Monster Hunter Wilds: Theory Crafting

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gaijin hunter

gaijin hunter

Күн бұрын

Map of monster hunter vid: • The Map of Monster Hunter

Пікірлер: 534
@Xekorrible
@Xekorrible 7 ай бұрын
Quite frankly it's quite pleasing seeing you getting hyped by a monster hunter game again. Back to the good old days of monster hunter 4U and Generations. The series sure did grow since then
@TheSaladin777
@TheSaladin777 7 ай бұрын
Gaijin’s always been excited by MH content hasn’t he?
@kalijahdaley7866
@kalijahdaley7866 7 ай бұрын
@@TheSaladin777yeah but throughout rise and sunbreak he wasn’t really making Content
@prod.b4bnik
@prod.b4bnik 7 ай бұрын
@@kalijahdaley7866don’t blame him lol, the game is ass
@kalijahdaley7866
@kalijahdaley7866 7 ай бұрын
@@prod.b4bnik not it isn’t just because it isn’t world 2 doesn’t make it bad but all people who dislike the game always say “ stupid weeb anime game”
@prod.b4bnik
@prod.b4bnik 7 ай бұрын
@@kalijahdaley7866 my favourite mh game is 4u, though i still love iceborne. Iceborne is more faithful to the series than rise despite the art direction, rises combat overstated and unsatisfying, and a lot of the monster hunter “feeling” is absent. It’s endgame is non existent and horrendously boring, i don’t understand how anyone whose played more than 100 hours of the game can defend it.
@Zoochiini
@Zoochiini 7 ай бұрын
1:00 that is actually what happens when sand is struck by lightning, and it is called fulgurite. That blue fulgurite is probably just marking where your mount can jump and if you look closely you can actually see some scoutflies in the air, although they're pretty scarce
@darkop3191
@darkop3191 7 ай бұрын
I really want to see an updated Dalamadur design and fight. I know it's literally just the start of our year of waiting during 2024 but it's still pretty hype. I have little doubt they'll implement some huge spectacle fight in Wilds to show off what they can accomplish.
@Martin-yh7vi
@Martin-yh7vi 7 ай бұрын
I really wish we can see it being done again. Even if it's not Dalamadur specifically but a monster similar to it. Because It's basically been a meme at this point whenever we see a giant snake skeleton in the recent MH games 😂
@guadsquad7775
@guadsquad7775 7 ай бұрын
The amazing thing is getting to see just how big they can actually get in world. It's crazy to think we were fighting a young version. I would loveeee to see a 8 man dalamadur fight or a massive seige.
@fulltimeslackerii8229
@fulltimeslackerii8229 7 ай бұрын
doubt it considering we didn’t get a kaiju in rise and the one in world was boring af. they probably don’t wanna do it again
@morguenmorguen6862
@morguenmorguen6862 7 ай бұрын
I think you're right! The devs made all of that space, so they're definitely going to use it. I hope that means Capcom is determined to make all of the giant monsters actually fun to fight in Wilds. Besides redeeming the series of its past sins (Zorah), actually fun giant monster hunts would be an incredible pairing with actually good underwater combat. I think underwater combat is at least decently likely to return - I read an IGN article that quoted Kaname Fujioka about him having wanted underwater hunts to make a return in Tri, but the underwater mechanics being too difficult to create to be a practical use of time. He also said that he has a really strong attachment to underwater combat and wants to try it in the future, though. Because World made such incredible sales, I think Capcom can justify ironing out underwater combat for Wilds. Because there's so much space, I also hope we'll see Najarala interacting with the larger environment and get to kill it in new and exciting ways!
@Shadowlightning
@Shadowlightning 7 ай бұрын
I do like the seemingly dynamic weather. A lot of the lore for Elder Dragons describes them as living natural disasters and their mere presence can cause intense storms, wind, or blizzards or other effects depending on the element(s) that it controls. I hope the dust and storm stuff that we're seeing is implementing more of those elements into the actual game rather than just in lore or item descriptions. Perhaps an Elder Dragon spawning into the hunt area causes this kind of massive weather shift while its present that impacts the entire zone. Could be cool to have one of these things fly overhead and now you're caught in its lightning storm and have to deal with it until the elder dragon moves on and takes the storm with it.
@Geo-co9pd
@Geo-co9pd 7 ай бұрын
That would be cool asf and could be the thunder serpent elder (sorry ibushi) which gaijin talked in the end about
@-TheMaskedMan-
@-TheMaskedMan- 7 ай бұрын
Why does this games have PS3 graphics though🤮???
@Black_Templar_
@Black_Templar_ 7 ай бұрын
​@@-TheMaskedMan-excuse me?! It doesn't?!
