Wow, I didn't realize at first how old this video is. This game surely is aging like fine wine
@dalelumina32 жыл бұрын
even after more than 10 years fox engine still looks good
@zero-ej6rt2 жыл бұрын
@@dalelumina3 excluding textures which were a vram/ram limitation that we don't have problems with anymore, only worsened by the fact rising had to fit in 256mb of ram doubling as vram in the ps3
@deibu__2 жыл бұрын
Fast forward 8 years after this video: Kojima has been fired, Konami is now one of the greediest company in the videogame scene and started turning their IPs into pachinko, the Metal Gear saga ended with MG Survive leaving millions of fans in disappointment, Rising's corpse has been left to rot and no sequels and/or remastered seem to be on the way, the only thing that keeps us together are the memes. These must be the rules of nature
@val91692 жыл бұрын
Man, we really are living on the worst timeline...
@RoccHard132 жыл бұрын
Don't be ashamed. It's only nature running it's course
@HackerMan2032 жыл бұрын
@@val9169 nothing to be ashamed of,pain gets the better of us all anyways.
@ChristianGibbons7772 жыл бұрын
How about using the Dreams Software title that was made by Media Molecule??? To make a new Metal Gear Rising The Brazilian Wind where Jetstream Sam is the protagonist this time???
@CrystalWings122 жыл бұрын
@@HackerMan203 Not just pain. *_The phantom pain_*
@noside.foxhound8 жыл бұрын
The difference is huge, looks like the Fox Engine makes Raiden very detailed and smooth, I hope we can get this demo someday.
@solidsnake4978 жыл бұрын
Yeah it looked beautiful.
@desertdust7775 жыл бұрын
No you Don't!
@gatsumaguire67094 жыл бұрын
Pain
@TheCoppoy3 жыл бұрын
Platinum's is too cartoonish. Fox' is more down-to-earth, more realistic, u feel every move, every turn.
@sknfer3 жыл бұрын
KONAMI killed the FOX ENGINE
@moti1s8 жыл бұрын
"sequel is very likely"
@meleemastermaa14498 жыл бұрын
RIP
@kimmedavid8 жыл бұрын
Xerox170 it is. at least i hope
@cardboardsnail7 жыл бұрын
Nope. Not after what Konami did. They still hold the Metal Gear IP, but Kojima and crew were sacked in 2015.
@BortaMaga7 жыл бұрын
i wouldn't think so if Konami let Kojima back directing Metal Gear
@jonnysac777 жыл бұрын
Konami is't really interested in making actual video games anymore(MGSurvive is a glorified mod, probably barely costed any money to make) so our best hope is for Konami to sell the Metal Gear IP to a company that is interested in letting Platinum make an MGR2 well after the release of the original MGR
@derrmann3288 жыл бұрын
Nanomachine zombies? You mean MG: Survive?
@derrmann3288 жыл бұрын
Because MGR had some aspects that still felt somewhat Metal Gear, with an established character whom had already been shown to do these things (and more!) in-universe. MG Survive seems completely out of the blue, a low-effort idea (zombies) and seems to have utterly no relation to Metal Gear other than the first ten seconds of the trailer. Furthermore, while Konami states that the game is stealth-oriented still, it showed nothing but action and seemed to be trying to pull the gears into reverse so hard that the transmission has fallen out. What's even more grating about MG: S is that it had the potential to be something awesome, following a lone MSF soldier for the 9 years boss was unconscious would have had more direct tie-ins and would have felt closer to the original themes of the series; watching your hero abandon you on the battlefield can tie back into the themes of TPP. Instead, they chose to have some random and lazy zombie apocalypse instead of doing something which felt truly Metal Gear. I might actually be excited for this if it didn't try to use the Metal Gear name as a way of selling copies. MGR didn't have amazing stealth, and was more action oriented,sure. It wasn't an amazing 10/10 either, however it still tried its level best to fit into the metal gear series in a way that allowed for expansion of his character as well as touch on themes of the Metal Gear Solid franchise. They mis-stepped in areas, but they also succeeded in delivering a believable narrative and logical progression of events without magic. It also differentiated itself on the basis of using Metal Gear Rising as a title, versus survive's pretty blatant attempt at being another "MGS" but is utterly nothing like MGS. Another thing is this all comes on the heels of Konami doing questionable things completely unapologetically to fans of the series. At this point it's expected for the game to receive hate. Especially since it comes on the heels of MGS3 Pachinko edition and seems to break form utterly and unanimously head anther direction.
@derrmann3288 жыл бұрын
Table Basse Looking forward to it.
