We were playing a Call of Cthulhu game, and our party was sent out to search and rescue a kidnaped girl in the woods. I played a woodsman type, good at shooting and tracking, while the party also included a cowardly deputy styled after Barney Fife (the Andy Griffith show). We tracked them, and one of the kidnappers started shooting at us from a hilltop. While the rest of the party took cover, I slipped around, and got in range of my shotgun. And on my shot, I critted, dealing massive damage. It pretty much separated the top of the torso from the rest of the body. I call back down the the party saying it's safe. Deputy "Did you capture the kidnapper?" After a short pause I called back down, "He has been disarmed".
@Cheshiregrinn912 ай бұрын
"Straight to the Netherlands!" Oh no! Horrors upon horror! lol. seriously, what did we do? It is a pretty good place to live.
@unnameduser56472 ай бұрын
You are like the roman god fighing a war on the ocean. Oh and your language is funny Thats enough in my book XD
@memeboi6017Ай бұрын
Perhaps it’s the “Nether” like the Minecraft sense of the word.
@GuukanKitsune2 ай бұрын
My Dragonborn Cleric, accidentally separated from the rest of the party, finding the kidnapped children we were searching for, breaking them out of their cage, and then soloing *_an awakened evil mastodon_* while *_carrying the rescued children in his arms_* at _level 3_ by carefully making dodge rolls to trick the thing to batter itself to death running into the walls of its lair. I have never managed anything NEARLY that awesome since. Although the closely following ice tunnel/firebreath/whale oil barrel ice wolf launching incident was pretty awesome, too.
@blackhole5353.2 ай бұрын
When I was DMing a player and I were role-playing back-and-forth and they started crying. It was one of those “ this person I love is too far gone, and I can’t watch them like this anymore” type of moment. We spoke about it later and she said it was a very good but sad moment. Considering it was my first ever time DMing I was pretty proud of myself for being able to make a moment that impactful
@FuryJack072 ай бұрын
Speaking of intense Roleplay Moments, I love to imagine a table with a central button whose sole purpose is to check if a bad reaction is from the character or if the actual player is pissed off. Like, someone yells something, someone else gets scared and presses the button and all of the sudden the person that yelled gets excited because their roleplay was really good.
@Crocogator2 ай бұрын
This concept is called the X card. Any player (and the DM) can tap the card (or whatever you use) to pause gameplay to rewind, recontextualize, or check in
@DavidJoshua-zc8df2 ай бұрын
Not my character, but actually one of my players had this neat funny little guy that he had made the perfect voice for. He would gargle with hot salt water before each session to help him get this rough reptile-like voice. Krodle, a Circle of The Jungle, Kobold Druid. He was nothing but delight at the game table. He ate bark, wore a bark helmet on his head, and would perfer sleeping in the trees. He hated being away from nature for too long, and would seek out the plants scattered across the various towns and cities to communicate with rather than associate with other people, but came to like his other fellow kobold companions and started getting used to talking to people. He would also hand out special sticks which he kept in his bag, to every NPC, warning everyone that The Green One was coming and if you don't take care of your stick, he'll come for you.
@JackMValentineАй бұрын
My DM gave this surfer dude voice and personality to these Wyvern riders. We met them then were attacked by goblins as we took off on their backs. We fly through the air on Wyvern back while fighting goblins and one of the riders dies. Me and my partner, it was a two person campaign, get to where we are going and the wyvern gets confiscated by the city guard. But by this time we're attached to the wyvern and I've passed, oddly since I have a negetive modifiyer, a bunch of Animal Handling checks. The DM later gives us down time in the city. Where do I go? To get my wyvern buddy from the city stocks. Pass several more Animal Handling checks, it was like the dice gods wanted me to have this wyvern but my DM didn't. I get stopped by the guards as I'm having to slowly walk around this wyvern until we can get him clear to fly. My DM had given me a Hat of Disguise since my Charisma was 10, so no modifier. It was like a 50/50 chance and for some reason I was always getting into important conversations. We can hear the wyvern riders in another room nearby so I turn myself into a rider, looking like a hippy from Burning Man. I turn around and out of my mouth comes the best role play I've ever done. I channeled my inner Keanu from Bill and Ted and do such a good job with random ass flying surfer lingo and my DM begrudgingly gives me advantage on the check. Natural 20. We eventually get to fly our new buddy out of the city and he was basically like our best friend.
@TextualDeviant28 күн бұрын
Did you get 20 on both rolls, though?
@savannahwatson7136Ай бұрын
So I have two that are not my rp moment but two of my players. As a side note that is somewhat important to explain my actions, I am a new dm. This is the first campaign I've ever dmed. So the first one. My players are fighting a dragon. The party was split and came to fight the dragon from two different directions. The two spellcasters entered very close to the dragon after following a kobold who goes in to distract the dragon. Well the two fighters come in from the other end of the Cavern trying to sneak closer. Well one of the fighters miserably fails his stealth check. He decided to try to intimidate the dragon. He rolls high and keeps the dragons attention. Of course a regular human isn't going to intimidate a dragon but I let him keep the dragon distracted for long enough that the spellcasters could sneak into position and start attacking. My player was so excited about it that he came to me after the session and told me how happy he was about it and how cool it was. The second story damn near killed me haha. I had the session all planned out. The party was supposed to fight a kraken on a boat. Pretty straight forward right. Well I didn't realize but one of my players loves octopuses and other related creatures. So of course she immediately falls in love with this kraken and wants to befriend it. Spurred on by the fact that she is a druid. Well her character gets picked up by the kraken and she starts trying to communicate with it. Me in all my limited dm wisdom haha decides that this kraken can't communicate because it was being controlled by a god. Well she keeps trying to talk to it and not fight it. She ended up dispelling the the spell on it and getting the kraken to just hand over the maguffin that the party was trying to retrieve. She was ready to put everything on the line and even die just because she loved octopuses. It nearly drove me mad and it was an absolute blast. I love my players and they have made my first time dming amazing. Next session is in two weeks and I can't wait to see what other crazy shit they throw at me haha.
