Sign up for my upcoming 3D Modeling course today: www.onmars3d.com/ And my Patreon: www.patreon.com/OnMars3D for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂 Discord: discord.gg/vybvJnEeya At 2:39 I talk about the UVs not being sync'd with the the mesh selection, you can just enable 'UV Sync Selection' next to the 'Select Mode' icons in the top right of the UV Editor window. Thanks to @dalerose4958 for pointing this out!
@PersonWithDreamz11 ай бұрын
You might need to pin this
@OnMars3D11 ай бұрын
oops, thanks @@PersonWithDreamz
@astedroid8 ай бұрын
no un-needed crap, straight to the point. This is why I love simple tutorials!
@OnMars3D7 ай бұрын
Glad you enjoyed it!
@kunemann11 ай бұрын
Great tutorial. One thing that often times gets overlooked is „follow active quads“ for straighten uvs
@OnMars3D11 ай бұрын
Thanks for the tip, I'll cover that in a future video!
@stedbenj9 ай бұрын
Man! I've watched a LOT of UV unwrapping videos and yours makes the most sense, and is succinct. Kudos to you, kind sir.
@OnMars3D8 ай бұрын
Glad it was helpful!
@SqueakRecords10 ай бұрын
I remember trying to look into how to do this between 2008 and now and it has always been complicated and confusing to me, and while it's clear the technology has advanced to make this a more streamlined process, i've also never seen someone explain such an enigmatic topic to a beginner like me so easily like this before. Thanks!
@nemesisxs1011 ай бұрын
I'm a solo game dev and this was a godsend of a video. Tysm
@OnMars3D11 ай бұрын
Happy to help!
@homemade_vancity11 ай бұрын
Dude!! This is the most clearly put UV unwrapping video I've seen ... thank you for not explaining things like complex object UVs with a cube as the example 😍
@OnMars3D11 ай бұрын
Glad to hear it, thanks for the kind words!
@zana3d11 ай бұрын
I have to reiterate what everyone else is saying: this is the absolute BEST tutorial on UV mapping and unwrapping I have ever watched...and this is after years of fighting with uv maps and islands and wondering what was going on. You deserve a million thank you's, more likes and subs.
@jankasperczyk5311 ай бұрын
And its still totally useless for professional work
@OnMars3D11 ай бұрын
Appreciate it, thanks for the kind words @zana3d!
@bbkorp5 ай бұрын
Man after many years in 3d universe, I was looking for a video / tuto to explain to my relatives what is UV unwrapping ! This video is soooo clear and interesting! Bravo and thank you
@OnMars3D5 ай бұрын
Great to hear!
@FlooferLand29 күн бұрын
A tutorial I watched right before this from a bigger KZbinr recommended I bought $200 worth of plugins for UV unwrapping Following this tutorial I didn't have to buy anything and I was able to get a result almost as good as with the $200 plugins the other tutor recommended My mesh is a character with tons of accessories so its not the easiest mesh to unwrap too. Thank you for these simple tricks!!
@WasUpBea8 ай бұрын
As a beginner in blender this is extremely helpful and straightforward, thank you.
@Exither.4 сағат бұрын
Thank you man, was having issues with smart unwrap not working, but this was just a life saver. Definitley a bit more time consuming but hardwork pays off.
@HankHillspimphand11 ай бұрын
thanks mate......many videos seem to assume you understand everything BEFORE telling about UV mapping. you make it very clear for beginners.
@OnMars3D11 ай бұрын
That was my goal, glad it helped!
@jfcomposition11 ай бұрын
Respect: Knowledge, Presentation, Video and specially your speaking and voice control is on a high professional level. One of the best videos about UV !
@OnMars3D11 ай бұрын
Thank you, I put a lot of work into this video, glad it's being well received!
@-whisper-7 ай бұрын
I'm currently studying at an art college where 3D is part of my graduation, sadly I wasn't taught the basics of 3D. So this is a life saver for my graduation.
@OnMars3D7 ай бұрын
Happy to help!