@Y4manata8 жыл бұрын
MGR didn't have the infiltration and espionage but is still about the cyberpunk theme like MGS, set in a world with advanced technology but manipulated by governments, while MG S changed it completely (surviving zombies). I really like the concept that there were surviving MSF soldiers and they are trying to find a way back to Snake. Konami could have just made a game where they try to survive from Cipher while collecting intel to lead them back to Snake, stealth and infiltrating can still be applied (they were captured by Cipher but escaped while trying to find informations regarding Snake or something like that).
@joaovitorfaian7168 жыл бұрын
true. they could've been captured, that whole ''behind enemy lines'' thing, it would make the game 100 times better
@Synrune8 жыл бұрын
Nanomachines, son
@Shadethewolfy4 жыл бұрын
"It seems like a sequel will be likely" Ooooof, this comment didn't age well at all...
@tyriquey49874 жыл бұрын
It did not at all
@thesilver72383 жыл бұрын
Yep
@feister28692 жыл бұрын
:(
@MrGamelover232 жыл бұрын
@@tyriquey4987 What happened? Why did it age poorly?
@yeshua72382 жыл бұрын
I say this with reluctance but at some point there will be another Metal Gear game and it may as well be Rising 2. There were twelve years between DMC4 and 5, after all
@Tabion-xn3xi3 жыл бұрын
“Sequel is very likely” man i honestly hope so, especially since Konami renewed the license for mgr
@kermitwithamustache38853 жыл бұрын
Fr?
@limeangelo60193 жыл бұрын
fr? x2
@ToxicNoxic2 жыл бұрын
fr x3?
@eis65702 жыл бұрын
Fr? 4x
@owaisunar52272 жыл бұрын
fr? x5
@platypus-rex59208 жыл бұрын
"Nanomachines powered zombies." Oh God now I understand...
@DKBastiansTwitch6 жыл бұрын
The skulls or the survive shit hah
@taitaisanchez8 жыл бұрын
"Making a sequel based on Gray Fox fighting nano machine zombies." 2016: Metal Gear Solid Survive
@charliebaker14278 жыл бұрын
taitaisanchez that concept is way cooler then survive
@diegomedina96377 жыл бұрын
Remember when Kojima said he would never put zombies in a Metal Gear game?
@marknutt43987 жыл бұрын
Diego Medina that was venom kojima
@caryight12456 жыл бұрын
ur an idiot charlie
@RiveryJerald6 жыл бұрын
Diego Medina More like puppets in mgs5
@DevilHunterJames10 жыл бұрын
Yes. The world needs more games like Rising. The last time I had that much of a thrill ride was Devil May Cry 4...
@DevilHunterJames10 жыл бұрын
There is quite a bit missing in the game from original concepts. But damn Capcom still made a fantastic game with what they had, the story wasn't as good as 3 but the gameplay was simply a joy. It would be smart of them to do the same ideas for DMC5 but Capcom hasn't made ANY smart decisions as of recently.
@mercury21575 жыл бұрын
@@DevilHunterJames WELL WELL WELL
@ignacioaquino54014 жыл бұрын
@@DevilHunterJames Aaaaand Devil may cry 5 was epic
@spencergivens79264 жыл бұрын
DevilHunterJames mine was vanquish
@TheGoldenPS14 жыл бұрын
@ True. The spirit lives on in the new original title, RaySpace. People who created this strategic action style for animation joined Sony in 2006 (motion director So Toyota) and 2011 (the rest of motion unit). If you wonder why MGSV, Death Stranding and Metal Gear Survive were gimped there's your answer. Talented individuals will always affect games. Tactical Espionage Action was dead after MGS4 and Lightning Bolt Action was the last authentic style for an MGS title before those staff left too. Yoshinaga who was basically a key animator since MGS2 and took over motion director role when Toyota joined Sony in 2006. He was the only animator who could live up to Toyota's level in Kojima Productions. His first motion director role was MGS Twin Snakes when Toyota was also motion director. It speaks volumes for Toyota's talented skills when he created the animation for ninja in MGS1 by hand without mo-cap on PS1. He used his imagination. He said mo-cap was very restricted on PS1. Cutscenes were very stunt scenery animated and he took that to extreme level on MGS2 and MGS3. But not on silly level as Platinum Games, it was somewhat realistic and strategic.
@SolidPython209910 жыл бұрын
"Kojima is interested in making a sequel about Gray Fox fighting Nanomachine Zombies" WHY IS THIS NOT A THING YET?!?
