"I just get stuck in some sort of limbo world" PU'S CONFIRMED
@ateneaullua4202 жыл бұрын
@Z_Liv yeah how
@freakzone12842 жыл бұрын
sex
@minuspi83722 жыл бұрын
@Z_Liv we all agreed we shouldn't reply to this comment. didn't you get the memo?
@MarioMastr Жыл бұрын
@@minuspi8372…what memo? There was a memo we were supposed to get?
@sippingthe7 ай бұрын
@@MarioMastryeah it was handed out at the last meeting, were you not there? i’m gonna have to bring this up at your next performance report
@TheIndigoExperiment7 жыл бұрын
I love how "(using) speed to go faster" was your *last* idea.
@GabrielAKAFinn9 жыл бұрын
The beginning of PUs?
@Jake_Josh5 жыл бұрын
GabrielAKAFinn yes. 10:30
@thealbinotadpole28784 жыл бұрын
@@Jake_Josh No. PU's were known about long before this. They were even used in the 2012 120 star TAS.
@Jake_Josh4 жыл бұрын
The Albino Tadpole for Pannankokek 2012.
@2chill2bbored724 жыл бұрын
Jake Josh Pannenkoek2012*
@welcoe4 жыл бұрын
The earliest known mention of PUs is from a GameFAQs thread in 2005
@DaniPaunov7 жыл бұрын
"I just got stuck in some kind of limbo world" Probably a PU so far away that the distance between the individual x planes and z planes is >32 units (you need a speed of at least 64 units)
@hevgamer60876 жыл бұрын
I don't think he could have builded up so much speed before his quarter spet lined up with a PU
@Mabi195 жыл бұрын
@@hevgamer6087 BLJ build up speed SUPER QUICKLY. Your speed basically doubles with each BLJ.
@Pixelcraftian Жыл бұрын
I'm not an expert, was this video made before or after the parallel universe discovery?
@apolloandwarrior_3229 Жыл бұрын
@@Pixelcraftian this video was made just a year before the discovery of Parallel Universes. Oldest video's are 7 years old so this could be an early demonstration of one before they had a name.
@robdillenger47638 жыл бұрын
00:51 "We need to go deeper" this guy.
@ciberluisos7 жыл бұрын
Deffinitely I love him
@inverted_paradox41707 жыл бұрын
Hello everyone! I'm Andis, and welcome to today's cooking show! On this episode, we will be making a classic, yet somewhat modern Soap Cake! Now I know what you're thinking, who in their right mind wants a soap cake!? But we're not in our right mind so that's A-OK! But enough about that, let's get started! For ingredients, you will need cake mix, eggs, butter, milk, the most fucked up route in existence, and some fine quality soap. Begin by mixing all of the ingredients in a bowl, and add extra soap for extra taste! Now that you are all mixed, put that bad boy in the oven for 30 seconds, and think about the scrumptious cake that will soon caress your taste buds. Once baked, take that moist cake out of the oven and slather it in some icing, strawberries, and extra soap for good measure. Once done, give it to your favorite friend and be prepared to experience true rejection. Well, that's it for today's episode, until next time, stay squeaky!
@ThisAlias6 жыл бұрын
1:40 let's go deeper
@fliker25 жыл бұрын
"We need to go deeper" Me: (lenny)
@qtulhoo4 жыл бұрын
Inverted_Paradox I... uh... what?
@KurakiN6410 жыл бұрын
You should make a video explaining that outside-the-level limbo in details. I did it many times with an autofire controller, and sometimes Mario disappears but can still “move” like you did, sometimes there is a sound glitch and nothing else can happen, sometimes the camera still follows Mario who is in an invisible box, and sometimes the same thing happens except I have infinite space to move.
@pannenkoek201210 жыл бұрын
Craki Yeah, I probably will make a video on that down the road!
@IL4NR9 жыл бұрын
+Craki welcome to the wonderful world of paralel universes
@craftyawesome68308 жыл бұрын
+pannenkoek2012 Is it the floating point precision?
@tapatorta2 жыл бұрын
@@pannenkoek2012 and oh boy did you
@augustday94837 ай бұрын
This thread is like listening to a scientist right before he discovers nuclear energy or something.
@dirtydan69608 жыл бұрын
6:43 SO WHY DON'T YOU CLONE THE GAME??
