I desperately want this game’s failure to be in a textbook someday.
@gamrage15 сағат бұрын
Possibly as a reference of what not to do in a business textbook.
@Rhomcom14 сағат бұрын
Even if it doesn't get into the books, this is absolutely going to become a case study for business and game dev students.
@onlywithbuts178113 сағат бұрын
Given the speed it failed with, i bet someone has already done that.
@coruscant10013 сағат бұрын
It's most likely going to be used in classes for game developers about how NOT to make a game.
@aidans118813 сағат бұрын
@@Rhomcom oh 100%, there is so much wrong with it like… boring and unappetizing characters and lore,being another hero shooter in a genre absolutely flood with em, the representation being rather poor representation feels like they went “let’s make a gay character and the fact that they’re gay is their whole personality” and not “let’s make a engaging character who is also gay” etc etc, plus add a 40$ price tag and a little culture war seasoning and you have a game people will be discussing about for a long time after it dies. (not for the reasons they intend but still)
@FatalKitsune10 сағат бұрын
They've got a big, gorilla-looking dude who shields people by turning his skin to glittery, gem-like stone and they DIDN'T name him Diamondback.
@nerdSlayerstudioss10 сағат бұрын
fair point
@nickochioneantony92888 сағат бұрын
They named him Star Child, so generic... I prefer something more imaginatively embarrassing such as Galaxy Juvenile or Cosmos Litter. Or even more epic like Sweet Baby.
@Danny-mp8dq7 сағат бұрын
Big guy with a blocking ability and a punch Close enough. Welcome back, Doomfist
@metalllich34936 сағат бұрын
@@amalekedomiteигра говно не из-за пидарасов и фемок, игра говно потому что она просто говно
@FatalKitsune5 сағат бұрын
@@amalekedomite You ok buddy?
@arwing2017 сағат бұрын
This game must have set the record for how fast a video game can flop. No surprise it turned up on Death of a Game so fast
@akaimizu115 сағат бұрын
For one that costs that much money to make. It’s right up there with The Culling 2. A game in which it reached a major maximum of simultaneous players of …. 20. It died soon after it reached 2 maximum players in just a few days later.
@aquapendulum15 сағат бұрын
It's gonna be tough beating the record of Immortals Muv-Luv Alternative, which shut down after 6 HOURS of going live. Reason? Not for a lack of popularity, but for a bug that was instantly exploited to permanently cripple the game economy.
@nilpyc30715 сағат бұрын
the only thing close to that is the day before
@greglane50114 сағат бұрын
It 100% did.
@brandonschnacker185414 сағат бұрын
@@akaimizu1 if i remember correctly the culling 2 was only actually playable for 12 hrs as after that it never had enough players online on pc to start the match and they lost community trust by shutting down culling 1 to sell culling 2 to force players on there
@IronVigilance11 сағат бұрын
Make your first video game: 😀 You end up on nerdSlayer Studios, 4 weeks later: 😦
@enbydeadlyСағат бұрын
provided you're talking about yourself, i really hope this doesn't discourage you from making videogames (or any other form of art), i'm sure you've got a lot of talent that was just used on the wrong thing. I look forward to seeing whatever you work on next !!
@IronVigilanceСағат бұрын
@enbydeadly I'm not working on anything, it was a joke lol
@roonkolos16 сағат бұрын
"Death" of a game implies it ever had life to begin with
@qunas10116 сағат бұрын
Stillborn game lmao
@AlexanTheMan15 сағат бұрын
We'd call it stillborn but that title belongs to Dustborn, a game that was released close to Concord and unworthy of a Death of a Game video.
@qunas10115 сағат бұрын
@@AlexanTheMan to be fair, Death of a Game covers multiplayer games. afaik Dustborn is singleplayer
@AlexanTheMan15 сағат бұрын
@@qunas101 I gotcha
@aidans118815 сағат бұрын
@@AlexanTheManI mean dustborn is nothing compared to concord. People will still be talking about concord’s failure 5 years later, no one will even remember dustborn in 2 months.
@Larry12 сағат бұрын
The character designs have the same problem Hyenas had last year, They entirely based them on what they are, not who they are. And there's absolutely nothing wrong with making characters attractive. This is a commercial medium, it's not what you want, it's what makes the customers give you the most money.
@smugshrug12 сағат бұрын
Well said.. I couldn't tell you a single thing about any characters from Concord. Entirely forgettable from first glance.
@azureth954410 сағат бұрын
@@smugshrug Well there's Blueberry, thrashcan and... that one soldier in football gear. Few aliens. And that one asian chick who's kinda pretty, which is why she ended up in every youtube thumbnail ever.
@Jordan-Ramses10 сағат бұрын
The game is beautiful if you think vomit is beautiful. Why is everything olive and orange? Seriously.
@hefoxed9 сағат бұрын
The what isn't the issue, it's the missing who. As BG3 and other diverse games have shown, having diverse what's aren't the issue -- it's the missing depth. If they were random white guys, they'd still be bad do to the missing "who"/still missing depth. T Disappointed in both @larry and NerdSlayerStudios for liking the comment. Welp, two less channels to watch for me.
@thejunkmanlives9 сағат бұрын
@@hefoxed thats what i try to tell people. when you design around gender/sexuality/race you get a flat character because no real person is that shallow.
@lynxdosage15 сағат бұрын
This game’s death overshadows even Hyenas, and that was never released to begin with. At least SEGA saw the writing on the wall with that game.
@goufr354014 сағат бұрын
Sega was smart and just scrapped Hyenas, thus the loss they took was nothing compared to what Sony did with Concord. More studios and publishers need this level of awareness, cause without it will just lead to more failure and loss.
@billbillson677913 сағат бұрын
Don't forget Amazon's Crucible.
@lynxdosage13 сағат бұрын
@@billbillson6779I’ve actually never heard of Crucible. I will check that game’s development out later
@iownall222210 сағат бұрын
@@goufr3540Sony were not the ones who developed it. They just bought the company and gave them money to develop their project. Sony let them have full creative control and it was the developers at fire walk that chose to ignore feedback and chose to push ahead. It had nothing to do with Sony. That's why the game director stepped down. He knows he fucked the game up by ignoring any feedback that was given.
@elyrienvalkyr816710 сағат бұрын
Sega realized they went woke and they narrowly avoided going broke
@JLM-y5g13 сағат бұрын
"Started by ex-Bungie devs and affiliates." I see. That explains a lot.
@Marinealver12 сағат бұрын
Not the Grizzled Ancients back when it was a real company
@ew275x8 сағат бұрын
Good old "Bungie Magic"
@Kittysune126 сағат бұрын
bet it's the same guys who made curse of osiris
@alexsynthesis4 сағат бұрын
Are those ex bungie devs from the halo days? Or destiny days is what I want to know lol
@JLM-y5g3 сағат бұрын
@@alexsynthesis I don't think any of the Halo devs would have willingly worked on this trainwreck, so by process of elimination...
@josephhelgersonjoseph611516 сағат бұрын
This decade is really giving us live service games that are dead on arrival.
@flaregamer6416 сағат бұрын
This game makes Anthem look like a soaring success story.
@jyro107215 сағат бұрын
unalive service games
@onlywithbuts178114 сағат бұрын
Live Service as a phrase already is plagued and cursed, i wonder why they keep doing this. Though it is refreshing seeing that single player games on the other hand get incredible support in comparison and that fills me with hope for future games again. Perhaps the whole "Online" thing will dim to obscurity cause it honestly is getting tired.