@hkwings139 жыл бұрын
Itachi2099HyperBitHero Where did you hear that bit of news about Kojima wanting to produce this Grey Fox title?
@lynchaxxonn9 жыл бұрын
This makes me wonder if those become the skulls unit in tpp now lol
@hkwings139 жыл бұрын
spf5Ø サイバーパンク This is exactly what I was thinking. Great minds, huh.
@TexasReppin2109 жыл бұрын
Its because platnium games does not wanna make it.
@AniSky7599 жыл бұрын
Yeah, we already saw Raiden fighting a namomachine-powered "vampire," so zombies really don't seem that far-fetched at this point.
@CheesyCola19 жыл бұрын
I want the original story!!! It's such an important time in the mgs lore!
@Sundel_Marlutte5 жыл бұрын
God, wall running in MGR:R would've been so badass, imagine the bosses if you could wall run, Monsoon would be even cooler
@Sophie_the_Sapphic5 жыл бұрын
Imagine something like ninja gaiden
@mikedanielespeja61282 жыл бұрын
@@Sophie_the_Sapphic Ninja... Raiden... you could say
@brycehayzlett28318 жыл бұрын
"It seems a sequel is very likely." Fuck.
@brycehayzlett28317 жыл бұрын
It never happened and never will at this point.
@charliebaker14278 жыл бұрын
honestly if you get the fox blade,its basically mgs rising
@Nite-Mite4 жыл бұрын
That's what I noticed. Even if you maxed out Raiden's starting blade, it still doesn't slice people up like butter outside of blade mode. But with Grayfox's blade, it does exactly that.
@sirius64924 жыл бұрын
@@Nite-Mite Nope, in this Concept show in The Video The Enemys get cut Like Butter but with Fox Blade you Feel Like you Hitting Someone, you Can Feel this More with armor Enemys
@Imanmagnet0010 жыл бұрын
Have you considered doing a Devious intent on Senator Armstrong? It would be very interesting considering how even though many people consider him a joke, he has some pretty legit arguments and he's a pretty good villain.
@HyperBitHero10 жыл бұрын
I have an episode on him all written already. Just need to make it into a video.
@Imanmagnet0010 жыл бұрын
Awesome! Looking forward to it, keep up the good work!
@WaddleDee10510 жыл бұрын
HyperBitHero Awesome! Can't wait for it!
@BrainSeepsOut10 жыл бұрын
Senator Armstrong is objecitvely a villain. If you think otherwise, you let yourself be fooled by his speech.
@BobExcalibur10 жыл бұрын
BrainSeepsOut At the same time though, Raiden is every bit as bad as him. Armstrong's hollow promises without any realistic plan of how to attain them are just as faulty and destructive as Raiden claiming that he is a Sword of Justice. Rising is kind of brilliant in how blunt and ludicrous it is while still having layers of subtext. Evilagram's video on the game made for interesting viewing too.
@jf_paes158910 жыл бұрын
The fact that they managed to make such a good game in such a short time frame is pretty impressive.
@MakoHazard9 жыл бұрын
I am still so disappointed they took out the wall running. I just don't see how anyone could have thought that would be a good idea.
@sevionus808 жыл бұрын
+8bit Yeah, DMC3 had some sort of wall running forms... then they scrapped it from DMC4... :(
@ben690288 жыл бұрын
maybe it caused a bug or a way to get out of the map or it got complicated with the level designs
@charliebaker14278 жыл бұрын
Deuueaugh Fish it would be hard to impliment
@KyleSurette137 жыл бұрын
Yeah that would mean the levels would have to be designed differently and be way more open. The game was quite linear. Unless they had added a very limited wall run of a short distance.
@jonnysac775 жыл бұрын
Things like that are very hard to properly implement and I'm sure the dev team is just as bummed as we are about not being able to put it in the game
@fabianrojas75773 жыл бұрын
"A sequel is likely" that didn't age quite so well
@Davertine3 жыл бұрын
:(
@HeiwaHero6 жыл бұрын
Maaan that early build with the fox build looks so cool. The blade work looks so fluid and clean, revengence feels very hectic to me which isn’t bad but daamn
@ArcherJ16 жыл бұрын
Fox Engine Rising looks soooo promising. Love the current Revengeance game but man that concept just gets me hyped for a sequel.
@RiderWithTheScarf9 жыл бұрын
"Gray Fox fighting Nanomachine zombies." Huehuehue Kojima,never telling us what The Phantom Pain was actually about. XD XD XD
@brushrunner9 жыл бұрын
+RiderWithTheScarf goddamit you're right HUEHEUHEUHEUHEUH
@Chadzter018 жыл бұрын
right! lol
@LukeSparrow22110 жыл бұрын
Great stuff. This is a great idea for a series! I hope we do get to see Raiden's story between 2 and 4 sometime.
