New NES Game - Level Streaming Demo

  Рет қаралды 616

Matt Hughson

Matt Hughson

Күн бұрын

For the last little while I have been working on screen transitions for my new NES game (untitled). I struggled a lot with deciding on a vertical scrolling scheme that would allow for both horizontal and verticality in level design while avoiding "maze-like" levels. At the same time I also needed to come up with something that isn't too complicated for me to implement.
Eventually I settled on something similar to Mega Man and Super Mario Bros 2. Levels are mostly horizontal scrolling, only 1 screen high, but multiple horizontal levels can be connected with a "single screen" transition room.
I further limited things by only allowing transitions at the left and right-most edges of a level (to make nametable streaming simpler).
Everything is working now, so I built a little test level to try out different configurations, and put together a short video. Enjoy!

Пікірлер: 5
@keytronic5631
@keytronic5631 Жыл бұрын
Looks great. Which mapper are you using for this? Also, are you using a custom editor or is this a public one? Cheers,
@MattHughson
@MattHughson Жыл бұрын
I am using MMC3. The editor I am using is "Tiled Editor" (a free and open source editor). I have some custom scripts to take the Tiled data and turn it into "NES-Ready" data.
@Vandel212
@Vandel212 Жыл бұрын
Nice! Keep up the good work, the concept looks awesome.
@MattHughson
@MattHughson Жыл бұрын
Thanks for checking it out!
@The-E-Base
@The-E-Base Жыл бұрын
...I did not expect the level editor to have features I never knew existed.
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