Wow. Final Egg's model is really that massive? I remember when I was a kid I always wanted to explore around the model's area, but as I grew older and figured out games worked, I figured it was just a magnified skybox object. And now I learn that, no, Final Egg really was as big as it looked. Amazing.
@GreatFox428 жыл бұрын
Alon Really. I never knew that. I thought magnified objects was something a lot of games did, not just Source.
@LiquaFusion3 жыл бұрын
that shit shocked me too lol also is it just me or i've always wanted to run through the tunnel to Final Egg x)
@ArcadianLegend8 жыл бұрын
You know you played too much Sonic when you recognise every sound in the intro.
@MichaelChin19948 жыл бұрын
I was thinking the same as I was looking for the sound bites to put in... XD
@TimelineGoddess8 жыл бұрын
Thinking the same thing aswell...
@ddsjgvk7 жыл бұрын
Does any hear the ring sound at gas stations?
@GreatFox427 жыл бұрын
+firedevil33 Yes, and apparently that's because Sega used some of their leftover stock from when they left being a first-party developer and solid it as cash registers. I think I'm bungling up some of the details but it's something like that.
@officialaozora59576 жыл бұрын
Insert clever name here I heard that
@Pleasestoptalkingthanks8 жыл бұрын
Dude, that orchestrative Eggman boss music...pure gold.
@Haalyle8 жыл бұрын
Sonic saying 'This ship is too much' was so fitting xD
@youtuberobbedmeofmyname7 жыл бұрын
I thought he said "THIS SHIT IS TOO MUCH!" The first time. lmao.
@chaosfountain95506 жыл бұрын
Ship as in the fandom
@GoldenGrenadier8 жыл бұрын
there's also an electric chair in Red mountain. That might explain the gravestones.
@BenPictures17 жыл бұрын
+bblurre like in Futurama
@AronZivo7 жыл бұрын
BenPictures1 could you NOT tell the police what you are hentaiing? They don't care
@Naterkix7 жыл бұрын
♪Trapped in a game about a blue hedgehog All that lava's gonna make you-a melt, dog Down on level S of Robot Hell!♫
@Plumbulator7 жыл бұрын
Golden Grenadier so is there like a torturer
@rjd-kh8et7 жыл бұрын
bblurre Where Eggman sends his robots at the first sign of defiance.
@DPadGamer8 жыл бұрын
I'm not sure if anyone else brought this up already, if they did; woops. For the part at 4:15 theres a bit more to the cars / where they go. When I was making a recent video about Sonic Adventure DX glitches, I found that the cars drive along their set course which takes them maybe like 20-30 feet out of bounds, turn, and come back. At some interval certain cars will change model from; for example: Grey 4-Door changes to Yellow Taxi, that sorta thing. They basically swap models, but the cars never stop. Also I found that a section of the Casinopolis area (front entrance / some surrouding walls) can be seen from Station Square, just out of bounds behind the train station building / entrance. For some strange reason that section's texture flickered like crazy, going from brown to a repeating pattern of Knuckles' face.
@TimelineGoddess8 жыл бұрын
i wish someone could make a mod where every texture is a repeating pattern of Knuckles' face
@DPadGamer8 жыл бұрын
I'm sure it's possible. I've seen great maps like that, L4D2's "Bazinga" map comes to mind.
@Cade_The_Squirrel8 жыл бұрын
I could do that in MS Paint if I wanted to, SADX texture mods are piss easy on PC
“Sometimes the series can get really weird.” Flashbacks to 2006.
@themysteri0usstranger7 ай бұрын
i swear there used to be older videos of boundary break
@revolvingworld26767 жыл бұрын
6:30 Shesez: "This ship is SO massive that in HD you cannot see Sonic anymore" Sonic: "This ship is too much"
@SpongicX8 жыл бұрын
So... Sonic Adventure technically ends with Sonic drowning himself?!
@SpongicX8 жыл бұрын
Shadow Mario Off camera, it showed Sonic jumping into the flooded water.