@-TheMaskedMan-
@-TheMaskedMan- 7 ай бұрын
@@Black_Templar_ oh god 🙄. I’ll say this. For a “PS5” game, it definitely doesn’t look like Black Myth Wookong, Horizon Forbidden West, or even Devil May Cry 5 that came out on Ps4 years ago. It looks like it was meant to run on a Nintendo Switch.
@baconberries8097
@baconberries8097 7 ай бұрын
​@@-TheMaskedMan- Jesus. It's a hell of a jump graphically for the series. MH has never been too worried about graphics, and we were all blown away by the trailer. You can keep playing Forbidden West if graphics are all you care about.
@aynonymos
@aynonymos 7 ай бұрын
One of my favourite theories is that in this game we're going to be part of a first fleet expedition, exploring a new area with minimal support from the guild.
@Aquanex2
@Aquanex2 7 ай бұрын
I like this theory a lot! :D
@leoterss
@leoterss 7 ай бұрын
kinda wished we'd go back to the old world in this game. perhaps you are part of a nomad group settling somewhere, or other story directions. It's so interesting what can be done design wise! So many options...
@Spin0saure
@Spin0saure 6 ай бұрын
The concept of fleet is tied to the generation of MH game you started with. World players are fifth fleet hunters. For MHWilds, 6th gen of MH = 6th fleet. First fleet is way back buddy, from PS2 era.
@aynonymos
@aynonymos 6 ай бұрын
@@Spin0saure nah the fleets are the exploration teams charting new areas, with the first fleet being the first to arrive. In previous games you were just a normal hunters guild member hunting in an area that had been thoroughly explored a long time ago, in monster hunter world the fifth fleet was a well resourced exploration team sent to an area that had been reasonably explored with a thorough support network established. I'm hoping wild let's us explore a new territory with minimal support from the guild, on the premise that the guild hasn't sent enough people to the area yet.
@VxHokage007
@VxHokage007 7 ай бұрын
I miss these kinds of videos where we all get together and just speculate on every little detail before a new monhun game
@bdbgh
@bdbgh 7 ай бұрын
I hope Dalamadur, Najarala and Lagi gets added to wilds, and I hope the long wait means more monster varieties like 4U, and more aggressive end game would be nice (read as not bloated hp, instead monsters with new movesets).
@TheFaxualScaler
@TheFaxualScaler 7 ай бұрын
Hopefully the Skeleton Behaves itself only reason we Couldn't get Lagi in World and Sunbreak was because the Model Wasn't coresponding with the engine
@freak3d
@freak3d 7 ай бұрын
I like what they did with the Arch-Tempered stuff in MHW, if they do that for all monsters... i would like that more than just more HP or even higher stakes like 1v6
@AdamRossWatchorn
@AdamRossWatchorn 7 ай бұрын
@@TheFaxualScaler They already fixed that with the engine change in Rise. You need to look no further than Mizutsune being present. The issue with the skeleton was how low to the ground the whole body was, dragging portions of the model across the ground. From what I recall, due to how sloped and uneven the world was, it required too many calculations and caused unintended effects
@camil3545
@camil3545 7 ай бұрын
​@AdamRossWatchorn it's hard to say if it was really fixed, Rise's maps are just far more flat and without much bumpyness in the areas we see the Leviathans live. the new engine will help, but it's still hard to expect a big Levi or Snake showing up outside of the large open areas or Wilds.
@yakushishi
@yakushishi 7 ай бұрын
If Lagi gets added then they should add Agnaktor too, still sad that Uroktors were in Rise but no Agnaktor
@wafflsha
@wafflsha 7 ай бұрын
The new mount seems to be a perfect way to traverse up these giant hunts! would be great to see/experience this. Also to me, the circles/rings the smaller serpents make in the logo kind of look similar to the pattern of the giant circular rock? and in the tail at the bottom of the logo it looks like a small egg in the middle. I'm going to put on my tin foil hat and say that i think those rocks are actually giant nests that have the eggs for these giant serpents in! just throwing out random ideas 😂 super hyped for wilds though!
@eiriksundby
@eiriksundby 7 ай бұрын
Imo, the best game for dalamadur would have been rise. I am of the opinion that the wirebug was the perfect tool for perfecting large scale monster fights. Giving the player a means of rapidly repositioning across large distances, including gaps and to ascend walls, is kinda perfect for large monster fights. The biggest issue with fights like ukanlos, lao, zorah, dalamadur and gogmazios, is that they're not really allowed to be very active, nor demanding with their attacks, mostly standing in one place, and the response tomost of their attacks just being to superman dive. The wirebug's mobility and versatility would be PERFECT for allowing giant monsters to use larger, faster, more frequent and demanding attacks, as the wiredash would allow players to quickly move out of the way. That way you can actually *dodge* the attack instead of relying on the s of a superman dive. Rise's parkour elements would also gel well with dalamadur's destructible arena
@tehcrusher
@tehcrusher 7 ай бұрын
sadly, rise didn't even add tetsucabra, who would fit perfectly with the theme... so not a surprise rise kind of missed the mark on monsters designed around wirebug mechanics.
