I knew that baking lighting into textures was a thing but I never realised Carbon did it! The canyons also hold up surprisingly well in daylight. Cool!
@shortcat8 ай бұрын
of course it did, it isn't like ps3 could raytrace
@Marrrrtin8 ай бұрын
@@shortcat Is this a joke...? Local and global illumination existed long before ray tracing.
@moioyoyo8488 ай бұрын
@@Marrrrtin never hear of this thing called local illumination anyway @shortcat is right 90% of that era games us baked lightmaps
@Marrrrtin8 ай бұрын
@@moioyoyo848 That isn't what shortcat said though, hence me asking if he was just making a joke. Also, as mentioned in my original comment, I already knew that, thanks.
@lucianoafp9 ай бұрын
if stitched together, this feels to be a hell of an entrance to palmont
@installshieldwizard30179 ай бұрын
Hey, it even has piss filter, nice!
@kingflow16k9 ай бұрын
I would love the undercover map to be connected to canyon and rockport i dont want the races just wanna drive around
@joohm8 ай бұрын
Maybe the old bridge would be a good connection point.
@ilovewubwubs479 ай бұрын
MW's lighting really does set the mood though.
@Marsheh28 ай бұрын
this is what the streets would look like if we inhabit the planet venus
@leskeymon8 ай бұрын
Looks like apocalypse in palmong city
@LennyShawn-by3gz8 ай бұрын
Well well look what Canyon dragged in lets you do well in the daylight
@FIREINTHEHOLE6348 ай бұрын
the piss filter will always follow the player
@Kacpa29 ай бұрын
It seems to lower FPS quite a lot compared to og rendering, it disabled itself for a split second couple of times and it run at 60fps.
@JPSquare2729 ай бұрын
It feels like a mandela effect, something you know it happened, but i never did… It’s looking pretty fresh tho!
@нуль7 ай бұрын
It looks better remembering that the NFSU360
@Kacpa29 ай бұрын
6:47 Even with baked in lighting interfering somewhat it looks great. I wish that mod fixed this, either by reusing MW textures or some other way but well, author shows no signs of life for years now... and sunset at 9:29 is just spectacular, i know it looks excessive in X360 version in MW in general.
@madhunter64208 ай бұрын
nuclear blast
@jacobrichardson19528 ай бұрын
This look like Most Wanted 2.0 in Palmont City
@DripChicken7329 ай бұрын
is it possible to port Undercover's map into mw or do you have any tutorial about how to use vlted to port map
@LegSolo9 ай бұрын
Vlted wouldn't allow map port or anything as it doesn't access mesh bundles or bin its only vault entries or something like that which is essentially just typical data like floats that have been categorised and labelled. There is hashes in there that sometimes do relate to the games map but its normally shader stuff, render stuff and lighting but that's about it for it.
@User-de2rr5 ай бұрын
Great idea with the canyon
@cuDju3 ай бұрын
I think that canyon is north bayview underground 2
@Kacpa29 ай бұрын
How does MW handling feels to you in Carbon's canyons? I kind of like how it feels. Cars are much faster in MW05 compared to Carbon and it shown me so much when i tried myself.
@LegSolo9 ай бұрын
Tbh reminds just like carbon but lighter in some aspects and the speed tge cars reach in mw compared to carbon is 10x better shame they didn't keep it like this
@interextated9 ай бұрын
That's because they reduced the power of a lot of cars when they ported them from mw to carbon
@Kacpa29 ай бұрын
@@interextated I recall it being unholy mix of car class idea and deliberately slowing cara down to "allow for more complex tracks" but its utter lie in terms of Palmont city itself since its all super wide unchallenging roads. I see it as massove detritment to enjoyment from playing Carbon. I still comeback to MW05 but Carbon just turns me away with this.
@interextated9 ай бұрын
bro clearly never played canyons. and the cars were slowed for class reasons (ex: game literally telling you the tuners have terrible speed but excel in handling muscles have the speed but suck in handling and exotics are the most balanced@@Kacpa2
@Kacpa29 ай бұрын
@@interextated I played Carbon dosens of time and i love canyons and drifting in it. I just hate what blackbox did to the cars from tiers, sense of speed, sound to upgrades being almost inconsequential compared to Most Wanted.
@IamJay022 ай бұрын
Its crazy how much faster most wanted is.
@andya31379 ай бұрын
Making a sequel with Most Wanted and Carbon maps combined would be epic
@Maccil9 ай бұрын
i wouldn't call it a sequel, but nfs world did exactly that
@losautosargentinos7 ай бұрын
Looks Good Se Ve Bien
@joohm8 ай бұрын
Imagine put these into rtx remix tool and update it to todays Grafik Standard.
@interextated9 ай бұрын
Did you make this mod yourself? If so good job. The filter looks a little weird tho
@LegSolo9 ай бұрын
Filter is just what I made for base game so it looked like the rtx remix but world shaders and baked lighting for Polmont lol weird due to it been day and been a port over.
@random705126 күн бұрын
Not enough yellow
@that_one_redfox4 ай бұрын
I might be a schizo, but i like that look. Could u drop some presets?
@Antori549 ай бұрын
NFS WORLD = Nfsmw + Nfs carbon
@RogueRenegadeX9 ай бұрын
Great mod
@TorutheRedFoxАй бұрын
you reshaded it a little too hard :P
@nero_1499 ай бұрын
any chances to port the uc ps2 map to pc?
@Kacpa29 ай бұрын
I would love to see it ported. I always liked PS2 Undercover, much more than main release. It was just fun to play and had this medium budget ps2 game junkiness in a fun way in it. While main release was just unfininshed unfun mess that failed to feel like Most Wanted or atleast Carbon. Fortunetly LegSolo is fixing it bit by bit.
@rskrby69 ай бұрын
What is the name of the graphics mod?
@LegSolo9 ай бұрын
It's just a test filter I made I didn't upload it.
@este_marco8 ай бұрын
cool r34
@herbasviridi29419 ай бұрын
Wait what
@Kacpa29 ай бұрын
There is a Palmont map mod for MW05 by NFSU360, it was released before he went radiosilent couple years ago.