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Oceanology 5.2 Foliage Optimization Basics Pt.6

  Рет қаралды 529

Creekside Interactive

Creekside Interactive

Күн бұрын

Пікірлер: 7
@Kor3Gaming_Ghost
@Kor3Gaming_Ghost 6 ай бұрын
its coming out nicely brother
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
Thanks. I appreciate you :).
@Hurricane31337
@Hurricane31337 6 ай бұрын
Nice work! Is the Partition Grid just distance based or is UE5 also so smart that it removes foliage from the map that can't be seen anyways (like foliage behind a mountain)?
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
The camera frustum removes anything not visible or outside the viewers cone. There are some things you can do to change how it works. But that is a pretty well balanced system as is.
@kevinbuckley9745
@kevinbuckley9745 5 ай бұрын
I really enjoy your videos but I have trouble reading the text on my monitor. Wondering what Monitor and Resolution you are using when create these?
@officialpaperplanesgame
@officialpaperplanesgame 5 ай бұрын
I am using a 1440x3440. Just so thing I'm used to when doing unreal. When I switch to my smaller monitors I get lost lol. I will start using the function to make the text larger. I just keep forgetting to turn it on. :)
@kevinbuckley9745
@kevinbuckley9745 5 ай бұрын
@@officialpaperplanesgame Thanks! Don't change for me. I ordered a new ultra wide monitor :)
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