Modeling from multiple references in Blender using fSpy

  Рет қаралды 19,666

Floatharr

Floatharr

Күн бұрын

Пікірлер: 43
@martians1028
@martians1028 3 жыл бұрын
This is one of those hidden gems, wonderful video man!
@DavidBoura
@DavidBoura 3 жыл бұрын
This multiple view workflow is an headache saver!!!
@tomwebbnz
@tomwebbnz 2 жыл бұрын
Thanks for the tutorial. Opens up some ideas for improving my workflow, so appreciate this!
@alexandertodorov7605
@alexandertodorov7605 2 жыл бұрын
thank you so much, the tip with the refrence lenght to the axis saved me!
@endresbielefeldt2050
@endresbielefeldt2050 4 жыл бұрын
gave a thumbs up as soon as i saw the video. also had a chuckle because of the svastica on that box in the second picture.
@Floatharr
@Floatharr 4 жыл бұрын
Oh, did not even realize that might be an issue. I guess next time be more careful when studying art from a Wolfenstein game o.O ... Thanks!
@CURSEDIMAGES
@CURSEDIMAGES 3 жыл бұрын
had to download this vid incase it ever gets deleted... this is gold for maping
@gotgotr5421
@gotgotr5421 2 жыл бұрын
Same!
@GeneroMachina
@GeneroMachina Жыл бұрын
Super helpful, thanks! And if anyone's does the same oopsie as me where you can't swap to the other cameras - make sure you click the green camera icon in the outliner before hitting Numpad 0. Just clicking on the camera object is not enough to make it focused.
@felipes.s.5681
@felipes.s.5681 4 жыл бұрын
Great tutorial! Keep up with the good work
@renamecard4490
@renamecard4490 4 жыл бұрын
very helpful thx for making this
@bme4285
@bme4285 2 жыл бұрын
Nice but it doesn’t seem to be working for me. The scale of the new objects don’t align for me. Pity.
@Mthandeki
@Mthandeki 4 жыл бұрын
Great stuff man already subed (I just got that parent the empty part ...great insight)
@SchoolofAI
@SchoolofAI Жыл бұрын
Thank you! It will help me rebuild Kowel city (circa 1939) :)
@ecospline
@ecospline 3 жыл бұрын
10:35 It would help, if you just model the portion of the wall and the floor using the table as the reference ?
@meiv_
@meiv_ 2 жыл бұрын
Good job, sir
@toapyandfriends
@toapyandfriends 2 жыл бұрын
Tysm!...
@liweilin6649
@liweilin6649 2 жыл бұрын
But how do i set the texture right from both fspy angle image?
@theonefreeman7157
@theonefreeman7157 3 жыл бұрын
In Blender, using this method, will I be able to project the two different angle images into one, so that the textures won’t be distorted when moving the camera?
@keithtam8859
@keithtam8859 2 жыл бұрын
thats what I want to find out as well, to replace MARI
@cheterete5043
@cheterete5043 3 жыл бұрын
my origin points are in the exact same position but my cube isn't aligned. PLease help. :c
@2tired2sleep2
@2tired2sleep2 3 жыл бұрын
I love this
@chassmash8903
@chassmash8903 4 жыл бұрын
Why do you keep the image dimmed? It is so much easy to align when it is not dimmed.
@Floatharr
@Floatharr 4 жыл бұрын
Honestly I found it hard to see the guidelines, probably because of my colorblindness. I align everything with shift held anyway and the circle doesn't have dimming on it so it doesn't really matter in the end.
@Firulaisneado
@Firulaisneado 2 жыл бұрын
Wow, thanks amazing
@MarijnVideos
@MarijnVideos 2 жыл бұрын
thankyou!!!
@furthergr884
@furthergr884 4 жыл бұрын
Is there a reason for setting up reference distances? Im just curious
@Floatharr
@Floatharr 4 жыл бұрын
I do it to ensure that every every camera lines up in Blender. I believe if I didn't do it, you'd have to scale things in Blender instead which probably wouldn't work as well.
@furthergr884
@furthergr884 4 жыл бұрын
Ok thank you
@redpie907
@redpie907 2 жыл бұрын
I would use those papers on the floor to figure it out where the floor is :D but I would like to ask its 2022 have someone found a better solution for find the floor if you don't know the objects size on the picture? :D And thank you for this tutorial :) this is very good
@Dremliny
@Dremliny 11 ай бұрын
A piece of paper on the floor won't help. You need a clearly visible right angle between the floor and a vertical surface.
@ganapathym3664
@ganapathym3664 3 жыл бұрын
Thank you Genious
@GustavoCammarota
@GustavoCammarota 3 жыл бұрын
nice video, how do you resize system windows without touching the edges? and what kind of image viewer do you use? Thank you
@Floatharr
@Floatharr 3 жыл бұрын
For resizing I use AltDrag and the image viewer I use is Nomacs Image Lounge. Glad you enjoyed the video!
@FyL43
@FyL43 3 жыл бұрын
How do you zoom in fSpy ?
@Floatharr
@Floatharr 3 жыл бұрын
Afaik you can't zoom. Holding shift while dragging a point gives you a magnifying glass though
@FyL43
@FyL43 3 жыл бұрын
@@Floatharr :o thank you very much :o
@MrKleiner
@MrKleiner 4 жыл бұрын
13:26 I don't get, where do I have to move the empty? This is a great tutorial btw !
@Floatharr
@Floatharr 4 жыл бұрын
If you set the origin in fSpy somewhere else than your chosen origin, you'll have to move the camera in blender or the screenshot won't match your scene. The easiest way I thought of is parenting the camera to an empty and then moving that.
@MrKleiner
@MrKleiner 4 жыл бұрын
@@Floatharr Oh so I have to guess where to move it, right? Or there's some math could be done to calculate the position of the empty?
@Floatharr
@Floatharr 4 жыл бұрын
@@MrKleiner I imagine you would probably model parts of the scene from other images first so you wouldn't have to guess, haven't tried it though.
@MrKleiner
@MrKleiner 4 жыл бұрын
@@Floatharr Yeah, I also thought about that. The more effective way is to do an infinite chain of origins, where you pick 2 good origins on each photo, model both of them and then load a photo with old+new origin . Haven't tried it though, but I think this might work. You'd have to be extremely precise though...
@PicturesqueGames
@PicturesqueGames 3 жыл бұрын
Thanks for the tutorial but constant "Uh um uh um uh um uh um" really get on the nerves. Write down a script and narrate next time instead of this.
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