Why The Sega Mega CD / Sega CD Failed | Nostalgia Nerd

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Nostalgia Nerd

Nostalgia Nerd

Күн бұрын

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@Howitchewstofeel5gum
@Howitchewstofeel5gum 4 жыл бұрын
"CD-ROM was key and everyone knew it was where the future lay" *Nintendo has left the chat*
@DailyDB
@DailyDB 3 жыл бұрын
*Nero burning rom has entered the chat
@ikonix360
@ikonix360 2 жыл бұрын
However CD-ROM couldn't store saved game data unlike cartridges that could store saved game data.
@HumorousLOL
@HumorousLOL Жыл бұрын
@@ikonix360 A problem easily solved with a cheap memory card, like Sony Playstation did. So.. so what? Playstation was massively more successful than N64, so what is your argument?
@ikonix360
@ikonix360 Жыл бұрын
@@HumorousLOL It indeed required a separate memory card. A cartridge required no such device.
@HumorousLOL
@HumorousLOL Жыл бұрын
@@ikonix360 Ok? And? I don't understand what you're arguing here. Are you arguing that cartridges were "better" than CD storage because they could save files? Sorry to tell you, if that's the main advantage you claim, you have no idea what you're talking about. The main disadvantages to CD were the fact they couldn't be written to (no save files), and the load times. Everything else was a massive advantage. CD's were much cheaper, thus saved customers money. They had massive storage sizes compared to cartridges at the time vs cost of production. They also had less read issues than cartridges. The fact you bought a memory card once that could save almost all your files for like $15 was such an inconsequential set back that it isn't worth mentioning. The card stays in your console, which is where your games went anyway. Again, what are you arguing here?
@awwrelic
@awwrelic 8 жыл бұрын
I bought my first Sega CD model 2 back around 1996 (used), and while I never really took a shine to the FMV games, I loved the Working Designs releases like Lunar 1 and 2, Popful Mail and Vay. Also games like Snatcher, Earthworm Jim SE, Silpheed and the quality shoot 'em ups like Android Assault, Sol Feace and of course, Sega own Sonic CD. I later found a Model 1 with a Genny 1 attached at a local thrift for a little over $10, which still works great. Even though my Model 2 bit the dust a few years back, the Model 1 still stands tall.
@HexenStar
@HexenStar 6 жыл бұрын
Don't forget Soulstar....SOULSTAR! And Novastorm...even Rebel Assault and Starblade were decent. Mega-CD has the best space shooters.
@scottieb1
@scottieb1 6 жыл бұрын
The model 1 was so much cooler than the 2 with the motorized door and not looking like a discman.
@hangemhighhilton
@hangemhighhilton 5 жыл бұрын
Wow...you got one fuck of a deal. Well done.
@TheDutchGhost
@TheDutchGhost 5 жыл бұрын
You were wise to skip all that FMV nonsense, it was such a big hype but offered so little gameplay in general. Edit: and look how bad the videos are compared what can be run on a mobile device) Sega and third parties should have stuck to the formula/genres of the games you mentioned, enhanced graphics when possible, more levels, higher quality music, and cutscenes that don't involve actors. I feel that that the Sega CD was underutilized in general by developers and publishers, so many ports of 16-bit games with perhaps an additional level, an opening and ending animation, and different music. I wish that instead the developers made specifically games that made use of the space a CD provides (like some of Core's games) and the extra capabilities of the Sega CD. It would have cost a developer/publisher more but an extended range of games that can only be played on the Sega CD (not those FMV things and ports) is what could have saved the machine. Did you BTW also ever get The Terminator CD? That is probably the best Terminator 1 game on the consoles. Also does your Model 1 still work today? Occasionally I feel very nostalgic and would love to get a Sega 16-bit with a CD and a lot of the games you mentioned, but it is just to expensive.
@johntracy72
@johntracy72 5 жыл бұрын
I had all the Working Designs games until 2003. The Lunar games were better on Sega CD than Playstation.
@EricJacobusOfficial
@EricJacobusOfficial 6 жыл бұрын
So many English language/console exclusives on this system. Snatcher, Rise of the Dragon, Willy Beamish, Monkey Island, Sonic CD, a decent sequel to Another World, expanded Eternal Champions, a great Port of Flashback, the early Working Designs titles. Nobody really played the Sega CD for this fmv junk, we went for the many quality titles.
@SinceSpacies
@SinceSpacies 8 жыл бұрын
It retailed for $699 in Australia. I paid $450 at a Sega staff discount rate at the time. That was still a hefty outlay but as it was a CD player I sold my CD player to help pay for it. Tough times!
@leightonmarsh7835
@leightonmarsh7835 5 жыл бұрын
$699? That must be over $700 in this year's value.
@stoltobot
@stoltobot 3 жыл бұрын
@@leightonmarsh7835 AUD$1353.24 after inflation in 2021 dollars. Only the richest people I knew or single male bachelor gamers had this…and me but I got it for $90 with NBA Jam, Road Avenger, Yumemi Mystery Mansion and The Terminator on clearance at Kmart late in the game. The 32x was also being cleared out at $20 with one game, I saw the last one walk out the door as I walked in 😭
@stoltobot
@stoltobot 3 жыл бұрын
I remember seeing a model 1 in a glass case in 93 or 94 when I travelled to Sydney. I couldn’t believe it was worth more than 3 Super Nintendos and I wanted to touch it so bad.
@craigdavidson5613
@craigdavidson5613 2 жыл бұрын
@@stoltobot Well, back in the day, the local Big W were getting rid of their backstock, and they were selling 32Xs with two games, for $15AU, and Mega CDs for $30AU with two games! Yet the Mega Drive itself, still cost over $100AU!
@atomicskull6405
@atomicskull6405 8 жыл бұрын
When asked why there was no color expansion with the Mega CD Sega said that the reason was because it would have been too expensive, but really it was because it was impossible due to their lack of foresight when designing the Mega Drive mainboard. The thing that prevented this was literally just a few circuit traces left off to save a couple fractions of a penny per unit. The Mega CD was held back by the fact that the pins on the VDP that allowed expansion of color and video RAM were not connected to the expansion or cartridge port. The VDP allowed the use of external color pallet RAM and could output RAW pixels to an external color encoder and also supported a second 64K bank of VRAM (prototype Mega Drive development units actually had 128K of VRAM) Had these pins been connected then they could have simply added a second bank of shared VRAM in the Mega CD and expansion of the color pallet would have also been possible by the addition of extra color pallet memory and a new color encoder chip in the Mega-CD (this probably would have also required using a video display output on the Mega CD) As it was, in order to get graphics images from the Mega CD to the Genesis VDP"s memory the images had to be loaded from the Mega CD's memory across to the Mega Drive's system memory and then moved by the Mega Drive's 68000 to the VDP's VRAM. This made utilizing rotation and scaling cumbersome and difficult to program. With a shared block of VRAM the Mega CD's processor could have just written to the shared memory which would have been immediately available to the VDP.
