Capcom probably didn't invite Josh to the wilds presentation because of the fact he'd be constantly freaking out and asking questions at every single moment of the presentation.
@RageGamingVideos6 ай бұрын
Look okay... For real though I wish I'd been able to go to SGF
@gideonquartz55276 ай бұрын
Honestly thought Josh would be seeking out about the Greatsword while Cotton finds a head on a stick
@donk3ypunchzero6 ай бұрын
What news of the Hammer?
@spacerunner3576 ай бұрын
I think I have hear that the hammer has new moves from another video that I watched.
@kjkang116 ай бұрын
I just like to randomly yell “ROCKET POWERED GREATSWORD” from time to time
@KsnypsAdventures6 ай бұрын
Josh could not be trusted with that demo. First off, he’d probably faint out of excitement after seeing the first parts of the gameplay. second, he’d manically take notes as to not forget anything. And lastly, he’d probably leak all the info because he’d be so excited that he wouldn’t stop talking about it. We love you Josh, never change (that is, if you don’t mind capcom not inviting you to demos)
@sinteleon6 ай бұрын
Also he would only use greatsword for the entire demo. :P
@RageGamingVideos6 ай бұрын
Haha you're not wrong That said we'd have seen it if we were at Summer Game Fest but sadly we couldn't go
@THATGUYDJ3216 ай бұрын
The small detail I heard was they changed carving animation to where the hunter climbs up on the dead monster to carve, if this is true the hype intensifies 😂
@DRAG0NSPIRIT106 ай бұрын
Can you imagine us doing a full on climbing animation for the the really big monsters (Dalamadur, Zorah Magdaros size).
@hyena12686 ай бұрын
If so, as long as it won't prevent us from carving tails if in case the monster happens to die on top of it, I guess it is kinda cool.
@cuchara_en_sopa6 ай бұрын
@@hyena1268Most monsters when they die are untouchable, so, unless they change that it wouldn't be a problem.
@joshlewis88606 ай бұрын
@@cuchara_en_sopa They are changing that, that was the entire point of this comment thread
@kg8886 ай бұрын
It is true. So many outlet who were there said the same thing.
@elysiune30576 ай бұрын
3x the size of the monster hunter world zones, No loading. CPU: . . . *nervous sweating*
@LacTose906 ай бұрын
😂😂😂
@TheWeaponshold6 ай бұрын
I upgraded to a 5900X. Hopefully I am ready.
@PBlobbyist6 ай бұрын
@@TheWeaponshold same here, bought the final and best AM4 socket 5800x3d cpu, and a 3080TI just to play wilds.
@alexedwards51526 ай бұрын
My Intel Core i7 9700F better cope with this game!
@dragonfir216 ай бұрын
I upgraded to 7800xrd and Rx 7900xt for Dawntrail so I am ready for wilds
@ES-dp6tw6 ай бұрын
I adore the detail that the lightning flyer only appears during storms, emphasizing its status as the apex of the locale and a formidable opponent since every time you fight it you have to handle its enviromental advantage. I'm eager to see how other local apexes similarly invoke their environment's fearsome conditions, I can imagine a monster that roams in blizzards or one that hunts in volcanic ash clouds.
@dragondaddykushala71336 ай бұрын
It becomes active in the storns you can actually hunt for it in its nest in the plains
@jockpackage17706 ай бұрын
There's no way it's only out during that event, if it was and you were hunting it that would mean when it ends you have to wait till the next one to continue. It has to have areas where it stays when there is no storm so you can still fight it. Locking monsters to certain conditions like the rare endemic life in World is a bad idea. Especially worse or not as bad depending on how often they change. It's one of those things that should never go past a dev mentioning it and being immediately told they are wrong.
@dragondaddykushala71336 ай бұрын
@@jockpackage1770 what? No I mean its only our hunting during the storms when it's not storming it's at its nest but still in the map that you can physically go too
@LacTose906 ай бұрын
@dragondaddykushala7133 that's so cool this game is the closet to an actual breathing world we're we can watch them be animals I. Nature without disturbing them I can't wait for people to do nature documentaries on the creatures.
