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I developed new rules, playing field and pools for the marble race simulation.
Balls of different sizes roll on the playing field and occupy the fields.
The pools:
Each team has its own pool with two white balls. These balls drop from above in random positions.
They increase the size of the ball to be released on the playing field according to which field they passed through. If the ball touches the release field, the current ball starts from the corresponding corner on the playing field.
The playground:
Each team has a corner from which the ball will start. Arrows indicate the direction of the shot. Until the ball grows transparent and does not participate in the game. As soon as one of the balls in the pool touches the release field, the ball will no longer be transparent and will be shot.
If the balls do not roll along their own field, they lose their size. If balls of different colors collide with each other, the smaller one will pop and the larger one will be smaller by the size of the smaller one.
The simulation continues until all fields are of the same color.
Ball sizes:
1K = 1000
1M = 1000K
1G = 1000M
1T = 1000G
Have fun!
This simulation made with Java & LibGDX & Box2D.
#marble_race #territory_war #multiply_or_release