@sexcannonmusic2848 жыл бұрын
God just look at those smooth animations , but i'm still happy with what i got at mgrr
@noahleboah9 ай бұрын
when the tech demo looks better than what we got
@Brrrrr5276 ай бұрын
Except it doesn't and it would've ended up being awful they could barely figure out how to make the tech demo
@noahleboah6 ай бұрын
@@Brrrrr527 graphical wise
@Brrrrr5276 ай бұрын
@@noahleboah it was made on a better engine that contributed to it not being good to actually play
@Roderickthegray8 жыл бұрын
Damn dude they need to make a rising prequel at least, so we could see what Raiden had to go through the experiments he had to endure and then finally rescuing the girl who's life he was linked to.
@kleinergaming20082 жыл бұрын
it's been almost 10 years and there is no sequel in sight sadly
@The4thSnake10 жыл бұрын
Solid Rising could be made as the Grey Fox game.
@Tartar10 жыл бұрын
Well, I while the original mechanics sounded really interesting pulling it off and still have the amount of action and combat quality of Revengeance would've been hard to pull. In the end I'm happy, since the final product was really really good. Sure it could've been better. Everything can always be better. But knowing what it was originally doesn't detract from what it is now.
@1r0zz10 жыл бұрын
well, with the fox blade is similar to what it was originally, 1-2 hit slashes kill... it makes the combat useless... this is probably one of the reasons why they did not managed to make the game. in the end they really did not accomplished anything...which is werid, considering that making a bad game is bloody simple, just add levels to a mechanic (Thi4f?)
@ColdRoland10 жыл бұрын
Considering that it was originally just basically a proof of concept I was very pleasantlly surprised what the guys at Platinum could manage in just about a year. I'm really hoping for a more polished sequel some day. People bemoaning not getting the "original" game are just whining in my eyes since there really was no original game from what it looks like. It would probably have been cancelled altogether, instead we got a great salvaged project. ;)
@1r0zz10 жыл бұрын
ColdRoland oh, yes, the guys at P* are bloody amazing, they not only did a solid and fun action game, but did that on a wrecked project, in less than normal time and make a working mechanic that the creators of the mechanic itself found hard to do... sure it had it's fair share of problems, as a PS3 and xbox 360 could not grasp a full physical based slashing (fine on the slashing part, but when it comes of physical interaction of not primitive geometrical shape? CPU/GPU hell...this is why they used a bizarre hybrid system that sometimes leaves the bits floating...) the P* games was not free of problems, mainly I would loved it to use the slash mechanics only during free blade, and during gameplay a animated based dismemberment like Ninja Gaiden 3 RE or Bayonetta. and the combos could have been more "bigger" like Bayonetta... and longer... but still, the game is incredibly solid and well done. what I would love in a sequel is more weapons, Vanquish cover shooter (MGS is always been gun based, and mixing DMC gun style and Vanquish would fit incredibly well) and bigger mission based levels (like Armored Core or MGS peace walker) with more freedom to play the game (similar to the approach decision of Peace Walker, with a attack oriented or a Stealth oriented gameplay reflecting on the gear...)... with those stuff, the story could be whatever they want, I stopped caring after MGS5 ridiculing of rape and torture...
@toniymeri9 жыл бұрын
I was so dissapointed when they showed the Platinum Games trailer that I coudn't sleep.
@alanmooreisrasputinreincar81066 жыл бұрын
Toni yeah well play the actual game the original is slow and awkward what we got is amazing
@SuckItLily10 жыл бұрын
You could make an episode about how Crysis was originally going to be an open world game with branching stories. For footage there's plenty of "alpha" stuff out there which shows the open world aspect, the entire island as one big map, but nothing about the story. The suit and weapons went through many iterations aswell. It's just the first thing I think of when I read "lost in concept". Many in the Crysis community weeped for all the cool things we saw in those demos that never made it into the final game even though the final game was still fantastic regardless.
@mowieb3 жыл бұрын
I am still wishing for this to get a comeback... I really am... It says that it has been 10 years, even though it feels like it has taken more than that.