@crowzet06 ай бұрын
@@jockpackage1770it's nest is probably in that huge rock formation when you can fight it without the sandstorm
@pauldavison28566 ай бұрын
Maybe this will finally be the game where you can get specific materials by carving in certain places?? Like not removing RNG completely obviously, but at least boosting the probability of getting a rathalos wing if you stand at its wing and carve.
@jacktheomnithere21276 ай бұрын
that'd be neat. or a higher chance of carving a Plate/Mantle if you carve the back or tail (whether you severed it or not). or carving the horn of an Elder Dragon: not very high if you broke it (shows up in reward menu), very high if you haven't. either way, guaranteed horn. i repeat: that detail would be neat (rhyme very much intended).
@wolrereaper6 ай бұрын
damn that. more reason to kill the monster again if i dont get the material i need. the easy way around that (outside of major monsters) was doing the required part break and then CAPTURING.
@jockpackage17706 ай бұрын
that would also mess with earning that part break unless the odds are a lot lower if it's not broken. Like getting a tail when you didn't cut it but chose to carve there.
@dantecoal75846 ай бұрын
@@wolrereaper Agreed. Targeted carves sounds like a way to remove a core loop of the MH gameplay. I've always been a fan of doing the repeated hunts, getting better and better at killing a monster, than down the line realizing I have enough spare mats from it to make a ton of other stuff. Helps a ton when fighting variants too, like Black Diablos; if you've only fought the original once or twice, the variant is gonna kick your ass, while if you've fought it a dozen times, you'll understand it's moves and tells MUCH better.
@MegaDragonmark6 ай бұрын
would be weird/funny if your standing at a rathalos' tail and then get a "rathalos skull" as a loot drop. or a flame organ.
@nightcorevoid82846 ай бұрын
Bro i heard about this demo but man i so jealous
@CrowBait-936 ай бұрын
But is there a Poogie that's the most important question?!!!!
@CrowBait-936 ай бұрын
I need my bouncing baby bacon boi!!!!
@CrimsonShadow-19416 ай бұрын
Seeing as there's been a Poogie in every main installment, I'd say you've got nothing to worry about
@Lucas-zk4dc6 ай бұрын
Except for the most recent one rise which is why people are worried
@CrimsonShadow-19416 ай бұрын
@@SenneWMichiels Exactly, Rise is fun and all but I miss my pig
@LacTose906 ай бұрын
We were robbed. I wouldve loved petting the baby tetsucobra to make up for no poogie 😅
@AlbeyAirto6 ай бұрын
Man Chameleos looks amazing
@derickdelonay18356 ай бұрын
🥹
@wroggiwrangler29116 ай бұрын
1:15 Ok! Holding onto my hat! Lets go!! YEEEEEHAAAAAW
@joshlewis88606 ай бұрын
You reminding me of the end of falling in reverse’s new song All My Life lol
@wroggiwrangler29116 ай бұрын
@@joshlewis8860 at first I felt insulted but then I listened to the song. Huh . . . Accurate summary of my life at this point . . . Thanks
@doomking226 ай бұрын
Hold up, does this mean we will be getting a Cotton documentary on Endemic Wildlife?
@Mister64the64th6 ай бұрын
I want that
@KaneA876 ай бұрын
That, and hopefully, The Small Game Hunter
@notsae666 ай бұрын
There had better be endemics, I'd better be able to capture them, and there'd better be a lovely hunter mansion to display them in as exotic pets. If I can't fill my suitably luxurious master rank abode with all sorts of multicoloured critters, I will riot. Lacking both impressive housing and pets made Rise litterally unplayable.
@sephirian6886 ай бұрын
I love that they are slowly moving the main series away from the more “arcade-y” nature of hunts while moving the off-season games further towards it. Same title, same monsters (excluding new ones), same weapons (excluding possible number 15), two entirely different games. Saw another comment asking about quest reward screens and personally I would love for them to make it pop-up once when you enter the main hub but like you can check your total rewards pouch on your Sekret if you’re hunting a specific material. I want as few immersion breaks as possible.
@DRL5716 ай бұрын
I'm so happy to hear bowguns are getting some big reworks !
