Scrap man maybe the reason those helicopter blades don't work is because they might be canted one direction slightly, if you flip it on the other wing it should work. . . Hopefully
@zionjarman36108 ай бұрын
That's exactly what I thought you can see that they are tilted
@ThePhonax8 ай бұрын
That’s not how trailmakers helicopter blades work. That’s not the solution.
@frederikfrohlich36208 ай бұрын
It doesn't work cause it also is on my helicopter
@NostalgiaHDOS8 ай бұрын
@@ThePhonaxhi
@ThePhonax8 ай бұрын
@@zionjarman3610 they are not tilted
@Fouss_88 ай бұрын
You know the editors is invested in his work when he pull out animations just to illustrate a sentence
@Pog0ed8 ай бұрын
yeah it's a very simple animation but still takes a bit of work
@johnadams55138 ай бұрын
I wouldn't call what Scrapman said much of a sentence. 5:56
@RamadaArtist8 ай бұрын
@@johnadams5513 I think they're referring to the bit at 4:20 (And the point he's trying to make is that he needs the wings to adjust their angle of attack as well as they move from anhedral to dihedral positions during the flapping motion.)
@TicketxBooth8 ай бұрын
5:58 this was honestly so impressive, editor. Amazing translation 😂
@rylenstuffsv28 ай бұрын
I love that they make simulations for Scrapmans analogy, makes it so much easier to understand lol
@loganmurphree38598 ай бұрын
😂
@Optimus_Prime6168 ай бұрын
😂
@Lava_is_my_cat8 ай бұрын
This man totaly just cursed some one and there whole familie
@fartboxd8 ай бұрын
I thought Scrap edited his own videos? lol
@VanRahPS8 ай бұрын
Let us take a moment, and really appreciate Scrapman's editor. Honestly one of the best editors I've seen in awhile. They are able to make funny edits when needed. They work very hard to give us information on topics we wouldn't generally know. The editing is clean, concise, and nice to look at for the brain. Very simple. No overbearing memes all the time or constant jump edits. Let us just appreciate all that from the editor 😌 Thank you Scrapman and editor for such great content
@ArinJager18 ай бұрын
and has a nice taste in music, too (where can I contact him/her for the tracklist, lol... srsly, this channel introduced me to so much good music... I know there's a "scrapman music" playlist, but it hasn't been updated for a year and I like the new music brought by the new editor... especially like these ambient synthwave/electronic tracks, gives the videos a nice sci-fi vibe)
@cargasm3838 ай бұрын
@@ArinJager1 I always assumed Scrapman did his own music. He released an ep a couple years ago. scrapman aka Catarinth kzbin.info
@ArinJager18 ай бұрын
@@cargasm383 nah, these are mostly royalty free songs you can find on youtube... catarinth is like the outro and that's about it, really (ofc I know it's him)... just search "scrapman music" and the playlist should show up (but the description says it's no longer being updated, because of the new editor and new music... I heard this one song recently on other channel, can't find it, because there's A LOT of these royalty free songs... like, epidemic sound and such... the "scrapman music" playlist has 416 songs, I've made it to 69th and didn't continue, yet... I usually write the songs in a txt file when I find them...)
@toastyengineer73988 ай бұрын
7:55 What I think is happening is that since the helicopter blades are meant to be placed in an "X"-like formation to create lift together, what's happening here is that they just are acting like they're meant to, but acting as if there was only one blade on the X. Or basically what I'm saying is that they're just acting as sideways wings right now.
@kacperkonieczny73338 ай бұрын
you're right. The helicopter blades in game have a weird thing that their lift is offset to one side of the blade
@maigepresents58408 ай бұрын
Should've modeled it after a dragonfly... they are the most efficient flyers amongst insects. The quad wing design will overcome most bilateral forces and give you even lift with each wing stroke and the forces are balanced out.
