I tried this after seeing your video and I thought it was pretty solid but I'm better suited using C4D for hair for now.
@metatrox Жыл бұрын
Yeah not as advances as other but helps keep me in unreal
@apixel.content Жыл бұрын
Thank you for making this video on Ornatrix. Would love to see how you would style metahuman hair, if you are planning another video on Ornatrix. Thanks!
@metatrox Жыл бұрын
No problem, I’ll look into the MetaHuman stuff. I know the official Ornatrix guys have a couple videos showing modifying grooms
@apixel.content Жыл бұрын
Thank you, I saw those but want to see them from a customer or user point of view before getting this also.
@metatrox Жыл бұрын
@@apixel.content I hear ya! I’ll take a look at it. Sounds like fun anyways
@apixel.content Жыл бұрын
@@metatrox appreciate it! thank you!
@dow647 Жыл бұрын
🔥Thanks for the video, this is an amazing plugin by the looks of it.
@denniss.3907 Жыл бұрын
i like your ue tutorial videos. keep it up. big help and interesting
@metatrox Жыл бұрын
Thanks will do!
@adarniaАй бұрын
Can I use this plugin to add and create fur to an already rigged with animation character that i imported to Unreal Engine?
@metatroxАй бұрын
@@adarnia yup!
@ZanderSwart Жыл бұрын
awesome! nice to see your work again!
@metatrox Жыл бұрын
Thanks!
@dysnXO7 ай бұрын
hey, i cant seem to find support contact in their site, but since you have this plugin, do you know if its possible to export Grooms out of unreal and use them in other software such as houdini, blender?
@metatrox7 ай бұрын
Sorry I’m not aware if you can or not. Maybe as alembic or something
@AlessandroSchiassi Жыл бұрын
Great video and great plugin!!
@Romeo615Videos Жыл бұрын
how does it work for black people hair and braids/dreads?
@metatrox Жыл бұрын
Haven't attempted anything like that. unfortunately
@RetzyWilliams Жыл бұрын
The Hair 3 is the Tina Turner preset 🙂
@metatrox Жыл бұрын
LOL yup!!
@FilmryStudios Жыл бұрын
Question So Im trying to plugin out right - how do create custom hair for a skeletal mesh -?
@mueezkh4 ай бұрын
Does this work with PathTracer
@metatrox4 ай бұрын
Pretty sure it does once converted to UE groom
@GameArtsCafe7 ай бұрын
Have you tried widening the Hair to make Hair cards and switch the material out with a typical hair card mat? - this is similar to Zbrush Fibermesh hair to Card thickness. I don't want to break anything otherwise I would have tried.
@metatrox7 ай бұрын
I have t personally tried this sorry.
@PersiaAhmad Жыл бұрын
Why should we pay 300$ when we have Blender and it is totally free?
@metatrox Жыл бұрын
The ability to not leave unreal
@PersiaAhmad Жыл бұрын
@metatrox That's impossible, we need to model assets, create animations and import them, also a good game, even a tiny indie game better have some kind of music or at least some click and clang sound. Most of these can not be achieved in unreal alone. Unreal engine 5.x has made some serious advancements compared to UE 4, like adding lots of 3D modelling tools. But at the end of the day you still need tons of things that you can't achieve without living the Unreal Engine!
@metatrox Жыл бұрын
@@PersiaAhmad you are correct, however I value each and every moment I don’t have to leave unreal and switch to another software. Plus it fits the style of work I do. I don’t model anything. Just like making cool stuff .
@gerardosanchez6045 Жыл бұрын
Super cool video man, one question. Does it deform properly with blendshapes in an avatar??? I've had issues putting groom hair in the avatar face with blendshapes. it doesnt deform at all. Thanks for this video
@metatrox Жыл бұрын
Not sure off hand, haven’t tried with blendshapes
@severinsiebenschlafer34067 ай бұрын
Hey, how can I exclude certain parts (eyes) of my skeletal mesh from hair generation?
@metatrox7 ай бұрын
I haven’t used updated version of the tool recently but in earlier versions basically you had to paint it all if you want to exclude stuff. I couldn’t get the fur ball to work and then delete areas
@moejahi3d3 Жыл бұрын
How is the performance of this? Does it kill it, or can you use it for games like can you have 20 of them wolves running around np? Awesome vid btw! subbed
@metatrox Жыл бұрын
I think if you limited the amount of hairs you could get away with a few of them. however this is fully simulated hair not just hair cards so performance will be hit for sure.