@eiriksundby
@eiriksundby 7 ай бұрын
@@tehcrusher i'd argue the opposite. Rise arguably has a perfect roster. Every monster is unique. No 2 monsters offer an equivalent experience. And not only that. But fights like narwa are made for the wirebug and the system shines in that fight
@tehcrusher
@tehcrusher 7 ай бұрын
@@eiriksundby Maybe I'm just salty tetsucabra arbitrarily wasn't added XD
@FlamingSabo
@FlamingSabo 7 ай бұрын
Oh how I've missed your videos!
@arch_imedes7108
@arch_imedes7108 7 ай бұрын
The rings around the logo clearly mean to be ripples on the surface of water from rain, and the word Wilds also seems so be reflected like in water. So clearly water or more likely weather is very important, and I'm betting on the latter. Having weather or maybe a broader concept of a dynamic environment affect hunting and traversal would be pretty cool, and especially when tied into elder dragons and how they affect the weather. Another idea is, because the two serpents in the logo are inverted in color, perhaps there are two monsters, one living above land or in the air, and the other living underwater. Taking into account how the word Wilds is reflected, maybe it means the return of underwater exploration.
@DepressoSquad
@DepressoSquad 7 ай бұрын
Maybe it's a massive serpent pair, one in the sky one in the ground. Hench them being mirrored in the logo. Or it's just a massive flying dalamadur and the serpent looking structure is a fallen dead one. Going to be very fun to discover this new world.
@tlarn
@tlarn 7 ай бұрын
I am actually expecting the whole game to be a single massive interconnected map, a true open world with a wheel-and-spoke design with the plains being the central "hub"! Here's my kicker though; I'm also expecting (well, more hoping for) the return of the Caravan, and the Hunter acts as the forward scout looking for suitable places for the Caravan to set up shop! In this way, it becomes a Village that moves with you, and can be called to your location or fast-travelled to.
@jaypetz
@jaypetz 7 ай бұрын
Then a massive monster ambush from all the vilages from time to time then you can ride a tamed Rathalos to save the day. Gad dam it Capcom dont do this to me.
@calebfoley5872
@calebfoley5872 7 ай бұрын
This is both feasible as an idea and absolutely sick. I want this so bad now why would you do this to me?
@_lost_paradise5089
@_lost_paradise5089 7 ай бұрын
It's like he never left:')
@jbenjinh
@jbenjinh 7 ай бұрын
It seems they've chosen rings/circles as their conceptual theme for this game, with the reflection under WILDS suggesting water and the circles around it reminiscent of ripples from raindrops falling on the water's surface. That could be a hint about the huge artificial rock formation in the distance, a ripple from something crashing deep down into the earth. Possibly the dark "abyssal" serpent in the logo, counter to the white "heavenly" serpent flying upward. Then you've got the white serpent holding some kind of egg, and I'm thinking the four smaller serpents around them are their living children (each one with an element like you've shown, fire, water, thunder, ice). We could end up trying to stop the birth of the final (dragon) progeny in the egg, something that could combine with its siblings Voltron-style to wreck the world.
@techissus7449
@techissus7449 7 ай бұрын
Screenshot ring in case it comes true
@lubbo5261
@lubbo5261 7 ай бұрын
I hope we see more Frontier Monsters in Wilds, Espinas and Flaming Espinas where really good in Sunbreak.
@michaelbushee3968
@michaelbushee3968 7 ай бұрын
SAME. Furokururu, Akura Vashimu, Shantien... I've only seen these thanks to KZbin, so I'd love a chance to fight them for myself.
@tj12711
@tj12711 6 ай бұрын
Gogomoa is such a no-brainer to me
@ArchieGamez
@ArchieGamez 7 ай бұрын
I hope we get to fight snakes again, especially Dalamandur 😮
@cluelessbushcraft
@cluelessbushcraft 7 ай бұрын
One of my most favorite battles is that large serpent. It made the monster Hunter game feel so much more massive because of the large scale of monsters you can encounter. I want something like that again and this is an excellent theory! I cannot wait for 2025
@cluelessbushcraft
@cluelessbushcraft 7 ай бұрын
Also the stone landmark kinda reminds me of the Sydney Opera House. Perhaps the land in this new world would be located in Australia?