@andrew-zf3ok3 жыл бұрын
2021 and I still can help think what this game could of been. Still highly enjoyed platinum games version
@gemni69010 жыл бұрын
Lost in Concept - Devil May Cry 4. The gameplay was there, it looked fresh and polished, the original trailer had Dante going for a subtle approach/look...so what happened? In the DMC artbook there were some different shots/ideas that they didn't use/scrapped and I wonder what went wrong. Development costs? Something on Resident Evil 3.5 and 4.5 would be cool to see. I heard rumors a while back that they were going to show some of the village life in 4.5 to cool down some of the 'insensitive' racial setting and Chris would meet up with Sheva later on...??? Probably would have been a better idea for them to start off with, but I digress. And my mind keeps telling me that the concept of RE 3.5 is going to The Evil Within, being the creator of it all anyway (Shinji Mikami).
@sofija199610 жыл бұрын
(DMC 4 spoilers ahead. Also, me being a dumb fangirl, my terrible mumbling English and some mild cursing, you've been warned.) Well, I'm really curious about those early DMC4 trailers from E3 and TGS in 2005, back in the day when it was supposed to be a PS3 exclusive and was solely about Dante. The castle in the E3 trailer and the city in the TGS one heavily remind me of Fortuna Castle and City in the final game (giant castle in the snowy mountains and European-looking city with white walls, respectively). The Rebellion design (both trailers) didn't even changed that much. Dante's leather shirt in TGS trailer is also very similar to what we've seen in the final game. Maybe that was the original idea? That DMC4 was set between DMC3 and 1, with Dante becoming less of an arrogant youth and more of a cynical adult? They could have him grieving over his brother's "death" and seeking for his trails in Fortuna Island. That would also explain that entire broken-Yamato-outta-nowhere plot point in the final game - it was a leftover from the early development stages before Nero came to be and the original story was scrapped (and no, I'm not buying this "but-what-if-Nero-is-in-fact-son-of-Vergil" excuse, stop using it, please. I'm also happily ignoring the DMC4 novel written by the game's writer, as it's widely considered to be a load of non-canon bullcrap). The artworks are also... interesting. I've seen only few of them, but they create an interesting vision. Nero in a typical Order of the Sword uniform? Full DT forms with wings? Well, well... Now honestly... I don't know what went wrong. Did the developers run out of budget? They didn't have enough time? They were lazy? They had no ideas? I mean, the game itself is excellent and the graphics are still good-looking (holy bollocks of Hell, it came out in 2008? Whoa!), but the backtracking is pretty obnoxious even for a DMC game, we have that "fight the same boss three times" gimmick exposed by the fact that we're playing the game with TWO characters, the areas are kind of generic (town-castle-laboratory-jungle-castle-rinse and repeat) and the plot... I know it's a) DMC game, b) Capcom game, but hell, DMC3 *had some decent plot* (or maybe it's just me, being a 14-year-old retarded fangirl again... ahh, the memories). And here... what we have here is an utter mess that raises thousands of questions, mostly about our new protagonist and HOW in the bloody Hell Nero can be Sparda's relative, if Sparda's presumably f*cking dead, Vergil wouldn't touch a human woman with a five-meter-long wooden stick and Dante... uhh... just no, okay? (I can hear the sound of thousands of thousands of fanfictions being written right now T.T) Anyway, the developers for the future DMC5 are in a sh*tty position right now. They cannot make a game about Sparda (it would be a DMC3 recap with slightly different locations). They cannot really make a game set between 3 and 1 (as the idea of Fortuna Island was taken by DMC4). DMC2 left them with no ending at all (with Silent Dante riding through the depths of Hell - that's why DMC3 is a prequel, by the way) and solving the mess left behind by DMC4... errr... do we really want a lot of recaps and "it-wasn't-like-this-really"? But the same thing can be told about possible DmC2. I mean, really, after God-awful ending of the vanilla and even worse Vergil's Downfall... what are they going to do? Fit new Dante into "world resistance's leader"?
@gemni69010 жыл бұрын
BisonAffinity And then another CAPCOM employee came out and said that wasn't true. Time and time again we've asked and they still can't give us a straight-out answer.
@theshockingpab93595 жыл бұрын
@@sofija1996 well, now that the actual DMC5 is out and everything you hated about Nero's background is confirmed as canon LOL
@sofija19965 жыл бұрын
Golly gee, a game that reads and feels like its own fanfic has fanfiction-y ideas. What a surprise.
@theshockingpab93595 жыл бұрын
@@sofija1996 Lol c'mon, it was so obvious even in the 4th game. Some of the criticism DMC4 receives is just plain ridicolous.
@UnicyclesGameRoom10 жыл бұрын
I love the idea behind this series! This was all really well presented information. I'll be sure to watch out for more :)
@Caparzoshow10 жыл бұрын
That would make your "last of us" video the first episode of your "lost in concept" series
@HyperBitHero10 жыл бұрын
It was definitely an inspiration for the series.
