Part 5. Set Dressing: Medieval Game Environment in UE4

  Рет қаралды 56,941

Quixel

Quixel

Күн бұрын

Пікірлер: 75
@Jsfilmz
@Jsfilmz 3 жыл бұрын
quixel and unreal engine is the best combination since salt & pepper. Need more of these tutorials guys
@antoniocoronado2174
@antoniocoronado2174 3 жыл бұрын
I Love your videos man.
@486DX40
@486DX40 Жыл бұрын
Was watching this when my 7 year old video game loving daughter walked in to my office and she was instantly entranced by it. When I explained this is how the worlds in video games are made she said "Oooooh, is this how they made the Witcher?" 🤣 I am so proud. She also made me promise that we would watch the entire series together. She's said before that she wants to be a video game designer when she grows up, so I'm not surprised!
@dimitriskoutris6139
@dimitriskoutris6139 3 жыл бұрын
Wiktor's voice reminds me of the first tutorial I saw randomly in youtube(the counter strike lvl) that made me study and start a career as 3d artist.Brings a tear to my eye, ty Wiktor
@kalasknatte
@kalasknatte 3 жыл бұрын
Wow, that's so incredible to hear! Thank you so much for sharing your story.
@NathanRech
@NathanRech 3 жыл бұрын
@@kalasknatte you're amazing man, thx for this incredible content!
@hvmana
@hvmana 2 жыл бұрын
@@kalasknatte Hi there victor i am working with the Medieval Game Environment using a powerful rig, but the spline for the road (BP_Path) kills the performance so hard, i mean if I build a 3 segments road its okay but something bigger like a real road, its almost impossible to work. Any tip on how to fix this ? Thanks !
@MagicSwordFilms
@MagicSwordFilms 3 жыл бұрын
I cant stress enough how helpful the design theory discussion in this is! I study design at UCLA and some of the things you explain in this video were more practical than a lot of the stuff my professors have gone over. This whole series is awesome!
@jeancouscous
@jeancouscous 3 жыл бұрын
The power of having actual professionals in the industry talking, with functional methods ;)
@malte.wohlfahrt
@malte.wohlfahrt Жыл бұрын
Hi there, I'm an industrial design student from Germany. May I ask what kind of design-direction you're studying at UCLA? I am looking for a college in the US to study one semester abroad, preferably Cali. Thanks in advance!
@JATON24HD
@JATON24HD 3 жыл бұрын
Dude a I love everything Wiktor Ohman does, he's the best 3d artist I have ever seen
@NathanRech
@NathanRech 3 жыл бұрын
he is not the best 3D artist you have ever seen, he is the best 3D artist you will ever see.
@arashi8876
@arashi8876 3 жыл бұрын
He was my 1st quixel tutorials master :3 Man, I missed him.
@JonathanWinbush
@JonathanWinbush 3 жыл бұрын
My favorite one of the series so far so much attention to detail!
@TheDonderhaas
@TheDonderhaas 3 жыл бұрын
Really enjoyed how you break down the environment and use storytelling to guide the composition
@Pikameleon
@Pikameleon 3 жыл бұрын
I love watching you work! I could tell you really enjoy telling stories through space. Thank you!
@spoodtouch
@spoodtouch 2 жыл бұрын
Fantastic tutorial series, and this video in particular helped so much in giving me the right thought process when placing objects in a level
@ClearAdventure
@ClearAdventure 3 жыл бұрын
This was the best video so far! I love your way of telling a story with art. Well done, brother! 🤘😁
@CrownKing2499
@CrownKing2499 3 жыл бұрын
Wow, this is just so satisfying to watch.. love it!
@d_daniel6263
@d_daniel6263 3 жыл бұрын
I'd love to see more about the Landscape Material.
@MyStupidChannel
@MyStupidChannel 3 жыл бұрын
also how you stretched the road and fence around in just about a minute is something i have got to learn!
@swampkampmusic
@swampkampmusic 3 жыл бұрын
This is very inspiring and very helpful! Love it
@swampkampmusic
@swampkampmusic 3 жыл бұрын
Am just a beginner who is super interested in getting into this world :-)
@reke9942
@reke9942 3 жыл бұрын
It begins!
@greaver5470
@greaver5470 3 жыл бұрын