@tylerbakermusic
@tylerbakermusic 7 ай бұрын
It’s a small thing but a big thing for me, I love that you’ve kept your thumbnails with the same style all these years. This is very nostalgic for me. I remember these kind of videos about Monster Hunter Generations. Good times :)
@erictappan3906
@erictappan3906 7 ай бұрын
The "coral-like structure" definitely reminded me of the coral highlands, but with lightning and sand being such a focus I can't help but see it as an enormous fulgurite -- sand fused into snaking, glass like formations by lightning! Wikipedia has a great picture of one from the Saharan Desert which shows off their tube like structure, which I think we can also see in the trailer.
@Jaycan
@Jaycan 7 ай бұрын
Damn it’s good to have you back. I wouldn’t have a channel if it weren’t for you and Yuna! Welcome back!
@ambientoatmeal
@ambientoatmeal 7 ай бұрын
I think those coral looking rocks are some type of fulgurite, a sort of glass that forms when lightning strikes the ground, making the sand and such in the ground form weird tubular crystal shapes. Would fit in with the heavy lightning focus in the trailer
@nefylia4037
@nefylia4037 7 ай бұрын
I have to say Gaijin, it's great hearing your voice again with the nostalgic music of Pokke village. It brings back so many warm feelings from years of monster hunting 💜
@blackintosh860
@blackintosh860 7 ай бұрын
I think the theory is very solid, but I do hope that the map isnt similar to the Guiding Lands in that the biomes are close together and mesh. In World, I thoroughly enjoyed how incredibly dense and large the biomes were, and part of what made it feel so immersive is that they felt so distinct from each other. The seperation of them gave a sense of distance between the biomes, which IMO helped sell them as real places rather than a videogame level. Either way, I havent been this hyped for a new game in a very long time. Or for a creator to return! Welcome back!
@manbat4582
@manbat4582 6 ай бұрын
What if it's a really big guiding land? Imagine all of World's locales, same size and whatever but interconnected without a loading screen
@McP1xel
@McP1xel 7 ай бұрын
Glad to see a videos from you again! Thanks for info. Happy Hunting with Yuna! 💮
@ScanovatheCarnotaurus
@ScanovatheCarnotaurus 7 ай бұрын
I personally think that bottom right landmass is where the kingdom and Citadel of Sunbreak are, given its isolation and us going across the sea to get there at the start of Sunbreak. It makes more sense for Kamura to simply be in the same general region or stretch of mountains as Yukomo, given the similar topography, the presence of Amatsu, and it makes more sense for the twins to travel that distance compared to halfway across the MH world.
@tigerdactyl6958
@tigerdactyl6958 7 ай бұрын
The Bherna music hits just right. I'm going back to GU and generations after I main the last 4 weapons I haven't played yet. (Bow, GL, IG, and CB)
@Chartford08
@Chartford08 7 ай бұрын
Glad to see you uploading Monhun vids again man, I’m super hype about Wilds too! I’ve been following you for years, I used your guides back when I started with the series in 4u. Looking forward to MH6 and hoping that you stick around to help me out along the way (:❤
@Scytez
@Scytez 7 ай бұрын
Love these theory crafting videos! Interesting theories and makes it more exciting!
@cr-volcanic
@cr-volcanic 7 ай бұрын
Happy to see ya gettin back into makin Monster Hunter stuff and being excited for it
@SerpTheJester
@SerpTheJester 6 ай бұрын
So nice seeing new videos from you again, I really liked your theory here.
@MrEstampilleur
@MrEstampilleur 7 ай бұрын
In the logo's bottom the symbol flower remind of the kinship stone from MHStories or even the petalace from Rise. This item might be a much more advanced device to bound with monster to get them do special trick like the mounting system in Rise/Stories and maybe to get a new mount beside the one we see in the trailer. Anyways this symbol is always a bound mechanic anytime i see this from previous game.
@grinsell056
@grinsell056 7 ай бұрын
I am so happy you are back! I started 3u with your guidance. Your videos have a quality rivaled by none when it comes to lore and information!
@Linarian
@Linarian 7 ай бұрын
Nice to see you back, can't wait to watch all your tutorial videos once Wilds comes out!
@DominicanStud101
@DominicanStud101 7 ай бұрын
Two videos in the span of a week. We are truly blessed.
@cloudvaanroy
@cloudvaanroy 7 ай бұрын
This was a really fun watch, and quite the convincing theory! Love this!
