The Cyberpunk 2077 Map We Never Got

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SirMZK

SirMZK

Күн бұрын

Today we take a dive into a version of Night City that was never implemented into the final game. Join me for a look at what changed, how it looks in the game now and why these changes could have taken place.
This, my chooms, might just be the holy grail of Cyberpunk cut content.
Join the Kingdom! - / discord

Пікірлер: 204
@ScytheNoire
@ScytheNoire Ай бұрын
Bit of irony that Pacifica, a place in lore that never got finished, also didn't get finished in the game itself.
@1999driftwood
@1999driftwood Ай бұрын
😂
@Sorain1
@Sorain1 23 күн бұрын
It's not quite Anthems 'world left unfinished and abandoned by it's creators' narrative prediction, but it's similar in spirit.
@MoonlightShadow486
@MoonlightShadow486 Ай бұрын
Fun fact: The Pacifica combat zone was already abandoned in the 2018 E3 version, you can see obviously that the part of the Pacifica has the same shape as release version
@kaisonix
@kaisonix 20 күн бұрын
This map can't be older than 2017, as they had TPRPG (Third Person RPG) Cyberpunk on Witcher 3 engine. Also the game release was planned to be 2022 if you find some 2019 leaked footage it says "Cyberpunk 2077 (C) 2022 CD Projekt Red" on top.
@Doomsday499
@Doomsday499 Ай бұрын
I think their original plan was to create Pacifica alongside Dogtown, and eventually realized what a big task it'd become so they scrapped & saved it for Phantom Liberty, whilst putting together a "better-than-nothing" version of Pacifica.
@familialdysautosis2717
@familialdysautosis2717 Ай бұрын
I think "cut content" is a misappropriated term here. This map had to have been atleast before 2018, likely befire they even had a set scope of the project. It was already made clear that CDPR were having trouble with REDengine and couldnt implement a lot of what they wanted. Cut content implies this was ready to go and got ripped out, (like the casino) but thats likely not the case here. This eas likely a thrown out proposal that was dipped due to a tactical change in scope. Just because a level designer drew out a map ignores the modeling, coding, texturing, ai work, voice acting, lighting, set dressing, and eveything else that goes into that space.
@Feuryy
@Feuryy 22 күн бұрын
Seconding this. Working in game dev, some things change and are redesigned month to month due to multiple factors all the time especially in early development.
@kaisonix
@kaisonix 20 күн бұрын
I mean this is the way he names videos and stuff, talking about map, This map references changes made from 2013 map of Night City (He never included it, but i sent the map in discord) by scale of roads this map look'd similar but WAY smaller and originally optimized for TPS gameplay. (as it had W3 reused animations) The problem with REDengine was in my personal case a fact that it's basically same as Unreal Engine 4 but remade from scratch using witcher 3 and with a lot of bugs/problems, so that might be why they switched to UE5. The map was in blockout since at least 2013 and how they might got all that initial artstyle in 2018 cyberpunk trailer so detailed? IDK anyway.
@danieladler3210
@danieladler3210 Ай бұрын
As a small programmer, I usually focus on the core features first, then depending on the time and resources, I add more features.. Even then the final 10% takes 90% of the time. You can see they wasted so much time on things that didn't matter at the end. Compare it to Phantom Liberty where everything is focused, purposeful and optimized. Project management is an art in itself.
@Scafidi616
@Scafidi616 Ай бұрын
That's why I blame too much the direction and management of the initial release (the base game). Also really interesting how an agile methodology worked way better for their needs(I wasn't sure if video games could work well under this methodology tbh)
@thcOverdosed402
@thcOverdosed402 Ай бұрын
I hope they learned from all their mistakes so they can get cyberpunk 2 out with a way better start
@AdamOwenBrowning
@AdamOwenBrowning Ай бұрын
so much detail exists in Act 1 that evaporates from that point forward. maybe things like "paying for Hideo Kojima's face and voice" were not necessary
@Scafidi616
@Scafidi616 Ай бұрын
@@AdamOwenBrowning yeah like.. with that time/money we could at least have half mission done and an unfinished 3d model LOL
@1999driftwood
@1999driftwood Ай бұрын
Insightful thank you daniel.