@spook91068 ай бұрын
The last ornithopter was a dragonfly so he likely didn't want to repeat
@NeonWilder8 ай бұрын
@@spook9106A bird also seems the most natural one to choose out of all the flying animals out there. I mean, of all the flying animals, which one do you think of first? Plus it's very satisfying to watch the wings flap.
@ThatGamerPilot8 ай бұрын
But a bird is more fitted for the powercouplers. Dragonflies fly better with rigid wings like the long helicopter blade
@TlalocTemporal8 ай бұрын
Dragon flies are the most efficient because of the way vorticies interact between the wings. Same reason geese form Vs when migrating. Trailmakers (and most other aero simulators) don't model the effects of vorticies, so a dragonfly with just be incredibly cool.
@ArinJager18 ай бұрын
_dragonflies are a lower lifeform, birds ftw_ (jk, btw) >:D
@Losjo40938 ай бұрын
13:12 "So now what we are missing is the logic" that needs to be a quote xd
@holtingmaximillian10878 ай бұрын
Well now it is
@47DaveeXP8 ай бұрын
ornithopter dogfight
@PLANET_ODREDS8 ай бұрын
That will be extremely hard, but I guess they can try?
@jakobusswart13768 ай бұрын
What'd be interesting, atleast aesthetically is something towards Avatars water tribe where it's a ornithopter but the tail must always touch water...
@nemonomen33408 ай бұрын
_Yes._ Been wanting this for months.
@unholyhardy43598 ай бұрын
I agree
@MonzerHabbab8 ай бұрын
nice idea, it would be very entertaining.
@Kickerofthetar8 ай бұрын
One of the things I've done with ornithopters in the past is to power that tilting hinge just off the rotor. That way, the wings are guaranteed to be cutting into the wind and propelling the craft forward. With un-powered, low-strength hinges, there's a bit of time at the start where they're barely (or even not at all) propelling the craft forward.
@final_catalyst8 ай бұрын
Yeah, I had suggested this for the verses. Limiting the power source for movmen to the wings. Ideally to replicate and actual wing you have scrap mechanic wings at the front and outer edge with sails on the inside behind them to provide lift. Also it's the distortion of the tail and wing tips that provide "control" with the general motion of the center part of the wing like a breast stroke for swimming.
@final_catalyst8 ай бұрын
Okay, my first more detailed explanation was destroyed by an ad popping up closing the window, but here it goes. You want to have 3 layers of "wing" with power couplers along them and then conected to each other tangentially forming a net in the middle with exstra bits hanging out from the "middle". The first section you want to be non-control serface wing segments with fins on the end. The second section you want to be sails in the middle with fins that continue the line from the previous section. The last section you want to be controllable wing serfaces all in a row. The flexibility of the power couplers can be adjusted as you shown to make the flapping motion. with the center ones that are tangential to the majority of them, you want to make these adjustments so a "bowl" is created on the down stroke. Then at the wing tips you want a adjustable steering hinge so you can tip the fins up and down, well using those adjustable wings on the back row to get your fine controls (it's really to bad you can adjust the power couplers stiffness out side of build, possibly use steering hinges controled to replicate for even more control) If done right the only programming really needed is the down and back swipe of the wing from the joint at the body only, and the adjustments of control serface, but the motion of flapping should work. Additional points the sails in the middle like this should help with lift and speed. A proper and complex tail in simaler fashion would help a lot for this as well. Ps. The small blades might have a weird programming quark where it's not that it provides lift only to the right of the build, but the right side of the blade, so flipping it upside down might fix it
@Chrome10478 ай бұрын
Small Helicopter Blade: nah, screw physics, I do whatever I want to do, and that is moving Center of Lift to the middle of nowhere! 7:54
@RamadaArtist8 ай бұрын
Alright, so, challenge: Instead of making an ornithopter, can you use this kind of build technique to make an actual flying carpet? Like, one that creates lift by undulating a big flat surface through the air.
@notthatbad428 ай бұрын
"it look like it could be a living creature, other than the fact it doesn't really look like a living creature" i love you scrapman
@Kitsuen.z8 ай бұрын
The editing is getting better every single video, really good.