@cbarbs1730
@cbarbs1730 7 ай бұрын
Low key on of my favorite parts of Monster Hunter is speculating and anticipating/watching new trailers with my hunting bros
@thecruzer5856
@thecruzer5856 7 ай бұрын
If they did bring slinger & scoutfly back (and maybe even clutch claw). I really want them to add new added mechanic and things to it. For example like: - when u hit the monster with clutch claw it has chance to actually throw u away from its face or if its not clutch staggered yet - the clutch claw recoils if u hit the monster hard parts consuming more of ur stamina (that will absolutely destroy and harden the tenderize mechanic lol) - the flinch shot distance affected by how much slinger ammo currently in the slinger - the monster immediately throws u away if u clutch to it during enrage - the slinger having its own upgrade & crafting Tree - The Scoutfly can get disabled by certain conditions (not just monster appearing when it goes red) - the Scoutfly can get confused when trackings things with low Resource & Research data - The Scoutfly Can be lit around the hunters as Light purposes Something like this that i think are pretty neat for immersion & gameplay, if they did actly bring those things back tho.
@YouMystMe
@YouMystMe 6 ай бұрын
Here's a long shot but I'm hyped to imagine this... SHANTIEN! Flying thunder serpent. The 2 of them could stand for multiple phases? Also shantien has jade maya-esque horns and motifs and the hunters mount has some jade/precious stone decorations. I doubt it but if we got Shantien I'd cry with joy.
@BWX4
@BWX4 7 ай бұрын
Aevanko making theory/lore-crafting videos once more? As the kids say, we are indeed so BACK.
@flor18gatar
@flor18gatar 7 ай бұрын
Ok, I thought I'd leave this video feeling hopium, but the info you present is pretty convincing to me. This would be amazing!
@mr.thecoon1956
@mr.thecoon1956 7 ай бұрын
I saw a theory earlier that I don't think holds up, but his reasoning for thinking what he did intrigues me. The word "Wilds" is reflected underneath it. The logo reveal is preempted by ripples forming behind the title, and the logo itself ripples into form. The logo contains two serpents intertwining or perhaps the same serpent reflected. I think ripples and reflections are going to be important to the story as if the ripples are the effect of some smaller events leading to a large event and environments changing are reflections of their two states. Perhaps these two serpents or one serpent with two forms change the environments they enter drastically, making the biome states reflections of each other.
@alessandromazza4557
@alessandromazza4557 7 ай бұрын
I think that just by analyzing the logo we can speculate on lots of things: - It is composed by 6 serpentine figures. This not only confirms that this is indeed MH6 but it can be a nod to the fact we will finally see more serpent wyverns after all these years - 2 of them are in the middle, intertwined but at the same time facing different directions and with opposite colors. Maybe some kind of duality in the flagship monster(s)? - The other four are all making circles and they all have different head shapes, maybe it's a hint to the presence of a weather cycle, or even of a seasons cycle
@kevinaudrey4731
@kevinaudrey4731 7 ай бұрын
I've finally managed to forget the movie, gaijin. And now you uploads just to remind me of it 😢
@byebyeblue
@byebyeblue 7 ай бұрын
Great vid! nice catch on monster logo and old map!
@b.b6656
@b.b6656 7 ай бұрын
Love to see you back again! And look at the rainbow serpent myths from australia! A lot seems to be on point with what we're seeing in the trailer and logo.
@morguenmorguen6862
@morguenmorguen6862 7 ай бұрын
Leviathans and underwater combat are returning! I think underwater combat with expanded movement and more fluid controls is going to be a blast. I've only fought Lagiacrus in Generations, so I'm ecstatic at the prospect of hunting it in its natural habitat. I also hope that we just get a lot of really weird monsters to hunt. I'm talking about monsties like Gigginox, Nakarkos, Shara Ishvalda, Xeno'jiiva, Val Hazak Zamtrios, Namielle, and Gogmazios; but I want Capcom to push it further. I want the weirdest hunts we have seen yet. I want to fight a gargantuan, sapient pool of ooze that I hunt by swimming through its body with the revamped underwater mechanics and breaking fortified organs within. Also Capcom plz bring back Gobul and Tetsucabra, ty
@lubbo5261
@lubbo5261 7 ай бұрын
Leviathans already returned in Rise and Wilds uses the same Engine, Leviathans are 100% in Wilds.
@wormwoodmain6677
@wormwoodmain6677 7 ай бұрын
Oh my goodness this is such a wonderful deepdive. Thanks for the video!
@andhikaaryasena5234
@andhikaaryasena5234 7 ай бұрын
hey good to see you make theory :D, i like your video style since the MH4 Guide and MH Generation Guide
@user-mh1jz4yp7e
@user-mh1jz4yp7e 7 ай бұрын
Glad to see an upload from you again, and that pokke village music!
@RandomBlue86
@RandomBlue86 7 ай бұрын
I missed your videos, glad you're back Gaijin!!