@HelpfulHuntersGuild6 ай бұрын
Wilds with the packs of monsters is a perfect time bring back velocidrome and gen and Io respectively. And as much as ppl hated cephadrome i loved it and hope those all come back
@phoenixraith43776 ай бұрын
Wdym i cannot insert myself into the monster anymore, how can i get to the good items now?????
@talongrayson6 ай бұрын
It sounds a lot like everything is a more streamlined expedition, almost, which makes me wonder about carting and quest failure states.
@Cadmean_76 ай бұрын
The village integrated in the local is the FIRST thing I thought of when seeing how “open world” wilds will be
@Lesistius6 ай бұрын
Gives me hope for a DLC with Moga Village and the Deserted island
@awkwardliiwastaken6 ай бұрын
I'm assuming having the world be more "open" will make it easier for multi-player sessions to be joined. Not having all the hunters to have seen the cutscene but just have them dropped into your session at the town or one of the camps. Probably going to be all players have to be the same Hunter Rank to be able to join or something...
@reptiliancow6 ай бұрын
Tokuda said they’ve made playing through the story in multiplayer a lot more convenient in Wilds than in World, but you won’t be able to play perfectly together in sync throughout the story as there are some story elements you’ll have to witness solo before matching back up. “We’ve introduced new features in the game so that in the background, you’re always connected,” Tokuda explained. “...so as soon as you’re able to go into a quest, it matches you up quickly and you can seamlessly go back into multiplayer gameplay.
@Saeryfim6 ай бұрын
@@reptiliancow Yeah, still gotta go in solo to see the cutscenes, but dropped back into multiplayer automatically after it from the sound of things. I'm fine with that.
@merlith46505 ай бұрын
that logic doesn't make sense and has nothing to do with the world being open or not. it's not going to be "easier" because there was nothing that made it "hard" to begin with. the inability for hunters to join without having seen the cutscene is simply a deliberate choice by the devs for reasons of story telling, wanting every player to first seek out and have scripted encounter of the monster before getting other players involved. it's entirely contrived, so unless they change their mind on how to structure the story telling, you are still going to have to experience things solo up to a certain point before being able to go into a multiplayer session, because that's how they want you to experience it
@joshlewis88606 ай бұрын
If the hub town is in the windward plains and there is no transition into the hunt, I think that definitely lends credence to the idea that we’re getting multiple towns again like in mh4. That was already something I’ve been thinking about and it seems more and more likely to me
@jockpackage17706 ай бұрын
yeah, maybe 1 town per map. In Rise's, or rather Sunbreak's town maps, you could toggle what town you were looking at to also fast travel to one or the other. On those screens you could also see what areas had new dialogue from NPCs. Maybe if you go for a hunt on the map that village is close to you get a different animation than if you left to a different map. Still no loading screen but maybe 2 different animations.
@theadmiral41576 ай бұрын
Imagine hunting a balahara just outside of val habar
@hottacos29756 ай бұрын
Has anyone played Toukiden 2? I feel like its map design might be similar to its open worl. The hub town is part of the zone and you just walk in and out as you play. You can go out with your party and hunt anything in the wild, or pick and load a quest in the quest counter. Each zone was separated by some door but had 0 loading screen. The worst of it was a stutter when entering a new area, but it was just for a moment. It might be similar to that
@Gokuroro6 ай бұрын
Maybe/hopefully the tent can only be used when out of a hunt and leaving a hunt (if possible) will reset the target's HP, so having an "infinite amount of healing items" won't really be a problem at all
@staticmass67946 ай бұрын
So pumped to see what a charge blade clash will look like!
@jockpackage17706 ай бұрын
probably jam the shield into the monster's mouth and when you win you step back as you attach the sword into axe mode and SAED into their mouth. GL is probably a full burst but maybe shelling type will alter it. Like that's for normal, wide shell 1 at a time for the full mag, and long does charged shells in quick succession or a massive one. Wide could also be wyvern fire. i could picture lance being 2 handing the shield in the mouth with the lance as a pole behind it for stability and when you win you pull the lance out and stab them.