@WWE2KUNIVERSEELITE
@WWE2KUNIVERSEELITE 25 күн бұрын
Night city is one of my most beloved worlds in my years of gaming.
@BoredVeon
@BoredVeon Ай бұрын
Cyberpunk 2 better have a full map + wayyy more 😭
@rodarollada
@rodarollada Ай бұрын
Cyberpunk 2 Stay Human, I would say.
@Tiger_65674
@Tiger_65674 Ай бұрын
I hope it doesn’t end up as a watch dogs 2 situation, the game was great and way better than watch dogs 1 but nobody cared because of the past of the game
@JudeTheYoutubePoopersubscribe
@JudeTheYoutubePoopersubscribe Ай бұрын
Watch dogs 2 still doesn't get the credit it deserves. What an absolutely dope game I think it's better than GTA 5.​@@Tiger_65674
@miragespl
@miragespl Ай бұрын
​@@Tiger_65674 Although Cyberpunk had a horrendous launch, I'm pretty sure it's a beloved game by many now.
@rvnin44
@rvnin44 Ай бұрын
@@Tiger_65674 honestly watch dogs 1 is one of my favorite games and I could barely make it through watch dogs 2, the city and map overall is very nice but the characters and story made me want to quit half of the time
@Orikon25
@Orikon25 Ай бұрын
Honestly, with the inclusion of Phantom Liberty content (Dogtown, Spaceport), 2077's map is already so huge and layered that I wouldn't sweat over these remaining few pieces of cut content. Plus, they did a big brain move and made it so that El Capitan's car delivery points are often found in these underutilized areas like the Biotechnica flats and North Oak, which helps to flesh them out. Btw bro will you go back to building out the Casino? I cannot tell you how much I would love to see that released.
@MrReivn
@MrReivn Ай бұрын
I agree. There is so much detail already in the different districts. What the game lacks, is content in those existing areas. More notable npc's, little details and lore bits like shards, that tell something that has happened recently in the area, etc. I would call those 'social interactions and community history' or something :D
@0fficerpimp
@0fficerpimp Ай бұрын
Stop making excuses for false marketing and cut content. People like you are ruin gaming
@olee03
@olee03 Ай бұрын
An like for a underwater bridge xd
@Insane-Saint
@Insane-Saint 18 күн бұрын
Its just like a on top of water tunnel..
@rumnraisin
@rumnraisin Ай бұрын
"underwater bridge" and "overground bridge" have to be the worst examples of an Englishman speaking English I have ever heard
@SirMZK
@SirMZK Ай бұрын
bruh overground bridge is a genuine term
@rumnraisin
@rumnraisin Ай бұрын
@@SirMZK underwater bridge is called a tunnel bruh
@billsmith30
@billsmith30 Ай бұрын
I figure Pacifica didnt get a Mega Building because as I know it, Pacifica was supposed to be one of those places for "rich people" and mega buildings are generally for poorer citizens and also to deal with the sheer population density of Night City. Pacifica has a lot of things that don't technically serve a purpose if you include Dog Town such as large artistic pieces that are half finished like that rusted out bridge with a woman on top who is now missing her arms. Also the old NCPD turrets which don't really appear elsewhere, I imagine the higher security was to help prevent any tom foolery by the lower class. Weird architecture like the pyramid building where Mr.Hands is chilling, the museum or whatever from the beginning of Phantom Liberty. The entire area screams "half completed decadence"
@90lancaster
@90lancaster Ай бұрын
There was some talk that the Casino was part of a monetization scheme they never added. One of the things I find most peculiar about this game I will say isn't locations. It is the clothing system in aspects.