@Scofferify10 жыл бұрын
i feel like Last of us "Lost in concept" has been done so much already it would be better to talk about less obvious games.
@SuperWHIIITE10 жыл бұрын
HyperBitHero Love your work, man, and will you be covering bioshock infinite in this series at some point?
@Zero-ELEC10 жыл бұрын
RE 3.5 or RE 1.5 or RE 4.5 or whatever million of Resident Evil Concepts that have been abandoned.
@Quizerno10 жыл бұрын
Good choice. That would be a long one, considering we got Devil May Cry out of it.
@dandylaion7 жыл бұрын
6:18 "A sequel is very likely ... " Almost 4 years later ... "Unfortunately not anymore" ... 😢
@PeterEhik8 жыл бұрын
This is the only Metal gear game I actually played till the end, really good game, definitely wanna see a sequel
@mittens48592 жыл бұрын
I was so confused after seeing the tech demo for rising only for us to get revengence
@TheOneAndOnlyMooses3 жыл бұрын
2014: "Sequel very likely" Present....2021....: so that was bullshit
@Oppoi4 жыл бұрын
Nearly 8 years later: “Where’s the sequel?”
@Leoliveira234 жыл бұрын
Man, the first version looks so cool, it's a shame it change that much
@NedWholeness10 жыл бұрын
You should do Fuse/Overstrike. A decent and fun looking game being reworked and molded into one of the most generic looking/playing FPS games I've seen in a while. Pretty gross.
@HyperBitHero10 жыл бұрын
Oh yeah! Great suggestion. I hadn't thought of that.
@prcdi-jm8bb9 жыл бұрын
+HyperBitHero thanks to playstation 4 , we can have a second chapter of metal gear rising developed with the fox engine , so we can have a game that wil respect the promises of the E3 of 2010 , i mean let's be honest , the platinum games version of metal gear rising is nothing compared to the version of the E3 2010 , and the only reason why that version was developed instead of the version of the E3 2010 was the inability of the ps3 ot support the fox engine , of course at konami there was problem for the creation of an action game , but that's not prevent ot use a certain game engine rather than another
@macafromthewired7 жыл бұрын
lol
@LermaBean6 жыл бұрын
Ned Wholeness I so wanted to look forward to Overstrike and how Insomniac would do as a third-party developer again. Unfortunately EA had to screw it up...
@lightningxvx99629 жыл бұрын
It's actually not crazy because Hideo did it in Metal Gear Solid The Phantom Pain....the Skull Unit looks to be the first use of Nanomachines in Super Soldier/ Genome Soldier Projects. Thus Gray Fox.
@ShadowVincent39 жыл бұрын
+Lightning xVx Considering you can get a Gray Fox skin in Phantom Pain, equip that, face the skulls...... Metal Gear Rising with Gray Fox XD
@thesword23978 жыл бұрын
+Lightning xVx But unfortunately there wont be a sequel to MGR:R because konami had to butt fuck Hideo
@Awesomeman2048 жыл бұрын
+Lightning xVx NANOMACHINES SON
@TheIrishGamerGuy8 жыл бұрын
Wasn't the skull unit the result of parasites rather than nano machines? It was the vocal cord parasites mutated or something I thought :P
@drugjoza50006 жыл бұрын
SolidSneakNinja yep, no nanomachines, nanomachines were only minor and were used for mind control, nothing like revengance
@ElegeantFencer4 жыл бұрын
I really just wanted wall running. Looks soooooo cool.
@HonkG.Womblatin2 жыл бұрын
and yet here we are
@SoullessMadness10 жыл бұрын
Gray Fox fighting nano-machines powered zombies??? Mhmmm... Sounds like "Those who Don't Exist" in the Phantom Pain. Yup... That Venom Snake is not the real Big Boss.
@egg33859 жыл бұрын
+SoullessMadness fuck you its your fault
@SoullessMadness9 жыл бұрын
Somey Derek That deserves a LOL. xD
@alexanderthemagnifcent257310 жыл бұрын
This is a great idea for a show
@raskolnikov194410 жыл бұрын
just discovered your channel today through neogaf, I'll subscribe. It's a very nice surprise and I wish you succes.
@segatouringcar37385 жыл бұрын
Thank you for making this video which has discovered the origins of one of my favorite games of recent times.