@PDD55510 ай бұрын
One of the best and more precise tutorials. You just explained settings I didn't even know existed and I'm grateful for it
@2tired2sleep28 ай бұрын
I’ve seen plenty of uv vids and this actually made everything click. Thank you thank you thank you
@22kaybee229 ай бұрын
You finally answered my question, how to select one island at a time! It's one of those things that's so obvious to most regular users that it's not easily searchable. But not so beginner that it wasn't in other tutorials. I learned a lot of other stuff too!
@MrRuedigers8 ай бұрын
Thank you so much. That's the first video that teachs short, exact and clear. My workflow is much better now. Thank you.
@OnMars3D7 ай бұрын
Happy to help!
@loodgackАй бұрын
THANK YOU so much for showing this process on a more difficult object! I've watched unwrapping tutorials before, but most of them showed it on the default cube. UV and rigging are my long-time enemies, I'll try it next time, based on your tutorial.
@garazi953110 ай бұрын
I love how straight to the point the tutorial is, just what i needed... I already know abour UVs but changing from 3dsmax to blender was a bit confusing for me
@brycec93726 ай бұрын
Any tips on changing from 3ds max to blender I am under going the same transition as my student subscription is soon to expire. I’ve noticed that the selection and navigation controls are a bit different and from max and it’s been frustrating.
@ZXAMVs11 ай бұрын
This is clearly one of the best and most concise uv tutorial I have seen. Totally recommended video 💯. I already knew the information but that's after expermenting and checking tutorials. If possible I think a video about uv techniqes would be a good part 2, stuff like UV Overlap, texel density and UDIMs.
@OnMars3D11 ай бұрын
Awesome, thank you! I'll cover those topics in future videos!
@spdavis3711 ай бұрын
UV mapping was the hardest thing to ~wrap my head around~ but thanks to your video, the mysteries have been ~unwrapped~ Thanks!
@OnMars3D11 ай бұрын
Glad to hear it!
@d4r1u5-pk7zr24 күн бұрын
best tutorial that i found about uv mappings so far, you are doing a great job💪
@Inferryu11 ай бұрын
If I remember correctly, the reason for "less seams = better" is because UVs are stored per vertex, having a seam will double the UV data for each vertex on the seam increasing memory consumption, a resource that has become less "scarce" over the years.
@aslkdjfalsdkjfasldkfj7 ай бұрын
Wow! No BS, clear explanation, and good audio?!? Immediate subscription! :D
@OnMars3D7 ай бұрын
Thank you!
@avokado_eАй бұрын
THIS IS THE BEST UV MAPPING TUTORIAL SO FAR
@sparrow_solasАй бұрын
fuck no
@soggybreadst1cks8127 ай бұрын
blender tutorials are usually over complicated or of poor quality. This is neither and I really appreciate the help.
@OnMars3D7 ай бұрын
Glad to hear that!
@turnerjones24363 ай бұрын
I'm trying to learn blender right now and this video is immensely helpful! Thank you!
@OnMars3D3 ай бұрын
Glad it was helpful!
@MohamedNasser-tu3uh9 ай бұрын
after watching a lot of videos to under stand seams , that was the shortest and the best video , thanks man
@OnMars3D8 ай бұрын
Glad it helped!
@HandlebarOrionX4 ай бұрын
2:19 project from view is beautiful when it comes to manually modeled and complex hair. Thankd so much!
@OnMars3D3 ай бұрын
Thank you! Cheers!
@eoin12723 ай бұрын
Holy shit. I've been struggling with UV for years and this tutorial finally made it all click.
@OnMars3D2 ай бұрын
Love to hear it, glad to help!
@santitabnavascues86739 ай бұрын
Despite seams not being an important matter in UV mapping, it is better that there is the least amount of them, as separate uv coordinates translate later in duplicate vertices when exported, especially for real time graphics
@OnMars3D8 ай бұрын
Very true, I will be discussing this in future videos!
