hello Grzegorz,can you teach me how to use your DCS with Advanced Locomotion System(ALS).Can you make a video,thanks.
@GroundbreakGames5 жыл бұрын
Wonderful job on these assets. I've followed you for a while now and it's great seeing your ideas turned in to reality. Good job man!
@bagusaryadev4 жыл бұрын
If any of you doesn't have thumb button open the BP_CombatCharacter -> Event Graph -> Ability Events -> then change the input in Secondary Ability Input
@Eminent-Web3 жыл бұрын
Very good work. Thank you, I'm happy to pay for something like this. However, I have a question. I want destructible meshes. For example, when the projectile hits, the glass should shatter. Unfortunately, there are only tutorials with the Firstperson Shooter template. I ask for explanation in this context.
@MZONE3D3 жыл бұрын
Hi, is there any chance of doing a quick video on how to make a new spell, and add it to the inventory and equip it please?
@mateuszsurgiel23295 жыл бұрын
Kozak rzeczy robisz Powodzenia w dalszej działalności
@dukecountu94755 жыл бұрын
Would it be possible to combine this with the dynamic targeting, so you can select one or more enemies to use a spell on?
@morty26325 жыл бұрын
Yes, I will add tutorial on how to do that soon
@dukecountu94755 жыл бұрын
@@morty2632 That is good news
@nicholasn62134 жыл бұрын
@@morty2632 You going to make that tutorial on that or am I just blind and dont see it on the list?
@zbyszggo46265 жыл бұрын
Coś pięknego. Oby tak dalej
@MCloutier875 жыл бұрын
Everything works great but when I get to the end to apply magic to the weapons i hit left mouse in game but no magic casts. Am I missing something?
@IsrealSmith324655 жыл бұрын
check the input settings and make sure everything is EXACT
@MCloutier875 жыл бұрын
@@IsrealSmith32465 it was
@deadfIag5 жыл бұрын
I'm also having trouble. Did you find a way around this?
@tamaraabrao39374 жыл бұрын
Same problem here. Anyone solved?
@thenightwolf19972 жыл бұрын
Are we allowed to use this for commercial use after buying it from unreal?
@phatplanet34005 жыл бұрын
Ive already built a multiplayer game using your magic module and I want to add DCS (swords) to it, rather than the way your showing it in the vid. Is this possible and if so, how would I do it.
@Bryticus3 жыл бұрын
Hey hows it going? I watched this entire video and everything got implemented pretty much perfectly. It was a great help, how ever for some reason when the fireball spell is launched it does not follow the courser instead if i am looking straight ahead it shoots down to the ground is there any reason why this might be?
@kimguan98655 жыл бұрын
Hi , I would like to ask why the AISummonMinion won't move ?
@Bryticus3 жыл бұрын
Here what i found out so far. i noticed that if i follow this video and copy every thing. I am missing Wb_Crosshair. I migrated it from Magic to DCS. I open BP_CombatCharacter and i am missing function - UpdateCrosshairPosition - I copy function nodes from Magic to DCS and now The target WB cross hair is in error I try to set new target as WB_Crosshair but nothing shows up
@thecouchyeti3 жыл бұрын
Do I need to buy the Dynamic Combat System itself before buying the Dynamic Magic Combat System?
@morty26323 жыл бұрын
No you don't need it, Magic pack can work as stand alone as well, it just lacks melee combat
@thecouchyeti3 жыл бұрын
@@morty2632 Absolutely loving your DCS Magic ! You're a godsend, well worth the purchase !
@oskarsteely5 жыл бұрын
you should do A combat system based on Iron Man character which includes flying, shooting from the hand and changing armors
@Freeemon5 жыл бұрын
He can't mate he'll get sued
@SavonSays5 жыл бұрын
Expreacher keyword *based*
@oskarsteely5 жыл бұрын
@@SavonSays yep exactly
@acarid5 жыл бұрын
im curious if there is going to be a video on how to add new spells or change the VFX of them, if that was made I would be sold on buying all of your products.
@MZONE3D3 жыл бұрын
@@RaiPREV if its soooo easy, you could be nice and share how to do it? :)
@martindiavolo16355 жыл бұрын
Hey Grzegorz, I can't find your contact details. I would like to ask you few things in private.