@corvusnocturne7 жыл бұрын
how does one clone an N64 cartridge in the real world?
10:41 Did you . . . get into a parallel universe? I'm pretty convinced that's a PU you ended up in.
@mr.whimsic69028 жыл бұрын
+MegaZack30 Was thinking the same thing! Please answer.
@dangobango22488 жыл бұрын
+pannenkeok2012 there now it should show up in his notifications and hopefully he goes to the video to check the comments
@MasterOfTheChainsaw8 жыл бұрын
+MegaZack30 I don't think so, I think he would need way more speed to get to a PU. In the video where he explains how PUs work he had to build up speed for hours to get to one.
@laurarauhauser23508 жыл бұрын
+MasterOfTheChainsaw It's because of how many PUs he had to go through. You can easily get to a single PU with a BLJ.
@undergroundmonorail8 жыл бұрын
+MegaZack30 My understanding is that position variables still update in PUs.
@brianpso10 жыл бұрын
That's pannenkoek2012's uncertainty principle right there!
@CreamyRage9 жыл бұрын
I hope you use your talents to do something like teach, this video explained things very well and your method of testing hypotheses to flesh out the explanations is something that would lend itself very well to teaching. I'm imagining programming or something since you clearly like exploring mechanics of games
@pannenkoek20129 жыл бұрын
CreamyRage I'm actually a TA for a Mathematics/Computer Science course!
@CreamyRage9 жыл бұрын
That explains a lot, I can imagine you do a good job based on these videos
@jadchehimi9 жыл бұрын
pannenkoek2012 I would love a teacher who secretly makes money of a amazing game.
@FrogFraction8 жыл бұрын
+pannenkoek2012 I like game mechanics and stuff too, but I can't program. What should I do to become a 1337 gamedev?
@MasterOfTheChainsaw8 жыл бұрын
+DarkWave I would recommend you learn how to program.
@vicenzoandriolo67233 жыл бұрын
“Some limbo world”
@BunannaMuffn8 ай бұрын
I get halfway thru the video like “well that seems pretty cut and dry, video over” and then the mad man _clones the block_
@Zyon1347 жыл бұрын
10:33 The worlds first parallel universe in sm64
@MariaNicolae6 жыл бұрын
Not even close. The earliest documented example of travelling to a PU that I've seen is 25 July 2005 cdn.discordapp.com/attachments/267091686423789568/392996279191339008/unknown.png
@ojcorp6 жыл бұрын
@@MariaNicolae i've been trying to figure out when PUs were first discovered and properly explained, but searching for them in this day and age just digs up shitty memes about watch for rolling rocks
@MariaNicolae6 жыл бұрын
@@ojcorp The term "PU" has only been in use since about 2015. If you want to find anything earlier than that searching "PU" won't yield shit. It's been known as "out of bounds" since at least 2008 (maybe 2007), but I don't know if there was a name before that one. Back in 2005 there probably wasn't a standard name for it
@ojcorp6 жыл бұрын
@@MariaNicolae when did people start to figure out how they actually work and/or use them in routes?
@MariaNicolae6 жыл бұрын
@@ojcorp From what I've seen, the first time PUs were utilised was in Moat Door Skip, since it was a solution to a long standing problem. Tyler Kehne did most of the figuring out how to route them
@skitten46714 жыл бұрын
Just realized that coins have 4 frames to spin! No wonder they look so laggy!
@UBvtuber4 ай бұрын
Mans accidentally discovered a SM64 speedrun meme without even realizing it. Without this vid, would Bismuth have created the masterpiece that was the parallel universe video?
@WillClayYoung9 жыл бұрын
Hey, at the end where you said Mario gets shot into a limbo world, did he shoot into a PU?
@dvdcopyofsharktaleVEVO7 жыл бұрын
Clay Young Yeah he shot into the steel ball run universe haha funny joke amirite fellas
@sarahbenner72838 жыл бұрын
Is the "limbo world" you talk about here a parallel universe?
@MariaNicolae8 жыл бұрын
No, this is different. In PUs, Mario can still move normally. This is probably a PU that's so far out Mario's stuck in place by floating-point imprecision.
@virtigristhewrench6 жыл бұрын
But what about PU crashes?
