wow!!! this is amazing. multipass is really powerful. can you please show us something similar but with animation. like in after effects or something?
@edmund0dao3 жыл бұрын
awesome! thanks for sharing this workflow!
@AlexPearce3d3 жыл бұрын
Glad you liked it!
@goilo8883 жыл бұрын
For anyone not using Photoshop, you'll be pleased to know that the painting programme Krita (open source) will open up an EXR file exported from Blender with no messing around using a third party programme first.
@AlexPearce3d3 жыл бұрын
That's awesome! Thanks for sharing! I will try to look into this.
@boossxxx3 жыл бұрын
Very good tutorial, thank you!
@mustafagolbasi43893 жыл бұрын
Good one! Helped me alot
@DC-pl9kg2 жыл бұрын
This is super cool, thanks for the tutorial! The Dropbox link appears to be down however, can you reupload please? Thanks!
@AlexPearce3d2 жыл бұрын
You're welcome! I don't have access to that Dropbox or exr anymore, unfortunately :(
@rorymayne21903 жыл бұрын
Thank you. Awesome tutorial! Could you possible create a tutorial on compositing in Photoshop using a shadow catcher plane in Octane for Blender? I was also wondering, do you know of a Blender Octane renderfarm?
@AlexPearce3d3 жыл бұрын
I will consider it, I've been super busy recently. I don't know any farms for octane for blender unfortunately.
@arthurschurin3 жыл бұрын
omg, thanks
@toncortiella167011 ай бұрын
Hello, how do you render in Blender Octane and get the Octane Output instead of the Blender Output?
@aliazhar13 ай бұрын
still searching for this answer, i will try to figure it out and send it to you.
@robob3ar3 жыл бұрын
cool
@AlexPearce3d3 жыл бұрын
Thanks!
@shhonee Жыл бұрын
Hi, this may seem like a silly question but I am working on a photoshoot with a real model and need to render some objects seperately...I've done it the regular way, by just rendering out as an alpha but then the background and environment reflections etc no longer effect my model. Would this same method apply or is there something I would need to do differently?
@ChidarumaSportCards3 жыл бұрын
Would this be the same if you render animations ? Or do I need to use other passes ? Not much on the internet about that especially blender octane..
@AlexPearce3d3 жыл бұрын
It probably depends on what you do and where you are brining your animation. If you can use exrs in your pipeline, then the render layers would be there to be used in AE, nuke, fusion or whatever (the workflow may be different though, I guess that's probably what you're asking about?)
@ChidarumaSportCards3 жыл бұрын
@@AlexPearce3d hey yeah, was asking about the workflow, so I tested it out and it does generate a exe file for each png image, and then I can load exr sequence in after effects ( not sure if that’s the right way to do ). Or do you need to load in the png sequence and the exr sequence.
@AlexPearce3d3 жыл бұрын
Great! No you should just need the exr files! You can use dwaa, that's a good compression to use. I haven't honestly tested that workflow, so I don't know exactly what you need to do to set it up properly.