@TupperGamer_908 ай бұрын
true
@asyds8 ай бұрын
that bounce when flapping your wings up can be fixed by adding a hinge in the middle of the wing that points the outer side of it downwards, making the wing look almost like an upside down V, then straightening the wing as it flaps down.
@final_catalyst8 ай бұрын
You want to have 3 layers of "wing" with power couplers along them and then conected to each other tangentially forming a net in the middle with exstra bits hanging out from the "middle". The first section you want to be non-control serface wing segments with fins on the end. The second section you want to be sails in the middle with fins that continue the line from the previous section. The last section you want to be controllable wing serfaces all in a row. The flexibility of the power couplers can be adjusted as you shown to make the flapping motion. with the center ones that are tangential to the majority of them, you want to make these adjustments so a "bowl" is created on the down stroke. Then at the wing tips you want a adjustable steering hinge so you can tip the fins up and down, well using those adjustable wings on the back row to get your fine controls (it's really to bad you can adjust the power couplers stiffness out side of build, possibly use steering hinges controled to replicate for even more control) If done right the only programming really needed is the down and back swipe of the wing from the joint at the body only, and the adjustments of control serface, but the motion of flapping should work. Additional points the sails in the middle like this should help with lift and speed. A proper and complex tail in simaler fashion would help a lot for this as well. Ps. The small blades might have a weird programming quark where it's not that it provides lift only to the right of the build, but the right side of the blade, so flipping it upside down might fix it
@Xmar48 ай бұрын
ha ha ha, really love the little animation to help explain the steering hinge stuff
@ThatOneGuy99888 ай бұрын
5:02 "water is just air" -Scrapman
@carcharoclesmegalodon69048 ай бұрын
As a shark, I can confirm.
@GewelReal4 ай бұрын
both are fuids also 5:00*
@buckduane19918 ай бұрын
If you want an idea that is truly for the birds, you could try having an ornithopter dogfight where the power couplings are required to make the wings.
@Chris-ok4zo8 ай бұрын
Ever since watching a certain movie franchise, whenever I hear the word Ornithopter, sounds of chanting and throat-singing immediately come to mind.
@maigepresents58408 ай бұрын
Imagine the feeling when some of us read the books 30 years ago...
@LoPhatKao8 ай бұрын
ever since i saw the Lynch version in 84
@RiceCrisp3208 ай бұрын
Alright, now I want to see a no thrust dog fight. Flapping wings only!
@OnyxBMW8 ай бұрын
Next time, consider using parallel power couplings. They should prove to be especially stiff along the plane they're parallel, but you can pair it with mixed stiffness so one side flexes more, and might allow for more tuning of the wing. The technical classification would be having a 2-spar wing, only the spars are energy couplers in this example. And a fun consequence of moderately realistic spars is that they can flex independently of each other, inducing wing roll via a twisting flex. Could produce some interesting results and open up other opportunities, such as piston-actuated wing flex.
@noripaloniwiththebaloni3 ай бұрын
4:58 “Water is just air.” -Scrapman 2024
@mercutio14043 ай бұрын
In the sense of an engineering point of view air is a fluid and so yes air and water are just different fluids
@Alec74878 ай бұрын
the editors explanation of what scrapman was talking about was absolutely amazing quality for a single youtube video
@KingDeadMan8 ай бұрын
Helicopter blades are meant to rotate in a singular direction, so they're slightly thicker & biased away from the edge that initially meets the wind. If you invert one side of with Helicopter blades, it may even out the center of lift.
@Wizardmaster558 ай бұрын
You and Yzuei gotta have an ornithopter build/battle challenge!!! That would be so much fun!! 😁
@Diegoassortment0188 ай бұрын
For a short idea, to keep the vehicle more horizontally stable so it doesn’t wiggle as much, add another set of alternating wings
@D32L14N8 ай бұрын
9:45 I think you need to rotate the helicopter blades from one of the sides to be "up side down" in order to counter the forces
@SSkyHigh20218 ай бұрын
Yha I was saying that to my self too
@josephle53738 ай бұрын
but that's just weird, isn't it?