@zernst27986 ай бұрын
I'm curious how the seamless transition will work with the multiple zones. Or maybe there is a loading screen when "boating" to a different place and setting up the HUB
@jockpackage17706 ай бұрын
the buz phrase now is no loading screens. If there was none for one map and not for the rest, people would be really pissed. I did hear that that demo did crash a few times. It is an earlier build but, honestly, i'd prefer short loading screens over an unstable game that tries to eliminate them. We'll see how it goes.
@zernst27986 ай бұрын
@@jockpackage1770 but loading screens aside in world terms I don't want to manually walk from my base in the ancient forest to the Elders Recess for every hunt.
@jy40576 ай бұрын
I put about 500 hours into World, but haven’t played in a while so maybe at the end of the year I’ll pick it up again to get familiar with the weapons before Wilds release lol.
@diogoextreme26 ай бұрын
I did already make plans with my best friend for us to play on the end of the year
@c-dog1076 ай бұрын
Yes! My prayers have been answered with the NPC hunters since I most of the time play solo this is amazing!!!
@notsae666 ай бұрын
Honestly, I really hope we can still select a custom npc squad. Otherwise it will be endlessly annoying to summon random npcs when you wamt specific weapons. For instance, obviously HH supports are top tier, and it would be extemely annoying to have solo runs vary wildly in comfort and difficulty because sometimes you might get a full squad of HHs and sometimes it's all LS mains tripping and ignoring you. While an argument can be made that sucu control is "too powerful," I'd argue that it's mo more powerfil than the magical dark art of having _organized friends,_ and not having auch control would drive speed runners up the wall.
@abyssal_abyss81176 ай бұрын
Ist there any info on quest timers and carting? Will you Just have unlimited time and carts like an expedition or do these things only come in play when commenceing the hunt? And If so what happens after the time ist up?
@notsae666 ай бұрын
I really hope they got rid of timers. While I can't deny beating the clock by seconds is a heartpounding scenario thay has made some memorable moments for many, I hate the arbitrary time limit with a passion simply for it's arbitrary and nonsensical nature. It has never made any sense for hunts, especially critical ones, to have a completely arbitrary time limit for no reason whatsoever. I would vastly prefer unlimited time, simply becaise it's the only thing that makes sense. As for carts, the limits on that just make sense.
@Sweet_Karma6 ай бұрын
No more quest timers confirmed from other MH channels who went. They've done away with everything that isn't cinematic, they want the game to be seamless
@itsjustbradttv23826 ай бұрын
This game is gonna be wild.
@talongrayson6 ай бұрын
I just had a thought about the infinite restock thing. What if there's a mechanic where you send your Seikret back to the village while you're hunting, putting a timer on item restock similar to how eating works... it would mean infinite items, but in a plausible way, and also becomes a passively limited item management mechanic. I'm thinking the timer would reset each time you call your seikret, and you'd need to sacrifice your ride for a solid 10 minutes (or whatever) for the restock to trigger
@williambuckner89426 ай бұрын
Does this mean when can pause the game in offline mode? If so that will be very nice. I absolutely adored world but i had to make sure i actually had time to do a hunt so that i didn't have to just stop altogether
@chasemcfarland28516 ай бұрын
You can pause in world. Its just somethi g you have to select in your "pause" menu
@aaronolson67366 ай бұрын
I can already hear Cotton freaking out because he got in a small monsters persna space
@fisher90296 ай бұрын
I wonder will rewards screens after hunts be gone or will we get more carves
@yorukage59266 ай бұрын
I could be a menu you can bring up, collect the rewards, then just continue on with your exploration if they keep it
@sephirian6886 ай бұрын
Most likely an accessibility option that has a screen pop-up after each hunt or once when you enter the main hub since you can pretty much hunt indefinitely. Didn’t see anyone talking about his particular detail so I’m just guessing.
@ManlyPicnics6 ай бұрын
It was mentioned by some people who saw the demo that there is still a Rewards screen, but you just continue in the map after it goes away.
@matheusps926 ай бұрын
Confirming the existence of alphas gives me hope those raptors have their own "drome" as well. Also, I want a Great Maccao skin for my Seikret lol
@deviljoegaming6 ай бұрын
Monsters can break the camps you place down, not the main camps placed around the map.