@irinayukor7 жыл бұрын
SpongicX+ And in the beginning of SA2, gets arrested for suicide...?
@irinayukor6 жыл бұрын
:Min Min : i asked myself the same question.
@thesupervideogamenerdmore31716 жыл бұрын
151 Pokemon They don't want another game that looks like 06. That game had realistic nearly everything.
@jonusaguilar81566 жыл бұрын
The Sonic Adventure games were on older systems with a lot of hardware limitations, and there's no point in doing incredible detail on something that can't be seen up close.
@MegamanXfan21xx8 жыл бұрын
The dolls in that area appear in e-102's intro stage. They're meant to be used by the e-series as target practice.
@SendyTheEndless8 жыл бұрын
5:10 Sonic's running down a building, but he can JUMP, or rather "kick off" of the building, and it draws him back asif it has gravity. I'm no physics expert, but I doubt a building of that size could have it's own microgravity, so I'm going to guess they just flipped the whole scene 90 degrees or something. Sonic also never gets any closer to the ground, which means the building is... infinitely tall? And everything on ground level is infinitely large to compensate? See, this is why I like early 3D games, they are weird :)
@LiveHedgehog7 жыл бұрын
Sonic has a separate set of actions for when he's running down that one building - a scripted action if you will. i.imgur.com/6xjWiyL.png As you can see near the top, the game executes these actions when you're in that section, if you run down the building and jump, the game will recognise you're in the building state and make you land back on it. It's definitely not a 90 degree tilt, though. If you change one of the "running down the building" commands to "falling" or "homing attack" or anything like that, Sonic will do the action then fall down the level, as if he were falling down the building. Alternatively you can set an action such as the spindash to make Sonic do the "running down the building" action. It will force him to a predetermined point and he will glitch through the floor down to his death. Sorry for rambling at you :P
@evanprobst37557 жыл бұрын
Also it's not possible to run down a building you'd just fall.
@LiveHedgehog7 жыл бұрын
Obviously.
@LuminousLead6 жыл бұрын
He can breathe in space, it's fine. :3
@digimaks6 жыл бұрын
As game modder and level designer I can confirm - yes the building run level is actually designed HORIZONTALLY. But the constant run speed + visual illusion that you are heading to the ground - makes it look vertical. In video games lvel design many times you have to think like a theater stage set designer- you make things look big, yet compact to give visual illusion. At that point, any back sides of the stage are not designed, since they are not expected to be seen.
@creeperfacekao8 жыл бұрын
You actually can make it to a lot of these areas legitimately in the game through not-so-elaborate glitches, you can make it to the car garage and Tails' launch pad by clipping through the level. You can even walk around the outsides of the Egg Carrier which surprisingly has a lot of collision for an area you were never meant to go to.
@Needwagon4Speedwagon8 жыл бұрын
Can't believe how finished cream's model looks, makes me wonder what if we got a sonic adventure with cream's story instead of big's one
@TimelineGoddess8 жыл бұрын
That would b noice
@Kuzamer8 жыл бұрын
Speed Wagon Two flight characters?
@Needwagon4Speedwagon8 жыл бұрын
Monkey D. "Straw Hat" Luffy why not? besides, fishing? really?
@Kuzamer8 жыл бұрын
Speed Wagon Well, they should just get rid of the Gameplay styles in their entirety.
@Gmodfan7502 жыл бұрын
I know this comment is 5 years old, Cream wasn't in the original dreamcast version, she was added in the gamecube version as a cameo/easter egg.
@l9m2418 жыл бұрын
I love the animated intros. They're always so funny
@MichaelChin19948 жыл бұрын
Thank you so much ^_^
@facefister698 жыл бұрын
You said that the circuit texture under the garbage doors weren't used anywhere else in the game and then you showed the egg tower thing and the sonic dolls which had that texture on/next to them :P
@BoundaryBreak8 жыл бұрын
Yeah well... Scar dropped you in the canyon and you died but here you are giving me an insightful comment on youtube. We all lack consistency Mufasa!