I was a little po'd that the 'tutorials' were so glossed over. But... that was before I downloaded the scene from UE Marketplace! Watch this series again with the scene open! There's soooo much there, and it has helpful creator tags ALL THE WAY THROUGH!! If you are not too beginner, but are HUNGRY for proper flows, download it, open it, play with it, IT'S ALL GOOD!!!!....
@sophiabeiselcataldo3093
@sophiabeiselcataldo3093 Жыл бұрын
This is so amazing! Is there ANY possibility to include this into UE 5.1?
@borakian
@borakian 3 жыл бұрын
Really enjoyed the video. Very informative.
@yassinesadik
@yassinesadik 3 жыл бұрын
Hey wiktor ur work is amazing. Do u plan on doing any tutorials or breakdowns on ur channel any time soon? Would love to see some. Thanks
@INeedAttentionEXE
@INeedAttentionEXE 3 жыл бұрын
"Oh yeah, it's all coming together"
@MyStupidChannel
@MyStupidChannel 3 жыл бұрын
im sitting here stumped on making simple things and i see this and im amazed! i have got to work like this. ill be getting a subscription to megascans ASAP. this is amazing. are there possibly some beginner tutorials that are a bit slower?
@wilismatrix9847
@wilismatrix9847 3 жыл бұрын
very beautiful artwork !
@brahimkhalilkaak6230
@brahimkhalilkaak6230 3 жыл бұрын
Awsome tutorial like always wiktor, maybe a scifi environment in the future will be helpfull :)
@dogzillal
@dogzillal 3 жыл бұрын
this is an amazing video
@MaximilianoZamoraL
@MaximilianoZamoraL 3 жыл бұрын
Hi Wiktor congratulations this looks incredible!!, but I can't stop wondering how heavy all this environment is on performance, is there any optimization later on ??
@IGooRMusics0x
@IGooRMusics0x Жыл бұрын
for those who still asking that, they did a tutorial about: kzbin.info/www/bejne/q3u5mKirmbGlo9k
@snake135
@snake135 3 жыл бұрын
Awesome 😍 I loooove !!
@Meloncov
@Meloncov 3 жыл бұрын
Either I'm missing something or you forgot to include the link to the procedural forest volume video.
@kalasknatte
@kalasknatte 3 жыл бұрын
The links to all the videos in the tutorial series can be found in the video description. The specific video you're looking for is this one: kzbin.info/www/bejne/rpqWqap8rd17rpI :)
@rupee3
@rupee3 3 жыл бұрын
I like the name of this Medieval town xD
@enensis
@enensis 3 жыл бұрын
Nice work this look fantastic
@HixxyDubz
@HixxyDubz 2 жыл бұрын
hi love these videos but one issue that i keep getting is when i try to start a new level, the master material goes black, is there a way to fix this please? many thanks.
@RDD87z
@RDD87z 3 жыл бұрын
dude , i would pay for a course teaching this step by step.
@dyroth
@dyroth 3 жыл бұрын
I may have missed this since I haven't watched the other videos, which I plan to do because this looks like an awesome series, but whenever I use megascans foliage like grass, they always come up as flat and out of place, really bright and only one color. This may be due to lighting or lack of ambient occlusion, but I was wondering how you get it to look so dynamic with the shadows in your scenes? Or if this is already covered in a different video, where could I find it? Thanks!
@frost1x322
@frost1x322 3 жыл бұрын
How to make all this rocks and roads blend into the landscape so nicely?
@bishopcupoison4550
@bishopcupoison4550 2 ай бұрын
How did you make such a cool land. (base terrain)
@V-95K
@V-95K 3 жыл бұрын
If you want to get hired by this guy, make sure you don’t have any straight lines in your portfolio😁
@kalasknatte
@kalasknatte 3 жыл бұрын
Haha xD
@V-95K
@V-95K 3 жыл бұрын
@@kalasknatte but I know what you mean, I have the same struggle too😁
@christianek_h
@christianek_h 2 жыл бұрын
I have a question, when I add tons of foliage like what is shown in the tutorial I see some pretty massive drops in performance. I'm not sure if its because of the resolution of the textures, or some other combination of things. Disabling cast shadows from foliage helped a little, and so did using lower resolution textures, but the project is still much less performant than before foliage. Are there any other tips you have for optimizing such things? Thanks for the great tutorials!
@diaba4032