@anthonyf8706 ай бұрын
I’m curious if since there’s no loading screens on your way to fight the monster you selected, after you’ve completed your Hunt, do you have to hop on your secret and ride back to town or is there still the option of fast travel at all? Edit- just finished watching the video question answered thank you
@miguellopes76276 ай бұрын
What I want to know is whose first born was sacrificed, Rage, Cotton or Hollow's?
@chasemcfarland28516 ай бұрын
Mossbags'. We werent satisfied when we couldnt sacrifice the man himself
@chito27016 ай бұрын
i mean saying WILDS a sequel to WORLD was always been obvious, the game is literally made by the same dev team that made 4U and WORLD.
@hugo-pg5tv6 ай бұрын
Or the fact that the logo for wilds have connections with the tale of the 5 and that the game is playing out in the new world.
@randomnessgamerman6 ай бұрын
@@hugo-pg5tv was it confirmed to be taking place in the new world? i haven't seen any mention of it so i'm curious. The only thing i've seen regarding it was an interview with the directors being asked if it was a sequel to world or if it was connected to other games and they said it was its own thing.
@hugo-pg5tv6 ай бұрын
@@randomnessgamerman we got a whole unexplored map right next to the new world map in iceborne and base world. Don't think they would just throw away that.
@khalil80436 ай бұрын
@@hugo-pg5tvlisten man, hate to break it to you, but this is not the mythical MH world 2😂, this is the next generation Monster Hunter games which is the 6th mainline game, I thought we are already over that world 2 bullshit
@hugo-pg5tv6 ай бұрын
@@khalil8043 where tf did I say world 2? Nearly every single game before world was in the old world. The logo of wilds litterly have multiple connections with the tale of the 5 which comes from the new world. Being of a next gen doesn't mean it ain't in the same world.
@corndogxd12766 ай бұрын
I'm really curious if the Chargeblade has seen any changes for wilds. Does anybody know something?
@danielyoull66546 ай бұрын
Hearing Josh get so hyped over wilds makes my hype go in to overdrive. Keep the good work :)
@moilamec18446 ай бұрын
The two things I was hoping to know about were the difficulty and the clash with gs in the thing moment. Does anyone know what’s up with that?😅
@ika.Sensei6 ай бұрын
So about the hunting horn, will it keep its new Rise attack moveset with World's song system, or will the moveset itself change or revert?
@nathanlemoire18666 ай бұрын
Not that infinite restocking from the Sekrit would make sense but also swapping gear sets doesn't really either does it? I mean where is it holding all that armor?
@felixthescholarlytitan44376 ай бұрын
We can switch between two weapons, I don’t remember anything about swapping armor mid hunt.
@nathanlemoire18666 ай бұрын
@@felixthescholarlytitan4437 agreed but I though he mentioned the tents on Sekrit can be used to swap gear?
@Omegafire176 ай бұрын
@@nathanlemoire1866 I mean, even in previous titles, we could carve and store entire tails on our persons. Along with things like mantles, cooking spits, whetstones, and all other manner of tools :P ^So although the infinite restocking still wouldn't make sense, a moderate amount of hammerspace is just normal gameplay for MH (and games in general, for that matter) XD
@jockpackage17706 ай бұрын
They never said you swap gear, as in armor. That's why people are questioning whether that's a counter to our amount of skills in 5th gen, by having enough for 2 weapons. That presents the issue, of course, will you nerf yourself for utility of 2 weapons that don't pair well or set up to be way stronger with weapons that do pair well with the same skills or 2 of the same weapon.
@marmyeater6 ай бұрын
Any idea if shields are going to do elemental and ailment damage in Wilds?
@ChazX6 ай бұрын
i just notice the palico weapon at 12:35 that thing huge af
@crestfallensunbro60016 ай бұрын
i cant wait for the first moveset info for the full weapon lineup to comeout, i really hope some of the equipable moves from rise come back like the lance perfect guard
@tiudesvx54006 ай бұрын
Duel blades and longswords weaving in and out of packs is going to be so much fun, just constant dodging and countering.
