UE4 - Implementing Magic into DCS

  Рет қаралды 31,807

Grzegorz Szewczyk

Grzegorz Szewczyk

Күн бұрын

Пікірлер: 66
@shirley8227
@shirley8227 5 жыл бұрын
hello Grzegorz,can you teach me how to use your DCS with Advanced Locomotion System(ALS).Can you make a video,thanks.
@GroundbreakGames
@GroundbreakGames 5 жыл бұрын
Wonderful job on these assets. I've followed you for a while now and it's great seeing your ideas turned in to reality. Good job man!
@bagusaryadev
@bagusaryadev 4 жыл бұрын
If any of you doesn't have thumb button open the BP_CombatCharacter -> Event Graph -> Ability Events -> then change the input in Secondary Ability Input
@Eminent-Web
@Eminent-Web 3 жыл бұрын
Very good work. Thank you, I'm happy to pay for something like this. However, I have a question. I want destructible meshes. For example, when the projectile hits, the glass should shatter. Unfortunately, there are only tutorials with the Firstperson Shooter template. I ask for explanation in this context.
@MZONE3D
@MZONE3D 3 жыл бұрын
Hi, is there any chance of doing a quick video on how to make a new spell, and add it to the inventory and equip it please?
@mateuszsurgiel2329
@mateuszsurgiel2329 5 жыл бұрын
Kozak rzeczy robisz Powodzenia w dalszej działalności
@dukecountu9475
@dukecountu9475 5 жыл бұрын
Would it be possible to combine this with the dynamic targeting, so you can select one or more enemies to use a spell on?
@morty2632
@morty2632 5 жыл бұрын
Yes, I will add tutorial on how to do that soon
@dukecountu9475
@dukecountu9475 5 жыл бұрын
@@morty2632 That is good news
@nicholasn6213
@nicholasn6213 4 жыл бұрын
@@morty2632 You going to make that tutorial on that or am I just blind and dont see it on the list?
@zbyszggo4626
@zbyszggo4626 5 жыл бұрын
Coś pięknego. Oby tak dalej
@MCloutier87
@MCloutier87 5 жыл бұрын
Everything works great but when I get to the end to apply magic to the weapons i hit left mouse in game but no magic casts. Am I missing something?
@IsrealSmith32465
@IsrealSmith32465 5 жыл бұрын
check the input settings and make sure everything is EXACT
@MCloutier87
@MCloutier87 5 жыл бұрын
@@IsrealSmith32465 it was
@deadfIag
@deadfIag 5 жыл бұрын
I'm also having trouble. Did you find a way around this?
@tamaraabrao3937
@tamaraabrao3937 4 жыл бұрын
Same problem here. Anyone solved?
@thenightwolf1997
@thenightwolf1997 2 жыл бұрын
Are we allowed to use this for commercial use after buying it from unreal?
@phatplanet3400
@phatplanet3400 5 жыл бұрын
Ive already built a multiplayer game using your magic module and I want to add DCS (swords) to it, rather than the way your showing it in the vid. Is this possible and if so, how would I do it.
@Bryticus
@Bryticus 3 жыл бұрын
Hey hows it going? I watched this entire video and everything got implemented pretty much perfectly. It was a great help, how ever for some reason when the fireball spell is launched it does not follow the courser instead if i am looking straight ahead it shoots down to the ground is there any reason why this might be?
@kimguan9865
@kimguan9865 5 жыл бұрын
Hi , I would like to ask why the AISummonMinion won't move ?
@Bryticus
@Bryticus 3 жыл бұрын
Here what i found out so far. i noticed that if i follow this video and copy every thing. I am missing Wb_Crosshair. I migrated it from Magic to DCS. I open BP_CombatCharacter and i am missing function - UpdateCrosshairPosition - I copy function nodes from Magic to DCS and now The target WB cross hair is in error I try to set new target as WB_Crosshair but nothing shows up
@thecouchyeti
@thecouchyeti 3 жыл бұрын
Do I need to buy the Dynamic Combat System itself before buying the Dynamic Magic Combat System?
@morty2632
@morty2632 3 жыл бұрын
No you don't need it, Magic pack can work as stand alone as well, it just lacks melee combat
@thecouchyeti
@thecouchyeti 3 жыл бұрын
@@morty2632 Absolutely loving your DCS Magic ! You're a godsend, well worth the purchase !
@oskarsteely
@oskarsteely 5 жыл бұрын
you should do A combat system based on Iron Man character which includes flying, shooting from the hand and changing armors
@Freeemon
@Freeemon 5 жыл бұрын
He can't mate he'll get sued
@SavonSays
@SavonSays 5 жыл бұрын
Expreacher keyword *based*
@oskarsteely
@oskarsteely 5 жыл бұрын
@@SavonSays yep exactly
@acarid
@acarid 5 жыл бұрын
im curious if there is going to be a video on how to add new spells or change the VFX of them, if that was made I would be sold on buying all of your products.
@MZONE3D
@MZONE3D 3 жыл бұрын
@@RaiPREV if its soooo easy, you could be nice and share how to do it? :)
@martindiavolo1635