@dustpanman29982 жыл бұрын
Damn, Sam changed a lot
@MALICEM128 жыл бұрын
while I love the game that we got from Platinum, I still wish we could also get a game set before MGS4 an in the direction of the original concept of Metal Gear Solid Rising
@TheKingdoug8710 жыл бұрын
Great watch, love to see you tackle Infamous 2. Not only did the character change their look and voice from reveal but some gameplay shown early was also removed like wall-sliding and cattle-prod scraping.
@HyperBitHero10 жыл бұрын
Oh shit, thanks for reminding me of this. That wall-sliding thing is something I'd always bring up when playing the game with my friends. That is one game that totally inspired this series, yet somehow I completely forgot about it.
@TheKingdoug8710 жыл бұрын
No worries, had to subscribe. Now just working through your log of vids, great stuff.
@BenDover-yz6wc10 жыл бұрын
HyperBitHero Definitely do final fantasy xv. There is a lot of material to cover in that game since it's versus xiii reveal.
@BobExcalibur10 жыл бұрын
A great show concept, and I had a feeling you were working towards something like this ever since the TLoU review. Just make sure you do thorough research for each project you tackle; it's very easy to rely on the rumour mill and supposition when looking back on a game's development as an outsider. Can't wait to see what you come up with!
@InugamiTheHound10 жыл бұрын
In flashbacks of Raiden's Solidus was suppose to be in the game we're suppose to Raiden's childhood and see how he became a child soldier
@RobertRain710 жыл бұрын
Sonic 2006. That game is the prime example of development going wrong. So much potential, please do a video on it. I would love to here you talk about one of my favorite franchises.
@ThisGamingDragon9 жыл бұрын
This makes me want that original story they sold to us back. Between MGS 2 and 4.
@KanjoosLahookvinhaakvinhookvin10 жыл бұрын
Because of the whole debacle, perhaps such a video on Aliens: Colonial Marines would be interesting. Or perhaps not, considering the fact that the Internet refuses to shut the hell up about it.
@ProfessionalSpectre3 жыл бұрын
I was gonna say. The way Raiden moves in the gameplay reminded me a lot of how Snake moves in MGS5.
@DarkCloudGather10 жыл бұрын
Glad you are doing this, there are so many games that fit this. The recent Watch Dogs, Farcry 3, etc.
@vicboss033 жыл бұрын
if only konami weren't corporate douchebags it would be interesting to see how metal gear rising would have panned out now that they've had more experience with the fox engine. since venom snake basically can move at the speed of sound it feels like when he sprints, and the stealth in mgsv is so much more "fast paced" (not sure how to word it) in the game, it could totally be do-able
@thelastgogeta10 жыл бұрын
DmC: Devil May Cry seems like it would be an interesting one to examine. There is an artbook full of information to look into as well as the years of changes from the original trailer to other promotional work to the final game. You can get a lot of content out of that, even without focusing on how it distances itself or approaches the original four games. Good concept for a show, dude. Keep it up.
@Tripledashhh_4 жыл бұрын
I was really looking forward for this
@ben690288 жыл бұрын
metal gear rising I think was really well made and it's my favorite in the series
@joshuadavid389110 жыл бұрын
Love your show, I was always interested in seeing early development of RE4, I saw some from your opening. Also MGS2 had some early concepts like snake running in the shinking tanker and fighting the jet on a bridge. Keep up the good work!
@lostfromgod0910 жыл бұрын
Bro awesome work. I love your input in your videos. Proves you can have an intellectual discussion about video games.
@VAC2010 Жыл бұрын
“Gray fox fighting nano machines zombies” famous last words
@AJDOLDCHANNELARCHIVE8 жыл бұрын
In my opinion as a huge Metal Gear Solid fan since 1999, the version we got absolutely sucked. I was so hyped for the original MGS:Rising, finally a game like playing Gray Fox in the original VR/Special Missions, with amazing animations, graphics, realistic and serious tone. Not the horribly immature and tacky arcade game we got in the end :S, biggest let down in gaming IMO.
@EvilHouseOfRyuG10 жыл бұрын
You should do one for Splatterhouse 2010. There's a TON of shit that got left out in the final release.
@neros3982 жыл бұрын
youre telling me this game coulde been even better?!
@keammthedemon62772 жыл бұрын
If only there were a sequel.
@fatbastard91475 жыл бұрын
What I wouldn’t pay to have the best parts of all of the versions of the game be made into some master masterpiece
@shortperson209 жыл бұрын
I nearly foamed at the mouth when Revengeance was announced. I was soooo hyped for Rising, and then that Revengeance trailer just felt like a giant "FUCK YOU". Even Revengeance looked better when it was announced than the actual game was. Wall running would have been badass.
