Overview of the new features in Krita 3.1

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GDQuest

GDQuest

Күн бұрын

Пікірлер: 88
@youtou252
@youtou252 8 жыл бұрын
thanks a thousand times to the developers for this amazing software !
@1337voltronBOT
@1337voltronBOT 8 жыл бұрын
I love this program! I'm so glad I got started with it before all the new features. now I've learned gradually as the new features were introduced. it's been a great experience. and thank you GDQuest for all your help along the way!
@Forever_Muffin
@Forever_Muffin 8 жыл бұрын
Omg i couldn't be happier. Being able to export to GIF is all i wanted! Now i'll finally be able to animate without having to spend hours saving frame by frame to animate them in another program Thank you Krita! You're my favorite program of all time
@Gdquest
@Gdquest 8 жыл бұрын
:) - at the end of the month you'll even be able to animate to an audio track.
@Chezt
@Chezt 8 жыл бұрын
Finally, they have fix for osx! And I'm excited about new feature too
@allluckyseven
@allluckyseven 8 жыл бұрын
Two things that Krita needs, IMO, related to animation: A scrubber, at the top of the timeline palette, that you could drag back and forth, and frame grouping, like Aseprite does, so that you could play different animations while keeping them in the same timeline (a walk cycle, run cycle, attack animations, etc.) It would be really great if you could do tile painting as well, like Pyxel Edit, ProMotion and a few other pixel art editors do (incl. a palette for storing your tiles, as if they're swatches).
@Gdquest
@Gdquest 8 жыл бұрын
The area at the top of the timeline is actually for scrubbing. There's a tutorial on that coming in the next few weeks. Then, for the other features, especially the tile palette, it's not planned for now - there'd need to be a new developer who'd like to work on specific features for pixel artists I guess.
@allluckyseven
@allluckyseven 8 жыл бұрын
GDquest It would be great if a developer would do that. I am sure a lot of people would use Krita to do all of their pixel art if it had those features. On the scrubber thing, I think it needs some visual indication, like an arrow or even a rectangle like Flash/Animate has.
@jendabekCZ
@jendabekCZ 8 жыл бұрын
Are you going to implement linking a layer to external file/document with change detection? Similarly like linked Smart Objects in PS? It is the key feature for me as I need to assemble my final image (game texture) from multiple large documents. Thank you for this nice piece of SW! :)
@Gdquest
@Gdquest 8 жыл бұрын
I'm not a developer, so for that, you should go ask directly on IRC. It's a vital feature for all game artists indeed, and would help with performance issues. There's a file layer type already so you can embed an external .kra document, but there's no function to quickly access it like PS's smart layers, nor a way to convert selected layers to a separate document like that. I'd be in favor of having everything be external documents, and not have 2 separate versions of it like in PS (ability to embed an external doc AND to create internal sub-documents with smart layers). But it might not be as intuitive for people.
@jendabekCZ
@jendabekCZ 8 жыл бұрын
Oh, that File Layer functionality is close! :) But when I tried it, the main document kept in sync with the embedded file only the first time, then I had to to close it and re-open so it reloaded & updated the embedded file. Do you have also this issue? Thank you anyway!
@chubie4200
@chubie4200 8 жыл бұрын
thanks for tutorials , im newbie user of krita :). How do I change the triangular to square color of pop up palette?
@Gdquest
@Gdquest 8 жыл бұрын
It seems like it's not available in Krita 3.1. I don't know why, I just noticed it after reading your comment. Your have to move back to the last Beta version to do that.
@Jinxitor
@Jinxitor 8 жыл бұрын
Always great to see the improvements the Krita devs put foreward! Has the bug where saved files always have two dots in them been fixed? ( example..png) It doesn't really affect anything, but it bothers me a lot.
@Gdquest
@Gdquest 8 жыл бұрын
Yes, it was saved in the last stable version already actually.
@ryosworkshop500
@ryosworkshop500 7 жыл бұрын
😜 im binge watching all your krita videos
@anomalocarissupremo3909
@anomalocarissupremo3909 8 жыл бұрын
Being able to export gifs is exactly the push I needed to want to learn how to animate more
@DanielRamirez-vn2db
@DanielRamirez-vn2db 8 жыл бұрын
Trust me, the new Gif support is going to be EXTREMELY useful now. You do not know how long it took me to save a simple blinking animation and post it online...
@anomalocarissupremo3909
@anomalocarissupremo3909 8 жыл бұрын
I used to use a gif maker online and import each image individually but now I don't have to
@karnak-ID
@karnak-ID 8 жыл бұрын
What is the name of the file manager at 0:50?