@martindiavolo1635 5 жыл бұрын
Hey Grzegorz, I can't find your contact details. I would like to ask you few things in private.
@gal4832
@gal4832 5 жыл бұрын
Me too.
@IsrealSmith32465
@IsrealSmith32465 5 жыл бұрын
It says his email in the asset page on the unreal store
@morty2632
@morty2632 5 жыл бұрын
If you are using version of DCS before an update (26.04.2019), make sure to implement changes from last update into your project -> ue4dcs.com/docs/updates/update01
@DjinK2
@DjinK2 5 жыл бұрын
Question, it will work well if I implemented with my project that contains DCS and DCS Archery? Thanks for bringing this excellent assets to the UE Marketplace.
@morty2632
@morty2632 5 жыл бұрын
Yes, it is compatible with archery as well
@DjinK2
@DjinK2 5 жыл бұрын
@@morty2632 that's great, thanks!
@nicklatreille2289
@nicklatreille2289 5 жыл бұрын
Hello love it so far, but the implementation video is missing key parts such as how to create the missing elements from the Ability Interface such as: Casting Speed and Magic Damage. In the next part in the Events Manager you also get a bunch of missing elements and errors. I've done it twice now to make sure. I'm certain you must have skipped something important. Can you please advise?
@jasaacadillac
@jasaacadillac 5 жыл бұрын
For the casting speed and magic damage, open the enum E_Stat_Type and add them to the list.
@jasaacadillac
@jasaacadillac 5 жыл бұрын
Open E_InputBufferKey and add AbilityAttack and SetSpellActiveIndex to the list
@jasaacadillac
@jasaacadillac 5 жыл бұрын
Create Input Action AbilityAttack in the project setings
@nicklatreille2289
@nicklatreille2289 5 жыл бұрын
@@jasaacadillac I love you brotha. Thanks!
@jasaacadillac
@jasaacadillac 5 жыл бұрын
@@nicklatreille2289 No problem! I'm still implementing so let me know if you run across anything else and I'll do my best to help :)
@yashsingh4685
@yashsingh4685 5 жыл бұрын
How to decrease or increase the heath of the Player character, please help
@morty2632
@morty2632 5 жыл бұрын
You can do it through StatsManagerComponent in BP_CombatCharacter
@kyuub1gmss189
@kyuub1gmss189 4 жыл бұрын
Bro, what programs did you use to create this?
@GoatOfTheWoods
@GoatOfTheWoods 3 жыл бұрын
Unity
@OPirataVham
@OPirataVham 5 жыл бұрын
Great work
@deathtotubez
@deathtotubez 4 жыл бұрын
melee weapons ability simply doesnt work. does anyone else have that problem?
@bagusaryadev
@bagusaryadev 4 жыл бұрын
The input is Thumb Mouse Button. If your mouse doesn't have thumb button open the BP_CombatCharacter -> Event Graph -> Ability Events -> then change the input in Secondary Ability Input
@alaamohammed5913
@alaamohammed5913 5 жыл бұрын
Merge to action inventory kit please
@asbaofficial8127
@asbaofficial8127 5 жыл бұрын
You need to make a game men !
@Slamander-yx2hg
@Slamander-yx2hg 5 жыл бұрын
this game is so cooooool😍 good job❤
@pozaprzy
@pozaprzy 5 жыл бұрын
Az w szoku jestem ze masz taka słabą ogladalaność. A robisz robote stary:)
@mdahsenmirza2536
@mdahsenmirza2536 5 жыл бұрын
I don't understand what's dynamic.about it
@Justin-gu3mf
@Justin-gu3mf 5 жыл бұрын
Toma tu like amigo buen video
@scottlee38
@scottlee38 5 жыл бұрын
Beast!
@AerixArtGames
@AerixArtGames 5 жыл бұрын
Welp, my project continuously crashes when I retarget the magic anims to my skeleton, so I guess I did all that shit for no reason... (EDIT: Fixed with 4.25). Anim Compression crash).
@saciej
@saciej 5 жыл бұрын
Dobre.. dzięki
@CzwART7
@CzwART7 5 жыл бұрын
Mordeczko możesz z tego zrobić zajebistą gierkę multiplayer, której brakuje na rynku. Działaj z tym !
@samofohachinweuba1641
@samofohachinweuba1641 5 жыл бұрын
Hi Grzegorz, Can i get a Unity3d version of the combat system?
@RaiPREV
@RaiPREV 5 жыл бұрын
there similar template from unity that's called "Invector shooter Template (that contain Melee, Range and add-on spell)" in Unity it's similar on Dynamic Combat System in UE4
@wukson6378
@wukson6378 5 жыл бұрын
Dziwne, cebula zna inglisz xd
@antonioscott7104
@antonioscott7104 4 жыл бұрын
Great Job on creating this. It isn't working like you said in the videos but I still think you did an incredible job. I disliked the video because the recording quality. No disrespect but it's hard to understand over your accent and this video I think is for more advanced users of the Engine. You are moving pretty fast, so anyone that is new to Unreal or not as versed would be completely lost. In the spirit of advancing all minds maybe slow it down or offer this project in a course on Udemy, or Teachable?
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