@DeepStone-613 сағат бұрын
@@flaregamer64damn you're kinda right I can still boot up Anthem and play it right now 💀
@ra676513 сағат бұрын
@@onlywithbuts1781 because live service generates infinite money for considerably less effort lol You can either try to make one very good single player game that lasts a long time with great replayability that takes a lot of effort or make a bare bones game with minimal content that you can think of later and could possibly generates money faster (which is the main goal of investors, the companies main concern) for a lot less effort Or better yet put a lot of effort and money into the wrong areas and resulting in a terrible game like concord 😂
@pedroneves446513 сағат бұрын
To give you an idea of how much money 400 million dollars is, you could operate a full-fledged F1 team for 3 full seasons for that kind of money. I'm talking about EVERYTHING in a 1000-plus personnel operation. R&D, wind tunnel hours, advanced CFD models, build costs for both cars and spare parts, associated travel costs for cargo, equipment and team members, and the salaries and benefits of every single employee of the team except for the drivers and maybe the team principal. What I'm saying is, Sony could realistically run the Red Bull F1 team for a good while for that sort of cash. But instead, we got this...
@GabidenZhazylbekov12 сағат бұрын
Even most blockbusters don't have such budget.
@osirisatot1910 сағат бұрын
To put it into perspective, 400 million dollars is also half of what it cost to hire Robert Downey Jr. to play Doctor Doom.
@preston73099 сағат бұрын
holy shit, they could have spent that money with their other IPs but instead they made a gamble with a shitty copy of overwatch
@MrDaros8951 минут бұрын
I could have bought 150.000 liters of milk for that kind of money.
@frawliet273815 сағат бұрын
The spanish version of eurogamer hyped the game, gave it amazing reviews, but then they erased all the articles and videos that they posted .
@MichaelJP12 сағат бұрын
😂
@Ubeenblind4 сағат бұрын
EU 😂
@NemaDraws13 сағат бұрын
A game that lasted 2 weeks and getting a almost 50min DOAG vid is crazy 💀💀💀
@alexsynthesis4 сағат бұрын
He was probably already working on this video when the first teaser released 😂
@DeepStone-614 сағат бұрын
To me Concord characters look like if you actually 3D modeled the "Corporate art style."
@mawnkey12 сағат бұрын
Like handicapped space or bathroom door iconography handed to an AI prompt with the request "Make these in to 3-D video game characters."
@stellviahohenheim11 сағат бұрын
They just made some guy as the game's director he was probably a nightmare to work with
@heikkint5 сағат бұрын
Went down like: 'Hey lets use AI to make all our assets and allow our activist team members influence that AI. Cannot go wrong. Everyone will LOVE the end result no matter what!'
@zg-itСағат бұрын
Hey AI, make me a video game. Make sure it looks like it was made by college educated developers with little to no real life experience.
@TheMinidow9 сағат бұрын
The characters really struggle to tell you about their playstyle at a glance. Compare them to dirty bomb, because it's reasonably similar, phoenix and stoker at a glance you can tell who's the medic and who's the fire bomber. Concord none of the medics look like medics, and the fire character uses marbles and a crossbow, with nothing in her design indicating anything to do with fire...
@elgoat303817 сағат бұрын
This video came out not even a month after the games release. This is the sad state of gaming today.
@onlywithbuts178114 сағат бұрын
And the stark contrast of the Astrobot being so beloved really shows people are kinda tired of the online only games. Feels like everyone got a nice fill of them and it is time to go back to what really makes everyone happy, i do not doubt that online games will always find a place but not the way they are approaching it lately.
@kyotheman6914 сағат бұрын
get woke, go broke, its not just saying, its point of life alienate the customers, you get burn
@KeyUSeeCZ13 сағат бұрын
Gaming is ok, its arguably even better than ever before. There are so many games in each genre, that you are no longer forced to play the one that are not in your taste and still be satisfied with different ones. We should stop pretending its 1980s again where 90% of games were unplayable shovelwares.
@ohnosmoarlulcatz13 сағат бұрын
@@onlywithbuts1781 A lot of online games rely on constant player engagement and like we've seen before, once someone finds a game, it's harder to pull them away from that one onto another. They're unknowingly carving up the market into smaller sections until it reaches the point where it's shortening the life spans of all the games and it's unsustainable for most of them.
@brucewayne177712 сағат бұрын
@@kyotheman69 "woke is when make game no one wants."
@Brepnir13 сағат бұрын
My take on Concord is that instead of a 5v5 Hero shooter i would've loved if it was a Character action Single player action FPS where you switch characters from your Crew Build in real time and use them correctly depending on the situation like facing an specific enemy akin Doom Eternal or unlock new areas ala Metroidvania.
@harpsdesire420011 сағат бұрын
I am the only one who DOESN'T hate pvp games? Like did everyone just collectively decide that pvp games are automatically garbage?
@jvg749811 сағат бұрын
Hey can you check out Wild Bastards real quick? If you don't mind
@PlatinumAltaria10 сағат бұрын
You mean if it was literally anything else other than what it is? Yes I agree, that would be way better.
@RexcorJ9 сағат бұрын
Sounds like a new Agents of Mayhem, which would have been sick.
@Brepnir8 сағат бұрын
@@harpsdesire4200 me neither but like i said this is just my take of what could've been more unique and attractive to players that might have a fatigue yk
@22freedom3314 сағат бұрын
The actual death of Concord happened about 20 seconds after the reveal trailer when the spokesman said "Concord will be a 5v5 hero shooter", every streamer at that exact moment went "oh, yeah no this will fail"
@PlatinumAltaria10 сағат бұрын
Not even Overwatch has managed to survive unscathed in that market, idk why every two-bit developer thinks they're gonna suddenly make a billion dollars on the same idea.
@osirisatot1910 сағат бұрын
I had that exact response, I was hoping it was some kind of RPG or something.
@Bert4399 сағат бұрын
Paladins still survives!
@Kittysune129 сағат бұрын
what about marvel rivals ?
@MyFeuerFrey7 сағат бұрын
@@Bert439 The literal last developers working on it have left by now. The game is basically on life support.
@nesmario1238 сағат бұрын
"it cost 400,000,000 dollars to support this game... for 12 days." -heavy tf2
@DracoVampire78617 сағат бұрын
Allegedly this game costed 400$ million to make, definitely smells like a case of bad pre development.
@diestormlie15 сағат бұрын
Anthem writ larger.
@Shnap133714 сағат бұрын
I thought you were gonna say money laundering
@jamesbyrd374014 сағат бұрын
Do you actually believe that? The source is literally "trust me bro".
@petezarole14 сағат бұрын
@@jamesbyrd3740 true, the number gets higher every week lol. Still believe the 100-200m number first announced tho, that seems much more reasonable considering
@vjbd275714 сағат бұрын
@@jamesbyrd3740 It's on Sony's ball to disprove that budget. Though they still lost hundreds of millions of dollars despite that.
@dretchlord87313 сағат бұрын
CriticalArt, a self-professed bean counter "finance guy", made better designs then the entire art team for this game. The art team has no excuse. When a failure happens 400 million times (assuming a dollar per hour) then that's not incompetence
@tenshi939714 сағат бұрын
Concord should be a lesson not to let your ego blind you that you would block any criticism and "negativity". Most people think the designs look awful and the fact that nobody listens to the feedback is just straight up delusional.
@Svafne14 сағат бұрын
It really just looks like American football great.. -_-
@kyotheman6914 сағат бұрын
these clowns never learn, why Hollywood in the shitter so is comic book industry, stop hiring activists
@mikoto769312 сағат бұрын
@@i_like_lemonsI’ve heard the same information. The toxic positivity and refusal to take criticism. I think the lead character artist called the playerbase “talentless freaks.”
@Muizemullard41412 сағат бұрын
@tenshi9397 its because dei hires get preferential treatment, nobody wants to call them out because it can negatively impact their careers. Some developers have even publicly said if your critize their work that your ist or a bigot.. if they are confident enough to say that publicly what do you think they are saying In private to co-workers? They probably have the same mindset..dei is a real issue even if people dont want to admit how big it really is..