@connortaylor54292 ай бұрын
Was playing a Dragonborn paladin of the Silver Flame in Eberron, during a nightmare sequence while long resting my Paladin’s old comrades, who he was forced to leave behind during a battle were tormenting him during this nightmare. The nightmare versions of his comrades were attacking him calling him pathetic and weak and that he had nothing but embers burning or something like that it’s been a few years. In response my paladin realizing the nightmare was caused by a cursed object we were transporting, roars back at the nightmares shouting “My flame may not burn bright, but it still BURNS!!!” And in a flash of silver flames the nightmares were burned away and my Paladin woke up with a start. Not a huge moment but one of my favourites
@StereoShogun2 ай бұрын
In a game a few years back our party fought an beholder lich and i jumped in front of its disintegrate beam to save another pc that was the polar opposite of my character. I played a kenku rogue named Hal who was as an ex hitman for the mafia, and was generally chaotic neutral/evil for the campaign. after meeting a new guy at work he joined the game, and played a redemption paladin named Kuros who had made lots of mistakes also, but was well on the path to redemption. over the campaign our characters bonded, and he always chastised my character for being the way he was. my character had a redemption arc where we delved into a cairn to retrieve the soul of an innocent civilian i had killed in a split second decision to save my own ass earlier in the campaign. At the bottom of the cairn what waited for us was very unexpected, and honestly very complicated to explain so i will cut to the chase. Nearing the end of combat with the beholder, as it was mid collapse from our final attacks, it feyned dead long enough to get off a sneaky disintegrate at the holiest of our group, my paladin role model. my character was the only one that made the perception check to notice the beholder still moving, and i decided in that moment that my character would save another person's life, for the first time ever putting someone else before himself. Hal pushed Kuros to the ground smiling, and thanked him for showing Hal the good that love and patience can do, right before he was struck with the beam and ash fell over Kuros' horrified face. Real tears were cried by adult men at the table that day. I will always love playing games with my group. Love ya fellas
@brennonlewis2 ай бұрын
So my character is a werewolf barbarian/ranger multiclass. When visiting my home village we came to find out the village was being harassed by bandits, so we decided to help out. My party was not yet aware my character was a werewolf but some of the citizens of my village were. The bandits show up at the gate and barge into the village, with larger numbers according to an NPC. We go to confront them and their leader decided to try and prove his strength by trying to intimidate the muscle of our party, which was me. There's an almost wild west style standoff between my character and the bandit chief when he reaches for the flintlock holstered on his side. I shift from a fairly large guy to an 8 foot tall werewolf and grab the bandit chief by the neck (rolled very high on opposing strength checks against the bandit chief) I let out a low growl, tighten my grip just enough to not kill the guy and say "If you think you can take us then by all means try, I can snap your neck like a twig and you'd make a decent sized meal so go ahead and give me an excuse" Our rogue and fighter emerge from ambush positions and aim at the chief's goons, taking them by surprise. The bandit chief tried to pull his flintlock while I was still holding him and after a tie on a roll, that ended with me beating him by one point due to skill modifiers, the encounter ended with all but one of the bandits dead and my character having a musket ball in his gut, which did some damage but nothing I couldn't tank.
@HannahLucia-yu3skАй бұрын
DM allowed me to build my characters clan so i had them be Deer Shifter worshipers of the Raven Queen and shadows. My characters was a strength warlock who wielded a greatsword and made a pact with Orcus so once she killed enough people would grant her immortality because shifters lived very short. My character would only kill people that accepted a duel to the death so no one expected her to be evil. Just a battle hungry maniac. After alot of time in the game and certain requirements met she went to a temple of the Raven Queen denoucing Orcus and gouging out her right eye. The other players were in disblief for a bit. This was played out over a 1-2 years span where there were certain requirements to be met to choose whether or not she denounced Orcus.
@johnpatrick16472 ай бұрын
This happened a couple of weeks ago- Our party is a) huge (nine members, including the DMPC that originally started off as a mascot) and b) has a lot of overlap in abilities and rp stuff. Our paladin Frederick and my war cleric/barbarian Chip both are sworn to the same god (Kord) and after just barely surviving a fight against some tri-pod looking crab demons where the paladin had fallen (we saved him) Chip, my cleric, decided it was time to put Frederick through the ringer and teach him a) what it means to be a servant of Kord and b) how to fight properly. Frederick's player has him as sort of cowardly, hanging out at the back of the fight and just lending his +5 to saves to everyone near him. Which allowed him to be swarmed while being too far from the party for us to help much. Chip cornered him in the training yard of our keep and some pvp commenced. With each hit that landed, Chip would scream a tenet of Kord at Frederick. Frederick fought back and actually prevailed over Chip (I was below half health at the start of the fight) which nobody else expected but I did. The very next real combat scenario (later that session) sees is going back to the area where Frederick almost died and tracking the molydues and maralith we were initially looking for. We find them and Frederick is right up in the front going toe to toe with the maralith. Chip couldn't have been prouder.