@fatroc338 жыл бұрын
Have to say that that was a great video.
@Mr.MagnumDong6 жыл бұрын
Till this, I still cry in my sleep every night, not knowing what this game could've been...
@IronSnake989 жыл бұрын
Sam in the Fox Engine looks AWESOME
@Cunt1438 жыл бұрын
I know I'm late but that wasn't in the Fox engine
@Mavv778 жыл бұрын
I wish we got the original rising
@narbacularblu67796 жыл бұрын
We would've if the team hadn't misfired.
@rockyp325 жыл бұрын
@@narbacularblu6779 whatchu mean
@Merlaut7155 жыл бұрын
Agreed
@goofyahdemoman11343 жыл бұрын
This one was good too
@shawndickerson17196 жыл бұрын
Gimme a second one with wall running, more weapons, and duel wielding primary swords!!!!
@incinerate1623 жыл бұрын
Dual Wield Used the HF knife that's sheathed Forever like seen in MGS4 during vamp vs Raiden fight, More weapons Refer to Raiden's Socom MK23, Heat blades(long range stuff)
@jackelstone15023 жыл бұрын
I would kill for a fox engine mgs rising set between mgs 2 and 4 , raiden still being in his original cyborg body, or even going a good portion of the game without it would make for a good explanation for the more grounded looking game play
@TAREEBITHETERRIBLE3 жыл бұрын
Yeah I remember that time, the MGS4 feel was so unique and next gen. They should have kept to it. the final product was great anyways, good case study video for game developers. Thanks
@alef32110 жыл бұрын
Love it,I just love your content HyperBitHero.
@athest710 жыл бұрын
I'm looking forward to you doing an episode of these on any Resident Evil game and getting everything wrong.
@DanielValentin05083 жыл бұрын
Metal gear rising should be it’s own series, separate from metal gear solid. A series to make games about different characters like Raiden, Grey Fox or someone else. MGR2 doesn’t have to be Raiden but I would like it to be
@SammEater8 жыл бұрын
I feel like this is the only game showed in these videos where the final version of the game is actually good.
@mowieb3 жыл бұрын
You are the lightning, where the rain did transform.
@featuringdantefromthedevil97492 жыл бұрын
A wallrunning ability would be awesome, that would just be so fun in the actual game.
@Lightdasher36010 жыл бұрын
With your anime review, and now this, I'm liking your new content. Also, cool new avatar.
You should have mentioned that the "watermelon cutting" stuff was first tried in Ryu Ga Gotoku: Kenzan!. There's a minigame where you get the play character to cut through watermelons.
@mechworrier10 жыл бұрын
Nice video and hell, since you inserted that clip I'd recommend giving Bioshock Infinite the run over.
@sobekflakmonkey10 жыл бұрын
Man...metal gear solid rising looked sooooooooo much better before platinum games took over...I would have honestly preferred what they were originally going for, something that actually contains stealth, not the ridiculous "GOTTA GO FAST!" type of game that it became....
@KyudoKun10 жыл бұрын
True enough
@freshpri110 жыл бұрын
I know right, my question is, HOW IN THE HELL DID THEY HAVE TROUBLE MAKING A NINJA STEALTHY!?!?!?
@desmondduckket233610 жыл бұрын
Maybe because it's a cyborg ninja, much different than your tradition Japanese ninjas of feudal Japan.
@sobekflakmonkey10 жыл бұрын
desmond duckket shit aint cannon though, Raiden in MGS4 was not anything like he was in revengence...this concept that was thrown out the window was more of MGS' style...and fit with the cannon of the MGS series..
@freddquadros9 жыл бұрын
It would never work. If we are a powerful cyborg, why hide from human PMCs?
@unoriginalperson722 жыл бұрын
I wonder if the Tokyo gameshow version and the early version of MGRR exists still somewhere, that would be nice to see that stuff now. Hopefully one day we will see jt
@viktorthebird61153 жыл бұрын
Nanomachine Zombies you say ... dear God it all makes sense now ...
@OutlawOtaku10 жыл бұрын
I agree. They really need to make a game about Raiden which takes place between 2 and 4.
@MulderGameChron10 жыл бұрын
Love your work really good job
@Liquidoni10 жыл бұрын
I wouldn't mind see DMC 4's development looked into, especially with all the cut content, like the original Dante missions and bosses. Also on a side note is that suppose to be Josuke's hair?
@RhysClark977 жыл бұрын
safe to say creating entire levels that can be completely cut up is very demanding technically
@brabiz674 жыл бұрын
I love Revengeance so much, but FUCK. i want to play that demo version