@golden.raja_8 ай бұрын
I was thinking of that too, but I wasn't gonna say anything because I don't play trailmakers and don't know how the game works 😅
@jakobusswart13768 ай бұрын
For arguments sake, as someone who's never played Trailmakers, it makes sense in context of helicopter rotors to not automatically flip it as thats relevant for counter rotating blades yet both are viable when used for helicopters...
@golden.raja_8 ай бұрын
@@jakobusswart1376 ikr, it just makes sense
@FugaceFugite8 ай бұрын
I think you could get more speed out of it by trying to stabilize the body vertically. I think a lot of the "pushing" the wings could do is lost to moving the body up and down, but with more vertical drag on the body, and maybe more weight, the body would move less, meaning the wings would move faster through the air and in theory result in stronger forces. Or like some others suggested adding a 2nd pair of wings with the opposite "flap parity", but you'll then have to account for the pitch and vertical drag on the body would help for that too.
@hlibprishchepov3228 ай бұрын
helicopter blades is main reason why its working i think. they provide a lot of lift and work no matter what direction they move. perfect choise for random jiggling for lift
@mistapine8 ай бұрын
Try and make the Dune ornithopter
@toundco8 ай бұрын
Yes Please 🎉🎉
@Shawdostrue8 ай бұрын
𝔹𝕖𝕤𝕥 𝕚𝕕𝕖𝕒 𝕖𝕧𝕖𝕣
@dogebro18 ай бұрын
I hope he does this.
@TEAM-ev9xt8 ай бұрын
Good idea
@TEAM-ev9xt8 ай бұрын
It might be hard to make it but he can probably manage to make it
@Optimus_Prime6168 ай бұрын
16:39 “I’m just gonna center the mirror mode and go BOOP”
@happyhippoeaters42618 ай бұрын
A tip for thumbnails with moving things, you can take screenshots from vids, so you can record a vid for a thumbnail, or even use the vid you want the thumbnail from
@rayregula8 ай бұрын
Could you maybe add a flap or fin to the nose to decrease how much it moves up and down on each flap motion? (it may be too big though) Would look a little smoother and maybe give you more speed as more force will be going into the wings then moving the body?
@Jayzl1018 ай бұрын
I wonder if you'd have gained the extra speed and kept the flex if you made the first connection solid and kept the couplers for the other two similar to how bone density is in birds
@adicsbtw7 ай бұрын
Something that can help a lot with ornithopters is trying to get an asymmetrical up and down stroke. You want the up stroke to be a few degrees more angled than the down stroke so that the up stroke has less vertical drag than the down stroke, which gives a bit more upwards momentum with each stroke
@cool2frog7 ай бұрын
Other option to improve control is to make the tail able to flare outwards and contract inwards like the tail of a real bird or like a Japanese fan, so not only do you have elevator control on them, but you can also control either the amount of surface area generating lift, or the width and/or depth of the elevator airfoil to produce more or less lift based on what you need to go up or down or stay level. Would require some sort of hinges to do. Also for helping to steer the craft, perhaps use some scissor flaps to provide additional rudder control like those used on pure flying wings instead of actual rudders, but use it in addition to your rudder.
@knowmad4117 ай бұрын
Awesome build! Having been obsessed with your channel, I've recently started fooling around with ornithopters. I wondered if you'd considered using a servo on the tail to assist with turning. Many birds twist their bodies during turns. I'm not sure what the logic would need to look like, but I thought I'd just throw it out there. Keep up the amazing work!