@lauzybro36602 ай бұрын
Was playing a one-shot with one other player and the dm. I was a ranger and the other player was a druid. We ended up fighting some flying kobolds at a circus that was being raided, but didnt have any ranged attacks to reliable take them down (i ran out of arrows and druid i dont think picked any ranged cantrips). It was getting to a point the dm was concerned he might actually kill us with the kobolds. Well a little before the fight the druid freed and befriended some circus bears. We were trying to discuss how to handle the situation and then i said, "Wait. These are circus bears. Do they know acrobatics?!?!" A couple of somersaulting bears later and the kobolds were defeated.
@TextualDeviant28 күн бұрын
Ah yes, *_"A couple of somersaulting bears later and the kobolds were defeated."_*
@ryxceb99772 ай бұрын
Original character was forced to leave the party to take care of some backstory stuff. My new character was going to be an Owlin druid, but then I rolled an 8 for one of the attributes. And that's when I got an idea: I wanted to subvert the Wise Owl trope. I didn't quite want to put it in Wisdom because I still wanted to be useful as a druid, so I put it in Intelligence and wrote in the backstory that she gained amnesia when making a deal with a deity. The party came across my new character resting in an abandoned encampment belonging to people the party were tracking down, so, they started asking me questions. That's when I got another brilliant idea: owls make a sound that sounds similar to the word "who," and due to my Faceless background, they don't know that I'm an Owlin, then throw my amnesia on top of that. Cue Abbott and Costello's "Who's on First" featuring Dory from Finding Nemo. The DM had to mute himself due to laughing so hard, and I'm pretty sure I gave the other player PTSD over the word "who"
@ahandgrenade36402 ай бұрын
Not a ttrpg but one time I was playing Skyrim as an orc werewolf. I found the dog meeko and adventured with him for a while but eventually he was killed in combat. My character flew into a rage transformed and slaughtered and ate everyone and everything he found on the road from outside morthal to the rift/northern eastmarch. He eventually came to a mountain overlooking whiterun which is where he fell asleep and woke up in his normal orc form with no memory of what had happened except for the loss of meeko and a deep sadness in his heart.
@claude-alexandretrudeau18302 ай бұрын
My proudest RP moment was when I played Averie Astariel, a Wood Elf Samurai Fighter. We were stuck with the arc's BBEG as a traveling companion due to a common existential threat: A monster was about to awaken. A monster of same magnitude of the Tarrasque, but well designed. Nobody would stand a chance to defeat it. Our only chance was a seal that kept it asleep, but due to it being recently broken, time was of the essence. To recompose the seal, we had to defeat the four elemental guardians and gather their essence. Of course, I fully expected that the BBEG would stab us in the back once we got the last essence, giving her complete control over the Tarrasque-like monster, awakening it whenever she wanted to use it as a weapon of mass destruction and then putting it back to sleep until next time. I knew her to be a very powerful Warlock (level 20 when we were level 13) with OP homebrew magic items. So, to edge our chances a little, I proposed a bargain with the last elemental guardian. Instead of fighting, we would offer powerful magic items, and the guardian would use their essence to craft the last piece for the seal. The party agreed, the elemental agreed, thus forcing the BBEG to comply as well. Out of all of us, she's the one who suffered the most from that bargain. I lost a Scimitar of Speed, while she lost a staff that supplemented the Warlock's lack of magical endurance. She essentially lost a dozen charges of Fireball and a handful of high level spells, like an extra charge of Power Word Kill. This mattered hugely in the fight that soon followed. The moment we were out of reach of the elemental guardian, she attacked, attempting to disable our Wizard right then and there with a shot of Feeblemind. Had the Wizard failed that save, we most probably would have lost. In the battle, the Wizard ended up draining a lot of spells from the enemy Warlock, ended up Counterspelling a Hellish rebuke, only to get Power Word Killed once his reaction was down. Battered, with all my allies down, I dealt the finishing blow. Now, you may be thinking: How did the DM expect us to beat that? Well, this was supposed to be the start of the final act. Half the group had previously retired characters for RP reasons and it was expected we go back to them, while the other half of the group crafted the new characters they wanted to try. Unfortunately, I kinda ruined it. But it made for such a good finale. I stole away with the newly formed seal, not trusting any royalty or government. In the darkest hour, they all let us down, more concerned with their own interests and trying to gain an advantage over their neighbors rather than care for the common good. As long as the seal's integrity was fine, it would work from anywhere. So, Avery became a wanderer, keeping this terrible secret for the centuries to come. As a 70 year-old Elf, she would keep the seal safe for a long time.
@ShadowDude64882 ай бұрын
So one running gag at our table was the Human Hunter Ranger and the Circle of Stars Aasimar Druid in Archer Form would shoot an ally on the ass on a Nat 1. The Ranger shot the Druid once, the Druid shot the Ranger once, and even one time the Human Fighter Battlemaster got shot on the ass. So against some orcs and ogres, the ranger decides to shoot the ogre from behind me. I recommended OOC that he should be at a better angle instead of being directly behind me, but he ignored me and proceeded to Nat 1, shooting my character on the ass. To add context, my character is a Crocodilian Variant Lizardfolk Path of Beast Barbarian in the middle of a rage 1v1ing an ogre. He feels the arrow sting his ass and glares back as he shouts, "Later." The ranger replied, "No, not later.", but I shouted back, "LATER!!!" Once the battle was over, the ranger booked it off the map, but I simply pulled the arrow out and went to throw it into the campfire. Being conservative about his ammo, the ranger came back for the arrow. He goes to the ranger, puts his left hand on his shoulder, and hands him the arrow. While handing it to him, I whisper, "Bugogi casts Detect Weakness." He stood there confused as the barbarian uses Reckless Attack to Unarmed Strike him in the nuts, then used an extra attack to do it again. Both hit and the ranger is on the floor crying, the fighter wants to interfere, but knows the ranger probably deserved it. The party then realized they probably shouldn't shoot arrows in his direction.
