My MOST ANTICPATED Factory Builder of 2024!! - ShapeHero Factory - Automation Management Roguelike

  Рет қаралды 14,128

Orbital Potato

Orbital Potato

Күн бұрын

Пікірлер: 42
@simdimdim
@simdimdim 13 күн бұрын
pretty sure the most anticipated factory builder of 2024 starts with Factorio and ends with Space Age xD
@austinbrown6923
@austinbrown6923 12 күн бұрын
In the year of Space age, Satisfactory 1.0 and Techtonica 1.0 and Foundry EA release I find this title questionable at best
@austinbrown6923
@austinbrown6923 12 күн бұрын
Ohhhh and Shapez2
@Paul-vi3on
@Paul-vi3on 12 күн бұрын
You can safely ignore the titles, basically every of his videos is "most anticipated…"
@simdimdim
@simdimdim 12 күн бұрын
@@Paul-vi3on Personally, I love learning about all the interesting-looking-games-I've-never-before--heard-about-in-my-life on this channel. But on the other hand I believe as a content creator one should try to avoid stepping on landmines with their title of choice :) (unless it was intentionally confrontational (something I do not believe it was))
@orbitalpotato
@orbitalpotato 12 күн бұрын
DLC doesn’t count ;)
@clemguitarechal
@clemguitarechal 13 күн бұрын
Hey, I'm pretty sad for you for the archer misunderstanding. I think the pattern is actually a footman + a half circle. The links between items in the tech tree does not represent the crafting recipe itself. But I don't have the game myself, so I'm not entirely sure about that, that's just how I read it.
@ShMokou
@ShMokou 13 күн бұрын
Isn't archer just a semicircle + basic hero?
@setsunias2257
@setsunias2257 13 күн бұрын
Yes
@etherkye2
@etherkye2 13 күн бұрын
yea, you need to scroll to see it
@Mr2Joshua
@Mr2Joshua 13 күн бұрын
yeah but he looked at the blueprint for the Master Flying Unicorn Archer Unit, well it is misleading but the archers are not that great anyway in my opinion
@siekensou77
@siekensou77 12 күн бұрын
​@Mr2Joshua Snipers are strong but it is wise to have something for defense. Im currently trying a challenge with the second master
@HelgeHolm
@HelgeHolm 12 күн бұрын
This is so cool! As a huge fan of the genre (and 4000 hours of Factorio), I am just really excited for every new game that comes out and does something new and interesting
@PauperJ
@PauperJ 11 күн бұрын
Today is 11/11 at 11:00 (my time.) Next November 02, I will have been an Orbital Potato subscriber for 11 years. Long live Comrade-Dictator Potato. Please bring back the Workers & Resources series, Comrade. Thank you. 10-year subscriber.
@SIZModig
@SIZModig 13 күн бұрын
This looks like a cool mix of different genres, I'll try the demo, thanks!
@PauperJ
@PauperJ 13 күн бұрын
The most anticipated Factory build of all time was Comrade-Dictator Potato's OP-144 factory in Potatograd. Thank you for letting us work 22 hours/day in your factory, Comrade. Long live the republic. Please bring back the Workers & Resources series, Comrade. Thank you. 10-year subscriber.
@LasseKroner
@LasseKroner 8 күн бұрын
T! the keypress you are looking for (sooo often) is T
@dragneeladhoo6023
@dragneeladhoo6023 7 күн бұрын
i thought it was new, turns out i already played this!
@amateurpwn4182
@amateurpwn4182 12 күн бұрын
Oh sweet. I really enjoyed Shapez but it felt like they could have done more with the idea. I really like the addition of the fighters and the time constraints.
@orbitalpotato
@orbitalpotato 12 күн бұрын
I totally agree!
@gwok20
@gwok20 12 күн бұрын
15:55 Dude shield heroes require 3 shapes! 15:14 Dude you can do an archer, if you have just scroll the hero tree you would have seen it only requires a villager and an half disc!
@judemoore1248
@judemoore1248 13 күн бұрын
Love your vids OP!
@orbitalpotato
@orbitalpotato 12 күн бұрын
Glad you like them! Thanks
@BadgerBishop
@BadgerBishop 13 күн бұрын
The "dividers" are only better if the distance to travel is greater than 6. Also, can you feed directly into or output from the dividers?
@siekensou77
@siekensou77 12 күн бұрын
Input comes from the source nodes either ink or shape. The output is the final portal. That said, there are teleporters you can get off the random tech trees. You can make infinite loops with that.
@lordthor5951
@lordthor5951 6 күн бұрын
Value wise you are right with the divider, I tend to do it no matter what because it generally save space and the less you have to reshuffle at later point the better.
@pete104242
@pete104242 12 күн бұрын
mat cod frydin spagetti, automation something something darkside
@ASeale74
@ASeale74 13 күн бұрын
heads up, typo in title "antipcated"
@orbitalpotato
@orbitalpotato 13 күн бұрын
Fixed, thanks!
@erictrinque6513
@erictrinque6513 13 күн бұрын
@@orbitalpotato youtube takes forever to update, still wrong. StupiTube
@tieskoster5773
@tieskoster5773 13 күн бұрын
there is still a typo, now it says "anticpated"
@clemguitarechal
@clemguitarechal 13 күн бұрын
@@tieskoster5773 True :D
@DavidAndrews-eb7gm
@DavidAndrews-eb7gm 10 күн бұрын
Maybe the game designers really, really don’t like cpated or pcated.
@Gigusx
@Gigusx 12 күн бұрын
Why are so few heroes participating in the battle, is it because they're such a low share of all units on your side (roughly 5/400, or i.e. 1 for every 80 units)? If so I wonder if it'd make sense to reduce the production of some of the more basic units and focus more on the heroes so they make up more of your army during the wave.
@siekensou77
@siekensou77 12 күн бұрын
There's a cooldown shown below the gauge on the left. It reduces everytime a new one enters the final portal
@Gigusx
@Gigusx 12 күн бұрын
@@siekensou77 Ahh, for whatever reason I thought the "levels" of units you produce before the wave also serve as the bank of units that will get used up during the fight and can run out (e.g. you have 5 heroes that will spawn throughout the fight), and that the gauge only shows the production rate outside of the fight. I guess you can still prioritize heroes over other units to make their production rate higher in fights, but I definitely misunderstood the mechanic :D
@siekensou77
@siekensou77 12 күн бұрын
@Gigusx Yea, just a production rate. Which means you can wipe your blueprint partway in to change your strategy and the units you sent in before wipe will still be produced in the fight
@nullcypher
@nullcypher 12 күн бұрын
I have a rule when it comes to games in this genre. If it has a pause and a fast forward button then I ignore them. I've tried many games in this genre and I never enjoy those that require you to manage time.
@siekensou77
@siekensou77 12 күн бұрын
@@nullcypher if that's such a big problem, you can build while paused. You just won't generate new mana while paused
@flipsidekustomz
@flipsidekustomz 9 күн бұрын
sssssoooo, its just a budget shapez 2 knock off lol
@Daoxis
@Daoxis 9 күн бұрын
That's what I was thinking. I like the art style but gameplay wise...looks just like shapez. At least early on.
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