@Mabi196 жыл бұрын
PU crashes don't happen on (any) emulator, VC also doesn't have them
@meta044 жыл бұрын
VirtigrisTheWrench: PU crashes don't happen on the emulator he was using (the power meter appears after the PU crash would have happened), so probably float imprecision (he's so many PUs out that Mario's normal 32~64 movement speed isn't enough to go to the next float, in the same way that, on a TI-89 or TI-83/84 series calc [14 digits], 1.E+16 + 100 = 1.E+16) anyway doubles _were_ used in a few places …unintentionally, causing things like the WiiVC BitFS 0x route to be possible
@TheAngryDango8 жыл бұрын
But can you do it in a half A press?
@connfdm8 жыл бұрын
Even _Better:_ No Buttons Allowed
@MariaNicolae8 жыл бұрын
*EVEN BETTER:* No Input Allowed.
@pineappleplays70867 жыл бұрын
Even Better: No Game Allowed.
@MarcoDToon7 жыл бұрын
An A press is an A press. You can't say it's just a half
@TailsIsAwesome7 жыл бұрын
Even even better: No Super Mario 64 and console... no emulators allowed
@ilovemathandswimming9 жыл бұрын
6:42 Then clone the game. :P
@accuratejaney81407 жыл бұрын
Blacklight Ikr
@virtigristhewrench6 жыл бұрын
Cloning the game would be piracy. Piracy is an illegal action and will terminate your N64.exe Not to mention, all these glitches in application for the A button challenge are console tested so, good luck duplicating a N64 game pak.
@enriquenavarroarmas87966 жыл бұрын
_CrazyCrafter672 yep
@ForwardTu5 жыл бұрын
@@virtigristhewrench It's just a joke smartass.
@mossytime3493 жыл бұрын
I love the commentated videos. Sure most of the best videos are from the uncomentated channel but it's still nice for dyslexia or when you don't want to focus on reading too much. Also your voice is nice
@twilight-sparkle8 жыл бұрын
I'm interested in this Limbo world. How did it happen? What caused it? Are there any more limbos?
@CaroFDoom8 жыл бұрын
QLW Quarter Limbo World.
@MariaNicolae8 жыл бұрын
The fact that he's not getting anywhere means it isn't a PU.
@Villfuk027 жыл бұрын
He wouldn't have enough speed to get in PU so far away
@badusername68627 жыл бұрын
Villfuk 02 blj's are EXTREMELY fast at increasing speed
@timothye.29027 жыл бұрын
I've discussed this in another comment chain on this video, and based on all the circumstances and the limited information we have from this video, the most likely explanation by far is Floats. There's a video about it that Pannen has put out. Bascially, Floats are used to track Mario's position (at least for our purposes, that's explained in the Watch for Rolling Rocks video). The thing about floats, is that they can technically represent values from +/- infinity, however, they get less and less precise the farther from 0 you go. Since these are used to track Mario's movement, his movement becomes more and more granular visually at distances really far away from the origin of the map, such as PUs that are far enough away. Eventually, Floats become so granular that Mario can't quarter-step between two "adjacent" values of the Float (remember that Mario's movement is accounted for at every quarter step of his next intended position, and the game will move Mario up to but not including the first invalid step). So with enough speed, Mario would me almost instantly transported a large distance away from the main map, such that he wouldn't qualify at every quarter-step moving through float points, even with such immense speed. He'd be stuck in place with his position not updating. However, as seen in the Float video, Mario can still perform the running animation, even if he's not moving anywhere. The only other option would be a completely new glitch. Remember that PUs don't have walls, so the only things stopping Mario's movement out in a PU are Floats and OOB, both of which function on the quarter-step movement calculation. PUs don't become more granular, so were Floats factored out of the equation, Mario would just continue forever until he lost speed naturally such that he could not travel between PUs, which is not what is seen in the video. So if it's not floats, it would be a new glitch with the exact specifications Pannen described: Mario can run about as he pleases, but his position doesn't update, and the camera locks. These things are all covered by Floats, so the existence of a separate glitch is unlikely, but technically possible.
@CyberBlastoise7 жыл бұрын
Is it possible to lower the water in the main part of WD world so that you can backwards long jump and run to the loading zone?
@LuckyBacon9 жыл бұрын
If you can clone the yellow coin spawning point, can you clone the Goomba spawning point with the mystery Goomba?