@facefister698 жыл бұрын
I was just pretending, I left that life of royalty behind and now run a successful dental clinic in New York.
@BoundaryBreak8 жыл бұрын
That's really impressive. .... .... ....Should probably let your family know though
@facefister698 жыл бұрын
I heard my son killed my brother Scar to avenge my death, he was in on the goof and died because of me. I can never show my face back there again :(
@MilesAway8 жыл бұрын
Your Granddaughter is in love with your Grandnephew. why does lion king 2 exist
@ExcelHedge8 жыл бұрын
so you noticed the graves in Lava Mountain but not the ghosts of dead Prisoners?
@GabePuratekuta6 жыл бұрын
I noticed the robots. Does that count?
@luand.7575 жыл бұрын
yup
@dEViN18878 жыл бұрын
I'm glad u liked sonic adventure as a first time player! I rly liked ur narration in this episode it's a cool series :)
@BoundaryBreak8 жыл бұрын
Appreciate it Devin! Really glad you enjoyed it
@supersmashbro5968 жыл бұрын
robotniks model during egg viper fight: EYE EM TEH ORGMIN.
@BoundaryBreak8 жыл бұрын
Nope! never wearing that shirt again
@nickhines66808 жыл бұрын
Shesez lol which shirt?
@BoundaryBreak8 жыл бұрын
that butt ugly pajama looking blue one
@coopasoopa5368 жыл бұрын
Shesez yeah... they looked like pyjamas
@BoundaryBreak8 жыл бұрын
It was turrible
@BoundaryBreak8 жыл бұрын
Also CoopaSoopa, make sure to watc hthe Sonic Adventure 2 episode tomorrow
@JagoShogun8 жыл бұрын
I really appreciate the intro's to these episodes. Also the Sonic dolls were target practice for E102
@GreenChillZone8 жыл бұрын
Cool video, but I would have loved to see some boundary breaking on the pinball tables in Casinopolis.
@BoundaryBreak8 жыл бұрын
Funny thing was that I actually did have footage of the NiGHTSpinball level but i scrapped the clip to save on time lol. I might put it back in when i cover SA2
@GreenChillZone8 жыл бұрын
Shesez Did you find anything good? Aside from the cutscenes it seemed like the most obvious choice for an area with fixed camera angle that needs breaking.
@BoundaryBreak8 жыл бұрын
found out cutscenes and everything are connected and rendered at all times. So it looks pretty interesting :)
@GreenChillZone8 жыл бұрын
Shesez Unrelated, but could you do an episode on the first two SoulCalibur games? I always wanted to see if those stages were hiding any secrets.
@BoundaryBreak8 жыл бұрын
Sure mike, i'll put SC2 in the poll next week. just remind me
@AppleCider568 жыл бұрын
Dude, I always wanted to go through that door on Tails' house. So satisfying to finally see haha. Great job as always! This was one of my favorite episodes, so there's too much to comment on! I couldn't believe how crazy the lighting effects on the water got during the Super Sonic segment when you zoom out. The room of circuitry was sick too. Was there anything interesting in the Casino level? I always thought that area might have some craziness going on, especially with the basement section. As something that you missed -- In the car garage, if you take the camera through the wall you can actually see the cars do a little loop around in thin air before coming back out. It's pretty cool! I used to spend a lot of time glitching around in this game, actually. there are lots of places where you can get to that you aren't supposed to that might be interesting to check out if you ever go back to this game. For example, if you go out of bounds in Lost World as Knuckles, you can get to Sonic's part of the level which actually has ENEMIES that aren't present in Sonic's version of it, suggesting you were to go there as Knuckles at one point. There's a ton more like that too, so hit me up if you ever revisit and want some suggestions!!
@blueblur988 жыл бұрын
you don't see a lot of videos like this with fully animated,episode-specific intros! good work on this video and series!
