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In the second part of this series, Quixel's Jakob Keudel gives an extensive breakdown of how to use Megascans assets, powerful new geometry tools within Unreal Engine, and Quixel Mixer to create old, rundown houses and structures.
Get the full scene for free on the Unreal Engine Marketplace: bit.ly/2Z5NjZF
Full Medieval Game Environment tutorial series playlist: bit.ly/2Z3R1To
Walkthrough: • Walkthrough: Medieval ...
Overview: • Overview: Medieval Gam...
Part 1: Blockout: • Part 1. Blockout: Medi...
Part 2: House Creation: • Part 2. House Creation...
Part 3: Thatched Roofs: • Part 3. Thatched Roofs...
Part 4: Foliage • Part 4. Foliage: Medie...
Part 5: Set Dressing • Part 5. Set Dressing: ...
Part 6: Lighting • Part 6. Lighting: Medi...
Get the Medieval Village Collection from Quixel Megascans. Free for use with Unreal Engine: bit.ly/2Z6fIhX