@Kaikirith11 сағат бұрын
@@Muizemullard414 take off your tinfoil hat and go outside
@DinoDave15011 сағат бұрын
I still can't believe this thing cost $400 million dollars to make. For comparison, Ghost of Tsushima cost $60 million. You could have made 6 games of GOT's quality with that money. I really hope that this is the straw that breaks the live-service camel's back because as it is now, the game industry is going down a very scary route if companies don't learn their lesson.
@kevikiru14 сағат бұрын
The reason game critics handle games with a soft touch is because they need to maintain access! If they are too critical, they are afraid they will no longer be allowed to have access to previews. And when most of the sites cannot make money, they compromise on their reviews!
@Broken25013 сағат бұрын
Sacrificing customer goodwill upon the Alter of Money, eventually you run out of both.
@Diphenhydra12 сағат бұрын
I don't know if I fully agree with this. Maybe there's a little bit of truth to this, but if you consider that giving a couple dozen copies to random companies is essentially cheap marketing, these organisations won't go away. If I recall, Alannah Pierce had said in some video from many years ago (from her experience writing for IGN) that the worry of whether they get a review copy was never a concern (though it's been a long time so I'm not 100% certain on that). Plus, we've seen people be extremely critical of PlayStation specifically and still get free goodies afterwards (in particular I think of Caddicarus who was unkind to the PlayStation Classic in 2018 and was still sent a free PS5 at launch in 2020). I think people are just reading the numbers differently. Consumers gave this a 1.8/10 while critics gave it a 6.2/10. Consumers seemingly like to stick to either 1/10 or a 10/10. Critics tend to stay in the 6/10-10/10 range. I like to think of it as a Fareignheight (don't care to spell that correctly) vs Celsius. 32 degrees means something completely different depending on which measurement you use. Similarly with games, these scores mean different things, but they both show the same feelings; the game was not good. I know the articles he read said really positive things but, let's be real. A 6/10 average among critics is an abysmal score. I would also point to the different situations people are in when their job is gaming vs literally anything else. Critics have the time to play and are not paying for the game. As much as they might say it doesn't factor into their opinion, I don't think anyone can truly shake away that bias. As a person who doesn't work in that field, I can't afford to buy a middling game. With the spare time I can give to this hobby, I want my money to be well spent. Can a critic truly evaluate any game without those factors affecting them? Maybe that's why they tend to trend more positive. If I buy Callisto Protocol for $70 (and I did, let's not talk about it) I'd be pissed at how much money I wasted. I'm likely to be a lot more emotionally impacted than the person who got it for free. I would likely give a more critical score than someone who wasn't financially impacted. Again, when the lowest score critics tend to give is a 6/10, that just means their 6 is our 1, adjust accordingly.
@mattd524010 сағат бұрын
Exactly! They're all corrupt and should not be trusted.
@phantomfenrir49769 сағат бұрын
It's what we all have known for a long time, they lower their heads to don't bite the hands that feeds them.
@empty-voiid6 сағат бұрын
It just screams of incompetence from devs, then. If you're afraid your game is gonna get bad reviews on X game website, maybe it's time to make good games? It's like those devs who cried that Larian ruined it for other devs because Baldur's Gate 3 was a good game. Now, they have to work to make good games too! The AUDACITY of Larian!!
@polymphus12 сағат бұрын
I DO think you can have a round/fat character look right in a shooter. I don't think they did it successfully, but The Heavy from TF2 doesn't feel out of place on the battlefield. Like, the issue isn't with characters round and fat, I just don't think they executed it very well in Concord. The Heavy is built like a powerlifter, he's fat but he also strong, he looks *tough*, and it makes perfect sense that a dude like that would have a lot of health, move slowly, and be lugging a big heavy machine gun around.
@oxolotleman72267 сағат бұрын
Gridlock in siege fits pretty well in game. She is far from the most attractive operator in siege but she wasn't intended to be, she's a big brute. My only gripe with her is that she has a run of the mill assault rifle and a magfed saw. I think she could've used a punchier, slow fire rate, big lmg similar to tachanka's.
@invalidcreations6 сағат бұрын
Roadhog as well, the character is designed as a big chunky powerhouse that can take hits and the character design very obviously reflects this.
@jonathandear49145 сағат бұрын
honestly Daw's design was so generic i thought they made a fat version of the protag from Star Wars Outlaws when i first saw it
@leithaziz27164 сағат бұрын
Not a shooter, but Guilty Gear Strive is a fighting game that introduces a fat guy who looks badass and has a cool attitude: Goldlewis Dickinson.
@SeanSMST12 минут бұрын
Concord failed to see the reason how and why people relate to characters like themselves. Everyone has issues, some a major issue more than others like being lonely/antisocial, overweight, stoner or alcoholic (addict), that a player seeing a badass character with their issue and overcoming it, it's appealing af. An overweight person wants to be seen as Roadhog, not Concord's version. I could do the same with other examples, but hell I don't know what Concord's versions are 🤣. Point is, people wanna relate. It says a lot when a game makes such bland characters when really trying to force relatability.
@JGTorres94815 сағат бұрын
Kudos to concord, the first dead service game ever
@ninponighthawk7 сағат бұрын
1) dev telling people they don't care 2) characters looking ugly 3) price tag 4) boring game loop 5) was told it's not a game for me then don't play it.
@TreegAmsta3 сағат бұрын
Number 5 has killed more games than dei initiatives.
@chopper820916 сағат бұрын
“Why don't they like it? We spent 400 million dollars on this!!!”
@onlywithbuts178114 сағат бұрын
Without a joke this is how they see the world, given the toxic positivity i absolutely believe it went down exactly this way.
@kyotheman6914 сағат бұрын
normal players and fans aren't their "modern audience" that's why, make something we don't' like we up right reject it.
@mawnkey12 сағат бұрын
@@onlywithbuts1781 I'm sure I'm not the first or last person to say that the modern pathological positivity trend is the thing I absolutely _hate_ most about modern society.
@stellviahohenheim11 сағат бұрын
@@kyotheman69watch the video first before commenting dude that's the least of their problems.
@mawnkey5 сағат бұрын
@@amalekedomite Notice the word "pathological".
@Cloud_Seeker2 сағат бұрын
"Journalists sound more like marketing" "Journalist fail time and time again to provide useful criticism" - Are you surprised? They are not journalists. They are there to sell a product. They are only working as journalists because they hope to move on in their career to something better. They don't play games.
@Mariobro417 сағат бұрын
This flop is so epically bad, our grandchildren will hear of it.
@NotAGoodUsername36014 сағат бұрын
No joke, reports suggest this a flop on the scale of cruise ship sinking on its maiden voyage in terms of lost money.
@thatguywesmaranan11 сағат бұрын
the failure of concord is not just damning evidence of the atrocious state of the video games industry, but also an indictment against all the out-of-touch games "journalists"...
@zan811715 сағат бұрын
The concept art looks better than the end result.
@Samsonfs15 сағат бұрын
To be fair that's usually the case imo
@SkyDogDaddy14 сағат бұрын
Fantasy almost always feels better than reality.
@stellviahohenheim11 сағат бұрын
People likes cake it's soft and fluffy and easy to eat,
@Lcsmu10 сағат бұрын
@@Samsonfsthat is a nod for concept artists that more often than not are very awesome. Too bad game arts books are usually more expensive than the games they inspire, I would love to buy tons of them.
@valettashepard90912 сағат бұрын
My question is why did the trailer tease a completely different game from what was actually presented, gameplay-wise? The trailer prompts one to think of a heist or extraction game, not a hero shooter. Plus the promise of a weekly story cutscene isn’t really a good draw, nor is it particularly connected to the gameplay. Hero shooters in general are kinda not great from a game/story perspective since the characters have to exist in a narrative stasis, not really being able to develop, change allegiances, perma-die, become disabled, all because they need to remain in a state where they’re ready to fight cyclical battle number 77545667633389075. And the next million after that. It’s why overwatch having a PVE mode was a thing people were hyped about; a chance to see the cast in a variety of situations that weren’t another multiplayer match. And yeah, some will say they don’t need a story, or that the story is the multiplayer matches, but i feel that to be a cop-out, an excuse for laziness in writing. A character without an arc is not much of a character at all, and this is a genre dependent on characters. They need a reason to be doing what they’re doing.