@solowingkiba78002 ай бұрын
In a recent campaign, the PCs had to sneak into a swanky party using various methods. Two of them got in as kitchen staff working under a famous Chef. This Chef was of course that world's version of Gordon Ramsey named Giles Ewein. I, the DM, went full on Ramsey when they tried to sneak away to achieve their objective. I made one player actually cry both in character at IRL. The other PC drew his weapon but Chef Ewein was a master with kitchen knives and subdued their character forcing them to yield after admitting they were an "Idiot Sandwich" They were both relieved of their position to join the rest of the part after being yelled at, "GET OUT OF MY KITCHEN YOU F**KING DONUTS!"
@MaKs2K52 ай бұрын
My best moment is when I was playing Shuff, a very curious artificer. We went down a temple and fought some undead creatures and vanquished some traps. We ventured on until we met a succubus and her minions. She wanted an item that we, the guild, had in our treasury. Shuff being all talkative and everything decided to strike a deal with the Succubus. If he survived her kiss, he would give her the item and in exchange, she would allow us to leave the temple unscathed. She accepts the deal. So I walked toward her and cured myself to get up to my maximum hit points. She kisses, and decided to autofail the roll and got drained of 34 hit points out of my 32. Shuff died on the spot, gloriously might I had. My party members decided to try and take down the enemies. We lost 3 members that night out of a party of 5. It was a night to remember. Had I fought with them instead of the deal, we'd probably all survived. I miss Shuff, a lot. But then I remember what he did and it conforts me.
@Reepicheep-12 ай бұрын
My only LARP, I was a substitute at the last minute. I played my character exactly as my sister, a GM, wrote on the PC description sheet. There were about 40 of us present. After 12 hours of roleplay, she asked me what I was going to do. I responded to that my "loyal TO THE BLOODLINE" captain of the guard would support this out-of-nowhere bastard over the 30-ish assembled nobles, and others vying for the throne. She inhaled with an 'oh crap' sound, said _o-KAY!_ in her highest pitched-tone, and walked away. I had lots of furious looks for the rest of the evening after they found out that their 12 hours of scheming were all worthless, and only the bastard upstart had military backing and would survive the succession.
@scattershot666Ай бұрын
Pretty cool that the editor chimes in on these, I don’t watch every video so not sure exactly when it started.
@deathpancake780524 күн бұрын
In a star wars saga edition campaign me and another players characters were stormtroopers that defected from the empire, we painted our armor so our rebel allies wouldnt shoot us down and mistake us for the enemy. we used this to sneak into an outpost by just acting like we belonged, and any time someone asked why were dressed like that we said that TK-731 pranked us good and we laughed it off with whoever confronted us. sneaking into the deeper parts we successfully stole the data we were sent to get and got out without a single combat encounter. still the only time Roleplay worked without a hitch and im proud of that
@charliejones75122 ай бұрын
Oooh 1 minute crew!
@SilvanianPirateKing2 ай бұрын
I was the secret final boss for a campaign and knew about it the whole campaign. My vampire imprisoned in his own spell book was one of 4 powerful individuals who more or less set the events of the campaign in motion. This included one of my party members, who was previously an eldritch god, being turned into a tabaxi. I got to test the resolve of the party with a fight inside my book. In the end, everything was revealed and restored to its proper place, but he died after losing a spell that kept the book and consequently himself from being destroyed. There was no chance of ressurection. But this was not before giving the sum of his magical knowledge to his trusted friend and leader of the party.
@darnit16Ай бұрын
In a Savage Worlds game I was running, the fighter player had an NPC mentor who was an accomplished gladiator and bodyguard orc named Prax. Due to circumstances, the party and Prax had to flee the city they were in and made it to a city of drakin (basically kobolds). Prax went out to find proper lodgings while the party went to gather info. While doing so, they learned that there had been a string of serial killings lately... targeting orcs. When they heard this, the party rushed out to find Prax and only found him dishonorably shanked in an alley with dwarven runes carved in him. After some time investigating and setting up a trap, they started combat with the killer: an old orc hero's gone mad, possessing a random orc, and murdering orcs to try to reignite war with dwarves. He also bound the spirits of the fallen to him, meaning Prax's ghost was among the enemy now. I actually rolled really badly on Prax's attacks, so treated it as his will resisting control against his former master, another PC daughter of a merchant. After a couple rounds, the fighter said, "this is it! The last time to show Prax the result of his training!" and bum rushed the boss. He slipped through all the opportunity attacks thrown and kept at the orc with his rapier. He hit with a raise (adding a d6 damage) and his damage die kept exploding (rolling the highest number, you roll again and add that, which can explode as well). Savage Worlds damage works that you need to do 4 damage over the target's toughness to do a wound. Mooks die at 1 wound, PCs and special NPCs take 4. Every 4 more damage you do beyond the first in a hit does that many more wounds. I don't remember the numbers, but he did like 7 wounds. It was the single most epic moment that could not have been planned. Slayed the boss, saved his mentor's soil, and earned a lot of respect in town. It was also great for him because in every fight prior, he had been paralyzed or feared or otherwise taken out of the action early.