@jbmaru
@jbmaru 7 жыл бұрын
Atomicskull: Hey, thanks for explaining this. Never imagined there was that kind of limitation, let alone to the existing scaling and rotation functions! When Samurai Shodown came out, I was expecting to see the NG scaling, and it was so disappointing to see it hadn't been implemented.
@Alianger
@Alianger 7 жыл бұрын
Then why didn't they instead fix that for later revisions of the MD, design the MCD with this in mind and let people trade in or mod their console? It sounds a bit too simple.
@danhenry5720
@danhenry5720 6 жыл бұрын
Because at the time RAM/ROM was very volatile on the market and originally the Mega drive was going to have twice as much screen RAM. (Check out the PCB board on it). ANYWAYS! Super Nin. could never have been able to do Thunder Hawk.
@NotaPizzaGRL
@NotaPizzaGRL 6 жыл бұрын
Would it be possible to fix this today? Say do a homebrew project to reconnect those circuit traces?
@quesocoatl21
@quesocoatl21 5 жыл бұрын
Dear God to think of the possibilities if they hadn't been so damned short-sighted!
@TheWarriorFrenzy
@TheWarriorFrenzy 7 жыл бұрын
I have my Sega CD and still love it. Final Fight, Prize Fighter, Eternal Champions, Road Avenger, NHL 94, Snatcher, Lunar, Rise of the Dragon, ...It had some weak titles but overall I'm glad to still have it. Tomcat Alley was impressive too. The only let down for me was WWF Rage in the cage. Great roster of 20 but the lack of tag team and lack of Royal Rumble made the extra wrestlers pointless. Should have been Royal Rumble like Genesis with more wrestlers and added cage match. Instead it was bare bones.
@WebVManReturns
@WebVManReturns 7 жыл бұрын
I like Rage in the Cage personally as it feels like a better version of Super WrestleMania with superb presentation.
@dad7275
@dad7275 7 жыл бұрын
I thought Rage in the Cage was nice. I will say the full motion video of the wrestlers doing their finishing moves was a nice touch implemented to more imaginative gameplay.
@johntracy72
@johntracy72 5 жыл бұрын
Don't ever sell it. You WILL regret it if you do. I know so because I made that mistake 16 years ago.
@albertsmith99
@albertsmith99 4 жыл бұрын
what do you do in between load times? Do you go out of town and then come back to your game?
@sogero2
@sogero2 5 жыл бұрын
The Mega/Sega CD was criminally underrated. There were amazing games that didn't stand a chance due to the price wall. One could argue that NeoGeo had better chances at selling to home consumers because at least you could try *some* games in arcades.
@kiwisoup
@kiwisoup 8 жыл бұрын
I think the mindset that the Sega CD was a failure is narrow-minded. To someone playing the games today, it may seem like every game was FMV (they weren't) or that the graphics suck based completely on how FMV games looked which back then, people were blown away that there was FMV at all. It sold out upon launch, was supported for 4 years, sold 2.25 million units, outdid the sales of TurboGrafx CD, Neo Geo CD, Atari Jaguar CD, Amiga CD32, Pioneer LaserActive, Philips CD-i...COMBINED and some of those were standalone game consoles. It outsold the 3DO by a good amount which was the most similar experience, but again a standalone system not an add-on. It had 209 games with many actual good games and store shelves were always stocked with a good selection. Nobody I've seen that actually had the Sega CD back in the day has anything but good memories for it. Perhaps it's because sales are being compared to the Genesis/Mega Drive base sales or viewed as a percentage of that which only makes it seem like a failure because of how immensely popular the Genesis/Mega Drive was. It always gets grouped in with the 32x as a failure (the 32X absolutely was) but outsold it 3 to 1 and really would have had nothing to do with Sega's downfall if they had never released the 32x after it.
@Nostalgianerd
@Nostalgianerd 8 жыл бұрын
Sega's view: "it was not a success", voiced by various executives at the time including Sega of Europe president Nick Alexander. I mean I love it, but if the manufacturer deems it a failure, then it probably is
@kiwisoup
@kiwisoup 8 жыл бұрын
That may be true, but in terms of CD add-ons or even CD based consoles prior to the age of true 3D gaming...which was just a failure all around, it was the most successful and I think it had enough going for it that people who actually forked over the cash for it didn't feel cheated.
@HeyLaserLips
@HeyLaserLips 8 жыл бұрын
kiwisoup I totally agree. I had a Mega CD back in the day and loved it. I still think to this day that Sonic CD is the best Sonic game ever, (and being in the UK meant I had the much cooler soundtrack). I loved the Mega CD ports that were done of Mega Drive games with the better CD music and occationally extra levels (like with Earthworm Jim).
@tarstarkusz
@tarstarkusz 8 жыл бұрын
3D gaming kind of sucks, if you ask me. The sega-cd, had it been properly supported could have greatly extended the life of the console and though it was still stuck with 64 colors, greatly increased the capabilities. The 64 colors is probably not even the real problem. The real problem is it doesn't actually have 64 colors. It has 64 colors in the same way the C64 or NES has 16 colors, that is to say, not really. There are all kinds of rules to get around the lack of color ram. Look at EGA or Tandy graphics and you see true 16 color, which actually looks pretty good. You see the Amiga which can display 32 colors which looks as good as SNES in many cases. Sega simply should have put more video ram on the Megadrive. Had they gone with a full 256kB of RAM, they could have handled 256 true colors, that is any given pixel could be 1 of 256 colors. Even a true 64 color scheme (though 256 would have been easier) would have put the Genesis on par with the SNES, which IIRC, had similar rules for color.
@themanwiththeplan1401
@themanwiththeplan1401 8 жыл бұрын
The genesis was released before the Snes. Ram was probably more expensive. Also they probably didn't think it needed that many colours or something.
@Disthron
@Disthron 8 жыл бұрын
Even since I found out what was actually under the hood of the Sega CD I've been a little sad about it's wasted potential. But it probably was just too expensive.
@SSteelification
@SSteelification 8 жыл бұрын
Yet the turbografx/PC-engine's CD-ROM were very popular in japan. Tis a shame that the Mega CD/Sega CD didn't catch on. Compared to the 32X the CD was actually worth it in theory.
@retrospiel
@retrospiel 8 жыл бұрын
+Ian Donaghy The problem was that the software was bad (the American developed FMV games that is) and they didn't localize many Japanese games (which were mostly RPGs). In the US a small garage company published the Lunar games, Vay and Popful Mail which Sega of America and Sega of Europe didn't touch with a ten foot pole while focusing on selling the machine on Sony's crappy FMV games.