@cyberra01806 ай бұрын
As a light bowgun main, I am very curious and slightly wary of the changes made to it
@ougazu326 ай бұрын
If you get several of the same monsters in those locations, then the paintball mechanics make a lot of sense
@LateSleeper6 ай бұрын
I bet Josh is preparing for his Gamescom trip to Germany as we speak.
@haroldth3herald6 ай бұрын
I would like to know how does carting work, do you go back to the last camp that you saved at or do you go all the way back to town? Also is there a limit to how many times you can cart
@theadmiral41576 ай бұрын
Probably at the nearest checkpoint. Temporary camps serves as a checkpoint
@yukihyo76456 ай бұрын
i think the camps being destroyed by monsters is a cool feature, only if, eventually you can maybe "upgrade" the camp to be able to withstand monster attacks, either by like, building walls, or maybe training rookie hunters as a sort of makeshift guard for the camp
@muhammadhaniifahirawan58586 ай бұрын
as a lance player, I can't wait to join random pack hunts and go for the packs and leave the alpha for the others to take care of, while I hold the packs down
@aidanjude21106 ай бұрын
I hope this means there will be a demo for the public in the near future. And I’m so glad it’s a sequel to world. It’s honestly one of my favourite games ever.
@Castle_Games6 ай бұрын
I think it would be cool if they have an actual resupply mechanic. Like you set up your tent and shoot a special flair and a wing drake drops a package at your tent. And maybe you could only resupply only a few times before you need to return to base.
@Nemora446 ай бұрын
It’s sad to hear that Hunting Horn has gone back to pre-Rise style but I can’t say this was unexpected. Also with the weather changes I wonder if since the maps are already so big will there always be a part that is stormy and a part that is calm and it just like alternates, or if the whole map is a single weather pattern. I would assume it’s the former that way you always have a chance at fighting storm only monsters like Thor-magala and being able to gather storm only resources, while also still having easy access to non-storm monsters and resources
@sunbap8076 ай бұрын
So i do have a question for you lot (cotton josh and hollow) what do you fully think of focus mode and what do you think about other weapons being able to use focus mode such as sns best weapon in the game *cough* *cough*
@Chillz_OG6 ай бұрын
Bringing npcs hunters back is HUGE for me. It's a pretty dope option in general, but more importantly it ensures you always have the option to hunter with others available even if you are offline or maybe 5 years from now when the servers might be dead. The npc hunters in sunbreak were the only reason I was able to grind the game as much as I did and enjoy it as much as I did even though I started sunbreak AGES after the expansion first released (plus Sunbreaks garbage multiplayer system).
@karenritter25746 ай бұрын
This is getting more interesting. Can't wait to play. Wyckedly awesome!!
@TheAngelLewis56 ай бұрын
Was there any kind of confirmation of different voices for our hunters yet? It's the only thing I've had any kind of worry about
@freak3d6 ай бұрын
The game will have more locales with different weathers so ... thats cool
@iMightBeCrazy6 ай бұрын
I hope that since you just ride in and out of town if you're hunting as a group(not story related) you can just go in and out of town as a group like camps in the guiding lands without needing to exit between hunts
@xander09016 ай бұрын
Capcom has been cooking up something amazing. At first I was worried when they announced the 2025 release date, but I should have never doubted. We are looking to get a truly special experience.
@klissattack6 ай бұрын
I really hope the August demo we get will be different from the regular demos. I love monster hunter but the demos take out everything I enjoy about it and make it just "kill this monster with this loadset". I dont play the arena fights for a reason lol
@jacktheomnithere21276 ай бұрын
unlikely. though personally, i never play demos. but speaking of loadsets... we better get a lot of capes and tails on them; and we better have Layered sets and weapons from the get-go. there's a reason why i didn't use Namielle's SnS until layered weapons were introduced.
@reptiliancow6 ай бұрын
Im fine with it. seems like its gonna be hard to do with no mission board though,so my hopes are high. But i really like trying out all the changes to weapons and figuring out what im going to main, so just hop in with set built, is always great to me.
@jockpackage17706 ай бұрын
i hear you but they don't want to give too much away. This is a way to reveal as little as possible from the demo. I do wish the Demos had a small pool of fake armor with the wrong skills to suit the weapons or give us some options.