@thydrus3014
@thydrus3014 7 ай бұрын
I'm all here for these videos of yours :) thx for creating content
@nicj_art
@nicj_art 7 ай бұрын
those weird rock formations that our buddy is jumping on is actually referencing a real life phenomena when lightning strikes sand/rock and creates a vertical "fossil" of sorts
@Raskaldir
@Raskaldir 7 ай бұрын
God, I’ve missed your videos. I’m so excited!
@anubisgodess2353
@anubisgodess2353 7 ай бұрын
It feels so good to hear your voice again getting excited from Monster Hunter I hope we can watch you stream again maybe even play with your daughter again I hope she's excited for the game too
@rainbowkrampus
@rainbowkrampus 7 ай бұрын
Every MH trailer since 4, "Does this generic dragon mean Dalamadur? Does that vague set of spirals mean Dalamadur? Ryozo's hair was slightly sticking up in the back, does that mean Dalamadur?"
@Kyoku_Ryuu
@Kyoku_Ryuu 7 ай бұрын
you are the best Monster Hunter content creator on the entire platform ... PERIOD!
@Chaosfeory9737
@Chaosfeory9737 7 ай бұрын
Missed you Gaijin! Can't wait to see Wilds in action. I'm hoping for Generations levels of monsters and world/rise levels of mobility. Also I hope we get hunt-a-thon quests back, 3 or 4 of the same monster, or custom quests (set your own parameters for the quests)
@CatastrophicMarauder
@CatastrophicMarauder 7 ай бұрын
This game is actually a prequel to the mobile game monster hunter now, it’s going to explain how the monsters got into our world 👌🏽
@rttrtt1374
@rttrtt1374 7 ай бұрын
Amazing breakdown, this was fun to watch
@aeromorte
@aeromorte 7 ай бұрын
Very informative from my favorite hunter. Its great to learn a little more about this world. I started with 4u so I dont know a lot but mr long snake is one of my favorite monsters.
@kosciarz
@kosciarz 7 ай бұрын
So good to see upload from you!
@Nicole-wt5yq
@Nicole-wt5yq 7 ай бұрын
I love seeing you hyped about a new game. I've missed you!
@splitreality8712
@splitreality8712 7 ай бұрын
Looking at the large main rock formation in the middle of the frame. There’s two options. 1, it’s man made, there’s common circular rock made structures made by ancient societies, likely as places of work However 2, and the more likely option, is that they’re naturally forming. We see these a lot, most often in the side of cliff faces, which are caused when heated rock is bent into that shape.
@Tpachal
@Tpachal 7 ай бұрын
I’m happy to see you posting again.
@BlazeMakesGames
@BlazeMakesGames 7 ай бұрын
So I'm pretty sure that the "coral rocks' that the hunter is jumping between in that one clip is actually a substance called Fulgurite, which is essentially what is created when Lightning strikes sand and instantly melts it into these structures, with the implication to me being that this area got struck by lightning so many times that it's formed these massive fulgurite structures. So as such between that and the creatures with built-in lightning rods and the other lightning rods throughout the area, I think that we're just looking at a single lightning themed zone throughout the whole trailer. Even the last big platform that the hunter lands on near the end seems to be made of this same substance, just in a brighter light. That said, I will still admit that I do buy into the theory that we might be looking at an effectively true open world MH map, with as you put it a large-scale version of the guiding lands with different biomes and such to hunt in.
@liquidsnake23
@liquidsnake23 7 ай бұрын
oooo nice seeing a monster hunter post. been busy being a dad too but ill always jump in to watch what you talk about
@jaydensimpson3
@jaydensimpson3 7 ай бұрын
To be honest, i feel like the key visual environment shown is just one biome. Reminds me of the rangelands of rural Australia or the plains of Africa. The trees to the left look like Acacia trees, the mild oasis in the middle, leading to a desert to the left, with some rocky parts aswell. I don’t see that part at the back as being snow at all. It all just screams to me as one singular locale in the game. I would not be surprised at all if the next trailer showed a more coastal locale with beaches and a focus on the ocean. The hunter jumps into the ocean and a reveak of Lagi shown shortly after. The title of the game really gives it away for me. The reflection of “wilds” and the use of several concentric circles in both the game’s logo looking like ripple on a surface of water! The two giant serpents on the logo are probably the same beast, just at different stages of life or it changes how it looks based in whether it’s on land or underwater. You can see zig zag motifs on the serpent facing upwards and wave-like motifs on the body of the downwards serpent. Perhaps it roams the land causing thunderstorms before returning to the ocean to die(?) Im not gonna pull the trigger on underwater combat but i can really see them doing underwater traversal and exploration, similar to what Horizon Forbidden West does.