@MichaelChin19948 жыл бұрын
Thank you very much!
@becongeneral8 жыл бұрын
7:54 The FF7 HD remake has seen better days.
@GTM_8 жыл бұрын
Damn, Amazing intro!
@MichaelChin19948 жыл бұрын
Thank you! It was a lot of fun to make.
@Meltryllis_AE7 жыл бұрын
MC94 good job!
@sneet85867 жыл бұрын
It's an SFM, right? I can tell because I actually have that gmod map XD
@TD01508 жыл бұрын
7:47 SONIC LORE THEORY: That place expands over the Mystic Ruins and the ruins of Station Square to become EggmanLand from Sonic Unleashed! It makes sense, if you think about it, because near the beginning of the game Eggman says that when he destroys Station Square he will turn it into "RobotnikLand". The architecture between that place and EggmanLand are remarkably similar as well. That would also explain why Station Square and the Mystic Ruins are nowhere to be found in Unleashed, even though you get to see THE WHOLE PLANET.
@jerodzimmer17818 жыл бұрын
Here's a video idea. Smash 64. In the intro specifically. I don't know if the video is prerendered like melees intro, but if it isn't I would be interested in seeing what developers left in all of the different scene. Great work on boundary break by the way! I look forward to it every time I see it in my sub box!
@Beamo10808 жыл бұрын
The N64 couldn't do prerendered scenes, so it is done in engine.
@saasf5108 жыл бұрын
Beamo1080 Ocarina of times ending was pre rendered?
@Beamo10808 жыл бұрын
I don't think so. The N64 carts didn't have enough space to hold videos.
@saasf5108 жыл бұрын
Beamo1080 Yeah youre right, iv got my sources wrong
@darkgenesys7808 жыл бұрын
You forgot about the prisoners in Red Mountain. D:
@darkgenesys7808 жыл бұрын
Oh ok. It's been a long while I played the game. I'll check it out. ^^
@antoine65598 жыл бұрын
Phantasia Chronicles These guys scared the shit out of me as a kid
@darkgenesys7808 жыл бұрын
LOL, yeah. Same here.
@sersoft_corp8 жыл бұрын
A humongous what? A Hugh Mungus ship.
@MaherBaba8 жыл бұрын
oh and now you're actually pointing at your ship
@CMDParodies7 жыл бұрын
Sergiy Botsman Is that sexual harassment!
@SpongeMagic8 жыл бұрын
The doll things are used in E-102 Gamma's version of Final Egg as practice dummies (Final Egg is Gamma's first stage in his story)
@rob99998 жыл бұрын
In all honesty Sega tends to have some buggy games. Seeing that textures are being displayed on both sides of any given geometry shows the lack of optimization in the game. Most game developers would suggest not doing that. It causes all sorts of problems with performance and even lighting.
@JoeDouglas3 жыл бұрын
That big shot of Robotnik's tower is awesome!
@T045-TERR8 жыл бұрын
You said that the sonic dolls were there for seemingly no reason... They're there for the training segment with E-102 Gamma which takes place in the same room.
@JohnDoe-ys1vb8 жыл бұрын
BudderMyPickaxe yeah, surprised he didn't notice, maybe he didn't he not play gamma?
@rynobehnke82897 жыл бұрын
He reached super sonic he had to play with Gamma. But I guess its because the dolles are actually facing sonic direction while there looked the other way in Gamma's version. And of cause for a joke.
@PuyoProto7 жыл бұрын
Something that I hadn't noticed until much more recent playthroughs of the game, is that in Ice Cap Zone, when you're at the snowboard section, the avalanche actually chases you through the very beginning part of the zone, which is actually really fucking neat.
@JohnMiller-li3nq8 жыл бұрын
that intro was godlike
@MichaelChin19948 жыл бұрын
Lol thanks.
@tonyhakston5368 жыл бұрын
It's nice how much love they put into the scenery.