@ikonix360
@ikonix360 5 жыл бұрын
The issue is that the Sega CD went through the genesis so it's superior hardware was limited by the genesis. Now had the genesis gone through the Sega cd, it would have been more popular as the games could have taken full advantage of the superior hardware. But it was beyond stupid to have something with superior hardware going through something with inferior hardware.
@Oturan20
@Oturan20 2 жыл бұрын
@@ikonix360 it didn't help that both the Sega CD and the 32X had individual power cords, while the CD might be arguable, I see no reason the 32X should've needed a power cord.
@ikonix360
@ikonix360 2 жыл бұрын
@@Oturan20 Perhaps the 32X required more power than the Genesis could provide.
@nathleflutiste
@nathleflutiste 8 ай бұрын
@@Oturan20 The 32X had among other things a double main processor (same as Saturn) so well, since the beginning it wasn't the best idea to make it an add-on (same for Mega-CD).
@Digitaaliklosetti
@Digitaaliklosetti 7 жыл бұрын
12:28 that confusion is still real. I managed to score a gen1 MD a few months back. I've been drooling at some of the Mega CD games but thought I'd better just resort to emulation since actually working model 1 Mega CDs are so thin on the ground. This is tremendous news
@JustinC721
@JustinC721 6 жыл бұрын
I think the correct solution for Sega at that time would have been to give the Sega Saturn a cartridge slot, and make it compatible with 32x games. That could have allowed for a smooth transition from one console to the other without alienating fans who only purchased one of them.
@MrMilli
@MrMilli 8 жыл бұрын
The first MegaCD review I've ever seen (and I've seen a lot of them) that makes no technical nor historical mistakes. Thumbs up
@coffeehigh9611
@coffeehigh9611 8 жыл бұрын
One mistake, most games were not direct ports from the cartridge version. Earthworm Jim had additional levels and superior graphics with a new soundtrack. Batman was totally different, Dune 2000 was far superior to dune, Road Rash was completely different and superior to all three originals, Eternal Champions featured superior audio and visuals, just like the cleaner meaner Mortal Kombat CD. Games like Lunar, Vay, Sylpheed, Sol Feace, Keio, and Popful Mail defined the sega CD experience that could be had nowhere else. Furthermore, with FMV games, we were able to do something that was only possible in the arcade, like dragons lair and Space ace. It was a place where game makers experimented, snatcher anyone? Pushed boundaries, with Night Trap, Corpse Killer, and many other adult and violent titles. (By the way, there was no link between Sony and Digital Pictures/Hasbro, except possibly UK distribution rights). I am proud to be a launch day owner of the Sega CD, and thought this video was sadly lacking in content and quality. I suppose you actually had to be there in order to understand it. As opposed to getting your information from Wikipedia and using footage of the small handful of games you can afford to buy or burn off the iso zone.
@PointReflex
@PointReflex 8 жыл бұрын
Hands down to Silpheed, that game is the shit. I remember my ass being blown away by the asteroid field of the second level. Not to mention the soundtrack and those cristal clear (for the time) cutscenes and background FMV's. It presented quality light years away from what the SNES and the Super FX could do together. Yet it hurts to see people concentrate on the bad games instead of the things that made the system unique. But anyway, the Genesis itself suffered this fate, before KZbin many people had the wrong idea that the SNES was perfect and the Genesis just a pile of shit that got outsold pretty quick :/
@bmxformtb9397
@bmxformtb9397 7 жыл бұрын
Coffee High spot on.
@Xegethra
@Xegethra 7 жыл бұрын
The Road Rash game was just a scaled down PS1/3DO version, a version of this was on PC as well...there were better alternatives out there for that one. I thought the system was an O.K idea, I just wished even at the time that there wouldn't be so many lame ports. I didn't hate it, was just a bit underwhelmed. I should give the system another chance, see what else is out there again.
@thequiz2809
@thequiz2809 7 жыл бұрын
Street Fighter 2 Champion Edition was also rumored to be coming to Sega CD at one point, that would have sold me to get a Genesis and Sega CD, coming from a Nintendo gamer at the time.
@WebVManReturns
@WebVManReturns 7 жыл бұрын
Batman was NOT totally different. It took Konami's SNES driving levels and combined it with their GEN platformer.
@justanotheryoutubechannel
@justanotheryoutubechannel 2 жыл бұрын
I love the Mega CD, I don’t know why but it’s always felt special and fascinating, this forgotten little addon with some elusive games that are rarely brought up or ported. Sonic CD especially, I know that game has been ported repeatedly but it just feels magic to play the original version, something about the graphics and the way it feels by comparison. A lot of the best games for the console that didn’t get cartridge versions, and really used the CD to improve the game, are just incredible and I wish there were more of them. Even the games that got improved CD versions could be impressive too when the soundtrack took full advantage of the CD, Ecco for example is already a beautiful game but on the CD you get a beautiful Q-Sound soundtrack, new levels, checkpoints, and gameplay tweaks and fixes. It’s such a fascinating little console and I can’t wait to get one for myself someday, they’re just so shockingly expensive that I can’t justify £200-300 for one when you can get an Xbox 360, PS3, and Dreamcast plus controllers and games for the same price.
@Watcher3223
@Watcher3223 2 жыл бұрын
_"they’re just so shockingly expensive that I can’t justify £200-300 for one when you can get an Xbox 360, PS3, and Dreamcast plus controllers and games for the same price."_ And, as you know, you can faithfully emulate the hardware and download the ROM images of games you want to play if you're not so concerned about collecting the hardware and software ... and paying the price for the privilege ... if all you want to do is to just experience the games.
@TheTurnipKing
@TheTurnipKing 8 жыл бұрын
3:19 I have to say, in the day I was never convinced by CD as a future storage medium because it seemed overkill. In relation to the quantity of data required by the games of the time, it was absolutely colossal. Filling a CD would have required asset production on a ridiculous scale. The other possible use was CD audio, but that had it's own drawbacks... not least of which, an inability of the music to respond to onscreen action, and an inability to use the disc for anything else while music was playing. And then of course, you had loading times, and an inability to easy store save data. CD back in the MegaCD era seemed like a solution to problem that nobody was actually experiencing. What made CD come of age was the rise of 3D games and lower production costs.
@MaxAbramson3
@MaxAbramson3 2 жыл бұрын
The Sega CD would've put out more colors, had better bandwidth, and sold much better as a standalone console. People speculated in those days why SEGA of Japan insisted on making it an addon, crippling it's output and success.
@TheStriker0525
@TheStriker0525 8 жыл бұрын
dont know why you dont have more subs? your vids are great!
@Nostalgianerd
@Nostalgianerd 8 жыл бұрын
+Rage Quit87 I'll give you a penny for each additional subscriber you bring here
@triwyn
@triwyn 8 жыл бұрын
Lol, I agree with Rage Quit87. Your vids are great. I have a "video" folder in firefox that I open everyday, it has RetrowareTV, cinemassacre, and youtube. That's where I first found your vids. I love these retro hardware reviews. You and LGR should hook up!