@Ryanska_u14 сағат бұрын
This video had more views in an hour already then the peak player count of concord
@stellviahohenheim11 сағат бұрын
Naming it with a product that crashed and burn is totally hilarious lol
@Wolvie18112 сағат бұрын
People don't realize that a character's name and design help gamers show what abilities that character has. This is why character design is important for a hero shooter.
@jack9005410 сағат бұрын
One of the few good things that came out of the Concord debacle is that all the videos on character design helped more people realize that, despite all its flaws as a game, Overwatch has outstanding character design.
@Wolvie1819 сағат бұрын
@@jack90054 it definitely does.
@thejunkmanlives9 сағат бұрын
important is an understatement. its one of the main hooks of the game. hero shooters just like fighting games live and die on their cast. its night and day when you play a game with a character that you gel with. your more connected to the action.
@Wolvie1819 сағат бұрын
@@thejunkmanlives indeed.
@phantomfenrir49769 сағат бұрын
@@thejunkmanlives This. It's a HERO!!!!! shooter, you should care about Heroes. They should be likeable, charismatic and attractive to some degree, its important to make the players want to be attached to them.
@Warrrrrbbble14 сағат бұрын
"not stupid enough to fully alienate paying audiences" - You've been doing this long enough to see a trend in the past decade
@ndchunter551610 сағат бұрын
Was about to comment that, when you read some of the discourse around the game ( by the developers btw) as a white man I DID feel alienated. Now what is the majority demographic of pc games again?( People often use phone gamers to water down statistics)
@thejunkmanlives9 сағат бұрын
NS is acting like "go woke, go broke" isnt a thing as if there arent plenty of examples of things failing or getting canceled because of it. nobody wants to be lectured especially in media thats supposed to be a form of escapism. i dont need a character to look like me to like them, but the character has to be likable/relatable for me to make that connection.
@megamillion58529 сағат бұрын
@@ndchunter5516 Another unfortunate victim of gamer oppression. When will the injustice end?! /s
@ashero20924 сағат бұрын
Ye, really feels like NS is living in some different timeline, because "alienating their paying audience" is exactly what gaming, movie and comics industries been doing for the last 10-15 years. And by this point we have almost infinite supply of examples of all those products failing time and time again, yet people like NS list the decisions that lead to the failure, but pretend they know no reason why any of those decisions was made, because it will break the narrative of "woke doesn't exist".
@ulizez892 сағат бұрын
@@thejunkmanlivesYeah, I would love to see someone do a proper deep dive into "go woke, go broke" it's so much more complex than most people that use the phrase think it is, and idk why some people refuse to see that it's at least a factor in a product success. Personally I think the real problem with it is the culture it generates inside the organization, hard to make a good product when raising certain types of criticism will cost you promotions (on a good day) and your job (on bad days). So most employees just see what's wrong, stay silent and hope it's no big deal at the end.
@planescaped13 сағат бұрын
And the quickest death of a game award goes to Redfal- Sorry... and the award goes to Babylon's Fa- ...... what!? Uhh... And the award goes to Concord...
@jonbodhi11 сағат бұрын
Hah! An ever-moving target!
@nerdSlayerstudioss10 сағат бұрын
lol
@shadiafifi549 сағат бұрын
And then there were games canceled before release.
@juliusjohndiego183315 сағат бұрын
"Pretty much guaranteed that it wasn't going to launch on the Xbox" Xbox: Whew! Dodged!
@nerdSlayerstudioss15 сағат бұрын
lol
@Alfonso8827914 сағат бұрын
@@judgedrekk2981 This "woke" narrative says more about you than about those games.
@midori_the_eldritch12 сағат бұрын
@judgedrekk2981 nearly nobody cares about your culture war. Most people just want good entertainment and art, and most people just want to see themselves in there entertainment. A more diverse cast makes ot easier to get more people attached, and expands the kinds of stories you can tell, and in an era of reued plots new is interesting. I have yet to see a game people clamed was killed from "woke" that wasn't fundamentally poorly made, and using it as a crutch or deflection from its quality.
@Joric7812 сағат бұрын
@@judgedrekk2981 "Our culture"? The world isn't America. You can all just bugger off with that shit.
@brucewayne177712 сағат бұрын
@@judgedrekk2981 The only culture war here is the one in your head. You seem to think "Everything I don't like is woke." The only people who even use that word are batshit right wingers who get angry that gay people have the audacity to exist.
@stormburn112 сағат бұрын
Not done with the video yet, but here's my take on why it failed: * Weak characters. Live service games need distinctive character signs that make you want to dress them up. They don't need to be "hot" (see Apex Legends), but if they're not, it's a handicap. * Felt like a knockoff of Guardians of the Galaxy. Genuinely, it wasn't until it launched that I found it out wasn't a Marvel tie-in. * No reason to care about the gameplay. I watched a video on Deadlock from Ster and immediately knew why people would want to play it: "You can give any character a line-of-sight teleport ability." Valorant: "It's CS:GO, but hero-based with abilities." With Concord? I genuinely have no clue. * Nothing put out to make me care about the story, world, or characters. * $40 was just the cherry on top. Being free-to-play at launch wouldn't have saved this.
@muffinoffun184314 сағат бұрын
>People saying not celebrate a game failing Fuck that noise lmao. This game looked like garbage from the get go, and this shit deserved every lost dollar lol
@sharpester727714 сағат бұрын
Much like DragonBall Evolution and Mortal Kombat Annihilation.
@glens201912 сағат бұрын
Let the industry know we don't want this.
@Muizemullard41412 сағат бұрын
Yeah just because you created something doesn't mean that suddenly im supposed to respect it.. i took a crap this morning am i supposed to get a standing ovation for it? And its not like they were doing it for just art or passion they were getting payed for it, they get benefits and its whole purpose was to make money.. im sick of treating some developers as special little babies, most people that mess up get fired and we never weep for those people but its different because they make games? Give me a break..
@absboodoo11 сағат бұрын
@@sharpester7277 DBE still hurts my soul
@Jecoopster10 сағат бұрын
You will never find a girlfriend at this rate.
@chicolopes19285 сағат бұрын
Toxic positivity and using "trolls" as a broad shield from any criticism will just lead to more and more fails like this
@DOSFrost15 сағат бұрын
"Budget of 150m" I'm sure the team wished it were that small given the results
@deathshead5564 сағат бұрын
“Sony these days lacking in the shooter realm” Me looking at my copy of RESISTANCE Fall of Man on my shelf: “Aye you were gone too soon for us, but at least you didn’t live to see yourself turned into this.”
@why765414 сағат бұрын
Whats worse is that it just came out the budget was actually 400 million
@onlywithbuts178114 сағат бұрын
Yup, 200Mil from the studio and other 200Mil from Sony, insane.
@wolfekupo565114 сағат бұрын
@@onlywithbuts1781 and thats not even including that Sony bought the studio which was also literally just setting fire to the money
@gawkthimm603013 сағат бұрын
not including advertisement either
@mawnkey12 сағат бұрын
@@wolfekupo5651 Yep. Buying the studio was like another $200mn which means ultimately it's a $600mn flop. Over half a billion dollars to release a laughably bad game that collapsed in two weeks. "Professional" game design in 2024.
@leatherDarkhorse11 сағат бұрын
i wonder how much shitbabyinc took.
@RandomlyGeneratedUsername4 сағат бұрын
Mate, you can't call others out for child logic and then throw playground insults about three brain cells. You undermined your own position with that.
@isopropyl13142 сағат бұрын
found the lukewarm
@240psamСағат бұрын
You can, he did.
@spinyslasher658615 сағат бұрын
This must be a new record for a game becoming DOA shovelware.