@tamagoGG6 ай бұрын
isn't the demo in august only playable in person at Gamescom?
@reptiliancow6 ай бұрын
@tamagoGG it's confirmed for games con, but unconfirmed if it's ONLY games con.
@emmanuelescalona24016 ай бұрын
Quick question: Does the switchblade still have a counter move like in sunbreake?
@Lindwyrm64296 ай бұрын
I’m guessing so, but will you be able to manually control how the seikret moves? I know it can automatically jump and run to monsters, but will you still be able to manually move around with it?
@jockpackage17706 ай бұрын
Based on what they are saying, you can control it but if it's the first time you are hunting a monster you may want your mount to lead you to the target. Some of the monsters may have it so the pack leader is harder to distinguish from the rest so this will be a helpful option.
@Sevarid6 ай бұрын
Was there no news on insect glaive? Very sad I love my bug friend :c
@sinteleon6 ай бұрын
The thing about no loading zones between hub and world... there's a near 100% chance the hub is going to get attacked, maybe even destroyed at some point. (granted the town being attacked was shown in a trailer, but it wasn't certain whether that would be a purely trailer/story thing)
@nened_master606 ай бұрын
So will the gameplay release to the public soon? Like tomorrow or something?
@BrotherYarmoth6 ай бұрын
Also, I don't mind the Palico talking. I played both MHST 1 and 2 and the palicos are voiced in that....at least Navirou and his buddies are. So I've been broken in for it. Really like it.
@TheIdealofGreed6 ай бұрын
4:52 Why is the Balahara's mouth swelling up like that as it closes for a bite? It gives me the feel that either there's something deeper in it's mouth it's trying to bring out, or it's the shark eye thing, altering to better protect itself... has that been a thing? A monster that can change it's typical weak point into a hard point?
@nathanandcherelle6 ай бұрын
I can't get into world due to the fact you have to find the monsters I like how the monsters will be already on the map
@kyleclerc80996 ай бұрын
I played the hell out of rise on the switch(my first mh game). Thinking about getting a ps5 for Wilds and to give World a try before Wilds release.
@jamescheek75076 ай бұрын
Im wondering if there will be different weather systems for each Biome. And an Alpha Monster that matches the environment
@Grieva-SeeD-6 ай бұрын
Im so ready for this. Monster Hunter is one of the few games that has never disappointed me on release. I just hope they manage 60fps on consoles from the start.
@Laoruperteen186 ай бұрын
i actually predicted pretty much everything in this video before Wilds was announced, while in World, thinking about what id love to see in the games going forward, and im feeling really damn smug right now xD heres another prediction; Since we will be in large expeditions by default instead of the standard - Eat, Prep, accept hunt, loading screen, hunt, go home, repeat - cycle, its likely that the 50 minute quest timer wont exist the same as it does in previous games, but instead a monster will run away after a certain time frame, like in the guiding lands, so instead of straight up failing due to the time running out, the monster will simply run off and the bounty wont be completed, so no carves, no extra rewards. so heres my OTHER prediction to add onto this, id wager that, if for example a monster does end up running off because you failed to hunt it in time, then itll come back at a later time during another one of your hunts and actively hunt YOU down, have the monsters pathing change to automatically sniff you out and zone in on you after spawning fresh/half health, and become an invading monster that immediately enrages the moment it sees you, forcing it into chasing you straight away to get revenge on you from hunting it before. this not only creates an interesting hunter/monster rivalry, but it also gives you the chance to finish what you started and get a second attempt at those rewards you missed out on earlier, and also creates new experiences where you can suddenly get attacked at any moment in the middle of whatever it is you are doing, basically EVERY failed monster hunt later becomes its own brand of Bazel and Deviljho, but for ALL monsters.