@Nostalgianerd
@Nostalgianerd 8 жыл бұрын
One day, I might try and convince LGR to do something, if he has time and the inclination!
@AllGamingStarred
@AllGamingStarred 5 жыл бұрын
Sega should've done this: Make the CD Add-on Add a 32 bit graphics chip Add a second processor for additional graphical oomph make Sonic CD and sit back as the kids had their minds smashed by true 3D Push back the Saturn launch date Make an arcade perfect port of T2 the arcade game (The CD+32X could pull it off)
@madfinntech
@madfinntech 7 жыл бұрын
I miss access lights on my devices.
@Snotnarok
@Snotnarok 8 жыл бұрын
The Sega CD gets a lot of flack for some reason, it's got some great stuff going for it. Sonic CD, Silpheed, Bari-Arm/Android Assault are games I managed to grab and they're really fun. Shining Force CD, that Batman game and that space ship shooter by Core are also some impressive games, along with the Earthworm Jim port. Maybe it's better in hindsight vs at the time but I always wanted one as a kid. ...Instead I got a Playstation when the chance arose and I guess that was a better option.
@HaohmaruHL
@HaohmaruHL 7 жыл бұрын
Snotnarok sonic CD, great? Laughed out loud. It's the worst 2d sonic to date.
@ShadowNinja452
@ShadowNinja452 7 жыл бұрын
+Haohmaru HL Your opinion, and your opinion alone
@S.IVmusic
@S.IVmusic 6 жыл бұрын
Haohmaru HL Sonic CD was the best 2-D sonic imo
@nogidoki3325
@nogidoki3325 6 жыл бұрын
AVGN
@pferreira1983
@pferreira1983 6 жыл бұрын
@@HaohmaruHL Not the worst but not the best.
@ezcompane
@ezcompane 8 жыл бұрын
Great video!!! I remember when this came out. I was so upset that it was so expensive, and I only knew one person that owned one. Such a shame because in hindsight it was a good system and had great exclusives. I do find a huge problem with Sega's proclivity to push the FMV videos as the next coming though.
@jblack5323
@jblack5323 6 жыл бұрын
I remember the excitement when I first saw the mega cd box on the top shelve in Woolworths. I owned one a few month later and was really impressed by sonic cd, final fight and road avenger. I remember that slipeed(I think that was the name) 3D shooter getting hyped up but then being really disappointed by it, after that I got bored and seem to remember selling up and getting a used 3D0. This is part of my forgotten youth, thanks for the upload.
@kurtownsj00
@kurtownsj00 5 жыл бұрын
I think you nailed it with "performance didn't match expectations". I remember one kid in the neighborhood that had a 32x and Sega CD (and a Saturn later!) and though I was like "oh cool the 32x and CD thing I've always kinda heard about" but was underwhelmed by the results.
@delatroy
@delatroy 8 жыл бұрын
This is a very nice review. Style / format reminds me of some uk review to series from the 90s :D
@PKGangsta18
@PKGangsta18 8 жыл бұрын
I love the look of the gen 1 Sega CD. I have the gen 2 and it is hideous! lol The Sega CDX looks so much better then the gen 2 as well
@junelangley2800
@junelangley2800 7 жыл бұрын
JP Poole Nah man, I personally like the Model II Mega-CD and the way it's just strapped to the side of your Mega-Drive. Sadly, I have a Mega-Drive Model I, so it wont be compatible with a Model II Mega-CD. The Model I Mega-CD still looks pretty cool though, but I want a Mega-CD Model II... I'm not gonna bother buying a Model II Mega-Drive because it looks uglier than my Model I Mega-Drive, and I don't have enough money for that.
@dad7275
@dad7275 7 жыл бұрын
Cdx...best if both worlds.
@dacypher22
@dacypher22 6 жыл бұрын
JP Poole I prefer the Gen 1 model as well, but from a retro perspective the Gen 1 is awful. The CD tray drive always breaks and the CD lens costs 2x more to replace. So I will live with having the version that looks like a toy in exchange for having a functioning piece of tech. The Gen 1 sits on the shelf as more of a show piece to be appreciated.
@scottieb1
@scottieb1 6 жыл бұрын
Model 1 was 100x cooler. The 2 was just a discman :P
@dacypher22
@dacypher22 6 жыл бұрын
@@scottieb1 I totally agree. The gen 1 had a look that fit the model 1 Genesis so well and gave it this awesome early 90's hi-fi system look. Maybe one of my favorite-looking consoles of all time. But the parts in it were trash that will cost you an arm and a leg to keep it functioning today.
@fortawesome1974
@fortawesome1974 6 жыл бұрын
I bought one of these in 1994 and had a few games including Earthworm Jim and Double Switch. It was way ahead of it's time to show actual actors and real video footage on a game, but obviously lacked some in game continuity. Over all I loved it at the time and was very impressed by it. I was 19 at the time I bought this!!
@MaidenHell1977
@MaidenHell1977 6 жыл бұрын
My favourite thing about the MegaCD is remixed music in Final Fight which is the best out of any port of that game in my opinion, especially the Subway level music. Great review.
@Captain_Neckbeard
@Captain_Neckbeard 7 жыл бұрын
Sega was too forward thinking, CDs, the Sega Channel, marketing. That's my opinion.
@danhenry5720
@danhenry5720 6 жыл бұрын
The Sega/Mega CD was a testing bed for many companies....(Sony anyone?) Without SEGA I very much doubt that the tech we have today would be as advanced as it is now.
@pferreira1983
@pferreira1983 6 жыл бұрын
Agreed.
@ThunderHorsePyro
@ThunderHorsePyro 3 жыл бұрын
The Sega Channel caused many cable companies to clean their broadcast signals and its role in the development of high-speed internet, stating. The very fact that you’re enjoying broadband internet right now could well be thanks to SEGA.
@RurouniZel
@RurouniZel 7 жыл бұрын
I don't care that it was a failure. It provided me with 3 of my favorite games of all time: Sonic CD, and the two Lunar games. Those alone were worth it. :D
@seymoronion8371
@seymoronion8371 7 жыл бұрын
What in tarnation do ya'll expect me to give ya now? I done give ya my best bananas! I ain't dot nothin' left! I GIVE and give and t'aint ever enough for you city folk! Save me from a fix and ya think ya OWN me. Well, let me tell ya somethin'... I ain't never been nobody's slave, and I ain't fixin' ta start now! So just enjoy the bananas and leave me be!
@Alianger
@Alianger 7 жыл бұрын
2.2 million sold and 200+ games released for such an expensive addon isn't that big of a failure. But it would've been better if it increased the color count and they focused more on advertising the best non-FMV games like Snatcher, Popful Mail, Lunar 1-2, Soul Star, Sonic CD.