@duh_bobby11308 ай бұрын
5:00 "Water is just air"
@VodkaVortex8 ай бұрын
because helicopter wings are bulged like airfoils, one side will be more bulgy to displace more air (to make the helicopter idea work at all) so youre basically having sideways wings. To fix the problem you need to rotate them. 9:45
@bobjoeferson52708 ай бұрын
The only thing that I would want to change is adding a third hinge to the wings just before the first power coupler to allow the wings to swing forward and back, thus scooping into and pushing the air behind them. I believe that this would allow for not only greater speed, but also better stability.
@_M.T.O_8 ай бұрын
nice 3d animation for the explanation
@eddiejackson15667 ай бұрын
Make the entire wing slightly rotatable so you can angle them forward for extra forward momentum
@Jellybeanzzz_III8 ай бұрын
We need to see a zero power core dogfight
@0006224778 ай бұрын
Most animals steer to some extent with their head. You should try a rudder off the front to simulate that for roll/yaw
@imnotsure66188 ай бұрын
I haven't been to this channel or played trailmakers for so long😭 so many things have changed wth
@ProbablyWorking8 ай бұрын
I could be wrong on this but I believe the centre of lift issue originates from copy and pasting the wing from one side to the other at the beginning. I had something very similar happen on a completely unrelated build and I fixed it by deleting both wings and rebuilding them manually on each side. No issues after. Could be a complete shot in the dark though lol
@benschiller87358 ай бұрын
I had this idea recently, which I thought could turn out pretty cool. You could build some arresting wires, set them up on the aircraft carrier and try landing a plane with a hook into them
@Alpvax8 ай бұрын
I think the reason the coupler version is slower is because as the wings give forward momentum they bend forwards, sending some energy out to the sides, rather than straight backwards. You should try doubling up the power couplers (behind one another) to try to reduce the front-back flex.
@Ninjakid247896 ай бұрын
My friend had made an ornothopter with power couplers and it work really well
@Scrabbles-dq2mn8 ай бұрын
17:35 it looks like a baby throwing a tantrum.
@redstarwarrior858 ай бұрын
Should have added the power couplers to the body also to make it flex with the tail at the end.
@SCOP_-we7bm6 ай бұрын
0:06 the wheels look like the rings of fire here
@roshangaikwad13158 ай бұрын
Can you do it with 4 wings 1st and 2nd wing down 3rd and 4th Up while moving
@cool2frog7 ай бұрын
More force out of the flapping means you need to change the wings angle of attack or increase the length of the airfoil from round front to pointy back. Perhaps set the wings flap default angle to a different degree and add a little bit of wing in front of the flaps, or add a control surface to the front of the wings as well to change the leading edge angle and thus the airfoil geometry to produce more lift, and thus more force when flapping
@catlover13428 ай бұрын
"Water is just air" -Scrapman 2024
@MRD3ATH28 ай бұрын
To fish it is
@jaspermooren58837 ай бұрын
I mean hydrodynamics is almost the same thing mathematically as aerodynamics. Fluid dynamics has the exact same formulas for water and air. The variables are just a bit different like density and viscosity. So from a fluid dynamics point of view, water kinda is just air. Really the only thing that makes a liquid different from a gas is that it is incompressable (and concequently but arguably more imporant, decompressable).
@Jesse-zk9ge8 ай бұрын
For a moment there I almost thought it started functioning a little bit more like a stingray than a bird. Maybe you could make a stingray submarine.🤔👌 6:11
@anthonyplacek97038 ай бұрын
ornithopter versus tank. can an ornithopter be a good bomber, and how well will it fair against the auto aim or manual aim of land based creations?
@mrnarfynoof8 ай бұрын
I think a great idea would be an EMP battle (could be dogfights, trains, cars, or anything else), but each vehicle must have a self destruct system built in that could be triggered by the EMP. I think it would be interesting to see how each opponent compensates for their built-in weakness.
@Placeholderacctname1288 ай бұрын
Since the power couplers dampen rotational forces, you could probably get more speed by moving the steering hinges at the base of the wings with the logic controllers in sequence with the servos. As is, the solid wings go faster because they have a more aggressive angle that is carried out through to the tips. The power coupler wings have a progressive angle that lessens for each segment. You can see this looking at a still frame of the wings flapping. 22:51 has a good angle to see this. Compare the rotational angle of the fins at the tip to the segment next to them at peak height.