@floydstephman8 жыл бұрын
he can and has, but that's cheap
@chorosso52597 жыл бұрын
he has? i thought it was impossible since there were no loading zones or something
@connfdm7 жыл бұрын
You can't clone any spawner without the loading zone cloning method, which is only present in DDD and WDW
@d0nnyr0n6 жыл бұрын
But clones cant send or recive signals so it wouldn't spawn the goombas anyway. But good idea though!
@want-diversecontent38876 жыл бұрын
Ryan Paul But they won't unload either! If you place a spawning point clone while they're loaded, then stomp on the mystery goomba, guess what? He hasn't unloaded!
@PlushSM6410 жыл бұрын
This doesn't answer any question, but... Simultaneous events (Releasing the blue coin clone; The timer runs out)? What does happen?
@pannenkoek201210 жыл бұрын
Either you release a blue coin that's still there and collect it (released too early) or you release a blue coin that's not there so nothing appears (released too late). Basically, there's no interesting intermediate outcome. As far as I know, this applies to all instances of releasing a clone right when that object unloads.
@PlushSM6410 жыл бұрын
pannenkoek2012 So there's really no in-between event ;-;
@nihao123456ftw10 жыл бұрын
pannenkoek2012 I wonder if it's possible to clone blue coins in any of the modded sm64 roms out there
@timothye.29027 жыл бұрын
I was thinking the same thing, but instead of timer run out, I was thinking: entering the loading point.
@Lizuma5 жыл бұрын
Great explanation, I enjoyed learning more about the blue coins!
@jak8308 жыл бұрын
10:41 Wouldn't it be possible with the parallel universes you've shown off?
@ajddavid4522 жыл бұрын
that "limbo world" is a PU
@stuff31 Жыл бұрын
"It's a surprise tool that will help us later"
@bob_kazamakis2 жыл бұрын
10:40 oh you innocent, innocent man
@phanpy10058 жыл бұрын
But what of you clone a blue coin and a blue clone block?
@jesserobertson83978 жыл бұрын
only get 1 clone
@aceof8S8 жыл бұрын
+Phanpy Tv I'd like to try it with the 2 Player thingy I'd heard about
@DRYESPLZ10 жыл бұрын
Hmmm... Would it be possible to use the "lower the water" glitch to empty out the pipe? From there, you could Backwards Long Jump into the pipe and run to the loading point in time, since there'd be no swimming. Unless, of course, I'm missing something about the water lowering glitch. It's just a little theory. ^^;
@pannenkoek201210 жыл бұрын
DRYESPLZ No, the water lowering technique doesn't apply to the regular town, only to downtown.
@dillon10127 жыл бұрын
So basically in 11 minutes we go from talking about coins to taking about parallel universe
@mariomario821510 жыл бұрын
Actually I think you can do this, you just have to place the HOLP at the loading point, and when you clone the teleport it appears at the loading point and you can unload the clone.
@jackiejelly88478 жыл бұрын
What I want to know is, if you clone the blue coin switch, throw it, and hit the original, collect some but not ALL the blue coins, leave the area, come back to the area, and hit the switch, will the rest of the blue coins still spawn?
@chiveswinston91098 жыл бұрын
such an in-depth question, and such a simple answer XD
@what.56938 жыл бұрын
they unload, so no.
@timothye.29027 жыл бұрын
I don't think you can hit the OG block after you clone it.
@zandermoody36788 жыл бұрын
so what ur saying if we do multiplayer, we can , but cant regular
@MapCRimSoNCobRa1179 жыл бұрын
So, idk if this helps or not, or if you figured this out yet, but ill comment it anyways. At ~10:35 is this "limbo" state the PU that you showcased in your 0x A presses for the Secret Aquarium? It's apparent that, at the time, you didn't know/understand why or what this was (if it is in fact Mario going into the PU do to you gaining a ton of negative speed). If this is the case, could you not Ground Pound the Blue Coin Block and collect a Blue Coin Clone, then BLJ on the elevator to enter the PU, and then get out of the PU into the Loading point zone of the underwater town? or is there not enough time/wrong elevation/simply not possible? or is this just an unexplored Option that you don't really want to waste time on?which i could understand.
