New DrivingSystem

  Рет қаралды 2,636

AdvancedSkeleton

AdvancedSkeleton

Күн бұрын

Пікірлер: 13
@black-wolf5416
@black-wolf5416 2 ай бұрын
Great Tips, didn't Skip the add. It would be great if we get demo video of overcoat or Some Cloth rig
@mpwzzz
@mpwzzz 2 ай бұрын
It's always Christmas morning when an AdvSkl video drops!
@yxz336
@yxz336 Ай бұрын
Thank you very much for the long-term free and open source of the software, and thank you for constantly updating new features. Recently, after updating version 6.435, I found that my ability to clean scene animation information would cause the ADV facial driver to fail. Upon inspection, it was found that starting from version 6.400, all subsequent versions have this issue. The new version of the software uses AnimCurveTT, AnimCurveTA, AnimCurveTU, and AnimCurveTL animation curve nodes, which can cause the script to be unable to distinguish between object animation nodes and ADV nodes in the scene during scene cleaning. Please review and fix this problem. Thank you again, thank you very much.
@AdvancedSkeleton
@AdvancedSkeleton Ай бұрын
Yes, good observation. Note that using the these animCurve Node-types, is what allows for the new DrivingSystem to work more intuitive. As now, DrivingSystems easily change to be `regular animation`, allowing for Editing the DrivingSystem, just as you would edit `regular animation`. We are not planning on changing this back to the old way, since this is a great new benefit to user for much easier and versatile way to creating and designing complex DrivingSystems. But there are ways for your script to determine if nodes are generated by the DrivingSystem, or by a Animator. E.g., using `listConnections` to find out if the node has a incoming connection. Glad to hear you like AdvancedSkeleton, A note on AdvancedSkeleton as `free`. Yes, for non-commercial home use, you can use it for free, but if you work for a company, then please as the company to obtain a commercial license. More info here: animationstudios.com.au/purchase/
@yxz336
@yxz336 Ай бұрын
@@AdvancedSkeleton Thank you for your reply. I will review my script and try to make changes. Thank you again and wish you a happy day.
@ruudygh
@ruudygh 2 ай бұрын
how about driving system for blendshape ?
@AdvancedSkeleton
@AdvancedSkeleton Ай бұрын
I believe that would be the "Corrective Shapes" functions: kzbin.info/www/bejne/n3y7fYaEerd2gq8
@herokingsman7587
@herokingsman7587 2 ай бұрын
That's Nice
@MS.Mems20
@MS.Mems20 2 ай бұрын
Nice Video (useful),,, Thank you
@Juliya_Go
@Juliya_Go 2 ай бұрын
Thank you for such a useful update. Could you please tell me if there is a way to revert the modified driven system to its default state? In other words, reset it to the initial changes?
@AdvancedSkeleton
@AdvancedSkeleton Ай бұрын
unfortunately no, If you have "Edited" a DrivingSystem, there is no function, to go back to the way it worked before. The way to go back would be to press Undo a couple of times, or to re-open a previously saved version.
@Juliya_Go
@Juliya_Go Ай бұрын
@@AdvancedSkeleton I understand, thank you for your response.
@OwenLee_jjkc
@OwenLee_jjkc 2 ай бұрын
great update!!
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