@nineviaaware49106 сағат бұрын
Hyenas cheated with that speedrun and somehow died -1 days after launch (the game was only available to play as beta)
@EastyyBlogspot16 сағат бұрын
To quote John Hammond "we spared no expense" Unfortunately i am not sure where though
@mawnkey12 сағат бұрын
When you wonder where the money went it's time to check for laundering and embezzlement.
@captainwo9 сағат бұрын
The characters are mostly horribly designed because they are lazy subversive checkboxes. Without an agenda, this doesn't tend to happen. When Overwatch kept slapping the developer's agenda on to their existing characters it felt goofy but it didn't matter because you already thought the characters were cool. When physical diversity isn't the main goal, it's not the only thing you notice.
@CentiZen14 сағат бұрын
Hopefully this is a strong a message we can send as gamers that we are just done with these uninspired, design-by-comittee, live service titles that just serve to build a portfolio instead of actually, you know, making a fun game.
@aidans118814 сағат бұрын
I mean I hope the big companies actually learn the right lessons from concord’s failure but I have a creeping feeling that they probably will only take the wrong advice from it..
@Flaris9 сағат бұрын
The biggest takeaway here is just the absolute failure of modern gaming "journalism." Next to no one was honest about this game when it was set to come out. They all did their jobs as advertisers for Sony and ignored the apparent issues with Concord. This is why people aren't turning to these sites anymore. You can't trust them. And this game failed for a multitude of reasons. It just didn't do anything special versus it's competition. And honestly the designs were terrible and told you nothing about the characters. Sony thought this would be a blockbuster, but it only ended up being a huge loss.
@uhoh670615 сағат бұрын
It’s like this game was made just for you
@nerdSlayerstudioss15 сағат бұрын
lmao
@imfinishedgrinding63814 сағат бұрын
@@nerdSlayerstudioss it's free KZbin content
@cryosightgaming12 сағат бұрын
@@InciniumVGC 😂😂😂😂😂💀💀💀
@mawnkey12 сағат бұрын
@@nerdSlayerstudioss: "It's me! I'm MODERN AUDIENCES!"
@kraosdadafusfus803414 сағат бұрын
Concord was like Antonia's liquid excrement "gumbo" from Hell's Kitchen. So repulsive Ramsay threw up when he tasted that horror, and had everyone else taste it to eliminate every doubt it was awful.
@nerdSlayerstudioss10 сағат бұрын
hahahahahhah
@N_durance16 сағат бұрын
you know he preheated the oven early if he already has this one cooked.
@flakproof13 сағат бұрын
TF2 characters are hotter
@Calvin_Coolage11 сағат бұрын
Always have been.
@12isaac0014 сағат бұрын
"Game journos getting figuratively hit with a metaphorical lead pipe" is one of my favourite video genres. Also why does everything looks inflatable?, I thought the green guy's jacket was an outlier but many characters have inflatable tubes in some part of their outfit. Makes them look like Michelin creatures.
@RebeccaGunn12 сағат бұрын
In regards to the DEI stuff - it's that that these "social issue" advisory contractor groups are basically just like trying to "focus group" the inclusion in. A lot of games using these groups seem to have these really generic characters (or "redesigned" IP characters) which leads to that whole "Stereotype" issue you mention. These companies are paying money for someone to sit there and say "x minority group wouldn't do this" or "x minority would find this offensive" for a character already designed and fleshed out so these inclusive parts feel kinda hollow or don't really fit with the character as a result as per the chatacter examples below "Heather loves to really blast some goons but she's also autistic and in every scene has exaggerated autism traits" (heavy-handed - potentially makes people with that condition feel that character doesn't connect with them) vs "Heather loves to blast some goons and does so with expert precision, she is a little too analytical at times and sometimes struggles to "read the room" - but despite her social struggles, Hannah tries her best to support her team-mates" (works the condition into that characters core, considers how that experience has shaped them or what value they bring to the team) (for what it's worth - you do need diversity and inclusion in a game - Overwatch did very well with it's diverse group of characters because it felt like the team put some thought into the character concepts and designs. I generally agree with your thoughts on the stereotyping)
@RebeccaGunn11 сағат бұрын
@@frankdoublemint2453 Yeah TBF my "bad" example is actually probably more from recent games like Life is Strange or Dustborn - though I feel like recently there's been a push on "this character gets to be unlikable/unbearable because of their neurodiversity or truama but turned up to 11 with absolutely 0 nuance" that skips that "could be offensive" check.
@nyanchat26579 сағат бұрын
the best way to write diverse characters is to write characters who happen to be diverse
@Valkbg9 сағат бұрын
Its not so much that its DEI but that its corporate or by comittee. If you chec in the past the same could be said about a lot of characters that were pile of goo because they were thought out by a committee
@Anon152979 сағат бұрын
To add to this, it's also been behind a complete divorce of morality we've seen in a few major recent flops. From Dustborne proudly argueing for politically motivated misinforrmation and bullying (provided it's targeting the right person) to Suic(word banned on youtube) Squad treating Batman as an objective evil to Forspoken's entire MC. It can be fun to play as a 'bad guy', don't get me wrong, but in games where that's done well the main character has to be charismatic or explainable enough to remain likable. Just making main characters unlikable POS to deliberately promote negative stereotypes as positive - particularly when it struggles against the players understanding of the gameworld. Marvel movies have bercome the worst at this, with the absolute highlight being WandaVision's infamous praising as heroic of holding an entire town hostage to the point of suic(word still not allowed here) ideation without consequence. This trend of promoting wildly divergent morality has also meant a slew of failed projects have actively attacked their own foundation, which only serves to provoke existing fans of the franchise or developer. From Saints Row to the latter Uncharted games, denegrating characters players have already grown attached to because they don't fit more modern boxticking is a surefire way to drive them away. The same way real world statements can do the same when developers come out and call their own fanbase evil or distance themselves from their own popular past works. Back at launch Gearbox fired a dev for suggesting the writing for Tiny Tina in B2 was racist, it was a popular character and controversy would only hurt sales, but years later the company as a whole has full-throatedly accepted those allegations and much more to the point of calling anyone who still enjoys BL2 a bigot. A surefire sign that their next games will fail to recapture what made BL2 popular - which hit home when BL3 limped out of the games to poor reception based largely on a neutered story/atmosphere. AC:Shadows has been attacking its own fanbase for a while to defend historically inaccurate, geographically challenged, and ironically stereotypically racist content in the game (I mean seriously, the trailer is the entirely fictional MC running a drive-by to hip-hop). Buoyed on by a growing feeling in the industry that all criticism is some form of bigotry to be silenced because the opinion of a paid 'diversity and inclusion consultant' has assured the suits that terrible decisions are infact correct and any backlash against them simply a hate campaign. A lot of attacks on existing fanbases are also directly because of attempts to cram ESG into existing franchise where they don't fit or doing so in a manner that self-promotes its own importance. Overwatch did amazingly as a new franchise, but trying to force a very similar gameplay model into BF2042 was as popular as a fart in a space suit even before the game launched as a buggy mess. BF fans don't want a hero shooter, they want BF, even if stiching in hero mechanics did let the developers diversify then highlight the character roster. In this sense it's practically the same as the industries previous abandonment of major market sectors chasing a 'wider audience'. It wasn't popular when they were all chasing dudebros and it wasn't popular when they all wanted to make every franchise an open world sandbox despite the core loop not fitting. The only difference is that now there's actual hatred of the older order pouring off developers. EDIT: Just hit me there's a great example I hadn't mentioned, and it's Lara Croft. The OG 'diverse main character' if you accept that lens, but constantly attacked in recent years as a racist artifact stealing capitalist etc... etc... etc... because the original games morality no longer fits with the current developers (despite the fact many of the original fans loved the character and wanted more). This getting to the point that actual tomb raiding is an optional side mission in a Tomb Raider game. Fans of the original run were attacked when the reboot released, the audience at large was assured the new direction was to be more culturally appropriate. That the original character could no longer exist in a modern world. That enjoying those games was fine (through gritted teeth) but outdated. The first reboot was popular, the second saw criticism, and the third failed. Gamers didn't like it because the story was a slog trying to apologise for itself, journalists didn't like it because it tried to apologise for colonialism and apology might as well be an admittance of guilt to those hate farmers, and the actual gameplay was neutered by a constant need to prioritise that limp apologia to the point of tripping over itself by preventing Lara from undergoing any character development for fear of becoming OG Lara. This all happening at the same time pushes for 'accessibility' have ruining platform puzzlers in general, making your character spout the answer if you look at it for ten seconds because the paste eaters at the back of the class need to be helped without feeling dumb for looking up hints, and neutering its own combat for fear of being accused of RE5-style native murder. Some people remember the reboot series fondly still, but most only really for the first game.