@MimoriAzume4 жыл бұрын
"My only other idea was to use speed to get there faster" genius lmao
@dawnagnew45687 жыл бұрын
What happens if you gather all coins on the course, and then make a bunch of intangible blue coin clones near the coin block? If you ground pounded it, would they all become tangible?
@algotkristoffersson157 ай бұрын
3:56 WHY don’t clones send or receive signals? What causes that
@azzypics7 ай бұрын
To my understanding - it's because whatever object Mario holds stops updating and becomes "frozen" the moment he releases it. If the object isn't updating, it cannot send or receive signals, because those signals are sent and received from the update function. Kind of like, imagine if you were calling some place, but there's nobody there to check if the phone is ringing, so they cannot receive your call.
@algotkristoffersson157 ай бұрын
@@azzypics but aren’t objects supposed to only be frozen while held and not anymore when thrown, hence why you can throw cork boxes normally
@epapoulia4 жыл бұрын
MY question here is: can't you clone both the block AND the blue coins? that way you can infinitely clone both! clone both a blue coin and the block before ground pounding the original block,dont collect the coin clone, reclone the coin before the timer runs out,ground pound the block and repeat infinitely.cant you do that?
@Amy-si8gq9 жыл бұрын
5:30 can we use this for the coin we saw earlier?
@disturbedhalo11710 жыл бұрын
What if you ground pound the blue coin block then clone the blue coin block and a blue coin before the timer runs out? There is most likely not enough time for this though.
@pannenkoek201210 жыл бұрын
You can't clone anything during the timer. Cloning involves going to the loading point, and doing that while the timer is running is the problem discussed in the video.
@mrpokemon11864 жыл бұрын
Is there enough time to clone both a blue coin and the blue coin block?
@goombaheart93039 жыл бұрын
It'd be far slower, but couldn't you lower the water level before cloning?
@thewierdragonbaby48432 жыл бұрын
I know I'm 6 years late but you can only lower the water level of the town area, the main area reverts to whatever water level you entered the painting in when going back to it, and this was already on the lowest water level
@crackhex26494 жыл бұрын
The single star TAS for the vanish cap star in wdw / reds not sure has a blj into a PU which loads tje area almost instantly
@TheMineMappers10 жыл бұрын
I bet there is no one that knows more about sm64 than you :D
@pannenkoek201210 жыл бұрын
That's why I need to share my knowledge! :D
@TheMineMappers10 жыл бұрын
Only if we could use your knowledge for things in the real world :P
@chlorobyte10 жыл бұрын
***** if there was cloning in real world, i would be rich
@atticusyrubsema241510 жыл бұрын
pannenkoek2012 You know how you said you couldn't use Chuck-ya to get to the loading point faster? Well you could've just done it while holding the clone hands-free, or you could've just done it AFTER you released the clone.
@mariomario821510 жыл бұрын
*atticus* yrubsemA Or you could hold Chuckya hands-free.
@enixplays49728 жыл бұрын
omg...I love these videos but "Mare ee oh"
@anastasiadunbar52468 жыл бұрын
Mareeooooh!11
@dangobango22488 жыл бұрын
to me it sounds like maaaario
@dangobango22488 жыл бұрын
+Inotamira Orani God no need to be so sensitive about something. we just want to say what we hear is there a problem with that?
@stinkystonerharvey27747 жыл бұрын
Ladical Rad the Highlander Its Mar-eo not mare-eo
@UnfamiliarPlace5 жыл бұрын
4:16 Why does the clone count towards whether they're all collected, but doesn't get unloaded like an uncollected coin when the timer runs out?
@NoriMori19923 жыл бұрын
10:32 Ahhh… _there_ it is… 😁
@TheDoomMasterАй бұрын
I finally found the very first Pannenkoek video I ever watched!
@DaniPaunov8 жыл бұрын
do coins from enemies only drop once or do they drop until (the game thinks) you collect them?
@Seth_rs10 жыл бұрын
Nice video, did you come up with your information all by yourself and do you do it for a try-test method?
@pannenkoek201210 жыл бұрын
I basically do testing, make observations, formulate models that obey these observations, do more testing and observations, update the model if necessary, and repeat. Until the model makes sense for every situation!
@TheLastScoot9 жыл бұрын
I have some related questions. What about the coins on the sliding missions? Is it even possible to clone those? If by some fashion you get 100 coins on a course without a normal 100 coins star, do you get a 100 coin star?