@mr.b1ade198 ай бұрын
Scrapman, maybe if you made the wings tilt forward (to make them flap towards the back) if would flap you forward thus giving you more speed
@pjamestx8 ай бұрын
What a landing! Great build, loved this one!
@Rocketcraft71678 ай бұрын
14:09 we’re so close. To the wall
@lordsaaalllt81598 ай бұрын
an idea you can implement is the back section being like a fan with the helicopter blades to act more like a birds tail resting on a hinge to turn the whole assembly and having further hinges on the blades to further change your angle of attack
@someone124247 ай бұрын
I build this but i made the wing 2 times so what i did you have the main wings and you copy them and place them 2 blocks higher with 2 blocks between the lower and the upper wing. and then just connect it so its good aerodynamic and just do the exact same settings as the lower wing and boom you got way better lift stability and it might take away the looks abit but its still really cool
@someone124247 ай бұрын
oh and make sure the upper wings are also back one piece
@catamacko13138 ай бұрын
you need to make an anatomically correct tail exactly like the wings you built. Aka the tail has to move on it's own and turn left n right. Great wings btw
@Mazapine8 ай бұрын
That looks like a lot of fun, ornithopters are so satisfying to watch fly. Maybe try to make small scale ornithopters for a MM battle?
@DemonKing199518 ай бұрын
You should try to build as much of the control of the air craft into the forward wings as possible. With a little bit of logic, well a lot of logic, you should be able to do things like flap with one wing and double up the servos so you can control the exact speed their flapping at. Basically creating a situation where you can do low energy glides via a fast flap down and a slow raise after while minimizing down force. Also, for as relatively easy as these things seem to be to make, you should do a multiplier monday themed around ornithopters vs. blimps. Would be kind of fun to see how the erratic movements of the wings play into things.
@ulfurkjalkur51658 ай бұрын
Having seen this now it would be really interesting to see some competitive ornithopter content Be it races, dogfights, or maybe one actual airplane defending against ornithopters
@dwsage_8 ай бұрын
How about putting power couplers between the wings and tail, a.k.a body?
@graylinbeaudry46518 ай бұрын
i'd still like to see an ornithopter battle. They don't have to be good, they just have to be fun.
@ashleewhitbrook89928 ай бұрын
should have added flex to the body
@tigerleader13188 ай бұрын
you should do an ornithopter dogfight
@nisorgagomes30798 ай бұрын
"Pfitica-th dla bla bla blaeh the eh dehum theing jig-da CA connecta-"is a ancient language according to scientists.It means "Oh no I again messed up, what do I do ,what do I do I think the name was something connecto-." Later realized"Flat connector"
@Runthedistanceevenifitsunknown8 ай бұрын
I think if you put another servo from body to wing (basically a bird shoulder) at a 45 to 65 degree angle so the wings are tilted also power couplers attached to hinges in the body would help bend it and maybe control pitch and fluidity. I haven’t got to play with the power couplers yet..
@po-0k78 ай бұрын
now to to make a Ornithopter that breaks the sound bearer
@BenFitzpatrick-n3h4 ай бұрын
Two possible additions: you could put some weight on the body so it doesn’t bob up and down so much, and also you could make the wings flap more backwards to push it forward.
@danyael7778 ай бұрын
I think if you had flipped the rotor blades on one wing they would have worked. They seem to apply lift in one direction only bc they're supposed to rotate.
@jimpunk938 ай бұрын
Try adding fixed wings towards the front, it should make the nose flail up and down and allow more wing movement/propulsion
@flagg69498 ай бұрын
I'd like to see an ornithopter with no additional propulsion but use whatever is needed to keep the body steady whilst flapping
@turrboenvy46128 ай бұрын
This looks awesome! I wonder if making the body heavier would force more of the flapping motion to the wings instead of the body.