@vxpdx
@vxpdx Ай бұрын
there's a lot of clothing. Few distinct meshes but a lot of different skins... Yeah if this layer of player customization was planned this definitely sells the possibility. But at the same time, there's basically nothing if you look at Ripperdoc cosmetics. Very few hairstyles, hair tints, eye designs, etc. It would also fit well with the multiplayer they had initially planned
@NormalInternetUserp
@NormalInternetUserp 8 күн бұрын
There are a small "minigames" in the Phantom Liberty DLC when you're in the Kurt Hansen party and trying to scan both netrunner alone.It's was quite "decent" and also maybe a "good" way to spend your Eurodollars if you have too much,maybe that like a test by CPR for the sequel Casino?
@CaptDust
@CaptDust Ай бұрын
Underground bridge lol, never change mate. Great vid and analysis
@flouserschird
@flouserschird Ай бұрын
The map is already almost perfect to me. I can’t wait to see what the sequel could look like
@drill_don684
@drill_don684 Ай бұрын
I hope they have learned from their mistake on launching CP2077 way too early
@flouserschird
@flouserschird 27 күн бұрын
@@drill_don684They will be using Unreal Engine 5 so the development will be completely different. They had trouble with the RED Engine and fleshing out its bugs for what they wanted to do.
@kame2735
@kame2735 28 күн бұрын
4:45 i thought i was going crazy
@marty2129
@marty2129 Ай бұрын
How did half of this became missing? Easy, the city got bigger than the concept was, Pacifica got rotated and completely reconcepted. And this concept is smaller. North Oak is smaller in final version, but there are areas north of docks whichh are missing on this concept, Japantown is bigger in final (it got stretched, the bridge to downtown is a fair bit lower than the connection to Little China), the whole Downtown is bigger at release, Arroyo is much larger with the power plant in the final, Santo Domingo is bigger in the final, there are two dams at release while there is NONE here, etc... The bridge from wellsprings would have ended next to where the Grand Imperial Mall is, right next to the pier and the roller coaster... Also, this might be a second version of the map, because of the connection from Pacifica to upper Downtown. There was even earlier version that connected the highway from Pacifica to Konpeki Plaza. The connection from Downtown to Spaceport was there from launch, PL only finished the modelling and opened it, but in this version the connection from Downtown to Pacifica explains the multi-tiered highway cluster in Downtown.
@zanderthemander8208
@zanderthemander8208 Ай бұрын
"Under water bridges" um, tunnels? Haha
@SirMZK
@SirMZK Ай бұрын
never heard that word before
@Oneoftoomany
@Oneoftoomany Ай бұрын
This kinda stuff always has interested me. Keep up the amazing content man 😁
@Cardali
@Cardali Ай бұрын
One thing that might be worth thinking about is that the original map you're referencing is very similar to the versions found in the rulebooks, especially the earlier ones. It's likely that as they began fleshing out the road networks, neighbourhoods, views etc that NC started taking on the shape we see today.
@kaisonix
@kaisonix 20 күн бұрын
rulebook maps are low quality on-line, the map i got is 4096x4096 pixels (this video's map)
@slothlife6911
@slothlife6911 Ай бұрын
My man is back with another banger! Love these lore and cut content vids; keep it up!
@DanielDettlaff
@DanielDettlaff Ай бұрын
Underwater bridges got me cracking :D
@itsKimi
@itsKimi Ай бұрын
this game needs a Noclip documentary on the development of the game istg
@davelosket2474
@davelosket2474 Ай бұрын
Is this that map you mentioned in your Biotechnica Flats video? And calling North Oak slimmed down is a hell of an understatement. In game the entire subdistrict is reduced down to 3 villas, a robotics factory, and the shinto shrine.
@SirMZK
@SirMZK Ай бұрын
it is indeed, the source is too good to ignore
@pouetpouet2065
@pouetpouet2065 Ай бұрын
I love your work, glad you're back
@under2026
@under2026 Ай бұрын
Love the break core in the background
@SirMZK
@SirMZK Ай бұрын
Radium girl on sound cloud :)
@under2026
@under2026 Ай бұрын
@@SirMZK I'll give her a listen 🤙
@MastaKeahi
@MastaKeahi Ай бұрын
From what I saw on a form a long while ago, they originally planned to shift Night City North to Monetary Bay, but then brought it back down to the original location of San Louis Obispo. This is why Pacifica looks different in the two maps. The reason Mike made Night City to exist in SLO is because he believed you had to destroy something you love to make the world seem more real.
