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If you have some type of epilepsy from flashing lights, try not to look at the top half of the video, where the sky is...
A request from DarkBowserN64. Video example showing how much rubber banding the AI in this game can have.
P.S. The 2 and 5 in the game interface look the same because of an emulation glitch.
And if you don't know, rubber band AI refers to when computer players speed up when they fall behind (or ahead) in a racing game.
Codes Used in This Video:
Infinite Items P1
80165F5D 00??
80165F8A 00??
Values for ??:
0D Double Mushroom
09 Fake Item Box
0B Ghost
0A Invincible Star
08 Lightning
01 Single Banana
03 Single Green Shell
0C Single Mushroom
05 Single Red Shell
0F Super Mushroom
04 Triple Green Shell
0E Triple Mushroom
06 Triple Red Shell
02 Banana Bunch
07 Blue Spiny Shell
P1 on 2nd Lap
81164390 0000
81164392 0001
True Hard Mode
81163344 FFFF
80163349 0008
8016334A 0008