@yungyeen6381
@yungyeen6381 7 ай бұрын
i didnt see the second curved rock formation in the bg but i was reminded of a giant, broken desert rose from the centerpiece
@PandaUkulele
@PandaUkulele 6 ай бұрын
The weird rocks are fulgurite (sand thats been struck by lightning). They also are hollow because of it. Makes a ton of sense by what we've seen.
@jaredstultz944
@jaredstultz944 7 ай бұрын
If only the stones speak, the stories they would tell. A quote from the Godzilla series
@thebaron9405
@thebaron9405 7 ай бұрын
Bro imagine actually having to track down a dalamadur while it's on the move, seeing the map physically change because of it's existence alone
@jy4057
@jy4057 7 ай бұрын
It would be so cool if the overworld map was as big as Elden Ring’s map plus a huge underground map. Different environment biomes, maybe towns and a main city. Just make this game huge and packed with content Capcom please 😭
@hijikili2656
@hijikili2656 7 ай бұрын
Sunbreak has a colossal content and I only play it 150 hours. Compared to MHW at 1500h and keeps counting doesn't mean large is better for me
@shyplox
@shyplox 7 ай бұрын
To me it looks like they are going back to the roots do the game to survival and looks like maybe we have to survive longer put in the wild and it looks to be more open world or bigger maps, it’s nice to see you back making vids bro I’ve been a fan since I was younger watching you play portable 3rd
@HaruVibes_
@HaruVibes_ 7 ай бұрын
The aesthetics of the logo gives me heavy ancient tech vibes. Even the design is very similar to botw sheikah theme.
@mofomiko
@mofomiko 7 ай бұрын
Great to see you back! As far as the trailor goes: too much chicken ridan, too little huntan.
@devinchristensen9225
@devinchristensen9225 7 ай бұрын
Man I missed you brother! Excited to hear your voice again!
@Leviathan1000
@Leviathan1000 7 ай бұрын
Or maybe a hydra as a final boss! That be cool first 5 headed dragon with all 5 elements.
@shock6228
@shock6228 7 ай бұрын
God that would be so cool
@Rytom
@Rytom 7 ай бұрын
Gaijin wouldn't be able to handle it, did you see his reaction to dragon's dogma's hydra ? lol
@Leviathan1000
@Leviathan1000 7 ай бұрын
@@Rytom I'd say they can pull it off. Make it a mobile Hydra. I can picture it right now. Gotta give it a good name, too.
@Jerao
@Jerao 7 ай бұрын
An expansion to the worldbuilding of the New World would be amazing. I would love a "frontier town" as a hub, more established than Astera but with a 'wild west' twist.
@DuncanCheong
@DuncanCheong 7 ай бұрын
OMG, 2 new posts from Giajin n the 3rd fleet pod cast once again Some good time
@Satonq
@Satonq 7 ай бұрын
The theory is compelling, and I believe that underwater combat will be featured. This belief stems from closely examining the logo's visual effects, which resemble those I have previously used.
@LutherWilken32
@LutherWilken32 7 ай бұрын
the line under the WILDS with his reflection make me think of the sea, so maybe there would be two big and fat dalamdur like monsters like you suggested coming out of the water ! It could be an incredible scene or maybe it is just a reference to the fact that MAYBE the dalamadurs likes could be underground, one goes up destroying everything on his path ! we kill, awakening the other one which is much bigger and powerful, i dunno it could be cool
@SpaceMonkey1900
@SpaceMonkey1900 7 ай бұрын
Big open area. Some classic looks from different biomes like World, Iceborne and Rise. Looking forward to it
@brokemono
@brokemono 7 ай бұрын
I know many people complained about the slinger in MHW cosmetically. Too big, got in the way or armor or whatever, I was among those who complained a little. That thing we see on the character's wrist could be some improved version of the slinger. On first sight I thought it was a kinship stone harness or what you call it from MHST, haha. That little cage is for scoutflies but looks empty? If we get them back then maybe this time we gotta unlock them somehow or we can just enable/disable them? For some reason I feel with MHWS we'll have much more options on how we wanna play the game, but that remains to be seen. The spot we glimpse in the teaser seems like a fresh continent. Is it linked to the New World? Does the map show the whole planet, with the idea that, just like regular maps, the left side connects smoothly with the right side?
@johnathansanchez5055
@johnathansanchez5055 7 ай бұрын
Honestly I wouldn't mind the slinger being back as long as it isn't huge and takes up my entire fore-arm again, it seems like they improved it in wilds and made it a little smaller but still, also pls god no clutch-claw lol
@lordoflame212
@lordoflame212 7 ай бұрын
New Gaijin videos for the announcement? Blessings on blessings I'm so stoked.