@alejandracartwright8923Ай бұрын
I'm overcomplicating a Halloween costume by trying to turn a 3D model into fabric patterns and this video is helping me get there (I hope!) First video I can actually follow and I get what I'm trying to get.
@nothing75404 ай бұрын
seriously awesome i have been trying tutorials for 2 hours
@OnMars3D4 ай бұрын
Glad you found this helpful!
@cool.penguinz3 ай бұрын
This is the one that made it click for me, thanks for making me hate the process less!
@Ostnizdasht20610 ай бұрын
Best UV unwrapping tutorial I've seen.
@RukasuDev4 ай бұрын
i learned in 7 minutes what i was trying to do for months, my UVs now is perfect, thank you
@OnMars3D4 ай бұрын
Glad it helped!
@JMansClan2 ай бұрын
I'm 2 weeks into learning blender and modelling. My hope is to make a mod from start to finnish. And if all goes well to start modding. Your experience is amazing and I thank you so much.
@VivekKumarChauhan-bh1kn4 ай бұрын
SWEET SIMPLE PRECIE, none other video helped me this much. Thanks a lot, you answered almost all my questions in UV unwrapping
@OnMars3D4 ай бұрын
Happy to hear that!
@CarlosMontelara9 ай бұрын
WOW, so simple. Thank you!!!
@rajendrameena15011 ай бұрын
so simple explanation, if you put some objects to unwrap in the end of the video, it will be super helpful to practice and fear of uv will be disappear.
@OnMars3D11 ай бұрын
Thanks for the suggestion, I'll include that for future UV Mapping videos!
@tratorista413610 ай бұрын
this is the best tutorial ive ever seen
@sanse440910 ай бұрын
Perfect Tutorial! Thank you soooo much! Straight to the point and very helpful tips!
@AmbroseReed9 ай бұрын
This made things feel so much more straightforward, thank you!
@blender4newbies000Ай бұрын
Great tutorial this helped me a lot. Bundle of thanks.
@hermitxIII3 ай бұрын
2:10 It took me an eternity to find the answer I was looking for. I just wanted to fix the incomprehensible UV maps I would get. Thank you.
@OnMars3D3 ай бұрын
This is why I make these videos, so glad it helped!
@LunarrinАй бұрын
this is so helpful, because I'm used to using maya but I'm starting to learn blender but isn't that familiar with where the tools are, thanks
@FlightDeckMagazin9 ай бұрын
Perfect tutorial. Thank you very much.
@OnMars3D8 ай бұрын
You're welcome!
@3Axis-VFXed2 ай бұрын
Best video I've seen in a long time
@GrimGrotStudios11 ай бұрын
Finally a UV Unwrap video that makes sense to me, thank you!
@OnMars3D11 ай бұрын
Glad you found it helpful!
@yourdreamboy89111 ай бұрын
This is the basic and main thing we learn about UV unwrapping. I came here to know something extra but I watched it till the end anyway.
@sosmanoriginal70487 ай бұрын
I now finally understand why my textures used to glitch out, thank you!
@OnMars3D7 ай бұрын
No problem!
@OutlawRobot6 ай бұрын
Omg, can't believe how much I learnt just from one video!!! Thanks brook, thanksss
@OnMars3D6 ай бұрын
Happy to help!
@leonoliveira865211 ай бұрын
This is absolutely amazing, whish I knew about it sooner. As soon as I get more energy, I WILL go back to blender!
@OnMars3D11 ай бұрын
Great to hear!
@3dtrip8709 ай бұрын
You know your stuff, good to see on KZbin! Great tips, been using this same workflow for many years, it is best technique I know of.
@OnMars3D8 ай бұрын
Great to hear!
@liminish90194 ай бұрын
very helpful even for a complete beginner like me!! tysm!
@OnMars3D4 ай бұрын
Glad it was helpful!
@Dach10111 ай бұрын
the unwrap from view is a new one for me, thank you"
@OnMars3D11 ай бұрын
No problem!
@NycroLP10 ай бұрын
Everything on point. Probably one of the best tuts ive seen on youtube.