@chuganoga19088 жыл бұрын
amazing intro by the way shout out to chin
@MichaelChin19948 жыл бұрын
Lol. Thank you very much.
@MichaelChin19948 жыл бұрын
Shoutouts to Simpleflips
@MichaelChin19948 жыл бұрын
Shoutouts to Simpletons!
@TorutheRedFox8 жыл бұрын
The Sega Dreamcast displays textures on both sides, and the game developers took advantage of that, and that being the reason why SADX renders textures on both sides too. Ports of other Dreamcast games made by Sega do the same too
@matthewfanous84688 жыл бұрын
ahh sonic music, the only music that can make something seem cooler than it actually is, I mean listen too "Live And Learn"
@mat56377 жыл бұрын
matthew fanous running around at the speed of sound
@NinBendo18 жыл бұрын
You put the logo in the thumbnail! Thank you :)
@BoundaryBreak8 жыл бұрын
Thanks for the great suggestion!
@NinBendo18 жыл бұрын
+Shesez Of course! I love how interactive you are and how much you listen - I'm sure you'll grow and grow
@deanberrien9968 жыл бұрын
6:30 sonic agrees you can hear him in the background, "this ship is too much!"
@deanberrien9968 жыл бұрын
Thanks for acknowledging my comment! ;)
@BoundaryBreak8 жыл бұрын
Thanks for watching and leaving me one!
@EhPlusGamer8 жыл бұрын
For reference - the sonic dolls are relevant in E-102 Gamma's story. His first stage is actually Final Egg, where the dolls are used as target practice.
@showalk8 жыл бұрын
It almost looks like Dr. Eggman's pants texture is supposed to say EGGMAN but gets cut off/mirrored all over the place. Edit: Never mind, I kept pausing before you said you figured it out to go back and look at it XD
@chrismills82518 жыл бұрын
Wow, that water reflection effect at the end there was really crazy. Great video!
@kirukiru59248 жыл бұрын
I love your boundary breaks :D
@BoundaryBreak8 жыл бұрын
Thanks dude!
@kirukiru59248 жыл бұрын
No problem :)
@iClone3167 жыл бұрын
I love how it gives a disclaimer in the beginning that it's a Sonic impression lol.
@palladium34677 жыл бұрын
On the EGGMAN Base, I think you were meant to run up toward the station tower before hitting a load zone. Best case scenario: as Sonic is running up through the bridge, the camera pans out to see a better image of the base and fade to black if Sonic ran far enough to hit the load zone. Reason for SEGA changing the idea is 1. Player won't see where they're going from the distance of the camera, and 2. It's too long of a segment and will waste time.
@Mima_the_vengeful_spirit5 жыл бұрын
no. originally..there was some sort of train taking you to the Final Egg...but it got scrapped
@karaokeguy99788 жыл бұрын
The intro is fantastic, man! Keep up the good work, please. I love your show, it's really interesting. You're getting better and better at this. Thanks!
@MichaelChin19948 жыл бұрын
Thank you very much! It was an honor to be apart of such a great KZbin show!
@mugdude64868 жыл бұрын
How does Eggman get this much money to build these things or even how much money in and or material does he have
@AAhmou8 жыл бұрын
I believe that either he has his own company and he extracts his materials all over the planet (or in space for that matter) Or he has external help (either Alien or from the future/another dimension)
@Lucifronz7 жыл бұрын
I don't know how he got started, but he has more than enough resources by now to keep creating robots to gather resources to build robots or whatever else he wants.
@sikthehedgehog7 жыл бұрын
In Sonic Battle he's selling robot guards for a living. Makes you wonder if it wouldn't be easier for him to just conquer the world by getting lots of money...
@AAhmou7 жыл бұрын
sikthehedgehog Actually he was doing so.
@rynobehnke82897 жыл бұрын
Well he is the CEO of Meteor tech the biggest security company in Sonic's world, he is also the CEO of Robotnik corp. with had the Monopol on the extrem gear marked, He owns a bunch of casinos, sell slightly stronger robots over the black marked(even to the government after there lost lots of troupes during SA2 and shadow), he has 2 big ass oilfields and he recycles a lot. So there is quit a lot of ways he bet his income.
