This is one of those hidden gems, wonderful video man!
@DavidBoura3 жыл бұрын
This multiple view workflow is an headache saver!!!
@tomwebbnz2 жыл бұрын
Thanks for the tutorial. Opens up some ideas for improving my workflow, so appreciate this!
@alexandertodorov76052 жыл бұрын
thank you so much, the tip with the refrence lenght to the axis saved me!
@endresbielefeldt20504 жыл бұрын
gave a thumbs up as soon as i saw the video. also had a chuckle because of the svastica on that box in the second picture.
@Floatharr4 жыл бұрын
Oh, did not even realize that might be an issue. I guess next time be more careful when studying art from a Wolfenstein game o.O ... Thanks!
@CURSEDIMAGES3 жыл бұрын
had to download this vid incase it ever gets deleted... this is gold for maping
@gotgotr54212 жыл бұрын
Same!
@GeneroMachina Жыл бұрын
Super helpful, thanks! And if anyone's does the same oopsie as me where you can't swap to the other cameras - make sure you click the green camera icon in the outliner before hitting Numpad 0. Just clicking on the camera object is not enough to make it focused.
@felipes.s.56814 жыл бұрын
Great tutorial! Keep up with the good work
@renamecard44904 жыл бұрын
very helpful thx for making this
@bme42852 жыл бұрын
Nice but it doesn’t seem to be working for me. The scale of the new objects don’t align for me. Pity.
@Mthandeki4 жыл бұрын
Great stuff man already subed (I just got that parent the empty part ...great insight)
@SchoolofAI Жыл бұрын
Thank you! It will help me rebuild Kowel city (circa 1939) :)
@ecospline3 жыл бұрын
10:35 It would help, if you just model the portion of the wall and the floor using the table as the reference ?
@meiv_2 жыл бұрын
Good job, sir
@toapyandfriends2 жыл бұрын
Tysm!...
@liweilin66492 жыл бұрын
But how do i set the texture right from both fspy angle image?
@theonefreeman71573 жыл бұрын
In Blender, using this method, will I be able to project the two different angle images into one, so that the textures won’t be distorted when moving the camera?
@keithtam88592 жыл бұрын
thats what I want to find out as well, to replace MARI
@cheterete50433 жыл бұрын
my origin points are in the exact same position but my cube isn't aligned. PLease help. :c
@2tired2sleep23 жыл бұрын
I love this
@chassmash89034 жыл бұрын
Why do you keep the image dimmed? It is so much easy to align when it is not dimmed.
@Floatharr4 жыл бұрын
Honestly I found it hard to see the guidelines, probably because of my colorblindness. I align everything with shift held anyway and the circle doesn't have dimming on it so it doesn't really matter in the end.
@Firulaisneado2 жыл бұрын
Wow, thanks amazing
@MarijnVideos2 жыл бұрын
thankyou!!!
@furthergr8844 жыл бұрын
Is there a reason for setting up reference distances? Im just curious
@Floatharr4 жыл бұрын
I do it to ensure that every every camera lines up in Blender. I believe if I didn't do it, you'd have to scale things in Blender instead which probably wouldn't work as well.
@furthergr8844 жыл бұрын
Ok thank you
@redpie9072 жыл бұрын
I would use those papers on the floor to figure it out where the floor is :D but I would like to ask its 2022 have someone found a better solution for find the floor if you don't know the objects size on the picture? :D And thank you for this tutorial :) this is very good
@Dremliny11 ай бұрын
A piece of paper on the floor won't help. You need a clearly visible right angle between the floor and a vertical surface.
@ganapathym36643 жыл бұрын
Thank you Genious
@GustavoCammarota3 жыл бұрын
nice video, how do you resize system windows without touching the edges? and what kind of image viewer do you use? Thank you
@Floatharr3 жыл бұрын
For resizing I use AltDrag and the image viewer I use is Nomacs Image Lounge. Glad you enjoyed the video!
@FyL433 жыл бұрын
How do you zoom in fSpy ?
@Floatharr3 жыл бұрын
Afaik you can't zoom. Holding shift while dragging a point gives you a magnifying glass though
@FyL433 жыл бұрын
@@Floatharr :o thank you very much :o
@MrKleiner4 жыл бұрын
13:26 I don't get, where do I have to move the empty? This is a great tutorial btw !
@Floatharr4 жыл бұрын
If you set the origin in fSpy somewhere else than your chosen origin, you'll have to move the camera in blender or the screenshot won't match your scene. The easiest way I thought of is parenting the camera to an empty and then moving that.
@MrKleiner4 жыл бұрын
@@Floatharr Oh so I have to guess where to move it, right? Or there's some math could be done to calculate the position of the empty?
@Floatharr4 жыл бұрын
@@MrKleiner I imagine you would probably model parts of the scene from other images first so you wouldn't have to guess, haven't tried it though.
@MrKleiner4 жыл бұрын
@@Floatharr Yeah, I also thought about that. The more effective way is to do an infinite chain of origins, where you pick 2 good origins on each photo, model both of them and then load a photo with old+new origin . Haven't tried it though, but I think this might work. You'd have to be extremely precise though...
@PicturesqueGames3 жыл бұрын
Thanks for the tutorial but constant "Uh um uh um uh um uh um" really get on the nerves. Write down a script and narrate next time instead of this.