@Valkbg7 сағат бұрын
@@Anon15297 When you want to spread a message next time please be more concise and not just a huge block of text. If you want to write essays do so. It was like the written embodiement of droning noise.
@hannesbaum931814 сағат бұрын
Thanks for focusing on the gaming jornalist side of things, concord was the perfect example for showing the problems of this part of the industry!
@MrDaros8947 минут бұрын
If GamerGate didn't wake people up to the corruption of journolism nothing will.
@debiruwew9 сағат бұрын
"They aren't stupid enough to fully alienate playing audiences because they can make money off of them" My dude, how can you get so much right in this video and then be so completely wrong on such an important piece of the puzzle. I've lost count of the amount of times I've seen a developer or creative in other fields say something along the lines of "it wasn't made for you" passive-aggressively when they face criticism, labeling anyone that doesn't immediately fall in love with the new product as an -ist/-phobe/incel/whatever they can use as a scapegoat. Or outright state "don't like it don't buy it" or that they wouldn't want said customer as part of their community anyways. And they do this to people who don't even cry "woke" at everything. It's the same behavior of the very much not nice people they claim to be morally superior over and actively pushes away normal people from their art. For example: this behavior has lead all of my friends to end up asking "why financially support people that hate you for just existing?" We now buy less games and see fewer films. Not because of anything "woke" as we've bought and enjoyed Baldur's Gate 3, one of the most inclusive games to ever release, but because the artists are hostile towards anyone outside their bubble and seemingly don't believe in free speech and thought. I mean dude you literally referenced the Concord dev who called people criticizing the game "talentless freaks" in this video, if that's not a clear example of alienating audiences, I don't know what is.
@themainc8 сағат бұрын
THANK you.
@nineviaaware49106 сағат бұрын
@@amalekedomite that's funny because even in the things you do list, some of them actually did great, marvel still does fine, BF5 was still getting more players than BF2042 or whatever the name of that flop was, somehow telltale is there even thou they made the iconic borderlands and first walking dead? You also kinda failed to bring up successful woke games like valorant and BG3 which was literally the GOTY of 2023, all you did is list every pop culture thing that conservatives were pissing and screaming about.
@debiruwew5 сағат бұрын
@@Peasham Just a few tidbits off of the top of my head: Alan Wake 2 community manager while discussing the Concord situation on X characterizes gamers critiquing the game as bigots that need to be removed from the gaming community at large. Severely out of touch, given the failure of the game. They could have used the "bigots" to help sell the game lmao Basically everything surrounding Dustborn. The game and it's developers hate straight white men and were really aggressive about it, one of them literally saying "Men as a concept was COOKED" on X. Further back, Battlefield 5 which featured a disabled woman on the front lines in a war where that never happened prominently in the reveal trailer, a drastic departure from previous approaches to portraying war leading to a wtf from the gaming public and the response from EA was don't like it, don't buy it. And of course the critics of that direction were called misogynist bigots. Not in gaming, Disney Star Wars constantly uses minorities and women as a shield from legitimate criticism for its projects and does the labeling game depending on what's featured in said project. It's undeniable that Star Wars is nowhere near the level of cultural relevance that it once was, and it's cause the new movies are bad and they would be bad without women and minorities. They're poorly written and disrespectful to the legacy they're built on.
@euowol14 сағат бұрын
Zenless zone zero & helldivers 2 proved that “over saturated market” is totally a BS take and a shit excuse. There is always room for a new game if it is fun.
@johnDoe-eq8bo11 сағат бұрын
This game's failure is legitimately one for the history books. I don't think there has ever been a bigger flop in gaming history. Not even E.T. comes close to this. If games were still sold on physical media there wouldn't be big enough dessert to bury this one lmfao
@TruePatriotGaming15 сағат бұрын
More people have talked about the death of Concord than people who played Concord. 💀
@shadevone69789 сағат бұрын
I soft disagree with 'DEI' having nothing to do with it. The characters looking like a diversity poster is part of what makes their designs kinda bland. With that said, you are correct. It's more of a single nail in the coffin rather than the most important thing that they fucked up.
@somik-i3x3 сағат бұрын
Look if the game just change all the character from generic white guy protagonist from mid 2000 shooter, will concord not have flop ? The truth is that DEI is just a buzzword now use by grifter who want to make everyone mad and hate video game. Look at the woke detector list where more than 1100 games are consider woke.
@stevebl926514 сағат бұрын
This game needs to be immortalized forever in all forms of knowledge from digital to paper. "Those who do not learn from their history are doomed to repeat it."
@gonzalosozzani582411 сағат бұрын
Concord didnt have a chance... Destiny is somewhat forgotten... Titanfall was misunderstood... Overwatch is being keep alive by the p*rn... But TF2... TF2 Is forever.
@SandwichGamesHeavy6 сағат бұрын
"WE ARE GOING TO LIVE FOREVER!" - Soldier TF2
@metalllich34936 сағат бұрын
TF2 to is a dead game what nobody plays
@SandwichGamesHeavy6 сағат бұрын
@@metalllich3493 no, dude, what? It has more than 40,000 players playing it right now
@metalllich34933 сағат бұрын
@@SandwichGamesHeavy mostly bots. And, for example, Starcraft 2 also has the same player count on a good day. The game is still dead. Also TF2 just plays like shit
@SandwichGamesHeavy49 минут бұрын
@@metalllich3493 dude, go back to playing valorant or league of legends if you think like that. There are NO bots, I repeat: NO BOTS in TF2 by the time being. Furthermore: valve keeps banning cheaters and bots from the game, thanks to #FixTF2 Go find some friends to play this free game with, I guess... "Dead Game" actually means this: when the steam charts are saying "0 players online", or "1 player(s) - last hour peak"
@Sir.Cavalcante15 сағат бұрын
This game was so generic that looks like was made by ChatGPT.
@PlatinumAltaria10 сағат бұрын
"Make us a hero shooter inspired by Guardians of the Galaxy"
@maetchiyu83206 сағат бұрын
Every game in this genre look the same to me Maybe I'm getting old.
@SomeplaceScary13 сағат бұрын
Every time I've heard anyone say firewalk during all this, my brain has just gone twin peaks, lol.
@Mojaveknight1715 сағат бұрын
The ugly characters did affect this game.
@Valkyrie7715 сағат бұрын
Oh, it did. It really did.
@aidans118815 сағат бұрын
Unappealing character designs, uninteresting characters and lore, another live service shooter in 2024, plus a little culture war seasoning ultimately resulted in concord. Classic death by a thousand cuts kinda deal with this game.
@aheahe794315 сағат бұрын
i would argue that it wasn't really the characters being ugly but the intention behind the characters being ugly. deadlock having 100x the players concord ever could, proves that. characters can be ugly and still work when it's stylized that way. when your style is realistic and you purposely choose to make every character look like a homeless person who happened to find a gun on the ground in order to push a politically correct agenda, it shouldn't be a surprise to anyone that the game failed. it was obvious to everyone what they were doing.