@StevetheSteve-wj8sl2 ай бұрын
Hello. I’m new to the whole DND thing. I’m here to listen to advice of what could happen to people as a DM. I have absolutely no idea how DND tends to go since I’ve never been allowed to see what it’s like from my stepfather. Due to my lack of any knowledge of traditional DND, I’m making my own custom version of it. It’s pretty much the same but way more awful. It has some of my own unique mechanics of gameplay and a much more lenient progress and strict gameplay, so I try my best to make it interesting. It’s still in its alpha version since I don’t have a lot of assets made but I’m doing my best to try and get more creative. If anyone has any ideas for rebalancing, please let me know if there’s anything I can do. Right now, I’ll explain how much more different my campaigns work, but I’ll tell you it’s nothing at all like a standard campaign for DND. This is all just me winging every single thing on my own. And I mean everything, including balancing, stats, and characters, even the species of people I use. So by far the player directive is the most strict of all. Get past each encounter without dying to whatever lies beyond whether that’s hazards or monsters. You don’t really have much of a reason for it as well, your characters are just trying to explore a place of darkness called the Brave Lands, where inconsistency tends to be the name of the game and chaos and unpredictability are more likely to get you killed then anything else if not bad planning. Each encounter has an environment that sometimes changes every 3 encounters. These three environments are the plains where things are more likely to hide in the sky to ambush you. The dunes where there’s way too many potential holes and cactuses to make maneuvering take consideration. And the Gravel pit where there are rocks everywhere and ores are common. As for the Encounters, there’s only one type so far and that’s the Hostile Attack where the encounter is loaded with monsters and creatures chosen by a random number generator of mine. Each monster has a set rarity to make more difficult ones less common but still keep the threat level up by having swarms of weak monsters more common. Speaking of monsters, there’s only assets for 6 right now and there’s supposed to be four rarities. Common which have 1 value per encounter, 2 for standard, and 3 for rare monsters. Each slide has a certain entity value on how many entities are allowed per slide, having a chance to go up by one more per encounter. The last rarity is called Phantasmea entities which will always be scripted encounters that are immune to instant kills and such to add a layer of threat level that must be taken to consideration. The current monsters are: Scary Larry - One Star. Stupid creature with claws. Necromasher - One Star. Tough creature with a single claw. Increases corruption rate. (I’ll talk about this later.) Snear - One Star. A spiky snake wearing a skull. Demon Duck - Two Stars. Multiplies if eyes to eye contact is made with it. Requires stealth to deal with safely. Plup - Two Stars. Harmless, produces light, and even possible to keep as a pet, but that’s hard to do as it draws aggro. Other entities would prioritize trying to kill it over you if given the chance and due to how frail they are, Plups tend to die even to something that just breathes on them. Reminds me of a carnival fish. Mega Larry - Two Stars. Just a tougher Scary Larry that’s bigger, creepier, and can lift things like hazards out of its way or even weaponize them. It’s still just as stupid as it’s normal counter part. Due to my brother playing a prototype all by himself since he had no friends, I made him an NPC for him to take care of so he doesn’t get swarmed easily. However, due to another technicality concerning corruption, this friend of his can turn into a Phantasmea Entity. So far its model is almost complete. Its mechanic as a Phantasmea Entity is that it can shoot out spikes from everywhere. It grows a pair of spiky arms, it can shoot spikes from the ground, or it can just hold you up and then quickly impale you. Still doing some workshopping. As for homemade mechanics. HP works as you’d expect, but it has a small twist with another stat I call DP, or Dread Points. It’s basically a damage cap that only applies to players to avoid any form of instant kill monsters from doing anything. It’s a second health bar you could say. However, once you reach your back up DP, you can’t restore your HP until you reach a checkpoint. Armor is how high a monster has to roll to do normal damage. My brother has low armor due to the class he picked. Power is the same thing but for you to hurt something else. I plan on how this would work with PvP, but until then I’ll just slide it under the rug until I have an idea. MP is mana. Lets you do cool stuff. Inventory is, well, inventory space. My more unique stats are here. Corruption is very important both in lore and function. Based on Phantasmea corruption, the closer you get to 100%, the less vigor and success your tricks may have. If certain NPCs reach %100 corruption, they turn into man killing monsters that have no grasp on what’s actually going on due to being mentally broken down so much. Human characters always start off at 100% and can’t do anything about it, but they remain unaffected by all of Phantasmea’s effects. Karma is another one of my home made stats, where the more people boo at your actions, the lower your karma value gets. If it gets into negative digits, then bad stuff happens and random bad events happen more often. At max negative karma, you have a permanent hexed dice until you repent for your sins. At max positive karma, it’s the other way around kinda. You don’t get an extra 20 on the dice, but instead bad rolls don’t hurt you nearly as much and enemy rolls have to be higher to do something to you. Kinda like a luck stat. As for characters, human players are only allowed to play as humans. I know it’s a bogus choice to enforce, but it’s important to the story. Every NPC will assume you’re a goblin. This is due to how NPCs hate humans in cold blood. My brother is playing as a Lich. He gets lower defense and lower max health at the cost of being able to self revive every few turns as long as he has another party member of his that’s alive. His little NPC buddy is named Yari the illusionist. Yari is a creature of anti matter with a special skin coat to let him touch things without exploding, and no arms. Yari loves hugs and hates being alone to encourage my brother to not be too risky and jump right into action, since leaving Yari alone increases his corruption. Yari’s corrupt counterpart is a spiky monster with metal spiky arms to counter how much the original Yari loves hugs and likes to stay close with a spiky attitude that says stay away from me. The way to cure the corrupt of Yari is to do the opposite. He may be spiky, but if my brother gets close and lends over a hug, he can turn Yari back into his normal self. If any of you have any balancing ideas, monster ideas, or any advice whatsoever, please let me know because I genuinely have no idea what I’m doing. Everything here was something I decided that maybe I could just wing it. I have no clue if this could be bad long term. Update: Nothing major, but my brother did something I think is funny. He’s playing as a Lich, a brawling class, and his buddy is playing as an illustionist, a mage class. My brother and his pal leveled up twice now and had chosen two stat upgrades. My brother simply upgraded his mana so he can bash everything with his shield bash spell (by the way, he learned this spell by slamming into monsters with a wall). However, he gave Yari a different secondary item and upgraded Yari’s health and defense. Now Yari, the mage, has more defense than the brawler of the duo. The god dang mage is the tankier member of the team! I love my little brother.