@johntracy72
@johntracy72 5 жыл бұрын
I had a Sega CD-X until 2003 when I sold it and the games. I should never had sold all that as I would be sitting on a gold mine right now, the collection I had being worth about $10,000 now. Oh well.
@skins4thewin
@skins4thewin 5 жыл бұрын
You're forgetting about several others as well, such as Shining Force CD, Popful Mail, Snatcher, Etc.
@skins4thewin
@skins4thewin 5 жыл бұрын
@@seymoronion8371 LOL YES! Best game on the system, & one of my favorite quotes from that game! The voice acting was fucking BRILLIANT in that game! I can literally hear the voice from that quote in my head as I read it, aka the mark of a great voiceover.
@alaina8391
@alaina8391 7 жыл бұрын
It wasn't a complete failure and sold over 2 million units and had a large game Library
@powerslave0606
@powerslave0606 7 жыл бұрын
Sega CD has one of the best home versions of Mortal Kombat, the DOS CD version is great as well.
@dad7275
@dad7275 7 жыл бұрын
ThePowerslave6697 my personal 16 bit version of the game. I think the biggest mistake with this game was they didn't match some of the music up right with the fighting arenas.
@sogero2
@sogero2 5 жыл бұрын
Emulation is kind of moot because of MAME, but emulating Sega CD (I have my own proper retail disc I bought in 1995) takes away the load times and suddenly it's amazing. The MK music video was awesome then and has so much nostalgia value now that I would never give it up!
@lekanraposte6732
@lekanraposte6732 8 жыл бұрын
I LOVED my Sega CD and I still have a CD-X. Still, Sega should have put all their assets in devlopping and marketting a better Saturn than waisting time and ressources in the Sega CD and mostly, the 32X. Maybe they'd still be around in the console market today.
@GoldenGrenadier
@GoldenGrenadier 7 жыл бұрын
Le Kanraposte sometimes I cry at night thinking of the tragedy of Sega's home consoles.
@AntoRetroGamer
@AntoRetroGamer 7 жыл бұрын
EXACTLY. The SEGA MEGA-CD and SEGA 32X weren't necessary at all. The former was bottlenecked by the SEGA Mega Drive (Genesis), and the latter only served as a pricey attachment to the aforementioned Mega Drive. Why get a flawed CD-based system in 1993, when you can get a more polished stand-alone system two years later? A much better use of time, production and resources. On a more positive, at least SEGA as a company is doing well for themselves. A return to the hardware market someday...
@KMFDM_Kid2000
@KMFDM_Kid2000 7 жыл бұрын
Anto RetroGamer With that logic, why wait a measly 2 years, and just wait 25 and get yourself a PS4? OR wait 50 years and get yourself an XBox9,001? Seriously, that's what you sound like to sane people.
@AntoRetroGamer
@AntoRetroGamer 7 жыл бұрын
Ironic that you bring up "logic": could you miss the entire point any more?
@KMFDM_Kid2000
@KMFDM_Kid2000 7 жыл бұрын
Anto RetroGamer Could you? Were you even alive in 1993? The point is, you don't understand technology. If you're always holding out for the thing that's better around the corner, you'll never get to enjoy what's there now. If people had a console and enjoyed it, then it did it's job. Guess what? I had a Sega CD. I also had a PlayStation when that came out. Was I supposed to twiddle my balls for two years until it did? Your statement was stupid and now you're asshurt because someone told you like it is. Go cry on the corner, snowflake.
@mavrogonatos
@mavrogonatos 8 жыл бұрын
Anyone know the model of the tv set at 7:30 ?
@shaolin95
@shaolin95 8 жыл бұрын
You cannot say the scaling and rotation of the SEGA CD was similar to the one on SuperNES. That is an insult to the sega CD! The Mode 7 on the super nes was a very limited effect unlike the ones on the Sega CD.
@a-dutch-z7351
@a-dutch-z7351 8 жыл бұрын
Does not matter, it is what you do with it. Even Starfox could be output on SNES.
@a-dutch-z7351
@a-dutch-z7351 8 жыл бұрын
Julian Taylor I think a cartridge is part of the package and thus, it is SNES. No need to buy addons, just SNES and the game.
@a-dutch-z7351
@a-dutch-z7351 8 жыл бұрын
Julian Taylor Why not? Does a cartridge not hold certain technology in of itself? I remember Super Streetfighter being 32mb's, which was insane and some special technology needed to be implemended, does that mean that the SNES did not output it? I remember that Sega CD also had sometimes the need for a cartridge next to the cd, is it than not the Sega CD anymore?
@a-dutch-z7351
@a-dutch-z7351 8 жыл бұрын
Julian Taylor I think it is a gray line, but I do think it is part of the console because the hardware PERMITS it WITHOUT you having to change the device itself, if a cartridge has the advantage of extra processing power build into it than that IS part of the platform, that IS an advantage of the platform. The SNES had extra slots on the side of the main connector on the console, so it WAS intentional design. You do know that many chips have been used within SNES cartridges right? Not only SFX? Even Mariokart had a chip to speed up the Mode 7, so do you see MK too as 'no different that 32X'? An addon game? Why did Genesis not use chips as often besides Virtua Racing, why was their implementation in cartridges much more expensive and with far lesser results? The console is ABLE to read this data and process it just as it is capable to read the data of the games itself, and SNES was made to do this, whereas Genesis needed an addon most likely because the hardware did not permit it (as well) otherwise. --- It was SF Alpha btw, thought it was Super SF2, but it was Alpha: The S-DD1 chip is an ASIC decompressor made by Nintendo for use in some Super Nintendo Entertainment System Game Paks.[2] Designed to handle data compressed by ABS Lossless Entropy Algorithm, a form of arithmetic coding developed by Ricoh, its use is necessary in games where massive amounts of sprite data are compressed with a total design limit of 32-megabits. This data is decompressed dynamically by the S-DD1 and given directly to the picture processing unit.
@a-dutch-z7351
@a-dutch-z7351 8 жыл бұрын
Julian Taylor That is an opinion, I believe there is no title on Genesis or even 32X that can fully compete graphically and soundwise with the best titles of SNES. Virtua Racing was very lacking compared to games like Starfox. Only a single track and EXTREMELY expensive because of the hardware limitation of the Genesis. That is why they needed an addon, the 32X in the first place, the Genesis was not build for such a thing. An addon btw is "A hardware device, such as an expansion card, that is added to a computer to increase its capabilities." Yet in this case it is part of the media. There is nothing added to the SNES itself. You catch my drift right? It is added to the cartridge, not the SNES.
@Lance.Valle1
@Lance.Valle1 8 жыл бұрын
what's the title of the song @ 11:35?
@mightydegu
@mightydegu 8 жыл бұрын
SNES mode 7 doesn't allow sprite scaling and rotation. It allows the background layer to be scaled and rotated. When you see what appears to be sprite scaling or rotation on the SNES, it is either being done at the software level or through clever use of the background graphics. I have no idea if Super fx type chips were ever used to achieve these effects, though.