@Jonskipvp2 жыл бұрын
Would it be possible to clone the blue block AND a blue coin to get 1 more coin than 2 red coin clones would give you
@Jonskipvp Жыл бұрын
nobody answered so ill do it myself: no. the blue coins and the block only load when you go through the loading point so you cant clone both
@StormSurfer77 жыл бұрын
Theory to clone blue coins & get more: step 1: get something you can use for cloning there & have a coin block no hand clone Step 2: collect coins (leave at min: 1 coin) Step 3: use the clonabe object to clone the coin before the timer ends Step 4: let the timer end then leave the area Step 5: return to the blue coin block
@andrewmat6 жыл бұрын
Could it be a Pedro Spot that disabled mario to move in limbo world, instead of the coarseness of Mario's position?
@mrspiffy85874 жыл бұрын
It's honestly a shame your videos got memed to death *cough cough* Watch for rolling rocks *cough cough*. These videos are really entertaining and informative.
@potatoheadpokemario19312 жыл бұрын
how about making blue coin cloning profitable in THI?
@RipVanFish093 ай бұрын
I'm curious. What would happen if you were somehow able to clone a coin, collect it, and then clone the block. In theory, this would respawn both the cloned coin, and the cloned block, allowing you to collect the coin again. Or would the block/coin still realize the timer had run out, and immediately unload.
@c4rt00nk1d8 жыл бұрын
Pannen what about that 2 player thing you did to try to kill that mystery goomba? Or is that not usable for what you are trying to accomplish?
@sevie4808 жыл бұрын
What about the blue coin at the beginning of the slide in Snowman's land? It doesn't use a block.
@Ultimaximus10 жыл бұрын
It wouldn't be a productive use of time especially since WDW already has a 255 coin method anyways, and it doesn't look like there's much time left on the timer, but if you were to repeatedly enter and exit the loading point to bring the water level down below the pipe level, would you be able to get to the loading point a little faster?
@Ultimaximus10 жыл бұрын
Oh, no, that wouldn't work, since you wouldn't even be able to get out of the pipe with the clone. And that alternating water level overflow would let you get out, but I still don't see that working out due to the strict time limit
@Fritzafella3 жыл бұрын
I had an Idea for cloning a Blue Coin that might have worked, but there really isn't a point even of it is possible. It revolves on reloading the coins and the block, which only 4 cources do and the ones it matters in don't work (RR TTC and SML, two have no way to unload, can't clone in SML in general) The issue is it involved cloning either a coin or the block AFTER they loaded which isn't possible. Even if it was possible to clone one, to do so you'd need to clone one with the timer going, AND collect all the other coins. Probably just too strict.
@hps3622 жыл бұрын
A time before parallel universes were a known phenomenon? That's craaaazy!
@Desx7 жыл бұрын
10:40 Parallel Universes?
@357A10 жыл бұрын
Sorry if this is a stupid question, but what if you push off Chuckya then get a clone and clip through the wall?
@pannenkoek201210 жыл бұрын
Nope. Chuckya's position is reset to his starting position once you leave and come back. Well actually, cloning anything involves bringing chuckya all the way to the loading point, so I couldn't leave him anywhere!
@357A10 жыл бұрын
Oh, okay, thank you for the quick response. :P I forgot Chuckya was the only grabable object in Wet Dry World.
@inwencja200910 жыл бұрын
...Is it SMW sound playing here?
@atticusyrubsema241510 жыл бұрын
pannenkoek2012 What about releasing a clone and then pushing off Chuck-ya?
@pannenkoek201210 жыл бұрын
I think that would take too long.
@MM1029 жыл бұрын
Could you clone a button then clone a blue coin right after? then when you come back both would load right?
@thecursor1239 жыл бұрын
Wait... in the SM64 multiplayer mod, can't Luigi also clone? And then, couldn't you be able to clone BOTH coin and block and preserve both? Just saying.
@cononsberg691915 күн бұрын
7:10 my friend says yes there is hope, although it's in a context different from this video, but anyways it's because uhhh I probably shouldn't say it on a public youtube video
@paulmiller93338 жыл бұрын
What about the blue coins that drop from eyeballs, boos etc. The default attribute of these coins would be visible just like yellow coins
@jhgvvetyjj6589 Жыл бұрын
But how do the red coin clones work and how do they relate to the red coin counter?