@magvad6472
@magvad6472 22 күн бұрын
I think you're crazy to say "something went completely wrong", them preplanning a space doesn't mean it was "never planned to be DLC"...kind of insane, sorry. They could make literally any area in Night City DLC space. They could tack on a new district anywhere, they could do fucking anything for DLC. Witcher 3 did the sames hit replacing sections of the map with nothing in it with dlc content. Like, sure, they didn't gauge how much space they'd need for Pacifica, so they oriented it south instead of having to extend the bay outward. Like it's pretty clear to me the countryside part of Pacifica was just harder to expand and build in that orientation and when they needed more space in Pacifica they couldn't just built out into the sea they had to keep expanding the map size. Whereas in the new version they could expand into the ocean much easier with things like the GIM and the docks and park area. Definitely feels like they just felt building out the badlands would be more interesting for gameplay than building out rich areas or one-off locations like the spaceport. And I agree, the Badlands is essential to the game's ability to feel new and make Night City not get old.
@Azhureus
@Azhureus 23 күн бұрын
I wish the game was longer, and not by main quests, but with side quests and gigs. The cut out Pacifica and unused casino would be nice addition to some quests. Imagine having a huge Mall where you could actually go and buy stuff, like the one in Pacifica where you deal with animals doing quest for Voodoo boys. Casino where you could go freely to gamble your money anytime you wanted, eventually even owning it for example. Oh man, the game would be much much better than it is already. Or imagine we would get a Dog Town with base game and they would add the Casino and the Moon facility as a DLC for example.
@kaisonix
@kaisonix 20 күн бұрын
Maybe 2nd DLC could have been more lined into Casino stuff and North Oaks? IDK.
@Alyoztyurk
@Alyoztyurk Ай бұрын
3:30 this is quite interesting. iirc, in the trauma team comics there was a "megabuilding-like" structure under construction in pacifica.
@MainManRobPlays
@MainManRobPlays Ай бұрын
I really like the stuff you found in this. The content is really interesting to compare and see what it looks like. I do, however, feel like the way it’s framed in this video is missing some important context. There’s no mention of how early the referenced map is and sadly we don’t have any insight into why any of these things were cut. Considering that I think assuming that the changes mentioned were done last minute, or that lots of these changes were made because they were cut is disingenuous. The shift of dogtown makes sense as it allows the rest of ranch Coronado to feel less restrained. The biotechnica flats and the rest of the map outside of night city could be missing because this map is simply an earlier version that hadn’t incorporated those elements yet or was generally incomplete. You cover a lot of great, verifiably cut things here, it’s a shame that it’s undercut by putting all of these things into one, tired note of Cyberpunks development woes when that’s not necessarily the case.
@keyboardwarrior111
@keyboardwarrior111 Ай бұрын
Thanks for the video, can't wait for the Arasaka Tower to be featured in one of the next ones
@DanakarEndeel
@DanakarEndeel Ай бұрын
Even with certain areas on the map being cut I still think that Night City is absolutely massive. Heck, I just checked my GOG account to see how much time I spent playing Cyberpunk 2077 (without any mods) and it's over 500 hours! That's more hours than I ever spent in any Bethesda Elder Scrolls or Fallout game (those were usually around 300 hours and had lots of content mods). So personally I'm not too concerned with what we got in the end; especially with Phantom Liberty. Now sure, I would have loved it if more places were accessible and that we had more doors/windows that could be opened (or broken into). I also liked that they finally added the metro; although it would have been nice if it had been a little more interactive. Here's hoping that we will get a similar experience whenever CDPR releases a sequel to Cyberpunk; and see how well they can incorporate Night City now that they switched over to UE5. At least I really hope it will still take place in Night City and not in some completely different country or anything (also hoping they won't turn it into a watered down MMO or something stupid like that).😉
@Spawnofktulu007
@Spawnofktulu007 20 күн бұрын
I think the concept map was just that. If you look at the Cyberpunk 2020, or Cyberpunk Red 2045 maps, Pacifica appears to be more akin to the way it looks in the game.
