraysonBWest3 ай бұрын
day 20ish of missing thessia!
@saladinbob3 ай бұрын
I understand why you might not want a heavily modded game but for the life of me I cannot understand why you wouldn't use QOL mods like TM:PE, Anarchy, Node Controller and Move It. They should have been in CS1 and they sure as hell should have been in CS2.
@OVERCHARGEDEGG3 ай бұрын
I enjoy the vanilla experience, for the most part. I also have a modded series making use of those mods