@jasonrustmann7535Ай бұрын
I had a couple good ones. One time a play drunkenly beat another players NPC husband to death, due to overwhelming pleading by all the players, he was the halfling version of Van Halen. The player who married him was so distraught, she offered up her wedding ring he gave her for the resurrection. Another player found an NPC blacksmith from a previous game, and decided to decimate his boss's family, just so he could gift the forge to his favorite NPC lol
@Jaeger_Bishop2 ай бұрын
One of my proudest moments was early on in my time playing D&D. During a one-shot, a vampire had charm personed my character, now yes we won that encounter, but I remembered that spell during my first proper campaign. So when my Shadow Sorceress and the rest of the party were backed into a corner and looking at a TPK, all because the gunslinger agroed the boss and his guards to early, so I made a hail merry play. I cast Charm Person on the Yuan-ti Captain, he failed the wisdom save and I convinced him this was all a misunderstanding and we were just after some venom to make antivenom with, I got us out of there and the Barbarian covered the cave with a huge rock. To this day I carry that spell around if I'm playing a caster that csn take it...just in case.
@amorencinteroph34282 ай бұрын
It was a Star Wars FFG game, and I was playing a Bothan boy that didn't know he was force sensitive yet (but his handlers in the Bothan Security Beauru sure did). The party was working for a sketchy Bothan merchant lord/"privateer" that would at least nominally play both sides as far as anyone could see. We were given a mission to investigate an outpost, and found it to be inhabited by pirates who dont much like our employer, and so we get captured. The rest of the party seems a bit resigned at the situation, leaving it to my kid to think of what to do. While being captured and searched, I have my kid act HYSTERICAL, he starts balling, crying, and 'let slips' that his uncle is his employer (he is not, but the Deception check worked). In the distraction he makes, he pick pockets one of the pirate's pazark deck, and his search is half assed as they start grinning ear to ear about he leverage they now hold over our employer. In the rules of the game, you get successes, failures, triumphs, and disasters, not a raw value, from rolling. I got a Triumph on my pick pocket, which I 'spend' on making the deck have a cipher card (a cheat card that can be subtly pressed to have it change the card's face value, as the cards are electronic). I proceed to use my boy's comuter skills to wire the cipher card to the electronic lock on our cell, and hotwire hack with the most basic computer interface imaginable to open the lock - a test that was hellishly difficult but I managed. He kept the deck, and the cipher card in it. The next time the party was captured, no one thought to take the cards from the boy,and he even played a game against the guards to be social before using it to escape again.
@JustinVanTrump2 ай бұрын
No one in my party drinks irl, but I'm playing a Dwarf Fighter and my friend is playing a drunkard Human Rogue, so we both had our characters arguing with each other in the middle of an arena fight about who was more drunk and accidentally volunteered our party to be next to challenge the undefeated champion, both of us, in and out of character, went, "Oh, shit."
@AJVulpes2 ай бұрын
i have this recent moment were i actively caused the party to incorrectly guess an opponent's ability. There was the one opponent that had the ability to randomly teleport objects and himself when doing an action. I placed him at the end of a hallway, telling the players to not advance further, which they did. When they did, sinkholes opened up under the players that took them to other places in the local area with only one not being effected. He then walked around a corner after saying he going for a wander. When it came time to fight this person, the players had though he had caused the the sinkhole, but it was actually another opponent yet to be revealed. The subterfuge i had been able to pull off i feel was brilliant because its exactly what i had hoped my players would expect.
@addison_v_ertisement16782 ай бұрын
We're you a DM?
