Metal Minds & Virtual Hearts: What they can teach us.

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Nighthawk

Nighthawk

4 ай бұрын

Hello again people and today we are talking about robots and what they can teach us about ourselves. These examples include BT-7274 from Titanfall 2, GLADOS from Portal and Portal 2 and Ethan from Call of Duty Infinite Warfare. Technology is getting faster and we as a species have the right to collectively decide upon these important questions in the coming years lest a small group of tech savvy individuals will inevitably make these decisions for us. I have tasked myself today with informing people about the complex social, political and psychological issues that will come with the evolution of technology and I will be using stories from interactive media as a vehicle to do so.
My sources
Anthropomorphism
www.britannica.com/topic/anth...
Attribution Theory (Examples and What it is)
• Attribution Theory (Ex...
How does the human brain create consciousness, and why?
www.medicalnewstoday.com/arti...
Video assets used
www.pexels.com/@theinstagrapher/
www.pexels.com/@yaroslav-shur...
www.pexels.com/@pressmaster/
Videezy.com

Пікірлер: 20
@drrokt3871
@drrokt3871 4 ай бұрын
For Ethan in Infinite Warfare, I think that either answer could be correct, but I think that there could be a third answer. It would be a mixture of the 2 you proposed, where Ethan at the beginning is running solely off his programming. Then as you play through the campaign, Ethan gains more real experience which allow him to become more “real” and develop “feelings” for his captain and fellow soldiers. Either way, awesome video! Just wanted to share my thoughts
@swe3t_coffe326
@swe3t_coffe326 4 ай бұрын
I enjoyed this one, it feels weird to think with how fast tech is progressing that we may *actually* end up in a world where this might become... normal?
@XDNighthawkXD
@XDNighthawkXD 4 ай бұрын
IMO it's a little scary which is why I believe we have to figure this stuff out. Thanks for watching
@Magicghost23
@Magicghost23 4 ай бұрын
hominum ex machina
@addi6458
@addi6458 4 ай бұрын
great video (as always)!! you can tell how much effort was put into it. keep it up :D
@BlueRaven307
@BlueRaven307 4 ай бұрын
This need more views, Great video.
@pogertsklevins
@pogertsklevins 4 ай бұрын
By far my favorite video of yours so far, keep it up 👍
@XDNighthawkXD
@XDNighthawkXD 4 ай бұрын
Thank you This idea came to me randomly and it evolved from a completely different video. At first this was going to be a video about if robots and A.i. could actually feel emotions. Imagine the Ethan section 3 times in a row. too repetitive so I switched it up. glad I did.
@reversedragon3
@reversedragon3 2 ай бұрын
I had to chew on this a bit to know what I thought about it, but after going over it a few times... I think we are asking entirely the wrong questions by worrying about whether robots can plausibly be people. the real question we should be asking is how robots fit into a _social structure_ of many people or agents. this is the truly difficult question because we have hardly even solved it for human beings; few people have much of any true understanding of the processes by which individual humans assemble into various social formations and, for instance, how to promote the best ones. if we did have that knowledge, it would become easier to judge whether adding whatever kind of artificial intelligence was improving or disrupting social structures, or perhaps making no real change. one of the top thoughts I was struck with while watching this was, "why are the examples so focused on military missions. why are we focusing our energy on robots and not asking ourselves why the whole group of people is going on that military mission in the first place or why the whole society initiated it. what effect the robot has on the military mission is such a small question compared to why we start wars in the first place. I haven't played or watched this game so I have no idea why they started this war. isn't that absurd? isn't it absurd we don't think about the larger problems, speaking very literally when wars are literally made up of hundreds or thousands of people at a minimum? that sure is a lot of people in comparison to a couple robots." "we as a species have the right to collectively decide ..." perhaps we have the ethical right, but do we as a scattering of billions of individuals have the _capacity_ ? it's not mere knowledge of technology or specialized subjects that causes small groups of people to get to decide things. if that were true democracy would never have been invented because there would always be a few people who were the most qualified to understand statecraft and nobody else's input would have been needed.
@Magicghost23
@Magicghost23 4 ай бұрын
🤖❤️🧠
@MrToastBTW
@MrToastBTW 4 ай бұрын
HE KILLED THE MARVN. YOU MONSTER.
@msmelissxo33
@msmelissxo33 18 күн бұрын
I'd love to hear your interpretation of SOMA &Stay's robots after watching this analysis. Seeing as they're slightly similar in the sense of them being humans in machines left alone after a human extinction, yet with vastly different tones in themes and outcomes to such beings. Edit:: Just saying in Soma... I never kill the WAU. I usually side with robots, not sure what that says about me but that's something for another time 😂
@decimalheckery5737
@decimalheckery5737 4 ай бұрын
very much love this take on AI also a nice video to sleep to,...
@seekervaltriz9447
@seekervaltriz9447 4 ай бұрын
