Speed modeling a shield (cleanup not shown) in Maya LT. Using the "Lazy Unwrapping" method. End result is in Unity3D Twitter: / minionsart
Пікірлер: 18
@Brackeys7 жыл бұрын
This is great! Keep it up :)
@MinionsArt7 жыл бұрын
Thanks :D Slowly learning how to do this video stuff!
@szyzu3 жыл бұрын
Wow! How did you get here Brackeys? Of course its great!
@irakligariba7 жыл бұрын
so interesting to watch those videos. pure gold :)
@StealerSlain7 жыл бұрын
I like the shader
@glowurms48226 жыл бұрын
Thanks for sharing this. How long would you say this took in real time?
@kevinjourdain86027 жыл бұрын
Hi! How do you make your gradients texture? Could you just integrate the making of the gradient texture in the video, just before the modeling?
@MinionsArt7 жыл бұрын
I'll add it to the next video, but I just take the colours from the concept art and drag a gradient with the gradient tool in Photoshop :)
@fahadikhlaq5796 жыл бұрын
Bro you got an another subscriber Please make about characters
@VitalijMik7 жыл бұрын
So, its interesting, your Texture is really small, but to make the image you have to increate the amount of Polygons. So i assume you made it to shorten the loading time? Does this technique has a name? would like to see other artists using it
@MinionsArt7 жыл бұрын
Its not about the loading time, it's about saving a lot of time compared to normal unwrapping, texturing in a few minutes compared to hours is much nicer :) I called the technique "lazy unwrapping" and others have started using that term too.
@625cookie57 жыл бұрын
Hello, Question do you make stuff for people to use in their own project? I see you can draw as well i was looking for some 2d sprites.
@MinionsArt7 жыл бұрын
Apart from the 3D files I use in tutorials from Patreon I don't, sorry!
@nethercraftgames7 жыл бұрын
Plz, speed concept draw
@TheMidnightRoutine7 жыл бұрын
Can you make a video doing a character.
@TheMidnightRoutine7 жыл бұрын
?
@MinionsArt7 жыл бұрын
I want to! If not the next video, it's very soon :)