@adam59099
@adam59099 26 күн бұрын
If they would've implemented the idea of megabuildings like they wanted, i think it could've been interesting to see megabuilding that the city council doesn't have any control in it
@watchmemez9692
@watchmemez9692 Ай бұрын
Loved the new Cinematography ❤😩
@SirMZK
@SirMZK Ай бұрын
thanks it was really fun to make
@ZaGoudou
@ZaGoudou 22 күн бұрын
"underwater bridge" some call them 'tunnels' 🤣
@SirMZK
@SirMZK 21 күн бұрын
What on earth is that…
@lukeX2m
@lukeX2m Ай бұрын
Honestly for future releases I hope they stick to their approach they had for 2.0 specifically their methodology behind vendors. Although “inconvenient” to be required to visit a ripper doc to modify cyberware, it ended up getting me to interact with everything else as a result since I became accustomed to visiting the doc every so often. I want them to gate things behind locations. It doesn’t have to be an ordeal but I think it will only have positive impacts when getting the average play though to feel more impactful. Also sidenote, I wish that the next entry will have a garage to showcase a few of my cars, after grinding the girls to afford them it would be a cool.
@JimnyVR5
@JimnyVR5 Ай бұрын
Excited to see more behind the scenes stuff coming out, now that the stolen source code seems to be out there also: Underground bridge could be a tunnel :)
@jtfjtfjtfjtf
@jtfjtfjtfjtf Ай бұрын
Do you have have a link to that early cyberpunk 2077 map?
@22XERO22
@22XERO22 5 күн бұрын
I do wonder how drastically different the map would have been had the game not been launched on last-gen consoles. Obviously a great deal of the map was changed/never added due to time constraints, but it's also safe to say that some parts were definitely trimmed down/removed just to allow some level of performance on last-gen consoles.
@nicoloromanelli9712
@nicoloromanelli9712 Ай бұрын
I really hope to see the casino area finished with a future update before cyberpunk 2
@WardenWolf
@WardenWolf 12 күн бұрын
The road / tunnel to the casino actually exists. A walled off road tunnel actually goes to the valley where the casino is. It's too bad it was removed. They should have given us more content addons than Phantom Liberty. While I applaud them for fixing the game and making it super fun, only releasing one DLC nearly three years later and then abandoning it really annoys me when there's so much more they could have done.
@plasticelephant1969
@plasticelephant1969 Ай бұрын
This game was in development hell and it shows everywhere
@BlasianLynn
@BlasianLynn Ай бұрын
I wonder if they were so lazy with this game because it was created by a BM. I always wondered why there was sooooo many holes. More than the average game.
@aneural
@aneural Ай бұрын
​@@BlasianLynnnah man, COVID happened. Every game developer at one point blamed COVID. I mean for about two years you had stunted development potential.
@grumbling
@grumbling Ай бұрын
You're going to be a big KZbinr one day, these videos are great man! You deserve all 29.8k of these subs
@MrNobu93
@MrNobu93 Күн бұрын
Concept art is usually that a concept so It's not a map of actual game it's a map of how they envisioned the city
@TheRogueAdventurers
@TheRogueAdventurers Ай бұрын
The casino really does sound like it was going to be a future DLC area with a big heist attached to it
@SirMZK
@SirMZK Ай бұрын
Definitely, especially if it was added later into development. Sort of like the unused spaceport and combat zone when the game launched. In the game, but would need to be actually implemented with DLC. I think the Casino is the only place left which is like this...
@AlexFrank02
@AlexFrank02 Ай бұрын
Really hope with CP2 we get expanded districts and new ones as well. I just want to see the city become bigger and bigger
@MrElsantos69
@MrElsantos69 Ай бұрын
Given that Night City still has a lot of untapped potential and deserves to be expanded and explored IN GREAT DETAIL starting from the version present in Cyberpunk 2077, the gravest mistake CD Projekt could ever make in 'Cyberpunk 2' would be to start from scratch with a new city.