@ikickdisabledpeople14 сағат бұрын
@@aheahe7943corcord character design made me want to gouge my eyes. In games like palworld we can customize our characters to look like abomination but theres something to concord that made me feel repulsive.
@Mojaveknight1714 сағат бұрын
@@aheahe7943 it wasn't the only reason or the main reason but it didn't help.
@FlyinTonite12 сағат бұрын
When rule34 artists draw your characters with even more clothes, you made some uggos.
@ZombieFlanders15 сағат бұрын
The old saying " Sexy sells, Ugly repels"
@politicalpolarbear14 сағат бұрын
With how angry he was against DEI haters, I'm honestly surprised he acknowledged such an anti-LGBQT/DEI talking point. It's almost like there's truth to the issues.
@OrchinX14 сағат бұрын
@@politicalpolarbearikr. Some people are too comfortable leaving it at “the characters were ugly.” WHY are they ugly? Who made them that way? Why? Why do they pretend those characters aren’t ugly? The answers to these questions, though apolitical in theory, is a minefield for center-left people who don’t want to betray their values. Multiple geatapo-style political PR/consultancy firms MIGHT not be the best way to integrate marginalized identities.
@aidans118814 сағат бұрын
@@politicalpolarbear it’s almost like someone can agree with some points but not believe in the reasoning with it.
@SolracNexus14 сағат бұрын
@@politicalpolarbearhe fails to understand that a part of the world doesn't care about the social topics of the west (specifically in america). When you go to japan and see from the perspective of japanese players, you'll automatically know that their games follow the same trend of "sexy sells, ugly repels" with some failed games managing to get some sales just because of excessively attracted characters. It's a market thing, not a social issue thing, making it all about the latter would make it easy for someone to falsely label consumer preference with the anti-DEI or pro-DEI rhetorics - the market simply demands attractive characters and won't be satisfied if the supply is not met. This is why big games shouldn't be made to attract a few people and should've been a small indie game with a dedicated small community at MOST. Because once you have a big game with a lot of invested capital, then you need to satisfy a broad market (never limited to the west) that simply doesn't want bland characters
@aidans118813 сағат бұрын
@@SolracNexus I mean like… do the Japanese even care about concord? From their perspective some game was released and then promptly died in less than 1 months. (Also your comment was very interesting)
@notthething95312 сағат бұрын
Had me up until that bizarre little rant about the “culture war”. Most well known franchises have deliberately been trying to alienate their core audiences for over a decade. They have in no way been subtle about it and I honestly don’t know where you have been. The problem people have with DEI/woke content is that it is usually backed by a significant amount of bigotry and usually misses the point regarding basics like art style, genre, continuity and character writing. Which is why people treat the slightest sign of its influence as a major red flag. Woke isn't about inclusion or diversity or any other double speak they try to convey, whenever the people pushing it are met with even the slightest criticism they will let their bigotry flow freely. Describing this stuff like it’s benign “sugar and spice” conveys a wilful ignorance of the topic tbh.
@DamianRavenhold15 сағат бұрын
I like to think that this video came out so soon after Concord released (and died) was because NerdSlayer saw the announcement trailer and went “this looks like something I am going to cover, better get started now”
@salmark908011 сағат бұрын
This failure needs to be well documented and never memory holed
@original404616 сағат бұрын
Concord out here making every youtuber do overtime time
@original404612 сағат бұрын
Damn you typos!!!!
@MikhailHudon_ZerithFarron13 сағат бұрын
lmao, that early teaser trailer featuring "rattling garbage" was more prophetic than we could have ever imagined
@anyonmousse15 сағат бұрын
How funny is it that KZbinrs probably made more money off this game than the devs
@kalamona659813 сағат бұрын
I think the problem with DEI that it promotes a toxic positivity culture that makes it impossible to fix characters like these. If one of the artist would say "I don't think these female heroes should be fat and manly", or "Adding pronouns might impress some people, but might will alienate just as much", that artist would be seen as a bad person, someone who is morally inferior, with easy rebuttals like "Oh so you are fatphobic/transphobic". So the artist just keeps its opinion to itself. But thats just what I think.
@nerdSlayerstudioss10 сағат бұрын
Toxic positivity is a serious issue I tried to tackle for sure
@somik-i3x3 сағат бұрын
You know some research actually show that diversity help. Like you get multiple life experience and point of view. I ain't gonna defend Concord character design. They are generic like a 2010 military shooter. Trying to copy a trend without understanding why the first thing did it in a first place. Plus most of the time DEI is use as shield for the corpo to defend their own shitty behavior toward their own employes like Bethesda firing a trans employe after her transition by making her job harder. And also, you know professionnel artist should be able to take criticism since you need to know your work ain't you. So DEI doesn't change anything about that quality needed to be an artist.
@tarnetskygge2 сағат бұрын
This is where stronger leadership with a proper creative vision could have saved the project. People in general are fearful to be the one rocking the boat, no matter which company they work for (woke, conservative, it's all the same if you need that job to pay rent lol).
@kalamona6598Сағат бұрын
@@somik-i3x "You know some research actually show that diversity help." Yep, but is a bunch of people really "diverse", if they just differ in color and genitalia, but they think roughly the same things (or are afraid to express their views)? Diversity in thoughts that matters I think, and DEI makes exactly that impossible, because lets say you have a different opinion (for example you think fat manly women are unattractive and won't bring in customers), then it is not considered as your opinion, it is considered that YOU are a heartless, morally bad person, and therefore your opinion is invalid. Any views that have moral beliefs (religions for example) can fall into this purity spiral that currently DEI is in, I just singled it out because of the topic.
@kalamona6598Сағат бұрын
@@tarnetskygge Exactly, imagine you are some 40 yo programmer, with a kid or two and a wife. Now you either add those pronouns to the robot, or you can explain your kid that there is no food today because daddy didn't want to add 3 lines to a code.
@0uttaS1TE17 сағат бұрын
Perfect timing, I went to my local game stores and asked for a copy. The first one said that they couldn't sell it, but they could let me take a picture of it like it was a theme park attraction. The second one asked me why, and I simply said I was in the market for a new coaster. Honestly, it's a shame shit turned out this way, $400mil and "Bioware Magic" style culture aside. I don't like seeing games fail, but without failure, lessons aren't learned. I only hope Sony doesn't learn the wrong ones.
@alexvasquez704716 сағат бұрын
they do. sony always learn the wrong lesson.
@qunas10116 сағат бұрын
I don't feel sad for Concord. I feel the opposite, it would have been sad if the market didn't work and Concord continued to live
@sleepyespurr292215 сағат бұрын
You mean "Bungie Magic?"
@0uttaS1TE14 сағат бұрын
@alexvasquez7047 "I see...We need more REMASTERS OF PS4 GAMES THAT AREN'T BLOODBORNE!"
@gawkthimm603013 сағат бұрын
games take a long time to develop those who made these decision also had a hand in all the next Play station games coming out over the next few years thats already in development
@sherwinferguson508011 сағат бұрын
Ouch, that line about people saying the devs we're being nothing but positive about the game even though everyone said it's not good aged bad fast. We already got reports that the studio was nothing but rose covered glasses wear people that couldn't see every decision made everything worse. Gaming needs to be in pursuant of art not for profits. DEI is just a simple way of saying how corporate America and corporate money corrupts and makes people lazy. Most of the games that have resonated with gamers are independent or 3rd party games that are about the game and devs refuse to talk about anything else. Nothing against devs speaking about their beliefs but time and place. No one cares about your beliefs unless you create a community and game around it, you can't go screw the 1% and most of people in gaming now are 1%. We need to have some self awareness and understand that we come for a hobby not your soapbox.