@Rhys5108 жыл бұрын
I have just started watching Boundary Break - i started from the latest ones and i am working my way back... This is an amazing series, keep it up :)
@zolika13518 жыл бұрын
the ship is hugh mungus in disguise
@Katzumix38 жыл бұрын
I really like the animated openings you've been doing recently. They're really creative and fun to watch. Keep up the good work man!
@an_annoying_cat6 жыл бұрын
6:38 You got that right, Sonic.
@GabePuratekuta6 жыл бұрын
That intro was awesome! My favorite unseen part of SA is in the cutscene before Sky Chace Act 1 when there are two Tails--one in the Tornado and the other just walking through the door and immediately disappears
@mavrickindigo8 жыл бұрын
if you really played the whole game, you would know what the dollsa are for
@Davidevgen8 жыл бұрын
these video are very interesting :P i do this same thing in dolphin emulator but you appear to be using an external program?
@inactive20168 жыл бұрын
Hey David. I think he said he used a program called Magic Camera? I don't know.
@memelover-pf4jx6 жыл бұрын
davidevgen I subscribed to your Channel
@georgeshaw40172 жыл бұрын
6:38 that was so perfectly fitting for Sonic to say! 😂😂
@cherryzerd12247 жыл бұрын
Way past cool! Totally not too slow man! Woohoo!
@harrypotamus49686 жыл бұрын
Let's party!
@XJLuna6 жыл бұрын
Feelin good
@keiyakins3 жыл бұрын
That area of Red Mountain is also referred to as, no joke, "the jail of burning hell". Sonic Adventure is weird.
@bappojujubes9818 жыл бұрын
I got an ad about a guy hating on jews. I know it's not related to the vid, but it's really weird.
@NickonPlanetRipple7 жыл бұрын
Keeping the size of the ship in mind, I like how the Sky Deck level has you go along the bottom of its right wing all the way to those two giant feathertips at the end, make your way back to the ship along the top, then you're in a cargo area at the back of the top of it, closer to the bridge.
@baccarah70108 жыл бұрын
sad thing is you cant say humungous unironiclly anymore
@doktawhawee98708 жыл бұрын
Robert Rosenberger ZOMFG UR AN SEXISM ABLEISM TWIGGUWED1111111111112222!1 I hope all feminazis die in a fire.
@stephaniejoobern10018 жыл бұрын
+Nathaniel Johnson...
@doktawhawee98708 жыл бұрын
Stephanie Joobern What?
@stephaniejoobern10018 жыл бұрын
Nathaniel Johnson I just didn't understand why you used 2s AND 1s instead of just 1s with the (!) exclamation mark.
@doktawhawee98708 жыл бұрын
Stephanie Joobern It's a meme, you dip.
@blackneos9404 жыл бұрын
Years ago, I had a dream of a giant, modern city underneath Station Square. It was called Secret Station Square. :) It was pretty awesome, and high-tech. :D
@GabePuratekuta4 жыл бұрын
That sounds like something from the comics.
@UltraNurture8 жыл бұрын
Awesome intro
@BoundaryBreak8 жыл бұрын
thanks dude! Made by the amazing MichaelChin1994 :)
@UltraNurture8 жыл бұрын
Nice
@MichaelChin19948 жыл бұрын
Thank you very much!
@maggiethegamer12717 жыл бұрын
The intro was nicely animated and just beyond cool.