@FaytVanguard
@FaytVanguard Ай бұрын
.....I mean I want to revisit this sandbox in the future. But likely Orion is not going in that direction. Also the Casino does exist in also a picture in corpo restraunt near some boats. They likely had more things planned for it, but I guess it was an either or at that point.
@user-uy7ln4rv4x
@user-uy7ln4rv4x Ай бұрын
Me gets off the game 9 minutes later: good morning night city!
@kiss4luna
@kiss4luna Ай бұрын
i find it very interesting and pity that, since i played 2077 day 1 on pc, the developers added some missing elements in the city that didn't exist in the initial release during the patching.
@chriscormac231
@chriscormac231 Ай бұрын
can you link the maps you use as reference?
@bigdata01-7
@bigdata01-7 29 күн бұрын
I have always thought that this game would have needed at least 2 more years of development
@revolver2750
@revolver2750 Ай бұрын
But under water bridges don't exist they are tunnels. Bridges go over stuff not under stuff.
@devontewilford1884
@devontewilford1884 29 күн бұрын
In Futurama city games you'll be surprised at what you might find, no doubt.
@Helix142
@Helix142 Ай бұрын
see if they just delayed the game we could of got this map aton of cut content would of been in the game though that does beg a question if the game was was complete on release would of we ever got the phantom liberty DLC in the first place?. i hope in cyberpunk orion/2 they really expand the map and use well all the unused areas and bring them back like arasaka waterfront just being practically map deco is criminal same for the aircraft carrier being a primitive block out.
@Noner1234
@Noner1234 18 күн бұрын
They definitely needed 5 more years with development. Crazy how behind they were and makes me wonder who tf was in charge of managing expectations.
@NorseGraphic
@NorseGraphic 17 күн бұрын
With the focus they showed developing Phantom Liberty, it’s a shame they didn’t add an additional DLC with the casino as the centerpiece.
@ShadowBaneling
@ShadowBaneling Ай бұрын
I hope they flesh out the city properly in the sequel. Night City feels very shallow when you're not doing quests.
@SplatLue19
@SplatLue19 22 күн бұрын
I there possibility to see that map somewhere? Would like compare it myself with current map :>
@Honestly_take_the_hint
@Honestly_take_the_hint Ай бұрын
I hope if they make the second game they allow us to role play a bit more. I’d love to be able to play the entire game as a corpo or trauma team operator not corpo for five minutes with experience but actually as a soldier or person involved in planning a future war
@Diva2011Girl
@Diva2011Girl 27 күн бұрын
I wish they put the north oaks casino into the game, could have been a cool side quest or something there. seems like they had so much cut content.
@ubnsensei85
@ubnsensei85 20 күн бұрын
Fun fact, the underwater bridges are called tunnels ;)
@jroffler
@jroffler Ай бұрын
huh.. never noticed before that the illuminated letters of the grand imperial mall spell out "ANIMAL" (4:27)
@Desmondtiny
@Desmondtiny Ай бұрын
you know i like this version of Pacifica because on the map that you showed the coast view was night city but now the coast view is the ocean it's beautiful man just like when we were in hotel with Johnny he said things about ocean view and smell as I remember and I think it's cool the most dangerous part of city is the most peaceful part where you can watch sunset smell of ocean old hotel i don't change it even with plaza buildings or that room in half built building in dogtown where was the safehouse with myers man smoking in balkony with johnny at rainy night even thinking about it is peaceful for me
@vilentmass5256
@vilentmass5256 Ай бұрын
it was all flooded
@A2theC
@A2theC Ай бұрын
I can only assume, this map may have been 'complete' before the complete reshuffling they did just before 2018 E3, so many things were changed. What I believe is, the city we know now was almost complete by then and everything after that is the resulting game. My theory, which has no basis but my own thoughts, is that Keanu's presence changed so much of the story and game we got, I don't think he was supposed to be as big of part as he was. It's interesting that pretty much all of the voice actors refrain saying when they started recording their lines due to NDA, in all the interviews I've heard. It seems that even Cherami was out of the loop if she was hired as late as E3 2018, some hints at recording lines during lockdown even. I'm speculating but they say a lot without saying. So my theory has them recording for most of the game after Keanu was announced in 2019 as part of the project as part of complete rewrite, and cut all other plans. We'll never know unless they do a fan service tell all documentary between now and Orion.