@serapheid3669
@serapheid3669 7 ай бұрын
I've mentioned this several times in other videos, but I feel that the new mount would act like a mobile support base. There could be designated safe spots on the map where you’re able to set up a camp since it doesn't make sense to just camp out anywhere where you could get attacked. Perhaps the mount can’t directly assist you in combat, but are able to move around and offer support, like a target for a grappling hook since it seems like we still have the slinger based on the hunter’s left arm on the trailer. Also, this is just how I feel, but I don’t believe it’ll be one massive open world map. I feel like they’re going to have multiple maps, but are very few like 2 or 3, and each are massive enough to house maybe 2 or 3 biomes that change based on the weather. Lastly, what I’m truly excited for is, like in your video, the possibility to hunt siege or titanic sized monsters such as Dalamadur or Raviente since small monster density could also mean the opposite, and with the new interaction with the environment, they should now be able to portray the true power of elder dragons by finally making them as lore-accurate living forces of nature.
@xBermellonx
@xBermellonx 7 ай бұрын
boy I would love to see Dalamadur again! also, I love this part 4:52 😂😂😂 Gold
@zacharymink6793
@zacharymink6793 7 ай бұрын
The broken circle in the middle of the title image and the other one in the background to the left of it seem important thematically. Circles are everywhere in the logo and teaser too. Those four smaller circles in the logo look like a compass to me. Each head from them points a different direction with the top having the tip of the tail it's holding pointing up (north). I think the logo has more symbolic meaning than actually showing potential monsters. Each of the heads are distinctly different though and the two larger creatures have different alternating patterns on their bodies. The smaller creatures that makeup the four circles touch the two larger ones at specific points that are the opposite color to their main color with their tails. Maybe the smaller ones represent monsters that are somehow connected to what the two larger ones represent? I think the theme is going to be about cycles and the cycle being broken. All the circles and the weather that changed the landscape seems very seasonal to me to go along with the theme of cycles. Yin and Yang seems to be a possible theme here too. A rainy season and dry season could take that idea and make it fit a theme of seasonal cycles.
@kingofflames738
@kingofflames738 7 ай бұрын
The elder in the top right is Kushala. You can see it's the same head and tail shape. Its hind legs are also sticking out.
@Buphido
@Buphido 7 ай бұрын
I thing an important aesthetic choice to the logo and Wild font is that they both look almost mirrored in the horizontal. The Wild font is being mirrored as if by water reflection and the logo is being almost mirrored by the horizontal half-dividing line. I'm not creative enough to determine what this could say about the story or the elder, but it's something I noticed.
@evodolka
@evodolka 7 ай бұрын
Even if the film sucked, I do think it would be cute to see a single reference to it, like a mostly buried jeep or something in the desert
@amundflakkenberg
@amundflakkenberg 7 ай бұрын
That would actually be hilarious, and considering the amount of crossovers capcom does, i wouldnt put it behind them
@mythicaltofu2986
@mythicaltofu2986 7 ай бұрын
Let's go Gaijin!. You're the one who got me into MHW and made me love lance and gunlance ❤ very excited to see more speculations in the future
@jeremiahbryers4963
@jeremiahbryers4963 7 ай бұрын
I'm pretty sure it's only a giant undiscovered serpent-like elder dragon related to dalamadur that can use the thunder element. Since all the games before world were on a single continent we can't assume the others have all the monsters we know and love. It also goes to show how successful of a species Rathalos and Rathian are if they're able to live in these places despite elder dragon presence
@ZeklorWGD
@ZeklorWGD 7 ай бұрын
The goat is back and so are the goat sounds lol
@Sacred_Korok69
@Sacred_Korok69 7 ай бұрын
I am so hyped for this! I think that this title will be full blown open world where we face giant monsters all the time. That would be so awesome
@Minazuki.Infinity
@Minazuki.Infinity 7 ай бұрын
Hope we get more Theory Crafting videos as we get more details about Wilds.
@pugking5727
@pugking5727 7 ай бұрын
It could be a bit out there, but my theory is perhaps with them showing off multiple monsters. And how many things can be on the map? At The same time we could be dealing with a flagship. That is 6 separate serpents that work together as a unit to kind of resemble an orochi. Or a Hydra. I think that'd be pretty cool.
@snowpoint720
@snowpoint720 7 ай бұрын
A Dalamadur fight in a big open space, and then he coils around a big rock would be cool. Bringing back the serpents and Leviathans. A desert version/ Sub of Lagiacruz. Swimming in sand.
@leonidasvonsparta
@leonidasvonsparta 7 ай бұрын
Imagine seeing a super big dalamadur in wilds surprising you and our mouths drop😂
@pecure9148
@pecure9148 7 ай бұрын
Just imagine an open world like the Guiding Lands but much bigger and in its center a gathering hub like dundorma and we can have more than 16 hunters, let's say double that. MH WILD is going to be wild.
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