@Kasei878 жыл бұрын
Would it be possible to clone the block, use the original, leave so it unloads, come back, and use the clone to extend the timer?
@theopoldthegamer42842 жыл бұрын
Is it possible to clone a Blue Coin dropped by a defeated enemy? And is it repeat-able?
@mychoco61957 жыл бұрын
what if you clone the blue coins first, collect them and then clone the coin box? because if you leave the loading area with the coins cloned and the coin box cloned and then enter the loading area again, everything should be back to normal and you can hit the coin box again and collect more blue coins
@BaufenBeast8 жыл бұрын
You could clone the switch, then before the timer runs out, clone a blue coin. When you reload it, the switch will be back, and so will the coin. It's just a question of if you can clone a coin after hitting the switch before time runs out.
@thedystopyansociety8 жыл бұрын
In a different comment, he said cloning both of them wouldn't work.
@some2-Idk3 жыл бұрын
6:49 so we have to clone the game right? Edit: 1 year later to fix 2 typos
@ScyHigh6 жыл бұрын
Would it be possible to clone BOTH the blue coin AND the Blue Coin Switch? Just a thought...
@Pheenoh10 жыл бұрын
Hmm. Does the coin block timer run if you pause unpause frame perfectly to the loading point?
@pannenkoek201210 жыл бұрын
lol I tried this. Pausing doesn't seem to affect the in game timer :P
@Pheenoh10 жыл бұрын
pannenkoek2012 unfortunate :(
@Kiptytude7 жыл бұрын
pretty sure i've seen you use more than 1 clone... wat's that about when you say you only get 1? is it becuase you need to reload and then the previous clone is useless?
@RedWoolStudios10 жыл бұрын
Is it possible to clone the block and then use the un-cloned block to load the blue coins tangible, then clone a blue coin then exit and re-enter the block's loading area to recollect the one coin you cloned?
@pannenkoek201210 жыл бұрын
RedWoolStudios If I cloned the block, then I can't clone the coin as well. I can only clone one at a time, and to clone something else, I'd have to leave and come back, thereby resetting anything I did with the first clone.
@RedWoolStudios10 жыл бұрын
Oh, okay!
@ehx34197 жыл бұрын
Also, what happens if we somehow manage to clone both a coin AND the switch?
@isotetra19125 жыл бұрын
Aren't there enemies that drop blue coins? Correct me if I'm wrong
@matty_ice_cream5 жыл бұрын
Yea a few: pokey, Mr. I, koopas, piranha plants, boos are all I can think of at first I’m sure there’s more
@CommandantLennon9 жыл бұрын
bits of this remind me of Minecraft. when you die, mobs gather around your death site because you are but invisible and non solid.
@theSato8 жыл бұрын
Just curious, since it doesn't really matter, but would you be able to clone both the blue coin and the spawner in the SM64 multiplayer mod?
@DarkSpacer110 жыл бұрын
What is that void place? Did you/can you explain it?
@pannenkoek201210 жыл бұрын
I don't really know much about it. I've also gotten there in Big Boo's haunt by BLJ'ing on the elevator that goes up from the basement.
@renakunisaki10 жыл бұрын
I think the reason the blue coin block doesn't behave like the yellow coin spawn block is because they're programmed a bit differently, likely because of the time limit. The yellow coins send a signal to the spawn point telling it they've been collected (and if it's cloned, it won't hear them). The blue coins work the other way around - the block checks every frame whether any blue coins are left. So a cloned block still works normally, because it's still able to see whether blue coins exist, and doesn't need to receive any signal. In some of the slide levels there are blue coins falling on the slide. Can those be cloned?
@pannenkoek201210 жыл бұрын
I don't think a clone blue coin block would be able to check anything. Clones don't really do anything once they've been released. Concerning the blue coins on the slides. There's no way to clone them since there's no way to grab anything fake in the slides. But also, I'm pretty sure they're loaded the whole time (so no clone-able), and then just move forwards once Mario gets close enough.
@iqbaltrojan5 жыл бұрын
5:14 Stored upward pitch!
@LysolPionex7 жыл бұрын
What are you using to animate your explanations?
@terminusest91798 жыл бұрын
There should be like this typical question stating: "Can this method kill the mystery goomba?" Lol...
