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We take a look at a single line of BASIC from Jim Butterfield, published in The Transactor magazine in 1984, that re-configures the Commodore 64 to be able to run some Commodore PET software. We type it in, test it out with a few PET games, and figure out how it works.
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The Transactor Volume 5 Issue 1: archive.org/details/transacto...
Mapping the Commodore 64 (source of most of the memory map details shown in the top right corner): archive.org/details/Compute_s...
Fixing Dungeon on the PET: • A Pre-Rogue-Like: Fixi...
Growing Up '80s (Robin and Darren's podcast): / gu80s
End credits song is "History (Commodore 64)" by Bedford Level Experiment:
bedfordlevelexperiment.bandca...
Index:
0:00 Intro - The Transactor Volume 5 Issue 1
1:05 Typing it in (with some explanation)
4:00 RUNing and $ weirdness
6:10 Testing Dungeon
9:48 Testing Blackjack
11:56 Testing Everest
15:05 Testing Space Invaders
16:40 How does the "emulator" work?
21:30 Improving - and a challenge
24:10 Testing Yahtzee
25:39 Conclusion & thanks!