@JohnDoe-os1ds
@JohnDoe-os1ds 8 жыл бұрын
www.gpsoft.com.au/
@karnak-ID
@karnak-ID 8 жыл бұрын
Thank you :)
@Gdquest
@Gdquest 8 жыл бұрын
It's DirectoryOpus - it was available in a recent Humble Bundle, for cheap. Really powerful!
@karnak-ID
@karnak-ID 8 жыл бұрын
It looks indeed a very powerful software.
@monicaokami
@monicaokami 8 жыл бұрын
What a coincidence, I had to update Krita last night due to a bug I ran into with 3.0. The animation layout on 3.0.1.1 kinda bugs me though... I need to figure out how to change it...
@Gdquest
@Gdquest 8 жыл бұрын
You just make the layout the way you want it to be, show dockers from Settings->docker, and then save your workspace in the top-right corner of the interface, where you can also load them.
@voxivixov2750
@voxivixov2750 7 жыл бұрын
Thanks! Do you now how update document in krita if i change file on hard drive(but doesn't change a name)? Of course i can reopen but i take two version of file open write now.
@Gdquest
@Gdquest 7 жыл бұрын
Close it and reopen it. Krita doesn't watch for file changes on your hard drive.
@gabivallu8436
@gabivallu8436 8 жыл бұрын
question: how do you enable the frame color tags?
@Gdquest
@Gdquest 8 жыл бұрын
Enable? It's enabled by default. Right click on a keyframe to change its color.
@punsoii3729
@punsoii3729 4 жыл бұрын
where can i download krita 4.3.1? someone please help i need the tween option :,)
@TrueTreeRadioNetwork
@TrueTreeRadioNetwork 7 жыл бұрын
How do I change Gradient back to normal, pretty, flat color? I have NO idea why but it SWITCHED from normal gradient to UGLY AS SIN brick wall pattern. It's UGLY and I HATE it! HOW do I fix it?
@Gdquest
@Gdquest 7 жыл бұрын
Click the gradient icon in the toolbar at the top - that's where you select the one you use.
@ryosworkshop500
@ryosworkshop500 7 жыл бұрын
best software ever 😍
@Gdquest
@Gdquest 7 жыл бұрын
Wait until version 4.0 is out, it's going to get even better! (still got to wait a few months though ;) )
@ryosworkshop500
@ryosworkshop500 7 жыл бұрын
GDquest 😆 i cant wait... 😄 im too excited. i feel like a newb ( wich i am ) thanks for all your video tutorials please continue. you awesome person 🖒
@ethanwalker3392
@ethanwalker3392 8 жыл бұрын
YAAAY
@herb2110
@herb2110 8 жыл бұрын
Was the view panning glitch fixed?
@Gdquest
@Gdquest 8 жыл бұрын
Is that the one when you got stuck and couldn't pan anymore? Couldn't find it in the release notes, so I assume it was not fixed yet in the latest Beta.
@Burnout6010
@Burnout6010 8 жыл бұрын
Hope they fixed the "all my brush tag presets are gone once again" bug.
@Gdquest
@Gdquest 8 жыл бұрын
Haven't seen that in the latest Beta, so maybe it was fixed!
@EximiusDux
@EximiusDux 8 жыл бұрын
imho performance in Krita remains realy bad when comparing it to Gimp on old hardware. I can paint, blend, use a lot of layers in Gimp but Krita lags badly even when drawing on an empty screen. :/
@Gdquest
@Gdquest 8 жыл бұрын
Yep, Krita is a fairly heavy program. And it's meant to be used with a GPU that supports openGL 3+. Without that it's going to be very slow.
@EximiusDux
@EximiusDux 8 жыл бұрын
GDquest indeed. but i still do not see any use in having a 2D drawing tool use opengl 3 when other 2D tools do not need it, and on top of that they run smooth even on ancient hardware. thnx for the reply.
@Octopussita
@Octopussita 5 жыл бұрын
@@EximiusDux Gimp does utilize OpenGL 3.1+
@EximiusDux
@EximiusDux 5 жыл бұрын
@@Octopussita my original comment is 2 years old by now. I haven't used Krita since then. Opengl 3 shouldn't have been the issue as other software performed flawlessly back then.
@DanielRamirez-vn2db
@DanielRamirez-vn2db 8 жыл бұрын
I can't wait any longer. The reason I've been counting down the days is for the ability to export gifs. I wanna animate and post them so bad, but I don't wanna download Gimp after last time's....."Incident."
@Gdquest
@Gdquest 8 жыл бұрын
It's out! krita.org/en/item/krita-3-1-released/
@DanielRamirez-vn2db
@DanielRamirez-vn2db 8 жыл бұрын
GDquest I'll be sure to download it and try out the new animation software!