@AJVulpes2 ай бұрын
@@addison_v_ertisement1678 yes
@blitzpsycho15602 ай бұрын
My best rp moment was when my character was maybe level 6 or 7, Bard/Warlock, faced with his god basically come to collect their due. He is a Meister, yes straight up like from Soul Eater but with some tweaks, and hadn't been able to achieve Resonance with his partner weapon, so was supposed to return him and be partnered with someone else. His partner was, to put it briefly, the hardest nut to crack in terms of trusting people enough to Resonate for some very legitimate reasons, and my character knew that if he let his partner go it would be that cycle on repeat forever. Try with a new Meister, fail, get given back, wait another century, suffering, trapped in weapon form with barely any outside contact until the cycle repeated. So he said no. He stood up and challenged the logic of his patron, explaining that cycle would repeat forever if he was forced to return his partner, and putting his life on the line without hesitation. This ended in us having to challenge the weapon partner of said god in a test of our will, a brief combat that resulted in us winning and being given the chance to prove what my character saw as the only path forward to progress for his partner. And we did just that, took a while longer but that shell finally cracked
@axinhedgelion841721 күн бұрын
Mine was running into a dark cloud to hit an enemy with a sword, (the DM failed to make me roll a sight check) and I attacked one of the enemies without being blinded… the damage I did was enough to finish them off.
@wolvo54412 ай бұрын
An editor appearance, that’s rare lol
@zachm54852 ай бұрын
I got two from my favorite character I’ve ever made: Glory the dragonborn paladin was turned into a dhampir-like creature as part of a super solider style experiment. The first was when the group had to sneak into a party held by the bbeg, a warforged who recently got into politics. I was approached by a drunk drow, hitting on me. It was quickly discovered that he had an invite to the party, so I “accepted” the drop’s invitation for some, you know. From the party’s perspective, my paladin had walked off with this drunk asshole, and came back less than a minute later with the invite and complaining about how he was disappointing. What actually happened is that my character took the drunk to the back alley, killed him by drinking his blood, and stole the invite off his corpse. The second scene was later. My character and the npc she was romantically involved with were confronting a kobold who was working for a man in my character’s backstory. He was locked in a jail cell for trespassing, and was refusing to talk. With a nat 20 strength check, my paladin had ripped the door of the cell’s hinges, and grabbed the kobold by the neck. When the kobold continue to stay silent, I turned to the npc (a warforged for context) and said, “Commados, when we first met, I told you we were the same. Let me show you what I meant by that.” And my paladin’s jaws ripped into four mandibles, burying her jaws into the kobold’s neck.
@postapocalypticnewsradio2 ай бұрын
PANR has tuned in
@dieselsdungeons2 ай бұрын
D&D v3.5, playing Half-Elf Sorcerer. DMPC traveling with the party has a sword that will make him go berserk-mode. Handy in battles, troublesome after battles are over; wants to continue bloodshed. On anything available. Namely, us. Party is trying to calm him down. No luck. His significant other tries to talk him down; no go. He never got along with me that well. All the same, I try. Give a brief talk that doesn't play to emotion, but reason "you're a prince. We're here to help YOUR kingdom. You want to kill us? You'll only be dooming YOUR kingdom." sort of deal. Between a high Diplomacy roll & bonus from my speech, he immediately drops the sword & gives a simple "huh... you're right!" Problem resolved. *freeze-frame*
@cmdrblade24852 ай бұрын
I was playing a Text RP in Warhammer 40K... The Fall of Cadia. I was a warband leader of the Alpha legion, Zachariel. My plan to infiltrate the capital went shit from the start as the odds only stacked against me and I dealt with a Metagaming Mechanicus player. My force of a few bodyguards and 28 dreadnoughts were caught inside the city. We were seperated and cut off from comms with our forces in orbit. Our foes included the Dark Angels, Mechanicus, Titans, Skitarri, Saints, Legion of the Damned, and another Astartes chapter. In short all of my dreadnoughts perished in a "Black Hawk Down" and the Battle of Ramadi style. One by one as they covered each other and slaughtered thousands and hundreds of aircraft. A Reaver class titan nearly killed my character with melta weapons. I only escaped by melting the floor beneath me into the sewer and had to navigate the underhive sewers alone. I managed to not fall into the random pits along the way as the Mechanicus player openly Meta'd my pathway and the DM shot him down. Also helped when the Admech makes a mistake but doesn't go back and fix it. Only bitches instead. He meant to cover every sewer entrance with his forces, but he only typed two. So I evaded a total of seven factions with no reinforcements and relying on multiple D100s. I teleported off the world just minutes before we blew it up and later I got my revenge. I personally opened Pandora's box on the server and allowed of warp interdiction. The crybaby rule lawyered hard and faced us 1v1, Zachariel died in the end. However, not before several events ended his faction as a whole. 1. I killed his OC in single combat (sort of) through a boarding action and his own radiation weapons melted everything onboard. 2. His faction made a deal with a Khornate Warlord to secure non-agression and thus suffered Exterminatus on Triplex Phall Forge, his HQ. His faction and direct naval ally were declared traitorous. 3. Because of the server allowing Warp Interdiction now, the Necrons built a MOBILE Pylon Network that affected entire star systems.
@westerneagle71772 ай бұрын
During strahd, we got hit with a psychic attack that if we failed the save, it showed us our greatest fear/ trauma. Me and two others passed while our Barbarian and Rouge failed. My necromancer had up until this point been pretty active as one of the co faces of the party, but had otherwise been pretty distant from the party aside from the Barbarian, who he had been slowly growing closer too. At the sight of our Barbarian crumpled on the floor and no longer willing to live, he became enraged (personal trauma with watching his family die, standard dnd background). He marched up to him, pushing past the party member trying to comfort him, and slapped the Barbarian. And in his quiet but furious german accent told him, "Stand up Levi. Everyone goes through things, everyone has their low points. That's fine and should you ever need it, I'm always willing to listen. BUT should you ever lose the will to live again, I'll kill you myself." It worked, he snapped out of it and collected himself. And from henceforth my wizard was known as Karl the Agressive Therapist.