@diaba4032 3 жыл бұрын
Hello, thanks for ur work, its great) i have few questions: 1. Why u dont merge all SM in scene in one SM,to make one big mesh or at least split it into several layers for streaming? 2. Optimization) with an average PC, the performance of the scene is very low, there are a lot of ectors, meshes and particles, is that intended? Is the emphasis on the quality of the picture, visualization? Thank you
@snap-n-shoot
@snap-n-shoot 2 жыл бұрын
Ist here a tutorial on Importing the Medieval Village assets into a new blank project?
@popsters_
@popsters_ 3 жыл бұрын
you know its a good video when the like:dislike ration is 1018:1
@cutcontent5210
@cutcontent5210 3 жыл бұрын
Am I allowde to make In a new project in the scene my own village with the 3d assets and then make an animation film there and if so can I then also take the finished project and make a scene in the film there?
@morderus0033
@morderus0033 3 жыл бұрын
Yes
@Hilichurlos
@Hilichurlos 3 жыл бұрын
Please tell me how to remove the text of the game menu when rendering video in cinematics? This text always pops up in my cinematic videos((
@TolisPiperas82
@TolisPiperas82 Жыл бұрын
The landscape material is contained to the pack?
@wiltango8509
@wiltango8509 2 жыл бұрын
HI, HOW DID YOU "STRETCH" (IK IT'S NOT CALLED LIKE THAT) THE MUD ROAD? I'M IN UE5 AND I DON'T KNOW HOW TO DO IT. IT'S POSSIBLE ONLY WITH BLUEPRINTS? OR CAN I DO IT WITH MESHES? THANKS :)
@FoxamPL
@FoxamPL 3 жыл бұрын
it's so beautiful
@jessejacobson1497
@jessejacobson1497 3 жыл бұрын
Has anyone else had issues replicating these scenes in their own project. It seems as if my culling distance is completely off even though the foliage assets settings are the same.
@KerimKuyucaklioglu
@KerimKuyucaklioglu 2 жыл бұрын
How can I just add BP_Path to my own project?
@tonycstech
@tonycstech 3 жыл бұрын
last time i tried UE4 it came with no assets to use.
@pcuser8388
@pcuser8388 3 жыл бұрын
Hi, a question, how to use this in other Project, everything is Black. SM_Road_Module_01 BP_path Road 01 M_BlendMaster_paint M_BlendMaster MI_RoadA Please give me a Answer Thank You
@mad_cup9095
@mad_cup9095 Жыл бұрын
Hi there. Have you found a solution to the problem?
@zodix44
@zodix44 3 жыл бұрын
My programmer brain: FPS?????????????????????????
@zszantoi
@zszantoi 3 жыл бұрын
Second like now!!!!
@City-Hunter
@City-Hunter 2 жыл бұрын
If you can't fix Memory Leaks in your Engine, adopt a new Game Engine like UE4 or 5!
@dubtube6691
@dubtube6691 Жыл бұрын
looks like Quixel is not answering questions here?
@Nick_Ski
@Nick_Ski 3 жыл бұрын
drag and drop engine
@Byworld_
@Byworld_ 3 жыл бұрын
3
@FelixCaseva
@FelixCaseva 3 жыл бұрын
"This guy has been on a merchant trip for a couple of weeks", "let's say this guy is really paranoid" etc. Proceeds to leave his - probably expensive tools and axe outdoors but boards up the door? I like the video but come on - adding details just for the sake of it is counter intuitive. You say that you think about the story and progression of time but it's not convincing to be frank. I know I might sound nitpicky but it's all in the details.
@pacresfrancis1565
@pacresfrancis1565 3 жыл бұрын
Feminists be like: 12:16
@teriyakimekisiko
@teriyakimekisiko 3 жыл бұрын
This video is really great. I started UE4 after watching this video. I downloaded it to use as an example, but I couldn't open it due to lack of requirements on my computer. However, I would like to copy some of the techniques. How can I create a path using the "BP_Path" shown at 5:41 in the video? I've seen other people use "BP_Path" in their videos as well. I would also like to know how to make the "FenceTool" that appears at 6:13 in the video. Is it possible to download "BP_Path" and "FenceTool"? If you want to make it by yourself, please let me know the URL for reference. Translated with www.DeepL.com/Translator (free version)
@CHITUS
@CHITUS 3 жыл бұрын
Dude a I love everything Wiktor Ohman does, he's the best 3d artist I have ever seen
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