Optimizing Our Code | Legend of Zelda in UE4 #13

  Рет қаралды 7,278

Cobb Dev

Cobb Dev

Күн бұрын

Пікірлер: 27
@chickishot8172
@chickishot8172 4 жыл бұрын
Your tutorials for the BOTW series are one of my favorites for UE4. Thank you so much for them! I really hope you continue this series. ❤️
@ClemKlootShoops
@ClemKlootShoops 4 жыл бұрын
Hey love your tutorials and have found them really helpful! keep them coming please! I'm trying to build a custom game for my daughter (who loves BOTW) your tutorials have been invaluable!
@mirhammendoza
@mirhammendoza 4 жыл бұрын
subscribe! hoping for a stylized world/environment but, will follow along this series soon I complete my character. Thank you!
@skelmirmorgul2377
@skelmirmorgul2377 4 жыл бұрын
Great stuff. Hope there is the battle and inventory system comming 😬
@ctct9418
@ctct9418 4 жыл бұрын
Please continue this series
@JustKuray
@JustKuray 4 жыл бұрын
When are you coming back?
@snufflyapple4176
@snufflyapple4176 4 жыл бұрын
Cobb Dev Sir Where Are You? We Really Need Your Help!!!!!!!!
@albakaz2345
@albakaz2345 4 жыл бұрын
How to make the firefly navi?
@Postposterous
@Postposterous 5 жыл бұрын
I bow to your production skills! You are one of Postposterous' favorites!!
@ceedee857
@ceedee857 4 жыл бұрын
YKNOW WHAT IM JUST GONNA SAY IT Please do a climb everything video
@An0ny
@An0ny 4 жыл бұрын
Spheretrace for channel > blocking hit? Not walkable? Check if ledge >(not ledge? Start climbing) ledge? Check if walkable and can stand there> true? Climb over ledge. False? Can't climb that direction
@Mewbits
@Mewbits 4 жыл бұрын
I second this. Please do a climbing video
@DeepFriedOreoOffline
@DeepFriedOreoOffline 4 жыл бұрын
​@@An0ny That's some... nice? pseudo-code? you've got there based on crocopede's system I assume by the spheretrace. It's an extremely simplistic look at it though. As someone who has written a climbing system, let me go into some of the intricacies, and why this small description isn't helpful, and just a little smug. The sphere trace looks to see if you are hitting a wall, which by the way you need a second to detect the ledge, but from that point on all of your points in the chain assume the character is already on the wall. What about the check for if the player can grab the wall? Then, once you know you can grab the wall, there is the fun of orienting the character to the wall. This can be done multiple ways, my personal choice is the normal of the surface (for flat walls), and a mixture of the surface normal and an offset between the position of the characters hands (for angled walls). Outside of that, there are some more specific intricacies for a "climb anything" type of system. Like for example, If you have a climbable wall connected to a wall that isn't climbable (from the top or bottom), once the spheretrace detects the top or bottom of the climbable wall, it will simplistically ignore, or overwrite it's desired action based on if it can detect climbable walls and not use them, or if it ignores climbable walls and only does anything with climbable ones. This part gets really complex if you don't want just a simple "vaulting over ledges" system. Idk if you were actually trying to be helpful, but yea. Either agree or disagree with the comment, don't try and make people feel stupid.
@An0ny
@An0ny 4 жыл бұрын
@@DeepFriedOreoOffline i was just explaining what i did to make my climbing system work (check my channel)
@porelespacio3
@porelespacio3 4 жыл бұрын
When next ep? :)
@LionKings
@LionKings 5 жыл бұрын
good stuff
@flyingthundergod1233
@flyingthundergod1233 4 жыл бұрын
Can you please add enemies?
@timeinmyhands7012
@timeinmyhands7012 4 жыл бұрын
hello, i just bought your udemy course I think is really good
@beat91sms
@beat91sms 3 жыл бұрын
and this was the end of the tutorial
@maxihellfire3297
@maxihellfire3297 4 жыл бұрын
Next please
@Nibirh-kashyap
@Nibirh-kashyap 4 жыл бұрын
Although yoy have great content you have only 2k subs. I subbed you.
@lukepawelek799
@lukepawelek799 4 жыл бұрын
Are these still getting updated? Want to start them but not sure if it's worth it
@chickishot8172
@chickishot8172 4 жыл бұрын
It’s definitely worth it. He does a fantastic job with all of them.
@avael343
@avael343 4 жыл бұрын
This dead?
@beat91sms
@beat91sms 3 жыл бұрын
that was it lets create BOTW......... few months later Well its hard so.... Lets abandon youtube channel
@doggodiggin
@doggodiggin 3 жыл бұрын
well maybe something is happening on his side empathy man
The Best Unreal Engine Sample Project you've never heard of
9:10
coco在求救? #小丑 #天使 #shorts
00:29
好人小丑
Рет қаралды 120 МЛН
REAL or FAKE? #beatbox #tiktok
01:03
BeatboxJCOP
Рет қаралды 18 МЛН
Гениальное изобретение из обычного стаканчика!
00:31
Лютая физика | Олимпиадная физика
Рет қаралды 4,8 МЛН
I'm Playing as Mariah Carey in a Roguelike Game
44:00
Olexa
Рет қаралды 8 М.
The Problem With Procedural Generation
17:57
Acerola
Рет қаралды 252 М.
I Remade Star Wars VFX in a Week
10:39
ErikDoesVFX
Рет қаралды 1,6 МЛН
Valve's "Secret Weapon"
17:32
Game Maker's Toolkit
Рет қаралды 1,4 МЛН
The Price of Realism? | SH2R Optimization From The GPU Perspective
15:59
Threat Interactive
Рет қаралды 219 М.
i paid Fiverr devs to make a game in Unreal Engine 5
10:05
This next-gen technology will change games forever...
16:43
Bluedrake42
Рет қаралды 292 М.
Why has Black & White Been Abandoned? - Noclip Greatest Hits
28:44
Noclip - Video Game Documentaries
Рет қаралды 730 М.