@leonarddillon25615 сағат бұрын
Sony: "Ah, man! Is it too soon to have my Concord as the next case on Death of a Game?" All of us: "Nope!" Sony: "What if we give you guys a PS5 Pro for $700? Will that save my Playstation brand?" All of us: * Grab some popcorn *
@henryfleischer40412 сағат бұрын
I'd happily take a PS5 pro and $700
@ew275x8 сағат бұрын
Less than being sexy or attractive, a good character design has to have Appeal and that's one of the 12 principles of animation (which all games fall into despite some AAA devs wanting to ignore that). A character can be even be considered ugly, gross or scary but still have charisma, presence and personality and thus being appealing.
@phantomfenrir49768 сағат бұрын
Very true, it also relies heavily on setting. But getting less conventionally attractive cast of characters on your supposedly AAA, next big hit, 200 million dolar hero shooter, im sorry to say it like this, but people want to see some sexy characters, both sides. As said in the video, sex sells, and you can go without it but not on this setting, and not on the scale this game wanted to reach. Its just how it is.
@ew275x8 сағат бұрын
@@phantomfenrir4976 The genre chosen was: Hero shooter where you rely on people being attached/hooked to at least one character and 70s sci-fi which not sure younger audiences care much for and relies on exciting/over the top/distinct visuals like Star Wars or Moebius Art or something cheesier but it's so watered down in appeal to seemingly not offend anyone it ends up lacking any charm unless you just care about the gameplay.
@LowKeyJaded14 сағат бұрын
It’s so cathartic and disappointing to know that bungie almost completely abandoned destiny for 2 games that were/are going to be commercial failures. Destiny as a franchise had the worst luck all throughout it’s lifecycle
@stinkbanana252213 сағат бұрын
we all know it failed because literally none of the characters are fappable.
@ethangnasher384812 сағат бұрын
One is so close, yet still so far... And that's really sad.
@nerdSlayerstudioss10 сағат бұрын
lol
@azureth95448 сағат бұрын
@@ethangnasher3848 It's honestly impressive I know exactly which character you are talking about. "In the land of the blind, one eyed man is the king."
@themainc8 сағат бұрын
I never thought I'd see the day where rule 34 was broken. I mean, yeah there's a lot of good looking characters in overwatch, but even roadhog has reams of art and diehard fans. Roadhog.
@AlwayzFresh15 сағат бұрын
Is it just me or does this feel like The Academy Awards of Death of a Game.
@whiteninji35213 сағат бұрын
This game was covered so quickly, the cadaver barely even started rotting. That’s how fast this game both died and details uncovered.
@AlexanTheMan15 сағат бұрын
World's fastest Death of a Game, congratulations Nerd!! I never thought I would see this day.
@leatherDarkhorse11 сағат бұрын
the title should change to death on arrival: Concord. the gaming industry and movie industry slowly healing...
@saschaberger321214 сағат бұрын
Where were the modern audience to save the game? I mean Concord was made from the ground up for them without hijacking a standing IP. Are you telling me they don't exist? Mild shock
@UlshaRS13 сағат бұрын
The turn around on this title must have given some serious whiplash
@rope43516 сағат бұрын
Rent must be due
@nerdSlayerstudioss15 сағат бұрын
true
@uafc113 сағат бұрын
46 minutes? I'd thought that this one was only going to take you 46 seconds to solve
@ferchubenitez199516 сағат бұрын
400M (if the internal source that surfaced recently is to go by) spend on this. All gone through the drain. With that kind of money, odds are you could produce 10 medium budget video games with ease. What a complete waste of money and resources, man.
@Sollace114 сағат бұрын
You can create an MMO with that kind of money =| What did they even spend it all on?
@jamesbyrd374014 сағат бұрын
Don't just believe anything you hear on the internet...
@kyotheman6914 сағат бұрын
why Sony shouldn't of moved their company to California, should of stayed in Japan
@bingbong308411 сағат бұрын
The whole character design discussion reminds me of SouthPark Kathleen Kennedy-Eric Cartman skit "Make it lame , and make it gay"
@happyskeg110 сағат бұрын
Why do you say the budget was only $100 million? It was closer to $400 million.
@DrJellyFanguzzz15 сағат бұрын
Somewhere, cliffyb is laughing
@the_numb_skull7 сағат бұрын
It’s so funny how part of the reason the game was unappealing was because none of the characters were attractive. Meanwhile deadlock fans are currently absolutely heavy simping over the gremlin gargoyle girl when there are decently attractive human women also in that game
@nerdSlayerstudioss4 сағат бұрын
*who has a cute sexy spanish accent you should add
@kraosdadafusfus803414 сағат бұрын
To think Jim Ryan's Sony wanted this disaster to be their future and their next multimedia franchise. This is the real life "Emperor's New Clothes", they refused to see the truth before their eyes, and they paid the price for it. I expect both Fairgame$ and the other Marathon to join it in this channel soon.
@exoticbutters278110 сағат бұрын
I won't call you a shill, but I would like to point out that you completely misrepresented the Gamers vs Sweet Baby Inc analysis. No gamer believes that Sweet Baby doesn't have any games that did well nor is responsible only for the failure, the hate comes from their employees complete disrespecting both gamers and the hobby, that's why the Sweet Baby hate only became a public thing recently. Many of their associates have said publicly that they don't love games, play games, and want to put as much agenda into games as possible. So gamers decided to boycott anything they had a hand in working on, woke or not. It's a personal vendetta that won't end until they are out of the gaming industry. And everyone has their right to vote with their wallet. But don't make it sound like gamers only have 3 brain cells and call everything DEI when there is a lot of context to why. We didn't gatekeep the hobby like we should've and now we are in this mess.
@kristofferabelita6969Сағат бұрын
You can really feel that he doesn't want to step over certain people's toes during the video. That's why he's so dismissive with certain SBI and DEI points. Asmongold made these points clear when he was reacting to Colin Moriarty's Sacred Symbols vid on Concord. The DEI, woke and cancel mob rot was neck deep within the studio's work culture.
@fentanylfrog840315 сағат бұрын
On one hand, Concord was a sign of Sony’s hubris and deserved to fail. On the other, I can’t imagine how soul-crushing it is for the project you’ve worked on for eight years to not even be playable for a month. Hopefully the Firewalk Studios can make something else that the public will resonate with.
@onlywithbuts178114 сағат бұрын
Yea i feel for the passionate devs who were part of the team. A lot of them turned out to be too far in the "dillusion" and turned on the community they were making the game for, but i am sure there are some who wanted nothing more than just make a game people would love to play, now they are just part of this massive backlash and i do not envy.
@jamesm.85779 сағат бұрын
Given just how monumental of a flop this was, hopefully the devs at the soon to be shuttered Firewalk Studios don't get blacklisted from the industry. I assume the lead character designer is gonna have a very hard time finding work after this debacle.
@RealEuropeanPatriot4 сағат бұрын
So according to NS, if they made Wukong gay and fat, that would have been a good business decision and definitely helped the game? He pretends like DEI is being done for profit, when every single game, movie, and series that pushes this garbage ends up doing worse than it would have without it.
@MelkromisteinWeebСағат бұрын
I want the exact point in the video where he said that. He said, that corporations include LGBTQ because it brings them money and not for some agenda conspiracy, at the same time he says that fat characters are unappealing and nobody likes them. If your attention span would last for a second longer than just pure hate you would be able to comprehend this, but alas. Besides, remember Baldur's Gate 3, one of the most well made and successful games in the last few years? Or Cyberpunk? Or any other game that treats LGBTQ characters as people and not caricatures? They did pretty well, I'd say.
@kalamona6598Сағат бұрын
@@MelkromisteinWeeb "He said, that corporations include LGBTQ because it brings them money" Yeah but it doesn't.
@Good100Сағат бұрын
It does bring them money. Just not from gamers. From investors.
@chrischimera199915 сағат бұрын
Seeing this game die horribly gave me life.
@Jaylot-cn8ub12 сағат бұрын
Trying his hardest to spin his brain into a pretzel. It is very obvious the woke mind virus influenced this game.