Early days in the campaign yet, but I have made the DM call for a vibe check OOC after roleplaying my character having a breakdown/confessing to a wandering priestess... (He was having a really stressful day and some backstory stuff wasn't helping.)
@joekendrick65842 ай бұрын
The closest I have to this is when my Palladium ttrpg dwarf fighter ogrith almost lost his life while protecting my party's wizard from I think a 5th level fireball, we were fighting a large group of bandits who had a wizard near a underground lake we had started in boats but had to swim to shore and had managed to take out the rest of the bandits however the wizard was still pretty strong and he cast a higher level fireball directed at our only wizard and I knew that without them we didn't stand a chance so my character jumped Infront of the the fireball to save them and survived by about 10 ish hit points and was knocked unconscious, the rest of the party managed to take the wizard down and I was healed but we never managed to continue the campaign
@sevenclovers72 ай бұрын
Disarming a house that was basically a bomb, thus saving the kid that was tied and gagged. Also his parents and my party I guess but they were outside. I pissed off a big name assassin by instantly killing him in one hit when we went to evict him, and party had to call the guards. The fools. Assassin got revived off screen and came back kidnapping 3 npcs offscreen (mother we never met, son who helped us with guards, npc friend). Went to a house after finding note in ransacked room House was a CR 8 trap that if you were inside no save and dealt 30d6 or 30d10 I don’t remember which decreased the further you were from the house. As 11th lv rogue I was just barely missing the dc of 20 getting it last try with my last use of Lucky die Would have got it sooner if the damn kid wasn’t panicking giving me disadvantage until I used a round to pause and negate that. And if unnamed thugs hadn’t failed to light the house with torches and decided to have a guy pull a cord causing a side of the house to burst into flame making me have to control flames to buy time Remember to check if your group wizard knows disintergrate and point out how leaving corpses of underworld agents (especially at lvl 11) to corrupt guards can totally backfire. Seriously though, wild moment that made up for me not wanting to play that day (was sleepy)
@lordpyromis5109Ай бұрын
My party was planning a large heist on a BBEG adjacent duke, My character was in charge of creating a distraction for the guards whilst the party snuck in a stole the goods after the party managed to get through the rest of the heist with little trouble the met up with me at the front hall. upon picking the lock to the front door they opened the door to find: My two and a half foot tall bright pink Plasmoid Sorcerer standing in the middle of the front lawn surrounded by what appeared to be a massive arsenal of items on the ground, there were tons of weapons armors sets but no guards. when the party questioned what had happened all I responded with was "I got hungry" with a big smile. Needless to say the Party was now horrified of my character and never let me be alone again.
@davidpotts71162 ай бұрын
Content warning: minor spoilers for the Abomination Vaults adventure path for Pathfinder 2e. Most information contained in this post is available in the player’s guide, however. In the adventure path, there is an npc named Keeleno Lathanar who runs the marketplace in the port town of Otari. 30 years before the events of the game, his wife Ayla Lathanar as well as several others were tragically murdered by a druid who has remained at large for that period of time. The party went down into the Gauntlight (the mega dungeon for the adventure path) and fought but ultimately failed to catch said druid as he threw a locket necklace at my character’s feet and fled in wolf form. My character was a dwarf who had been living in the town for the past 80 years of his life, so he knew about what happened, recognized the druid and knew who the locket belonged to - the words inside it reading “Ayla, my beloved.” We then went back to town after some light roleplay between players. My character went alone to meet with Keeleno Lathanar, locket in hand. The mood immediately got hostile when I asked him if the name Jaul Mezmin (the druid) still meant something to him. I then showed him the locket, and Lathanar just stared in disbelief for a few moments, his face cycling through various emotions as he saw it. My GM then narrated him beginning to gather things together in his office, clearly getting ready to go on his own to hunt down the druid. The following is the conversation the GM and I had: Me: “What in the gods are you doing?” GM: “What does it look like I’m doing, Evershield (my dwarf’s clan name)?After all these years you come to me and say that Mezmin is still alive. I’m going to hunt him down and get justice for Ayla!” “And you think you can do that by yourself? It’d be a suicide mission and you know it.” “If I have to, I will! He’s been running around a free man for 30 years while I’ve been mourning Ayla’s death.” “And you think that running off and getting yourself killed would make her feel better?” Keeleno Lathanar stopped what he was doing, the GM narrating how he seemed to lose some strength as he set down the spear he was picking up. I walked toward him, the locket still in my hand as Lathanar had been in too much a rage-filled haze to even take it from me. I grabbed his wrist and set the necklace into his upturned palm, closing his fingers around it. I then met Lathanar eye to eye and said, “I know it hurts. You were affected by Mezmin more than I will ever know, but doing something so reckless won’t help anyone. Before you run off and do something stupid, you haven’t seen each other in 30 years; talk to her for a bit.” Keeleno Lathanar was silent for a few moments before nodding his head and admitting I was right, asking for some alone time as he began to cry while sitting down in his office chair. Just before I left the room, I promised to drag Mezmin back to Otari, dead or alive, so that he and all the victims families would have justice. I also told him that if he needed someone to talk to, I’d share a drink with or cook a meal for him. The best part about this roleplay? That very day in-game was the 30th anniversary of Ayla’s death. My GM isn’t an emotional type, but after that he and the other players admitted I managed to hit them in the feels. One of my proudest roleplaying moments to date.