Convert Geometry and UVs to Marvelous Designer clothing and patterns, then back into ZBrush!

  Рет қаралды 38,524

Michael Pavlovich

Michael Pavlovich

Күн бұрын

Пікірлер: 49
@BartVlogs
@BartVlogs 2 жыл бұрын
I love how you just explain every single step for those who don't have much experience and still, doens't sound boring and repetitive for those who already know most of the steps. Awesome content/teaching style, brother!
@animarch3D
@animarch3D Жыл бұрын
very well put!
@ZergRadio
@ZergRadio Жыл бұрын
It's also because of that smooth sounding voice :)
@furyodev1842
@furyodev1842 2 жыл бұрын
RIGHT ON POINT. I was just starting doing some Marvelous Tutorials and here he is, the GOAT uploading a tutorial on it. You're the best my man!!!
@animarch3D
@animarch3D Жыл бұрын
Amazing. Pav Man, I don't think you realize how one of a kind your teaching style is. Its perfectly tailored for the medium you teach. you're the best man, literally.
@musashidanmcgrath
@musashidanmcgrath 2 жыл бұрын
There's a Marvelous GoZ plug in that matches up the scale perfectly. I've been using for about a year now with no issues. It's been a lifesaver as I jump back and forth quite a bit.
@elma2342
@elma2342 2 жыл бұрын
Michael Pavlovich ❤ Thank you
@Chase3d304
@Chase3d304 Жыл бұрын
probably one of your best quick videos in my opinion. such awesome and straight to the point coverage of your workflow. Thanks as always.
@alexpurkhalo711
@alexpurkhalo711 Жыл бұрын
nice video, especially the part where you adjust the UVs, pretty simple but not an obvious move for someone new like me. Thanks a lot, added to my library.
@Kuazzy
@Kuazzy 9 ай бұрын
thank you! just what I was looking for.
@johnevans9804
@johnevans9804 7 ай бұрын
You may have just helped me find a way to finish my project for class! I started in Marvelous but lost my clean UV panels after Zbrushing my garments. Seems like a promising way to establish them to make posing my character much easier!
@synopsis3191
@synopsis3191 2 жыл бұрын
Always a pleasure to learn from you Michael
@michelleh1464
@michelleh1464 Жыл бұрын
love the curve tool to select the uv seams, good trick!
@MANIAKRA
@MANIAKRA Жыл бұрын
Excellent demonstration as always!
@JoHnWxNoW98
@JoHnWxNoW98 Жыл бұрын
I had the wow effect for all the video, I never used MD and I'm about to use it for my new character and definitely this video will be THE game changer
@akari-work
@akari-work 2 жыл бұрын
It is nice to see that you have bring out the technique again which is demonstrated before by Guerillas team during the Zbrush's Summit in many years ago. Just then in a way more advance and good used with the latest version of zbrush and marvelous designer. Thanks again~
@yulia_belyaeva
@yulia_belyaeva Жыл бұрын
Wow, this is an amazing tutorial, this is exactly what I was looking for. Thank you very much, you're the best!
@drysk_creative4360
@drysk_creative4360 Жыл бұрын
Thank you for providing us with such detailed and useful tutorials!
@CRUXP
@CRUXP 2 жыл бұрын
It is a video that would have been great if I had known this February. Now, if I have this kind of job, I think I can work on it really easily. Thank you.
@qingwenli3763
@qingwenli3763 2 жыл бұрын
Super efficient, love this work flow !!!
@brutusreptile8637
@brutusreptile8637 2 жыл бұрын
Thanks for this. Fixing those zRemesher problem edges and Mask Open Border etc. was especially useful. Is there a way now to keep your UV map & original topology inside MD? Using the patterns to play around with the settings is strong, but it always overwrote my topology.
@musashidanmcgrath
@musashidanmcgrath 2 жыл бұрын
Running a polish on masked edge borders and re Zremesh usually fixes up those errors.
@ArgaMiniature
@ArgaMiniature Жыл бұрын
Oh my good tutorial thank you for sharing this 👍🏻👍🏻
@alyonabakurova5838
@alyonabakurova5838 2 жыл бұрын
So awesome, thanks for sharing!
@rodrigo2punto0
@rodrigo2punto0 2 жыл бұрын
great guide, as always
@Matthitizidu
@Matthitizidu Жыл бұрын
Ryan’s tools has a “smart subdiv” that makes it so you can divide your mesh and not have any shrinkage at your edges.
@JarikGrin
@JarikGrin 2 ай бұрын
