Necromancer Spellcasting in EZD6 RPG by from Runehammer Games

  Рет қаралды 3,361

TheDMsCraft

TheDMsCraft

Жыл бұрын

👉Pick up my very own RPG here: www.ezd6.com
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DISCLAIMER: This video and description contain affiliate links, meaning I'll receive a small commission if you click on one of the product links. This helps support the channel and allows DM Scotty to continue to make videos for our community. Thank you for the support and Go Forth and Craft.

Пікірлер: 27
@zenovkayos5811
@zenovkayos5811 11 ай бұрын
Love the EZ D6 system. It was like finding the holy grail. What I particularly love about it is how easy it is to home brew any fantasy tropes. Like for spell casters I am home brewing a shaman that utilises the spirits of the ancestors and the elements. Thank you sir for your contribution.
@theDMsCraft
@theDMsCraft 11 ай бұрын
Super cool.
@SomoneTookMyName
@SomoneTookMyName Жыл бұрын
Loving your system. After so may years paying rules heavy systems I am truly enjoying something simple and straight forward. Its a real pleasure. DM Scotty, you have nailed it.
@anathamon
@anathamon Жыл бұрын
I love your game! I really need to find a gaming group.
@m_d1905
@m_d1905 Жыл бұрын
Raising the dead!! Gnarly dude. Sounds interesting. I need to check this system out. Hearing lots of good things on it.
@nazteeb
@nazteeb Жыл бұрын
Wow! A necromancer sounds like very good fun! Plenty of room for hilarious “accidents” to happen! 😂 From the over talkative skull they ask a question from that wont shut up in his head to raising some skellies to help with a battle and getting knocked out and they attack instead! 😂
@notreallydavid
@notreallydavid Жыл бұрын
nercomancer! Please kill me. All best.
@nordicson2835
@nordicson2835 Жыл бұрын
Good to see you ,missed you maestro.
@nickenquist3788
@nickenquist3788 Жыл бұрын
Had a friend play a necromancer and she was having a great time. I’ll probably make it a little tougher for her next time, great video Scotty!
@theDMsCraft
@theDMsCraft Жыл бұрын
If she is having a great time and not breaking the game go with it. This is more for power gamers who may try to work the system.
@nickenquist3788
@nickenquist3788 Жыл бұрын
@@theDMsCraft oh definitely, I’m not going to rain on her parade, I think this video inspired a few ideas on how to work with necromancy. We had a lot of fun with one skeleton she raised that somehow managed to make it to the end of an adventure unharmed. Old Jimmy the football hooligan is now a valued member of the party.
@theDMsCraft
@theDMsCraft Жыл бұрын
So cool! @@nickenquist3788
@ReekingGallant
@ReekingGallant 3 ай бұрын
Nercomancer!😂
@fabiowagner4252
@fabiowagner4252 Жыл бұрын
I just love the cover of this book!
@theDMsCraft
@theDMsCraft Жыл бұрын
Thanks =)
@mrgunn2726
@mrgunn2726 Жыл бұрын
Awesome sauce!
@kawankoza8641
@kawankoza8641 11 ай бұрын
thanks for the great tips. what about spells that last longer than one round? like paralysis or entangle? how do you handle those spells? At times I have handled such spells as follows, first the magic resistance had to be overcome as with any other spell. If the spell is successful, the effect lasts for 1d3, and the person affected has the chance to free himself every round with a difficulty level of 5. We have found that when casting the spell, it is more effective not to damage a wound, but to affect the scene or terrain. How do you handle such spells? thx martin
@RebelChum
@RebelChum 5 ай бұрын
Long shot on an answer to questions i have. 1. If the necromancer raises 6 skeletons in combat, can they each individually attack during the necromancer turn? 2. If they did have a raised dead outside of combat would it be ok to assume they'd basically follow until he performed some significant action? Or simply lose control when hes openjng a door or eating? 3. I know magic attacks can strike up to 6 enemies ( or six worth of strikes i assume) but can it also dmg a single creature for 6 dmg ?
@theDMsCraft
@theDMsCraft 5 ай бұрын
They could all attack but keep a few things in mind. If a necro casts another spell they either lose control of the skellies or they crumble, RR choice. If a necro takes a strike they also lose control...See spell anchoring.
@theDMsCraft
@theDMsCraft 5 ай бұрын
#2-As long as the Necro is anchored they can do anything else besides cast another spell or take a strike.
@theDMsCraft
@theDMsCraft 5 ай бұрын
Each target can only be hit for 1 damage. The trade-off for being able to target 6 enemies.
@RebelChum
@RebelChum 5 ай бұрын
​@theDMsCraft thank you for the quick response. What if those 6 skeletons attack the one big baddie? I assume still count it as 1 strike, treating a necromancer's raise dead similar to the spells of other circles. As an aside I just want to say I've been a big fan since getting into crafting! I've had a boardgame group who's been very luke warm on ttrpgs for a while now but we recently gave your game a chance and we all had a blast!
@theDMsCraft
@theDMsCraft 5 ай бұрын
@@RebelChum So glad you had fun. I would have each skeleton attack like normal so it would be 6 attacks. They were animated by the spell but are now under control of the necro.
@shannonparkhill5557
@shannonparkhill5557 Жыл бұрын
Do you get karma for failing to cast a spell? And, I presume the friar automatically has the devout inclination?
@theDMsCraft
@theDMsCraft Жыл бұрын
You do get karma for failed spells. The Friar does not have Devout. Their ability could just be an innate ability without the friar knowing how it works. So they have to take devout like anyone else.
@1stleveldmgames798
@1stleveldmgames798 Жыл бұрын
Ok so when the anchor is broken they dont drop like a sack of potatoes, they stay animated but not under your control
@theDMsCraft
@theDMsCraft Жыл бұрын
I would play it that way. Adds an interesting element to managing those you create. Of course, the beauty of this game is you can play it how you like. So if you want them destroyed, then they are. Just be consistent as a RR.
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