@mightydegu
@mightydegu 8 жыл бұрын
***** I'm not surprised that it was used. It's "important" in a retro game trivia way to understand what mode 7 is and isn't, and what is done through other means, such as super FX chips. SNES was designed with cart-based enhancement in mind, while Genesis/Megadrive was designed with expansion units (CD, 32x) in mind.
@GTV-Japan
@GTV-Japan 8 жыл бұрын
Awesome video. Good topic and even though it's long, very interesting throughout and well produced! Glad I found this video!
@TehTub
@TehTub 7 жыл бұрын
I spent most of my childhood glued to a Sega Genesis controller. Some of my best memories are from playing Comix Zone, Zero Tolerance and Mortal Kombat. Never had a Sega CD, by the time I heard of it I had a PlayStation. I honestly wish Sega was still around as a major console power just to give The Big 2 a nice kick in the slats.
@StandingUpForBetter
@StandingUpForBetter 7 жыл бұрын
I LOVE my Sega CD! It is one of the reasons I am a retro gamer today! I think many new retro gamers have a more open mind towards the system and it really does have some great games.
@old-superstar64
@old-superstar64 7 жыл бұрын
Ok, i love that outro. Windows 3.1 multitasking with the shutdown sound, never heard of until now
@Matty112uk
@Matty112uk 8 жыл бұрын
Luckily a pretty easy machine to emulate now. I remember being really interested in this machine, but as a mere 15 year old, there was no way I could get my parents to buy me this. Great video!
@EAprima
@EAprima 5 жыл бұрын
EVen today, the MEGA CD looks beautiful with the Megadrive. Damn. :( I want one just for the sake of satisfying my curiosity as I never owned one back in the days. Oh yes. Still today, the SEGA SATURN still has the best built-in Audio CD player. Damn, it was so cool.
@Anxel
@Anxel 7 жыл бұрын
Kids will never understand the joy of being able to use Guy in Final Fight, AT HOME!
@WebVManReturns
@WebVManReturns 7 жыл бұрын
You could buy Final Fight Guy for SNES, though.
@NotaPizzaGRL
@NotaPizzaGRL 6 жыл бұрын
WebVMan And then you couldn't play as Cody and you still only had like 3 enemies on screen, a missing level, shit music, and censorship in the West
@teamspirits732
@teamspirits732 4 жыл бұрын
They could now with the Switch.
@Overeditsz
@Overeditsz 4 жыл бұрын
How can I get the PC CD key for Sega mega drive classic gold edition for free
@jamesburke2759
@jamesburke2759 6 жыл бұрын
was that the super smash brothers logo at 6:38?
@grumpyoldwizard
@grumpyoldwizard 7 жыл бұрын
I had one of the original Sega CD’s. I used it for music when I worked out and played the games they had, mostly rail shooters it seemed. It was a decent system but it was pretty huge piggybacked on the Genesis. I miss those days of competition between consoles to be the best. I miss Streets of Rage and Final Fight. Good times.
@dacypher22
@dacypher22 6 жыл бұрын
The Sega CD is one of my favorite consoles of all time. Yes, at the time I got into the FMV games as well, but beyond those there were absolute gems such as Lunar 1 & 2, Snatcher, Sonic CD, Shining Force and more. But the 16-bit conversions and FMV games stained the system and quickly turned public opinion against it.
@thehouseofhoops
@thehouseofhoops 5 жыл бұрын
What's the music that starts around 9:21?
@RDurfee
@RDurfee 5 жыл бұрын
I worked at Electronics Boutique when the Sega CD game out. We had so many, many returns and exchanges of these because they were defective. They sorted out the quality issues eventually but it already had a reputation by then.
@sogero2
@sogero2 5 жыл бұрын
The model 1, despite looking much cooler, was not as reliable as model 2. It's too bad they didn't do it with a flip-top in the first place, but stretching the already long Genesis 1 out an extra 6 inches made for lots of placement problems.
@Nexus9_KD6-4.8
@Nexus9_KD6-4.8 7 жыл бұрын
It's a shame Sega didn't design the Mega Drive/Genesis expansion slot with a video pass-through. If they did, this apparent bottleneck wouldn't exist and the Sega/Mega CD could have basically been a 32X with a CD-ROM (if it were designed with beefier specs that is), which would have absolutely blown people away.
@kaulz
@kaulz 6 жыл бұрын
The Sega CD also had a problem with very little on board data storage. Wanted to save a game like Shining Force, Third World War or Lunar, you were only going to be playing that game for the forseeable future. The problem could be rectified by buying a RAM cart to plug into the Genesis slot, but those were hard to come by and by this point, haven't you already dropped enough money on the thing?
@mjptrapster
@mjptrapster 6 жыл бұрын
What is the make/model of the CRT TV at 8m06s? I had the same as a kid, but cannot remember the details. I think it was a Samsung...
@SlothyWoffy
@SlothyWoffy 8 жыл бұрын
I just bought a Mega CD model 1. It works perfectly but for some reason the status lights on the front are White instead of green and red and also the access light only once in a blue moon lights up? I know it's not suppose to blink constantly but surely it should at some point of loading a CD? It's not really a big deal but I'd like to fix it, any suggestions?
@wisteela
@wisteela 8 жыл бұрын
Could just be a loose connection
@Redhotsmasher
@Redhotsmasher 8 жыл бұрын
Outsold by the CD32 of all things? Ouch.
@singletona082
@singletona082 7 жыл бұрын
Hey... has anyone done an actual look at what sega was capible of and doing a 'what could they have done to make it all work' type 'what if' scenerio?
@dragonkings01
@dragonkings01 8 жыл бұрын
Yeah, dunno how old you were back then but as a older teen when this came out it clearly was leaps and bounds above what you claim and proved that disk games were in fact the future no matter how many gaming magazines at the time Nintendo coerced to say that cartridges were forever....
@dubsy1026
@dubsy1026 7 жыл бұрын
Nelson Aperson so are you saying it shouldn't have failed? or that it showed what the future was, but didn't have the polish. you know there were other cd consoles anyway.
@AntoRetroGamer
@AntoRetroGamer 6 жыл бұрын
Compact Disk-based add-ons designed to work with pre-existing hardware, was certainly NOT the future, as history has proven...
@posthumanistpotato
@posthumanistpotato 5 жыл бұрын
Sega CD was the best system ever released. Period. It was the next level of gaming, prior to the horrible misstep of polygonal technology
@poluticon
@poluticon 2 жыл бұрын
my friend's older brother got a Sega CD when it just came out and I remember being so impressed the first time I saw Sewer Shark, it blew me away! He also had Willy Beamish and I also thought it was incredible, it was like playing an interactive cartoon. We were so easily impressed back in the day.