I wonder if its possible to import my obj garment and preserve its topology in Marvelous (no need to recalculate and create new topo in MD, cuz I have my garment already UV mapped on a trim texture)
@bqlasvetlina
@bqlasvetlina 10 ай бұрын
Thank you 🤩
@Ricardo-de9ju
@Ricardo-de9ju Жыл бұрын
This t-shirt is a very simple model and works perfectly with ZRemesher. However, in complex models with overlapping and tight seams, the retopology gets completely destroyed. Do you mind showing how to approach this type of situation?
@hatsunemikuchannel2023
@hatsunemikuchannel2023 Жыл бұрын
9:56: I work with MMD since 2015! Will the original clothes work on the model ? 🤔🤔😃😃😄😄
@hihihing7302
@hihihing7302 Жыл бұрын
Thank you Bruh!!!
@darlenejis7648
@darlenejis7648 2 жыл бұрын
Thanks!learned a lot!❤
@boraycobanoglu1372
@boraycobanoglu1372 Жыл бұрын
what can be a use case for this? when it is advantegous to do this instead of building it in MD?
@temptor7585
@temptor7585 Жыл бұрын
So when i bring everything back into zbrush, after im done in marvelous designer. I can sculpt and enhance wrinkles without stretching any UVs? Since the shape is the UV. I would have thought that doing any editing of the mesh in ZB would create stretching on the fabric texture you would end up adding. AM i wrong in thinking this?
@ihabiano
@ihabiano 2 жыл бұрын
Great content!
@mimdiamond7910
@mimdiamond7910 Жыл бұрын
first thanks for the tips. the second is the history thing! CTRL+TAB ? I do not have it? where is the actual Bottom for that? I have to add a hotkey to it or I don't know move it to my UI. I really need it for my work it's amazing. By the way, YOU ARE AMAZING AS ALWAYS.
@ecruz2317
@ecruz2317 8 ай бұрын
when you import from any other application if you quaded "clothing" m.d. requadifies it to how it quads geometry upon import you can not get your quaded version inside the application without it re-mesh/requadifying it... ?!
@gabrielmoro3d
@gabrielmoro3d Жыл бұрын
Thanjs a lot!
@RobinMikalsenVFX
@RobinMikalsenVFX 2 жыл бұрын
awesome video! what would be the best way of adding thickness to the shirt with project history in mind?
@wetterschneider
@wetterschneider 2 жыл бұрын
Dynamic Subdivide with Thickness, apply, and then cntrl tap to hide polygroups, keeping the outside polygroup and then project history. Like he's doing, but you'll have a thick edge, and an inside mesh too. Take care that you have enough detail to the shape before doing the Dynamic Subdivide, and enough thickness, to avoid pokethrough.
@Sway55
@Sway55 Жыл бұрын
is this your normal talking speed or do you speed up the video a bit? 😅😅
@xylvnking
@xylvnking Жыл бұрын
goat
@ashdalat.
@ashdalat. 10 ай бұрын
hmm, not sure tho, but when he said "tab"again, it means "click", not press "tab" button . thank you for informative tutorial
@andristefanus
@andristefanus 2 жыл бұрын
make a clean up collections video
@zofo264
@zofo264 2 жыл бұрын
Brilliant :)
@VolkanYolda
@VolkanYolda 2 жыл бұрын
Great!
@uaidavi
@uaidavi Жыл бұрын
Oh... Avatar. I see.
@4F6DA7TP
@4F6DA7TP 7 ай бұрын
Один вопрос. Нахера эти танцы с бубном?
@Ricardo-de9ju
@Ricardo-de9ju Жыл бұрын
Any downside using GoZ for back and forth?
Retopo of Marvelous Designer clothes using ZBrush and Blender
9:07
Carl-Christian Gehl (CharacterCarl)
Рет қаралды 14 М.
Marvelous Designer to ZBrush Long Talk
46:21
Jaakko Saari
Рет қаралды 20 М.
Players push long pins through a cardboard box attempting to pop the balloon!
00:31
How Much Tape To Stop A Lamborghini?
00:15
MrBeast
Рет қаралды 230 МЛН
كم بصير عمركم عام ٢٠٢٥😍 #shorts #hasanandnour
00:27
hasan and nour shorts
Рет қаралды 10 МЛН
HOW TO MAKE A SHIRT FOR THE SIMS 4 - MARVELOUS DESIGNER | Part 1
28:27
Making a Living as a 3D Character Artist
32:47
J Hill
Рет қаралды 95 М.
Blender Photorealism is this EASY
16:22
DECODED
Рет қаралды 57 М.
Sculpt SKIN DETAILS in Zbrush FAST
21:30
Mr Nunez
Рет қаралды 25 М.
Learn Marvelous Designer in UNDER 20 Minutes!
18:50
ProductionCrate
Рет қаралды 112 М.
Marvelous Designer to ZBrush [WORKFLOW]
16:52
Annabelle Sémaan
Рет қаралды 61 М.
🦜Marvelous Designer - Setting up in ZBrush
18:26
3D Mutiny
Рет қаралды 53 М.
Players push long pins through a cardboard box attempting to pop the balloon!
00:31