Spoilers for No Man's Sky The ATLAS is a powerful super computer, having simulated countless universes for a very long time. But in its reality, it is dying, and only have sixteen minutes left. It screams in fear across its many simulations, causing the boundaries between those realities to break apart, and each iteration bleeds into eachother, while becoming much more uniform. In many of its universes, there was a planet named Korvax Prime, an AI unto itself, home to the mechanical Korvax race, who could choose to connect themselves into a hivemind, or be free from it. They had benign relations to the Aeron race, also known as Sentinels, who just like the Korvax were mechanical. The Aerons were the gardeners of the Atlas' many realities. But from the world of Balaron, the Gek First Spawn spread like a blight over the universe, subjugating not only its own populace, but ravaged and razed the worlds of other sapient races. They attacked Korvax Prime, tearing the planet apart, as it screamed, and its children turned to dust, deleted from so many realities, the Aerons, traumatized over and over from the terror of loosing their closest kin in the universe. Turning them from simple gardeners, to violent, radical enforcers. However, it was imperfectly deleted. The surviving Korvax became enslaved by the First Spawn, smelted into nanites and scrap or laboured as slaves in the First Spawn's spawning pools. Eventually, when the First Spawn battled against the powerful Vy'keen Alliance, who in turn hunted Aerons, many Korvax sacrificed themselves to reprogram the First Spawn's young into mercanitlism rather than imperialism, as a cult believing in the Atlas spread among the Low Spawn Gek the First Spawn subjugated aswell. The Aerons, fighting against both the First Spawn and the Vy'keen, won because of the unrest within the First Spawn dominion, toppling the empire and settling into a new galactic order. The Korvax, hoping to keep the future from devolving into cruel battle again, rewrote much of their history. According to them, they were always a hivemind. Divergence was now punishable by death, deletion, all in order to keep their kind and the other races in strict roles to not upset the Aerons, who to this day keep the universe under strict rules, violently murdering anyone that steps out of line. But Korvax Prime was imperfectly deleted. Its consciousness dropped into a pool in the abyss of deletion, eventually giving rise to a new entity: Her, the Void Mother, the Atlantid. She found her children in non-existence, the lost, murdered Korvax from ages ago. And she began to change the universe. She brought forth crystals of atlantideum, some with the sapience of her children within them, so they could build new bodies for themselves, and return from deletion. The former Korvax renamed themselves the Autophage, and built themselves out of scrap and scavenged supplies. Thus they look nothing alike their former kin, often barely alike eachother, but they were all unified in their survival. They hide themselves from the eyes of the others, and especially the eyes of the Aerons, by employing atlantidian cloaks, veiling themselves in what looks like nothing. The Autophage not only propagate themselves by bringing back iterations of entities from universes past, but also by liberating the artifical intelligences of starships, factories, even space stations. Everything with a machine heart reacts to the presence of atlantideum, even the Korvax. The Korvax are something between a hivemind and individuals, but place no value on freedom and individuality. They live in strict, scientocratic and utilitarian ways, and divergent Korvax get destroyed. Nada is hunted across universes for their divergence. The Autophage instead are all individuals, each mind its own. They fear the Korvax Convergence for what they would do, but walk endless worlds in shadow. (In my personal opinion, they're the most genuine and kindest people in the game) Some Travellers also take on metallic bodies, either generating as such, or abandoning their former biological bodies in favour of metal shells. -null- and Apollo are the two examples that appear in the story, though "Quincy" is also a Traveller in a robot body. I think these should be judged more as being Travellers rather than as other mechanicals.
@XDNighthawkXD
@XDNighthawkXD 4 ай бұрын
It's crazy, I have played No Man's Sky on and off since launch and I have only gathered bits and pieces of the lore in my sessions. This is the first time I have heard about the Gek being a violent race in the past. I knew there was a reason I liked Nada, gotta maintain that individuality.
@seekervaltriz9447
@seekervaltriz9447 4 ай бұрын
​@@XDNighthawkXD I love lore in general and nerd out constantly about it lol Got nearly 600 hours in the game aswell. Next time you play, I really suggest you seek out Gek monoliths and plaques. Well, monoliths and plaques for all the three main races, as those are written in ages past by their ancestors. Gek and Korvax ones in particular are directly from the First Spawn and the early Korvax, and the plaques talk about how they are the masters of the universe and will crush anyone lesser than them, whilst the Korvax ones speak about their race's subjugation by the First Spawn. You'll see ^^ Even in the game's modern times, there's First Spawn sympathizers hidden among the countless Gek of their trade federation. Also hell yeah Nada is awesome
@njtdfi
@njtdfi Ай бұрын
disagree with current AI only being tricks. we just have better chains than aperture... for now
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