@wisteela
@wisteela 8 жыл бұрын
The MD2+CD2 combi has the advantage of the stereo sound output without external cable. This also gives stereo sound in cartridge games.
@lamasu
@lamasu 7 жыл бұрын
eh, sega cd was way better than the 32x ended up being. fmv wasn't failure, back then that was state of the art and a new direction gaming could've taken. there also plenty of excellent examples of great games no one ever mentions. Snatcher, WWF rage in the cage, Popful Mail, Roboeleste, the best port ever of final fight, android assault, sonic cd and quite a few more games that also came out on genesis but if you had the sega cd, it was a far superior version to get, mickey mania really stands out in that respect. i feel like the only thing plaguing it was really expensive price and lack of advertising games other than fmv.
@danhenry5720
@danhenry5720 6 жыл бұрын
That 'Playstation X' Comes to mind!
@MaxAbramson3
@MaxAbramson3 Жыл бұрын
Soul Star, Batman Returns, and a few CORE games. You're right about the suck advertising, though.
@brpadington
@brpadington 8 жыл бұрын
I have a JVC X'eye and I absolutely love it. It is the best way to play SegaCD. The SegaCD was capable of quite a lot. The Mortal Kombat port restored the missing animation and sounds to the genesis port. Had the software been better the device would have sold more and the price may have dropped. I think at the time there could have been a market for beefed up arcade ports that were closer to the arcade. Too bad the SegaCD did not increase the color palette the way the 32X did. The video greatly benefited from the extra colors.
@wokeupthismornin1056
@wokeupthismornin1056 4 жыл бұрын
7:21 ik this is a Sonic CD song is it plamtree panic?
@SomeOrangeCat
@SomeOrangeCat 8 жыл бұрын
To me, it seems like Sega's fear of Nintendo drove them to make some really bad judgement calls. By that I mean, Nintendo seemed happy to plod along at their own pace, while Sega was all like "Oh God! We gotta be bigger and badder, or we'll stop existing!"
@Nostalgianerd
@Nostalgianerd 8 жыл бұрын
Spot on. They feared Nintendo like crazy
@jesuszamora6949
@jesuszamora6949 8 жыл бұрын
Ironically, if they'd just contented themselves with making tons of money and building its market, they'd probably still be around as a hardware creator. Sega fell for their own console war propaganda, and it did them in. Compare, if you will, to modern companies, more concerned with getting rich as opposed to some dick-waving contest.
@jaysontutus9178
@jaysontutus9178 8 жыл бұрын
Sega took chances with hardware. It pushed tech and made life interesting.
@SomeOrangeCat
@SomeOrangeCat 8 жыл бұрын
Jayson Tutus They didn't push tech all that hard. Most of the Genesis components were off-the-shelf parts. Hence why they used the very familiar controller port, and stock chips. It made producing the machine less expensive though. And they can't really be credited with bringing CD-Rom games to the forefront either. NEC beat them to the punch by about three years.
@foxymetroid
@foxymetroid 8 жыл бұрын
Nintendo pushed tech too. Only, instead of expensive add-ons, Nintendo focused on developing chips that provided the extra hardware push for textured 3D polygons. It made more sense, since success didn't depend on having millions of customers being willing to plop down another $100+ on an add-on. Instead, they'd only need to spend another $10-$20 for each of the few games that would end up using said technology.
@MoteofLobross
@MoteofLobross 8 жыл бұрын
I got the Sega CD for Christmas in 1992. I was so hopeful for it to succeed, but sadly it was not to be. Luckily I managed to get most of the games on it worth owning in the late 90's when video stores were practically giving their used rental games away. Later gave it to my at-the-time girlfriend when I found a JVC X-Eye at a pawn Shop.
@AaronJaunty
@AaronJaunty 6 жыл бұрын
Can someone please remind me of the name of the show at 7:32? Used to watch out when I was young
@DrBeef216
@DrBeef216 8 жыл бұрын
Because of videos from guys like AVGN(my favorite KZbinr btw), everyone today mocks these old add-ons, but back then, everyone wanted them. They were just hundreds of dollars and we were, you know, kids...and most kids don't have shit for $, sooo most never got them. I did get to play Sonic CD on the CD and Knuckles Chaotix on the 32X, and they were both unbelievable for the time. If you have the $, these are definitely worth picking up for the more hardcore retro gaming collector.
@spidermcgavenport
@spidermcgavenport 7 жыл бұрын
It's never a true failure until it's no longer talked about it's 2017 now and is still a device of topic this day. I love my Nomad but I relish in the fact of owning a Sega Cd next I'll find a copy of Eye of the beholder and dragon's lair.
@mcphoney
@mcphoney 5 жыл бұрын
I remember looking at the Mega CD in Argos catalogues when I was a young’n and thinking “Wow, it must be amazing to own one of those!”
@chadc437
@chadc437 8 жыл бұрын
Great video! Subscribed
@vanhalenbr
@vanhalenbr 7 жыл бұрын
Nice video! I am missing one about the Neo Geo, it was for me the best console of the time...
@j.goggels9115
@j.goggels9115 3 жыл бұрын
2.24 million add-on sales a failure ? I leave it up to you. But, the Mega CD library boasts some unique titles : the mindblowing Lunar Eternal Blue, Robo Aleste aka MUSHA in cinemascope, the arcade sweetheart Road Avenger, the mysterious Mansion of Hidden Souls, the groundbreaking Flashback, the most badass Road Rash ever, Theme Park more addictive than ice cream with loads of sugar, the action-packed Demolition Man with Sylverster Stalone in real cutscenes, the cheezy Crime Patrol, the Scorcesian Prize Fighter, the soulful Sonic CD, the hardrock Spiderman with actual anime inside, Ecco the Dolphin in Dolby Stereo sound, the arcade perfect NBA Jam, the spectacular Keio Flying Squadron and so on and so forth. The first CD based system multiplied the 16 bit experience. I love it with a passion.
@SavageMontreal
@SavageMontreal 8 жыл бұрын
Nice rotating shot around the console there (at 12:08). How did you accomplish that?
@CharlesHepburn2
@CharlesHepburn2 2 жыл бұрын
My mom had a Mega CD imported from Japan for my Christmas gift when it first came out. I was blown away with it at first, but the novelty quickly faded. I had Rise of the Robots and Ernest Evans, but were not good games, but had impressive FMV for the time. Sega did the right thing with adding the sprite scaling and rotation chip and the extra CPU, etc. but they should have addressed the color limitations of the Genesis with another VDP chip. If they would have given the system 15 or 16 bit color with 256 colors on-screen, and maybe an additional background layer or two, ordinary players would be able to SEE the difference in the graphics, and thus justify to themselves the extra expense of the add-on. Of course, doing that would have made the thing even more expensive, which wouldn't have worked either.
