How could you limit the size of the brush strokes, when you pass over a stroke over and over again for example. So that it is always at the same height? thankss
@MichaelPavlovich6 ай бұрын
The layer brush with a morph target stored will do that, but also check out thick skin (just search for zbrush Thick Skin and you'll find more videos): kzbin.info/www/bejne/mXrHiKmcjbxriZI
@thinkthink48684 жыл бұрын
This is very helpful
@dimitriskoutris61393 жыл бұрын
Infinite death is interesting :o Michael I had you for an optimistic guy
@noobplays55804 жыл бұрын
Is I need to make the anatomy or skeleton model for my portfolio as I want to be a organic model in games ?? Pls reply me
@Wakka90004 жыл бұрын
no
@noobplays55804 жыл бұрын
@@Wakka9000 please tell me the things which I should need to learn to be a organic modeller
@Wakka90004 жыл бұрын
@@noobplays5580 just practice and watch other people do it,there is plenty videos on KZbin. On other hand, if you plan to make money on 3d, you can stop doing it now. It's worst paying job. If you don't have relatives in industry, you will work weeks for a bowl of rice
@noobplays55804 жыл бұрын
@@Wakka9000 what about animation and VFX?
@Wakka90004 жыл бұрын
In portfolio, no, just stuff that you want to be doing. If you want to make monsters, then make portfolio full of monsters