@MandeepPreeSINK
@MandeepPreeSINK Ай бұрын
This game amazes me, I’ve never played a game that has had so much depth to it
@greendude0420
@greendude0420 Ай бұрын
“Pacifica is still Pacifica” still holds up
@TheMoonShepard
@TheMoonShepard Ай бұрын
The size of Night City is reletively close to what it canonically is, I hope they expand it to what is and maybe even add their own districts. The Badlands, however, I hope they can make it a bit more interesting, I rarely go out there anymore after completing the gigs and relevant missions. If they can't, then probably cut it.
@Xegethra
@Xegethra 12 күн бұрын
One thing about the map I didn't like is all that red and yellow paint everywhere. I also wish we got more suburban areas.
@EliteInExile
@EliteInExile Ай бұрын
Id love to see the current features go into the next game upon an expanded city over time to give more room for multiplayer. Since they'll be using Unreal, making the city larger should be a breeze with PCG nodes.
@G.H.O.S.T.254
@G.H.O.S.T.254 27 күн бұрын
To be fair they had to cut A LOT of content. This game was made for the much older gamer and was R18 bordering on even higher rating if possible, with some extremely Dark, Frightening and Unsettling content. Once they screwed up and pi$$ed off their minority older audience they had to then pander to the much younger majority audience which has no qualms about crappy content as long as they get something to at least break even. To do that they had to cut all the adult content and bring down the rating to something teenagers can play and allow for an M rating. That alone has caused quite a large amount of content that had to be cut. Plus having to hire new older and more experienced Dev's to clean up and fix all the mistakes, which took a number of years, would of put a massive damper on anyone actually wanting or being bothered to continue with extra new content. I an actually amazed and quite pleasantly surprised that we got what we did.
@XenonXyanide
@XenonXyanide Ай бұрын
Really enjoy these comparisons with the unreleased to the somewhat 'final' version of the game. Real shame the verticality wasn't really implemented into the game, it's all set dressing, and could have made the map really stand out from other open-world games. But, as it stands it's just a game with a great story, including 'Phantom Liberty,' with a game world that's vastly underutilized .
@SubZerofire0
@SubZerofire0 Ай бұрын
Interesting stuff
@jordy703
@jordy703 Ай бұрын
I would imagine cyberpunk but with different worlds to travel to and also entering buildings like the Witcher 3.
@Jason-wh7in
@Jason-wh7in 28 күн бұрын
Honestly would be cool if they made the next game playable over an entire country or continent instead of a single city? The world building done in cyberpunk was great but it’d be cooler to see the rest of the world! Seeing cyberpunk Europe or Japan? Heck seeing the what the NUSA looks like? Wonder how they’ll portray China and Russia?
@wrez5
@wrez5 8 күн бұрын
I dont why but this makes me bit sad cause the game is fantastic but there is such so much gut content that would have made it even more immersive that what we got have got
@spinkey4842
@spinkey4842 Ай бұрын
underground bridge............ never heard that one before
@SirMZK
@SirMZK Ай бұрын
it's a Night City thing, we wouldn't get it
@MarinoFrana
@MarinoFrana Ай бұрын
@@SirMZK Controversial take = tunnel
@simongarcia2083
@simongarcia2083 Ай бұрын
Its honestly a little confusing to me as to why the casino is still there, i remember when i first found it by chance i thought it would have been wiped when PL opened up dogtown but its still there. Why not just delete it and make the walled off area inaccessible like some moutains in the Badlands, as much as i want to hope its a sign of a future dlc but on a smaller scale than PL I know it's more than likely still there cause no one was explicitly told to do anything about it so it just sits there unused
@zacharyzhang5455
@zacharyzhang5455 Ай бұрын
Cyberpunk 2 should just expand on the existing city and add more interiors and verticality
@SirMZK
@SirMZK Ай бұрын
Seems to be the most likely option
@liaminwales
@liaminwales Ай бұрын
I wish they just did a second expansion and added in more of the planed content, I miss good expansions. The next game is going to be 3-5 years away, an expansion may have been out in 1-2 years.