@lhikanschannel1563
@lhikanschannel1563 8 жыл бұрын
My stabilizer still have frame drops T.T (Windows)
@Gdquest
@Gdquest 8 жыл бұрын
Mh, here it's working better than in the last stable version, but it is true that it feels a bit slow. You can stick to weighted smoothing anyway, it induces less lag than the stabilizer.
@cobotoRussellJeffers
@cobotoRussellJeffers 8 жыл бұрын
They need to add bones to it right
@Gdquest
@Gdquest 8 жыл бұрын
The plan is to stick to traditional animation, so no! There are other tools for that, and especially blender.
@cobotoRussellJeffers
@cobotoRussellJeffers 8 жыл бұрын
GDquest oh ok I have blender how ever it would be nice for people who don't want to do frame by frame
@ryosworkshop500
@ryosworkshop500 7 жыл бұрын
im gonna need you to make a tutorial on rendering and exporting in krita 3.1 since i... am in a fetal possition confused becouse i cant figure it out. so please do it before i have a brain aneurism.
@Gdquest
@Gdquest 7 жыл бұрын
Please check the docs, I won't make a tutorial for it: docs.krita.org/Render_Animation
@ryosworkshop500
@ryosworkshop500 7 жыл бұрын
GDquest really how sad.
@Zoza15
@Zoza15 8 жыл бұрын
Maybe they should support Vulkan API?.
@Gdquest
@Gdquest 8 жыл бұрын
Let's leave the technical choices up to the devs. opengl is already cross-platform. It would probably take a lot of work to port the program to Vulkan, and I don't know if there's any benefit.
@Zoza15
@Zoza15 8 жыл бұрын
But that's the beauty of it, if developers decide to put Vulkan support there the more options, and probably a better optimized software too. But ofcourse that's a lot of work, like anything with software development. But its ofcourse their call in the end..
@Gdquest
@Gdquest 8 жыл бұрын
Let's leave those considerations and decisions to the developers themselves - they know better. Vulkan is young, Windows/Linux only, and it's only compatible with recent hardware, so you can expect the Krita devs to stick with what they have for a while, still.
@oldaccount9190
@oldaccount9190 7 жыл бұрын
Vinny you got a message trough the stratosphere my star is bright and falling the more i shown my fan art the more i disappear the spark is gone listen listen listen i have have have to leave you stranded here, don't don't worry i will return i am no longer redeemer000 i am a creative dragon my talent increases beyond my expectations the fire burned out and replaced i am now made out of lightning my star is reappeared my star bright and going i am now Nogardtist a divine creative rank of a dragon my art will turn my mind into motion time to break some limits whit my bare hands expect unpredictable art from me in the future joel rev and vinny
@SupaPoopaScoopa
@SupaPoopaScoopa 8 жыл бұрын
Will hotkeying brushes ever become a reality?
@Gdquest
@Gdquest 8 жыл бұрын
People would have to vote for it in a Kickstarter campaign. The developers want to really review a lot of stuff regarding brushes, but selecting presets with the keyboard is a serious design challenge. So maybe, we can't really tell. As there are really efficient ways to pick brushes right now, and the python API coming, I would rather see the developers focus their attention on other areas. With python scripting it will certainly be possible to create your own preset switching tool.
@Limdel666
@Limdel666 8 жыл бұрын
would be cool to have support for bash too actually.
@SupaPoopaScoopa
@SupaPoopaScoopa 8 жыл бұрын
GDquest. I recall a developer actually saying, I think he said it in the last kick-starter comments, it was actually easy to do, just the design and how it would be implemented needed to be agreed and voted for. Unfortunately people generally just vote for what is already in Photoshop. With so many of Krita's diverse presets tools being all under the same brush key (erasers, blenders, liquid brush etc), it really limits the polishing and the improving part of peoples workflows where they'd inevitably would want to quickly jump around to an appropriate tools. Only reason I still use ClipStudio, is that major speed difference.
@SupaPoopaScoopa
@SupaPoopaScoopa 8 жыл бұрын
"there are really efficient ways to pick brushes right now" I'm sure you meant sufficient in your mind? I don't mean to aggravate I find it difficult to see how you could perceive any current method as efficient. I mean to my mind the most effective way to select presets is to organising multiple workflow tools into preset groups and toggling through multiple brushes each time to get to a single brush and change to select groups on occasions. I find that quicker then moving away from what I'm doing in a image to find and click a button and move back again, but I can only describe both methods as inefficient.
