Perfect circle path attachment in Spine

  Рет қаралды 2,217

Armanimation

Armanimation

Күн бұрын

Пікірлер: 12
@RafaelArame
@RafaelArame 6 ай бұрын
Not smiling while Arman shows this technique only proves one thing: You are dead inside hahaha Super cool!!
@armanimationn
@armanimationn 6 ай бұрын
I was thinking maybe it is too obvious and not practical, actually I never use it :D
@RafaelArame
@RafaelArame 6 ай бұрын
@@armanimationn Yes, the same here. But Spine doesn't have features optimized for working with geometry. This technique you show in the video makes my eyes shine hahaa
@dsamurai4725
@dsamurai4725 4 ай бұрын
I wish they would just add custom shapes like circle and other polygons as paths
@leonardo.cordio
@leonardo.cordio 4 ай бұрын
Great advice! I wonder if it's somehow possible to make something similar for a clipping mask: I hate having no chance to make a regular rectangle clipping mask! Thanks!
@armanimationn
@armanimationn 4 ай бұрын
Should be the same process to make it square
@leonardo.cordio
@leonardo.cordio 4 ай бұрын
@@armanimationn Seems it doesn't work! 🤔
@beardedghinzu
@beardedghinzu 3 ай бұрын
@@leonardo.cordio it is, you might want to choose "world" axis before copy and paste
@berlindort
@berlindort Ай бұрын
Great method. I don't know why they don't just add some custom shapes in.
@berlindort
@berlindort Ай бұрын
even the hotkey for brush size of weight is not funtional till this year.
@berlindort
@berlindort Ай бұрын
And there are no bevel and subdivision when edit mesh.
@berlindort
@berlindort Ай бұрын
Evething is so primitive OMG....
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