@indg02058 жыл бұрын
_So uh... What about Twinkle Park?_
@jackwoodhead5 жыл бұрын
Props to whoever made that intro scene. Best boundary break intro I've seen
@aguchamp77668 жыл бұрын
I think Sonic Adventure's very concept and idea just keeps me playing this flawed mess. The idea of an open world and a story from various different perspectives just reels me in. If the game was remade ground up or reworked into another title, I would dig it. Especially since when Sonic Adventure gives you access to it's at times fun and beautiful worlds, it gives you full pass. The game just has a certain feeling of dedication and overall effort. It's nice to see Sega at least try their best with a new idea and great concept than rush out a game port for a slowly dieing console. The seemed to learn from the Saturn's rushed mess of Sonic ports and collections. The game honestly is in my opinion a strong level of decent at it's core, but that's actually a more critical look. However, on a personal level, this game holds a pretty strong place in my heart. honestly way more than it should.
@BOBGG22311 ай бұрын
man, old shesez boundary break is such a funny thing love it
@Beamo10808 жыл бұрын
If you do end up doing the rest of the game, I suggest the Sand Slide level for Tails, the mirror room for Amy, and Hot Shelter for Big the Cat.
@ArcadianLegend8 жыл бұрын
There's the two corridors of glass in the final area of Sky Deck as well, in the area below the tilt control stick.
@GogotteandSig8 жыл бұрын
In case you didn't know, those puppets in Final Egg are there for Gamma to shoot at the start of his story for target practice. If you only play Sonic's story it appears to make no sense, but I think that's the point.
@hyperx728 жыл бұрын
6:22 IS THAT SEXUAL HARASSMENT?!
@IzTendo8 жыл бұрын
4:11 - You can actually get inside of there by clipping through a wall and doing a well timed spindash to the inside. Just thought I'd point out that you don't need a camera to see inside :3
@sleepytrout8 жыл бұрын
Due to how the game was made, you could probably get to the same locations/views from just playing it.
@Shikkusuful8 жыл бұрын
Okay so this is the intro you were talking about getting made, well worth it! Solid episode all round, not much of a sonic fan so I don't have much to add here. Next video!
@MichaelChin19948 жыл бұрын
Yep. This is what started my journey as the Boundary Break animator. And I love it ^_^
@cursedkevin8 жыл бұрын
Could you an episode on Mario 3D Land? If there's camera thing for 3DS yet.
@chucke.cheesesmichiganprod12544 жыл бұрын
I love that intro where Sonic runs along minding his own business and then his face slams right into the invisible wall!
@Mememan420_698 жыл бұрын
The lava area is actually Hell
@rynobehnke82897 жыл бұрын
And yet it is located on ANGLE Island.
@howdy.23456 жыл бұрын
Ryno Behnke well there's the lava reef zone on angle island.
@digimaks6 жыл бұрын
It's spelled Angel, not Angle! Angle- that's mathematical term for obtuse, or acute angle! LOL
@howdy.23456 жыл бұрын
digimaks no need to be a grammar nazi.
@BenRitter8 жыл бұрын
The Gamecube port of Sonic Adventure uses the original assets from the Dreamcast version to a large extent. The game engine took advantage of Dreamcast's strengths at the time, which preferred simple frustum culling as opposed to backface culling. As it would have been more work to update the render pipeline to incorporate backface culling, this is why both sides of all polygons are textured. Also, though it's beyond me to prove it, the "polygon strips" method of geometry storage used in Dreamcast games may have also prevented the use of backface culling, as the meshes would have had to be converted. For efficiency and compression, polygon strips are stored in memory and read serially as set pieces. Poking that means poking the whole piece, so once again, so individual backface culling operations.
@youngprick958 жыл бұрын
This game had shit hot music not heard it in years
@analanus31316 жыл бұрын
You mean it in a good way or a bad way?
@WIImotionmasher7 жыл бұрын
"That is a launching bay for Tail's plane...." ... ... ... Sonic:" BETTER GET GOING"
@Ferdoe7 жыл бұрын
You sound like you could be a spiderman actor. Just your attitude.
@BoundaryBreak7 жыл бұрын
Fun fact, I dress up as spiderman every halloween
@Ferdoe7 жыл бұрын
Fun. I found you from A+start by the way. He spotlighted. spotlit? Whatever.