@moejahi3d3 Жыл бұрын
@@metatrox Yeah figured..made a "groom" alembic as well with the new blender tools but even with agressive lodding, limiting strands i still take a huge hit with more than 4-5on screen hehe was wondering if this would be different. I cant do hair cards and people quote offers way 2 high for me to pay hehe. Guess ill have to find a way hehe
@ninomancuso702110 ай бұрын
Have you tried using this hair on a geocached mesh, like with uDraper?
@metatrox10 ай бұрын
Something tells me it won’t work. I tried on chaos cloth but no luck.
@ninomancuso702110 ай бұрын
Oh this plugin doesnt work on cloth physics?@@metatrox
@metatrox10 ай бұрын
I dont know if Unreal supports a Groom on top of clothing. @@ninomancuso7021
@ninomancuso702110 ай бұрын
Oh? So a groom on skeletal mesh cape for instance that's in a character's BP isnt supported? Wow I wouldn't have thought! @@metatrox
@ninomancuso702110 ай бұрын
I found this guy has added hair to a skel mesh kzbin.info/www/bejne/o5uZgWSpndFlbsU
@joepveldhuis47 Жыл бұрын
Hey There! Thanks for your tutorial, really appreciate you helping the community! A quick question though... For the wolf, I need something similar but would like to animate the wolf in sequencer with pre-made animations. However whenever I add the animations the Ornatrix hair does not follow the model but stays stationary from the start position. Do you know if one can use sequencer with the ornatrix plugin? Thanks again and regards
@metatrox Жыл бұрын
You have to create a groom binding component. I struggled with this also. The binding will cause the groom to move with the animation but only when you are simulating not just playing a sequence. You have to simulate first then play sequence .
@ghelonajie1972 Жыл бұрын
its nice but i still hope for @unrealengine to add hair modeling system in ue 5 or what... only me?
@metatrox Жыл бұрын
I’m all for that also!! I hate having to leave unreal for other stuff
@urgisjot Жыл бұрын
Hey, thanks for the tut, - does this wokr on Mac M1?
@metatrox Жыл бұрын
I’m not sure. I haven’t tried on Mac
@marcus_ohreallyus Жыл бұрын
Are physics automatically enabled? In Cinema 4d, the MOOV physics modifier needs to be added. Do you think this will be good for long hair styles with collisions? Could you try one and post the result?
@metatrox Жыл бұрын
The physics are already added. I’ll look into collisions because they not on by default. You do have to make a binding groom when putting on a full moving character like the wolf.
@kma3339 Жыл бұрын
Metatrox, What camera are u using i thought u were a 3d model at first
@metatrox Жыл бұрын
LOL some uncanny valley in my real face huh? LOL It’s a Panasonic GH5 with a 25mm 1.8 lens. Soft box studio light up above
@StaxKarratGang Жыл бұрын
Say I make a groom can I export it out of ue as one?
@metatrox Жыл бұрын
Probably, however you’d prolly just make the groom in the other software instead. Blender is free
@StaxKarratGang Жыл бұрын
@@metatrox 🤔 copy thanks 🙏🏼
@KensireGames Жыл бұрын
How do you change the color
@metatrox Жыл бұрын
Duplicate the material and you should be able to adjust the color. A couple of these I actually snatched the material from metahumans. Looks nicer than default
@nicolajesteban9211 Жыл бұрын
Hi after installing it manually I'm now trying to enter the ornatrix mode, but it doesn't show in UE. Do you know why that could be? Maybe you could do an installation/setup video, because the documentation on their website is not great, and doesn't help with troubleshooting at all. Do you know how to activate the plugin so that it shows in the mode panel?
@metatrox Жыл бұрын
Make sure you go under plug-in in your project and enable it. It does have a problematic installation especially with the authentication server
@nicolajesteban9211 Жыл бұрын
@@metatrox yes I've done that, and it still doesn't show up in the modes unfortunately. did it work for you after you just ran the installer? because I had to manually copy the plugin into the plugin folder of the project… just trying to get to the bottom of it, thanks for responding :)
@metatrox Жыл бұрын
@@nicolajesteban9211 let me see if I can remember what I had to do. I know I had issues also and then bam it just worked LOL!
@nicolajesteban9211 Жыл бұрын
@@metatrox I figured it out :) had to select install plugin files to local drive, and then move the installed plugin files to the UE path in the explorer
@SuperMontana2008 Жыл бұрын
does this work in VR?
@metatrox Жыл бұрын
Not sure, does VR support the standard unreal groom?
@modz7014 Жыл бұрын
Groom hair is meant for CG and cutscenes, this is very intensive way of using hair, groom is not really meant for a real time game, it tanks the performance, you can take another approach like hair cards