@Gdquest
@Gdquest 8 жыл бұрын
Regarding the feature, it's probably fairly quick to code, but the design isn't: where and how would you set, edit, remove brush shortcuts exactly? You have to find a system that's flexible, that doesn't create conflicts with the existing keyboard shortcuts, and that's also fairly easy to use. More importantly, there are tons of other features we could really benefit from. For me, the ability to scale around the pivot, better performances for the gradient map filter or a dynamic masking feature (mask based on the value of this layer or the other layers in a group) are really lacking. For others it's other features. Right click -> pick a preset on the palette is intuitive, it takes little time, and it's probably optimal for the vast majority of users. Is it optimal for me? Well, I use keyboard shortcuts whenever I can, so I'd definitely use them for presets if that was possible. But I just chose to adapt to what's available right now, make the most out of it. In practice, I think if you really need so many presets you can't work with the current system, you'd have a hard time mapping them all to keyboard shortcuts. You'd need a custom widget instead, like the one Jonas de Ro ended up making for himself on Photoshop (looks like that: gumroad.com/l/xPqoo )
@vincentv.jackbauer4447
@vincentv.jackbauer4447 8 жыл бұрын
c'est dommage que tes tuto ne soient pas en français
@Gdquest
@Gdquest 8 жыл бұрын
Comme je le dis toujours, j'aimerais bien travailler dans plusieurs langues, mais ce n'est tout simplement pas possible. Surtout, Krita est beaucoup trop peu connu et utilisé en France. Si j'avais fait les tutoriels en français, j'aurai certainement dû abandonner l'open source ou aller trouver du travail.
@vincentv.jackbauer4447
@vincentv.jackbauer4447 8 жыл бұрын
je comprends ta démarche. :-)
@3Rton
@3Rton 8 жыл бұрын
Lets support the company that makes 300 dollar books when even save doesnt function normally on windows. Wellp not that I'm whining they are coming up stably with improvements overall but.... somewhat.. I sometimes question if their prioritizing is appropriate. Then again it's not like they can just tell people what to work on like they can on proprietary software so I guess that's one trade off.
@Gdquest
@Gdquest 8 жыл бұрын
Save works here - it was actually improved in this version, so it'll now save even if it's still rendering a stroke. What company are you talking about? Krita's not a company: it's a foundation that develops an open source, free program. And they don't sell any book. What should they prioritize? They actually work with the community and pick the most popular features to work on. They also fix the bugs that people report - if it only happen on specific systems and no one reports it, it can't be fixed. On top of that, you do get benevolent contributions from people who thus pick their own projects. In general, something that's on the developer's todolist, but not necessarily top priority stuff - like the stop-based gradients in this release. If you have any questions, don't hesitate to ask. And if you want to get involved with the project: krita.org/en/get-involved/overview/
@3Rton
@3Rton 8 жыл бұрын
Yeah I read that the new version fixed the saving stuff but that sadly also broke Krita on my system. Going to try the newest build today though maybe it won't happen again. That was just jab at Apple for their new book "Apple made in california" or something like that. What they should priorities. Definitely not OSx support but I'm sure all the OSx users will tell me otherwise. Still, though, for example I recently asked the devs why the canvas input are so messed up (there is no way to export them, they can overlap with keyboard hotkeys) and the answer I got was "well it is so low level on the engine that it would be too hard to change now" and that made me think a bit on their planning going into the future 5 or 10 years in the future. That isn't to say I don't have high hopes for Krita. Quite the opposite it is because I have high hopes for it that I hope it doesn't get undermined by poor planning or design choices. But yeah I guess I'll have to see the latest version first before I say more.
@Gdquest
@Gdquest 8 жыл бұрын
Mac users would definitely disagree! There is a large community of artists there who can benefit from the program. And the larger the community, the more funding the developers can get, the faster the program will evolve. The issue you are mentioning with the canvas input is something any big application faces. The deeper the changes, the harder it is to fix. Don't forget that Krita is just 2 people working full-time, and thankfully a number of passionate people helping as well. They have limited resources and they assign them so that they can get the most out of their time.
@criticalplayer4208
@criticalplayer4208 8 жыл бұрын
salut tu parle francais aussi nn?
@Gdquest
@Gdquest 8 жыл бұрын
Yes! Enfin oui!
@criticalplayer4208
@criticalplayer4208 8 жыл бұрын
a c'est bien ce que je pensé ^^ tu tu vas pas refaire de video en francais j'imagine? ^^
@Gdquest
@Gdquest 8 жыл бұрын
Ce n'est pas au programme, non. Trop de travail pour ça. Peut-être dans quelques années, avec des collègues francophones, mais pour l'instant gdquest ne génère pas assez de revenus pour envisager qqch comme ça.
@criticalplayer4208
@criticalplayer4208 8 жыл бұрын
â ok pas grave c'est juste pck il y a peu dez video enf rancais sur krita tu gere pas tes revenu avec yt nn?
@maoschanz4665
@maoschanz4665 8 жыл бұрын
J'avoue m'être posé la question aussi à partir du moment où il a prononcé "GIF"
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