@emilyspearman45198 жыл бұрын
can we talk about how the city is just left in ruins and sonic just... leaves?
@brokenscart79897 жыл бұрын
This game has aged so badly, but the music is fantastic.
@brokenscart79897 жыл бұрын
Mayn 101 I could write an essay on how this game is bad but it's somewhat out of the scope of a simple KZbin comment. I adored it as a kid but even then I think I was just kidding myself. The game sucked then, and it's flaws are crazily, embarrassingly apparent now in retrospect.
@ParadiLenKagamineAbelard7 жыл бұрын
+Mayn 101 Sonic heroes was great too, but it's very hard to control
@quamsta8 жыл бұрын
Love these boundary break videos. I'm obsessed with them!!
@forgettingdamage77818 жыл бұрын
New Subscriber!-Me =)
@lupermattroid8 жыл бұрын
Your videos are getting better! I've been watching for awhile now and you're getting editing down better and don't dawdle as much as you used to. Interesting stuff, I always hope there's going to be some neat things hidden away in these games.
@MissClockwork8 жыл бұрын
Anyone else really hate the controls for the PC version of this game?
@digimaks6 жыл бұрын
Oh heck yes. And From my opinion I think it looks worse on PC, due to portin. The colors look dull and textures are very smudged. Camera was a serious problem in many areas where you suppose to explore. I always wondered why they did not make it like 1st person shooter, view from behind. could of been so easy to make.
@bakurasensei8 жыл бұрын
I like how you made the transition right as Sonic said "Better get going" lol. Nice touch
@SetnaroX8 жыл бұрын
The creepy dolls are actually supposed to be target practice for the e-series robots to shoot at. When you play as Gamma, you get to do just that. It just adds to the charm about how much Eggman hates those guys enough to make stuff dolls replica for the purpose of destroying them.
@epicwade63468 жыл бұрын
that was a really great animation you made in the beginning of the episode keep up the good work
@synaesthesia20107 жыл бұрын
i never played this, but that orchestral rendition of the boss battles from Sonic 2, that was awesome
@ElekiSerket7 жыл бұрын
I really want a part 2 of Sonic Adventure. You forgot to show us the inside of the Tornado's launch bay, the Metal Sonic and Silver Sonic MK2 in Final Egg's "hub", and the 3-headed giant dragon mech mangled somewhere off-camera in Sky Chase 1 (or for that matter Sky Chase itself), Cream's cameo where she's seen flying after you finish Casinopolis for the first time and plenty of other things. Believe me, Sonic Adventure is absolutely full of neat stuff and hidden assets. Also that Final Egg in the distance is just 11/10. _M a g n i f i c e n t._
@souleaterevans45898 жыл бұрын
You missed an awesome thing in Sonic's casino level. As you know since you played Sonic's story, you have to collect enough rings to build up to the chaos emerald to beat that level. However, an interesting thing they did for time-saving is only making the chaos emerald an object that triggers the goal ring they placed on a piece of land under the stage. It rises up when Sonic touches the emerald and causes you to beat the stage, which allows them to save time in coding by not programming a chaos emerald with goal ring properties. Speedrunners of the game use an incline on a decoration in front of the hall leading to the emerald room to spin-dash through the transparent ceiling of that hall and get the goal ring prematurely.
@cuthbertwensleydale97 жыл бұрын
I feel like the graves in the volcano probably belong to the prisoners who've died in there. I honestly find it more messed up that prisoners are being locked up inside a volcano, personally.
@jackie29153 жыл бұрын
that impression had me impressed for exactly 2.877 seconds, good job! 👍
@petersonic86348 жыл бұрын
My life is now complete thanks to you I always wanted to see what were behind these boundaries lol
@mc_sea8 жыл бұрын
Eggman's ships and bases are really big when you look at them all zoomed out. It makes me wonder how he can afford the materials to build such extravagant buildings and ships.
@ganondork62848 жыл бұрын
Love the new intro, hope you keep it for future games.