@tientam77911 ай бұрын
Very clear explanation of how to UV unwrap! Better than the intro texturing class I took in college.
@OnMars3D11 ай бұрын
Glad it was helpful!
@CarlosSaulRodriguezA8 ай бұрын
Easily the best video about UV unwrapping, by far. Not only explains it and gives good advices but also about being efficient, logical...
@gamefabler96935 ай бұрын
Yo, dude. Your tutorials are insanely good. Thanks a lot. This helped my jump a head so fast.
@OnMars3D5 ай бұрын
Glad to hear it!
@vickihaxmeier90155 ай бұрын
Great video! Straight to the point and easy to follow. Just what I was looking for. 🙏
@OnMars3D5 ай бұрын
Happy to help!
@iamsatanjr3 ай бұрын
One fo the most basic rules not mentioned in the video is this: if something CAN be straightened, it SHOULD be straightened. It's one of the most important rules of UV mapping, especially when talking about hard-surface assets. In this video, for example, those two long islands on a tyre UV are just asking to be straigtened into rectangles. Straigtening the UVs results in less visible pixelization on UV shell borders - which means better looking bakes, especially on lower texture resolutions. It also makes UV shells easier to pack to each other, resulting in less UV space being wasted.
@OnMars3D3 ай бұрын
Yeah, great point, I'll be sure to bring this up in future videos!
@V3GAS4CE10 ай бұрын
Amazing. You make it look so simple! Thank you for sharing your experience.
@chryssdale574710 ай бұрын
Was trying to uv unwrap an oven where the edges were curved. This one helped
@OnMars3D10 ай бұрын
Glad it helped!
@bazibada9 ай бұрын
Excellent tutorial on a complex subject !
@wonchung962711 ай бұрын
There are so many good videos on your channel that I really appreciate for understanding 3D. I also want to learn your tips and techniques on Substance Painter and environment lighting.
@OnMars3D11 ай бұрын
Awesome, thank you!
@protraheric50975 ай бұрын
This seams really important.
@AreaDenial8 ай бұрын
Project from View is actually a laughably good solution to resetting your UV map, there is a "reset" option only in viewport edit mode UV context menu, but it collapses all the faces of the mesh into 0-1 of the UV tile, and overlaps ALL of them. This means if you have like 15.000 faces, your Blender will probably cascade into a black hole.
@j_productive6 ай бұрын
Best unwrap video. Thank you!
@maumaqueda7010 ай бұрын
Those were some tools I didnt know about, thank you!!
@graemeh63459 ай бұрын
Great tutorial. Thanks for taking the time to share your knowledge!
@OnMars3D8 ай бұрын
My pleasure!
@hexnut_furry4 ай бұрын
thanks so much for this tutorial im just starting in blender and you helped me a ton! kudos
@OnMars3D4 ай бұрын
Glad I could help!
@ibrremote6 ай бұрын
Great tutorial. Really needed some tips to fix my model's UV. Thanks.
@OnMars3D5 ай бұрын
Happy to hear!
@salemmelas451511 ай бұрын
Very happy seing you making blender content, i often watch your tutorials on maya and try to convert some of the tips to blender. I hope we'll see more of blender in the future.
@OnMars3D11 ай бұрын
That's the plan!
@danilocoelho991510 ай бұрын
Really good material, really easy to follow along and packed with good info.
@OnMars3D10 ай бұрын
Great to hear!
@mikailmaqsood8186 ай бұрын
Thank you for such a clear and helpful tutorial :)
@pawnix412211 ай бұрын
I teach more or less the same in terms of UV-unwrapping. What I say to people when it comes to hard surfaces, in particular, is for them to always place seams between smoothing groups. This is the case because it allows Substance 3D Painter to properly stitch together the normals on the model without leaving ugly black seams or aliasing issues between shading groups. There is a lot of maths involved in a good UV map, and it is something I have been teaching people who are interested in learning why something works, as opposed to just doing it.