@lilbruhddy7 жыл бұрын
0:20 insert good mythical morning intro
@nathanisbored10 жыл бұрын
"Blue coins that come from enemies can be cloned, but since the enemy dies in the process, that blue coin can't be produced again." What if you left the area and came back after killing the enemy? Or do they still not respawn?
@Akfamilyhome10 жыл бұрын
I believe most of the enemies do not respawn. If they respawn normally, they will not hold a coin.
@nathanisbored10 жыл бұрын
Akfamilyhome By leave the area, I meant go through a loading point and back. sorry I misspoke
@pannenkoek201210 жыл бұрын
nathanisbored Enemies only release coins once. Once the coin is released, it will not be released again. For example, if you clone a coin from a bob-omb, the bob-omb will not produce more coins, since its releasing of a coin isn't dependent on whether you actually collected the coin or not. Same thing goes for all enemies. If I kill a goomba, clone its coin, then leave and come back, the goomba will not be back. Its life does not depend on whether I collect its coin or not, but on whether I killed it.
@Double-X2-Points7 ай бұрын
2:34 "...and will cut short the timer's upwards trajectory"
@ToyoshiG37 ай бұрын
Now that you know PU's more, can't you traverse them to go back to the original map for infinite blue coins?
@jasnploy10 жыл бұрын
Would it ever be possible to produce a second clone for the coin after making one for the cloned coin box?
@pannenkoek201210 жыл бұрын
I'm not sure if I understand your question. You could clone a coin and collect it during the timer to collect it. Then after the timer runs out, Mario could leave and come back, and that blue coin would still be there, but invisible and intangible. In this state, you can still clone it again, but you can't collect the clone.
@jasnploy10 жыл бұрын
Okay, thanks. I was just wondering if collecting a coin as a clone would have the same effect (turning the coin invisible/intangible) as collecting the coin itself.
@shnobo94717 жыл бұрын
K then how do you explain the koopa that produces a blue coin?
@damb12778 жыл бұрын
when you started building up speed on the elevator my mind honestly melted
@piperformerlycassette7 жыл бұрын
I don't prefer Pannen's commentary, but I love finding out stuff like this. Basically, I prefer uncommentated pannen. But hey, I like these videos, and so, It's still pretty good.
@1ted5910 жыл бұрын
I've gotten the weird glitch when you blj for too long on an elevator before in BBH on emu, but it seems to crash the game when it's actually preformed on console. Its a pretty weird glitch.
@pannenkoek201210 жыл бұрын
Yeah I've done that too! It's weird that it freezes on console but not on emulator. That's like the only situation where I noticed the emulator did something different from the console.
@GaehneD10 жыл бұрын
pannenkoek2012 also DDD laggs way more on emulator than on console! pretty bad for speedrunning...
@pannenkoek201210 жыл бұрын
hmm, I never really paid much attention to lag
@GaehneD10 жыл бұрын
pannenkoek2012 but the lag in DDD is quite significant! you can barely swim correctly when you enter the loading zone... in my opinion there is no way to NOT notice this enormous lag there!
@chlorobyte10 жыл бұрын
Gaehne D. 2gb ram?
@redandcyanpower10 жыл бұрын
can you clone invisible coins? and if yes what happens if you clone lots and then activate the blue button switch???
@pannenkoek201210 жыл бұрын
redandcyanpower Clones would not respond to the signal sent out by the blue coin block, so a clone released while invisible would stay invisible.
@maridaka76037 жыл бұрын
Can't you dupe a blue coins dropped from an enemy?
@CyberBlastoise7 жыл бұрын
coins dropped from enemies don't respawn afterwards, so that wouldn't work as a renewable source
@redbubble71067 жыл бұрын
Cyber Robert what bout cloning the enemy ?
@CyberBlastoise7 жыл бұрын
That won't work either. Cloned enemies either don't drop coins when they're interacted with, like with Goombas, or they just move the enemy to a new location, like with Bob-ombs, and killing those just net you the original coin to begin with.
@b.clarenc95176 жыл бұрын
@Rebubble: remember the goomba ladders or oasis: goombas are cloned but they don't give extra coins when Mario bounces on them.
@iqbaltrojan5 жыл бұрын
5:13 *_Y O U G O T T H E W R O N G P I T C H X D_*