@jojof30576 ай бұрын
That sounds fucking incredible, unlikely but if it were to happen, someone should give you a medal because that would be a incredible punishment system for either failing the hunt or running out of "time"
@liambrandley27166 ай бұрын
I wonder how many times josh will cart due to trying to force a power clash
@gitsnak7776 ай бұрын
I really am curious to see what they did with hunting horn. I certainly liked the Rise version better than World
@usnairframer6 ай бұрын
So, it sounds like there wasn't any news about the clutch claw (beyond the quality of life ways it was used, i.e. gathering). So it seems like they must have removed it completely from combat. That or dont have anything to show of it yet? Honestly, I hope it's either gone or implemented in a way similar to wirebugs.
@DemonFreddy6 ай бұрын
A cool idea that I want to see at some point is to shoot traps from the bowguns either as a bullet or like WW2 rifle grenades
@vaknama6 ай бұрын
I hope the weapons look better than they did in World
@VashxThexStampede6 ай бұрын
literally cannot wait
@justweeny39796 ай бұрын
I need to know how the lance is as I want rise lance back so badly but I’ll be happy if it’s world lance too
@onyxrexdragon71296 ай бұрын
Here is a thought, what If rusted kushala comes back. Think about it if you leave kushala alone for so long, it starts to rust, and one's its fully rusted, then it goes through a molting period back to normal kushala.
@onepiecedingsda75586 ай бұрын
The one Thing that concerns me with the palicos warnings is that I am used to listen to music while the game is muted. Tho the game is not all the time muted its still hard to hear little warnings when you are listening to music and youre used to that the gamesound is more or less obsolete apart from the dope MH Classic
@ugug31536 ай бұрын
There is chat about there not being a health bar ? It works more like resident evils heart beat pulse , can your sources confirm this ? Also what about damage numbers
@5-Volt6 ай бұрын
I'm just curious about what happens when you cart... Do you go to the nearest camp?.. Asking for a friend.
@The_medicine_frog6 ай бұрын
What im curious about is how they will handle rare monsters such as elder dragons if you need to have one in the locale to hunt it. Will there be one always, or will you need to wait to complete your god flesh armor?
@TheTacticalGhost6 ай бұрын
Man just looking at the trailers and gameplay to Wilds looks absolutely amazing. The monsters, the character models, the environment looks just soo good. The best one we've received ever since monster hunter world. I cannot wait to enjoy playing this game. This makes me want to play world again lol. 😂
@sinned6us6 ай бұрын
Something that would be cool for the camps would be if you could upgrade them to not be attacked by monsters or give you like temporary bonuses or something
@be_rad_6 ай бұрын
Being upset about the carving reminds me of when mega man 11 came out and took out the thing where mega man floats in the air through doorways. We love our little video game imperfections
@illogik6 ай бұрын
Are cold and hot drinks back?
@shadowbolthaseo18616 ай бұрын
You didn't mention anything about the switch axe why?
@bunnyheart95786 ай бұрын
So thanks to focus mode aiming/not missing with great sword will be possibly a potential thing to take from this?
@ShmarveyXD6 ай бұрын
I am curious if there is going to be a hunting hub with its own quests, really miss the multiplayer experience from the earlier games before world came out
@kumori99406 ай бұрын
I hope my current rig capable playing this game. I dont mind having 60fps... As long as it stable.
@DavidPD5556 ай бұрын
So if there are no loading screens anywhere and portable camps are we back to thinking this is actually open world? Still a little apprehensive about that shift if I’m perfectly honest… the focus on relatively short missions always made MH really accessible for my busy friend-group.
@Antonio2002Sm6 ай бұрын
anyone know anything about the switch-axe? is it looking good?
@aydinlopez73216 ай бұрын
Can I throw traps while mounted? Like can I drop a shock trap off of my Seikret
@jorgeechevarria36956 ай бұрын
But is it just that one desert local or is there going to be a lava local and frozen local and forest or is it by zones so much to ask about
@MisterMNX6 ай бұрын
I so love your enthousiasm Josh, makes me excited for Wilds so much more. Also I was wondering. Doesn't it look like the guy on the Seikret who is dodging them seem like he is holding a spear? Wouldn't that be a nice sort of addition. Insect Glaive more on the ground based. Would love to hear what you think! Love the stuff
@moistwindow60946 ай бұрын
I watched max's video on it and the whole time i was hoping to hear yalls take, mh wilds sounds like an absolute dream