@Death_dragon-ne8hr7 ай бұрын
If you increase the strenge on the steering hinge and decrese the strength on the flap wing i think it outputs more power
@CookieCakeGaming8 ай бұрын
5:01 my guy really just said "water is just air" XD good video love the content!
@Travminer1238 ай бұрын
i mean i guess his kinda right lol.
@jaspermooren58837 ай бұрын
From a fluid dynamics standpoint, which was the point he was trying to make, it actually is. Both are fluids (one a lot denser and more viscous than the other, but still).
@johndawson1238 ай бұрын
The logic you used to add roll to the tail could be cut in half as in just one Or gate. if you set the base programming for the flaps to roll as in left and right, both have the same rotation, just reversed controls. Use the Or gate selecting both flaps, and this will be your pitch, as in up and down.
@Kirbiscool8 ай бұрын
I now that the trailmakers team watches these so if there is even the slightest chance of them seeing this I've got two Ideas. 1:weaponiced wings. 2:make the propellers stronger. (sorry for grammar English is not my first language 😅)
@Holgzac68 ай бұрын
Now for your next task, Ghostbusters Proton Pack.
@flightcffaux228 ай бұрын
Never played the game but I have an idea you could try if you look at the way a bird Flys it has tilt at the base of its wings so it can push off the air in a more foward motion a rotor and some logic might make something like that motion work and a potential improvement after that is to have the wings folding back towards the tail and then extending back to its splayed out position In slow motion, the wings would go 1. Flap down while folding back into the body (that would produce forward momentum) 2.on the way up the wing are following a flow so they tilt up while going up while also expanding their wingspan 3. The wingspan should be as wide as it can be and at its highest poin and then tilt the wing down gradually, and when it gets to body level, it should be going into step 1 again You wanna push the air back and down so you can go forward and up just pushing the air down and relying on it to glide for speed might not have the ideal result The idea isn't to make it fly like a plane but instead to swim like a bird of prey
@Royalnerd018 ай бұрын
New playthrough idea. There's this game called grounded and it's a lot of fun to play on your own, or with friends. Scrap, you should play it with your friends sometime. Highly recommend.
@GummieI8 ай бұрын
Well... we need an ornithopter battle now :D
@FireHawk94638 ай бұрын
What I would’ve done is probably make something that can glide and then make it work as an ornithopter, also the helicopter blades are meant to spin so they give lift in the direction of the spin which seems to be towards the left causing the center of lift to move in the at direction
@thej-ster88268 ай бұрын
This video helped me build an ornithopter without power cores!
@duh_bobby11308 ай бұрын
I love this editor
@calibadgerdude60828 ай бұрын
I wonder what effect more wing segments would have. Different bird species have drastically different wing geometry and flight characteristics. Might be interesting to experiment with sing shapes and see how it affects things like speed, stability, climb rate, maneuverability, etc.
@snarlyspider71758 ай бұрын
i love the videos with power couiplers lol, they are so cool they made me start playing this again, your wheels inspired me
@dantheveganman8 ай бұрын
dam the wing movement looks amazing. well done
@hyperphrog698 ай бұрын
I think they should add a cable block, that is exactly the same as the power coupler, except you can't turn it invisible and it has a steel cable texture
@golden.raja_8 ай бұрын
i love this type of videos
@legolooper8 ай бұрын
15:50 I think the reason that it was slower with flap wings is because the flap wings have a lot of flap rather than all wing, so it gives less lift and thus less speed.
@tylercrowley25598 ай бұрын
For yaw/roll you should have a central servo with the axis points forwards so that you ‘roll’ the tail and then use pitch controls to yaw
@hedwigmathijs37178 ай бұрын
Yes, and combine that with a V-shaped tail that combines vertical stabilizer and elevators (like the Fouga Magister did)
@otsy3264 ай бұрын
on the helicopter blade problem i think u had to flip them mabye idk