Quick idea of Editor Utility for converting PCG to Foliage. Unreal Engine 5 You can find this utility free here - blueprintue.com/blueprint/rvo...
Пікірлер: 2
@Enka_S12 күн бұрын
So it's actually possible in blueprints. Dope))
@sewer_fairy10 күн бұрын
One problem found. If material was overridden in PCG it does not create extra FT with different material settings, it uses material from original static mesh. I'll fix it later