@cptsketch13
@cptsketch13 20 күн бұрын
That original black and white map is based off the Cyberpunk Red ttrpg game.
@cld9elato172
@cld9elato172 28 күн бұрын
Casino? BRUH WE WERE ROBBED
@u0aol1
@u0aol1 Ай бұрын
'Under water bridges' - You mean a tunnel? :P
@SirMZK
@SirMZK Ай бұрын
english is hard even as a native speaker
@No-vq1iv
@No-vq1iv Ай бұрын
The underwater bridges might've been cut because they are useless.
@AeRoSiKTh
@AeRoSiKTh 19 күн бұрын
Underwater bridge pog
@ZrodyApo
@ZrodyApo Ай бұрын
Personally it's the northern part of Watson that I find lacking, except for a few gigs and "Chippin' In" there's near to nothing to do there
@crvcrfing
@crvcrfing Ай бұрын
I hope it will be reused for Cyberpunk Orion.
@mikalappalainen2041
@mikalappalainen2041 Ай бұрын
I kind of always liked Pacifica as is. It felt abandoned and construction aborted. Plenty of high detail areas, both rich and poor in other parts of the city. Pacifica has it's own flavor.
@JohnnySilverwrench
@JohnnySilverwrench 27 күн бұрын
Reds map to day1 to 2.3 update the map has changed insanely but you gotta remember an eminence amount of wars happened change of powers etc which changed the geographics and demographics of each game.... Lol I'm a nerd sorry been playing this forever it's a forever changing game and landscape! 😂
@ntaentae6264
@ntaentae6264 Ай бұрын
Anyway…so a bluebird and a racoon walk into a public park
@carlitoselcubanito1094
@carlitoselcubanito1094 21 күн бұрын
o the games we would get if developers werent corrupt and glazzers of the investor
@666vhd
@666vhd Ай бұрын
* last gen. The game was in development before the ps4 even released.
@lordred9122
@lordred9122 Ай бұрын
Odds are they left it blank because of phantom liberty
@KillR000Y
@KillR000Y Ай бұрын
Hoping CDPR learns from the mistake and realises that when they give themselves the right time for a project they can make something incredible like Phantom Liberty and some of the more developed areas of Night City, which show how creative and passionate they can be. Also wondering what people are guessing about Cyberpunk 2, if it will be set in a revamped night city or somewhere else.
@KillR000Y
@KillR000Y Ай бұрын
Also would have loved the bigger Northoaks, the northoaks in the release feels kinda weird that it's like 3 mansions, two of which are owned by the ex-samurai members.
@theequalizer694
@theequalizer694 11 күн бұрын
alright let's see that sauce
@BlasianLynn
@BlasianLynn Ай бұрын
I felt like the location of dogtown was sooooooooo lazy. All that map and they put a lawless town inside of another lawless town. Like wtf 😂😂😂😂
@0SgtRoadkill0
@0SgtRoadkill0 Ай бұрын
underwater bridge? You mean a tunnel?
@SirMZK
@SirMZK Ай бұрын
No an underwater bridge
@peacefusion
@peacefusion 21 күн бұрын
You cant really compare any games development to its release. thats just fictional speculation only the devs alter. lots of games look way different than pre-lease blueprints. Even Elden Ring had a few map changes from 1.0 to now.
@OpenLogicEFI
@OpenLogicEFI Ай бұрын
1:34 Your discord selection.... LMAO!!!!
@SirMZK
@SirMZK Ай бұрын
my guy it must be 0.25 of a second how are you seeing anything
@OpenLogicEFI
@OpenLogicEFI Ай бұрын
@@SirMZK When it flashed on the screen I just paused and went back frame by frame. Some KZbinrs put single frame easter eggs in their videos. So I was curious to see if this was one of them.
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