@SemageNamalSurendra11 ай бұрын
3:24 Lifesaver ❤❤❤ Thank you so much
@shynnobi11 ай бұрын
That video comes just in time, right when I wanted to learn about UV mapping 🤩 Thanks
@OnMars3D11 ай бұрын
Hope it helps!
@GranokGab11 ай бұрын
Nice video! Lots of good tips. The only thing I would add is to try allign quads to the uv, I use the "UV Squares" addon for that, works great and is pay what you want. When baking texturers, if the edge move diagonally on the uv it can cause artefacts, the addon lay down the model following the quads, so that they allign pixel perfect to the texture. It needs to be used correctly, so I guess that's why he didn't talk about it in the video, but in the example of the wheel he is unwrapping, i would have split the cirlce geometry and unwap everything perfectly alligned.
@arcangeel482811 ай бұрын
Man! You are so professional! Thanks for the video
@OnMars3D11 ай бұрын
Thank you!
@petebateman14311 ай бұрын
FYI Texture Coordinate UV is the default input to Image Texture if it's left unconnected. Adding Texture Coordinate node is superfluous unless you need to change source or transform the UV.
@OnMars3D11 ай бұрын
Thanks for the clarification!
@petebateman14311 ай бұрын
@@OnMars3D Great tutorial btw......should have lead with that...
@pilotdawn16614 ай бұрын
Good video. Suggestion - when saying to do some process, occasionally there was no indication of HOW to do them. Had to put it on .75 and try to see the action and guessed what it might be when it wasn't clear. Always pointing out the HOW to execute a command is key help. Thank you so much of making the videos and helping us learn. Take care.
@OnMars3D4 ай бұрын
Thanks for the input, I'll plan to make a real-time step by step video in the future!
@onjofilms9 ай бұрын
Very well done. Would have liked to see about having different UVMaps though.
@CaCriGuzАй бұрын
Thanks! Amazing video!
@pladsstudioАй бұрын
awesome content! thanks for this video!
@Babalous10 ай бұрын
Amazing video, thank you for your wisdom!
@andyengine758211 ай бұрын
Fantastic video! Thanks for this, One of the easiest and most informative unwrap video's I've come across for Blender. Great Job 👌
@OnMars3D11 ай бұрын
Appreciate it, thank you!
@nahlene19738 ай бұрын
I really enjoy your speed.
@OnMars3D7 ай бұрын
Glad to hear it!
@vivianmello12786 ай бұрын
tutorial soooo good, finally understood it! Thank you
@OnMars3D5 ай бұрын
You're welcome!
@Goncalopaiva14 ай бұрын
dude was looking at the script 🤩
@LeandroEscobal2 күн бұрын
Excellent tutorial!! thank you ! I have a question/problem. When I mark the seams (the object is a SNES button, it's a cylinder), the vertical seams in the frame map have a distortion next to the seam when I apply subdivisions to it. In the UV editor the figure is straight, it should not be distorted. Any solution? Thank you
@imretherenderer11 ай бұрын
What a great tutorial! Thank you for sharing!
@OnMars3D11 ай бұрын
Happy to share!
@kb3cxe28 күн бұрын
Very informative video. Do you have a video on doing the same thing to an imported STL file that was built in another 3D CAM software like Fusion360, Solidworks, or FreeCad?
@elisevrm91463 ай бұрын
Thank you so much for this video ! The best one for uv unrwrapping. Just to know, i was on maya before and i used to straighten my uv as much as i could, how can i do that on blender ? Thanks !
@MrExtendet10 ай бұрын
Throw some plugins in there and this really would be a goat tutorial. Also when talking antialising it would prob be interesting to showcase the follow active quads feature.
@marcesmack25 күн бұрын
good stuff. thanks for sharing. quick question, do you think we can handle this UV mapping technique for Architectural objects to visualize in other software?
@KiyoshiKenji88111 ай бұрын
first tutorial where I felt like I actually understood what was happening.Its probably all going to go down hill once i try it but now I have confidence for at least the first few hours until i run into an issue that I don't understand and give up on blender once again ;~;