@gal48325 жыл бұрын
Me too.
@IsrealSmith324655 жыл бұрын
It says his email in the asset page on the unreal store
@morty26325 жыл бұрын
If you are using version of DCS before an update (26.04.2019), make sure to implement changes from last update into your project -> ue4dcs.com/docs/updates/update01
@DjinK25 жыл бұрын
Question, it will work well if I implemented with my project that contains DCS and DCS Archery? Thanks for bringing this excellent assets to the UE Marketplace.
@morty26325 жыл бұрын
Yes, it is compatible with archery as well
@DjinK25 жыл бұрын
@@morty2632 that's great, thanks!
@nicklatreille22895 жыл бұрын
Hello love it so far, but the implementation video is missing key parts such as how to create the missing elements from the Ability Interface such as: Casting Speed and Magic Damage. In the next part in the Events Manager you also get a bunch of missing elements and errors. I've done it twice now to make sure. I'm certain you must have skipped something important. Can you please advise?
@jasaacadillac5 жыл бұрын
For the casting speed and magic damage, open the enum E_Stat_Type and add them to the list.
@jasaacadillac5 жыл бұрын
Open E_InputBufferKey and add AbilityAttack and SetSpellActiveIndex to the list
@jasaacadillac5 жыл бұрын
Create Input Action AbilityAttack in the project setings
@nicklatreille22895 жыл бұрын
@@jasaacadillac I love you brotha. Thanks!
@jasaacadillac5 жыл бұрын
@@nicklatreille2289 No problem! I'm still implementing so let me know if you run across anything else and I'll do my best to help :)
@yashsingh46855 жыл бұрын
How to decrease or increase the heath of the Player character, please help
@morty26325 жыл бұрын
You can do it through StatsManagerComponent in BP_CombatCharacter
@kyuub1gmss1894 жыл бұрын
Bro, what programs did you use to create this?
@GoatOfTheWoods3 жыл бұрын
Unity
@OPirataVham5 жыл бұрын
Great work
@deathtotubez4 жыл бұрын
melee weapons ability simply doesnt work. does anyone else have that problem?
@bagusaryadev4 жыл бұрын
The input is Thumb Mouse Button. If your mouse doesn't have thumb button open the BP_CombatCharacter -> Event Graph -> Ability Events -> then change the input in Secondary Ability Input
@alaamohammed59135 жыл бұрын
Merge to action inventory kit please
@asbaofficial81275 жыл бұрын
You need to make a game men !
@Slamander-yx2hg5 жыл бұрын
this game is so cooooool😍 good job❤
@pozaprzy5 жыл бұрын
Az w szoku jestem ze masz taka słabą ogladalaność. A robisz robote stary:)
@mdahsenmirza25365 жыл бұрын
I don't understand what's dynamic.about it
@Justin-gu3mf5 жыл бұрын
Toma tu like amigo buen video
@scottlee385 жыл бұрын
Beast!
@AerixArtGames5 жыл бұрын
Welp, my project continuously crashes when I retarget the magic anims to my skeleton, so I guess I did all that shit for no reason... (EDIT: Fixed with 4.25). Anim Compression crash).
@saciej5 жыл бұрын
Dobre.. dzięki
@CzwART75 жыл бұрын
Mordeczko możesz z tego zrobić zajebistą gierkę multiplayer, której brakuje na rynku. Działaj z tym !
@samofohachinweuba16415 жыл бұрын
Hi Grzegorz, Can i get a Unity3d version of the combat system?
@RaiPREV5 жыл бұрын
there similar template from unity that's called "Invector shooter Template (that contain Melee, Range and add-on spell)" in Unity it's similar on Dynamic Combat System in UE4
@wukson63785 жыл бұрын
Dziwne, cebula zna inglisz xd
@antonioscott71044 жыл бұрын
Great Job on creating this. It isn't working like you said in the videos but I still think you did an incredible job. I disliked the video because the recording quality. No disrespect but it's hard to understand over your accent and this video I think is for more advanced users of the Engine. You are moving pretty fast, so anyone that is new to Unreal or not as versed would be completely lost. In the spirit of advancing all minds maybe slow it down or offer this project in a course on Udemy, or Teachable?