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 жыл бұрын
When unveiled by UK Press, the Sega Mega CD was expected to go on sale here in the UK at around £199...i paid £270 for mine on the official launch day 😬
@fatfurie
@fatfurie 2 жыл бұрын
did the US have any shows similar to Bad Inluence! around the same time? i was only aware of g4 but that was early 2000s.. and always wondered if there was any good video games/electronic themed tv shows in the 80s or 90s i missed out on.
@stevehall3410
@stevehall3410 2 жыл бұрын
What magazine are you showing in those stills?
@spaaarky21
@spaaarky21 7 жыл бұрын
Pretty accurate overview IMO. I had a Sega CD at the time and quickly found that most of the games were either Genesis ports with CD-quality (but still cheesy) soundtracks and video cutscenes, or FMV games that I ogled at for a while but didn't play for long because the gameplay was lacking. One of my favorite games from the system was The Terminator, which didn't seem like much of a technical accomplishment but was simply a fun game.
@Vienna3080
@Vienna3080 5 жыл бұрын
The fact the Mega CD sold close to 3 million isn’t a failure, very rarely do Add-ons for consoles ever “do well”, the reality of the situation is just because it didn’t sell close to the 40 million of the Mega Drive doesn’t mean it failed, it’s also unrealistic to expect an add-on to sell equally the same Very rarely do console add-ons sell even a million, if we look at the numbers Sega probably made a couple million on the CD, not including game sales Now adays the FMV games look terrible but back then for an average kid seeing that you could interact in a close to real life environment was mind breaking, having full CD audio was incredible, cutscenes with audio that weren’t programmed bits moving was also incredible
@tightlypackedcoil
@tightlypackedcoil 8 жыл бұрын
Had the Sega CD developers spent more time taking advantage of the hardware scaling and less time worrying about FMV, it might have met with as much success as the PC Engine CD which featured many great games and Arcade ports and felt like an essential part of the Pc Engine.
@johnk7302
@johnk7302 4 жыл бұрын
there are some successful add-ons such as the super-fx chip. Right?
@Shannon-ul5re
@Shannon-ul5re 7 ай бұрын
It would have been amazing if sega used the system as intended with that extra disc space. How good it would have it been, to see a new street of rage, golden axe or even outrun. A street fighter 2 conversion would have been awesome to.
@godzilla7391
@godzilla7391 7 жыл бұрын
Very well put. Great video. I felt the same when I got the Sega Cd. It just didn't feel like it was that much better than the Genesis. My favorite game back then was Batman for it. I hated Sewer Shark and Ring fighter , or whatever that crazy FMV boxing game was. Spiderman was also a blast on the SEGA Cd
@moving_piktures
@moving_piktures 6 жыл бұрын
I always wanted a Sega CD ever since I was a kid, I finally have one. I know the Sega CD gets allot of hate but I'm going to check it out for myself. IF NOTHING ELSE, as a HUGE sonic fan, I'll give Sonic CD a try.
@onlyonewhyphy
@onlyonewhyphy 8 жыл бұрын
I've been doing the rounds on your channel. Enjoying every video.
@Nostalgianerd
@Nostalgianerd 8 жыл бұрын
Thank you. I hope you continue to enjoy the new content :)
@SAM-ru4vx
@SAM-ru4vx 8 жыл бұрын
If I remember it right at the time of the early 90s the industry was pushing FMV as the technology that will change the world of consoles. Sega CD, CDi, 3DO, etc was out there selling the tech but the price was too high and the general public didn't see much difference from standard cart base games.
@bivosacanagi
@bivosacanagi 7 жыл бұрын
Thanks for the video, but I have a doubt: do you know what's the name (if there's one) of the character that appears at 1:28 (that kind of skull)? I have two Brazillian tectoy posters which depict it but I never knew it was part of its ad campaign.
@Zipzeolocke
@Zipzeolocke 6 жыл бұрын
I beg your pardon, the super NES super scope was a failure? I loved my super scope. There weren't that many games for it but I loved it way more than the NES blaster. It was more accurate and a lot of fun to use.
@randywatson8347
@randywatson8347 8 жыл бұрын
There was competition from cd-i, 3do, pc engine and the pc during the early stages. Some of it's library rely heavily on video but suffers from playability. However the pc engine use it mainly for cutscenes and cd bgmusic.
@mikehurt3290
@mikehurt3290 3 жыл бұрын
You did a great job making the Sega/Mega CD sound awesome! Kinda reminds OF what happen with the original PS3 over built and over priced but atleast that was a whole new console and not an add on
@lathyadam2487
@lathyadam2487 4 жыл бұрын
The sprite scaling can be found in the bios of the mega cd/sega cd
@Sailorsega
@Sailorsega 8 жыл бұрын
This was really interesting. thank you for making it.
@ANJIN79SAMMA
@ANJIN79SAMMA 7 жыл бұрын
Man I was PUMPED when I got the 1st gen Mega CD. I loved this machine- man I miss those gaming days :(
@Halbared
@Halbared 4 жыл бұрын
Wow, I'd forgotten about he AMiga CD. Looking back Sega and Commodore (and Atari from your own vid) were so clueless releasing new hardware every other year. Not sure I recall the multimega. After the highwater of the Megadrive it was downhill from there, did they have a change of leadership?
@vasileios6301
@vasileios6301 7 жыл бұрын
Mega Cd was awesome,but suffered from lazy ports. Judging from the Final Fight port,it was as capable as a CPS1 on 2d plus its 3d/scaling capabilities (minus the colours ofcourse). But ports like Mortal Kombat and VCD games and ofcourse the high price,didnt help it to show its glory.
@peterbruin5154
@peterbruin5154 3 жыл бұрын
That model 1 combo does look absolutely GORGEOUS regardless.
@ThatOldTV
@ThatOldTV 3 жыл бұрын
SEGA CD Failed? It did what it needed to do. I was on the market 3 years and was well supported. The 32X was a failure.
@9ElevenGamer
@9ElevenGamer 8 жыл бұрын
Great video man, I think the SEGA CD would have worked better as a stand-alone console. I really like the Multi Mega probably one of the sexiest pieces of hardware I've ever seen.
@Horzuhammer
@Horzuhammer 8 жыл бұрын
Your stab at the Genesis name made me smile. The Mega Drive is seriously about the most awesome name for a game console you could think of. Genesis always sounded wrong to me.
@frankschneider6156
@frankschneider6156 8 жыл бұрын
+Horzuhammer The most awesome console name is of course still "Vectrex".
@SpyHunter89
@SpyHunter89 5 жыл бұрын
It was quite hilarious in hindsight to hear that Night Trap was first planned for the cancelled Super Nintendo CD drive, since Nintendo of America's chairman Howard Lincoln famously stated, during the Congressional video game hearings of '93, that Nintendo would never host something as (supposedly) violent as Night Trap. To say nothing of Night Trap eventually getting ported to the Nintendo Switch, decades later.
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