PHOTOREAL CAR RENDER TIPS | Unreal Engine 5

  Рет қаралды 57,725

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Күн бұрын

Пікірлер: 149
@postprocessed
@postprocessed Жыл бұрын
Let me know guys if you also want deeper DaVinci Resolve tutorials, as there I cover just the basics and planning also on doing some color grading tutorials and color panel reviews.
@josemariagomeztellez3262
@josemariagomeztellez3262 Жыл бұрын
Totally IN 😀
@hsyncnbayraktar
@hsyncnbayraktar Жыл бұрын
yess definitely
@ninjagraphics1
@ninjagraphics1 Жыл бұрын
Yes please!
@kdj77
@kdj77 Жыл бұрын
Please do!
@navidumardaraz7163
@navidumardaraz7163 Жыл бұрын
Yes a deeper dive in resolve is a must please. 😊
@eagle872004
@eagle872004 7 ай бұрын
just WOW 13min and you are on the GO for a photoreal image. bravo. all that you need.
@helloworld77771
@helloworld77771 4 ай бұрын
wow, high quality tutorial, straight to the point and very knowledgeable. THANKS. I worked with 3d for many years and now my dream is to build an automotive portfolio. As a Unity fanboy for many years, I have to admit, Unreal kicks ass.
@UnitCodesChannel
@UnitCodesChannel 2 ай бұрын
as a unity user as well, unreal def kicks arse...
@christiankremer1382
@christiankremer1382 Ай бұрын
Man im just starting with unreal engine but your tutorials are amazing, thank you for your work!
@Ignash
@Ignash Ай бұрын
Dudee, i've been using your tips for music video stuff and it is paying dividends! Thank you for your time!
@shermanwellons
@shermanwellons 9 ай бұрын
I am learning UnrealEngine, this video helped with my render settings. Thanks for sharing.
@Marvin7408
@Marvin7408 2 ай бұрын
I like your tutorials. Always good and high quality. Keep up the good work.
@richardchipstick235
@richardchipstick235 Жыл бұрын
Just got to say, this was the third tutorial video of yours I have worked through, those being this one here... Photoreal Car Render Tips, then your... Calipers for Car Rig in UE5 and Car Animation in Unreal Engine - Production Pipeline, and although a lot of the time I was well out of my knowledge and understanding 'Comfort Zone' your fantastically Clear and Comprehensive Delivery of these tutorial videos made it possible for me to complete them. I have attempted a number of other tutorial videos on this subject, Automotive Animation in Unreal Engine but never seemed to completed those videos successfully for a number of different reasons. So Thank You very very much for taking the time to create and release theses quite technically challenging, for me anyway, but very interesting and much more Importantly very 'Doable' videos on your channel, they are absolutely Brilliant and very well put together. I would very much like to see more videos, in fact many more of these very High Quality Videos, especially the one you mentioned about Davinci Resolve, that would be Great, Thank you very Much.
@postprocessed
@postprocessed Жыл бұрын
Thanks so much for taking time and writing such a great feedback for my tutorials. I am really happy that you find them useful and very structured. Hope to improve my content and provide more useful stuff for the audience! Thanks for support!
@孟旭-d4u
@孟旭-d4u Жыл бұрын
我以前呆的一家公司就是专门做汽车广告的,不过用的都是传统的方式,做的也是一些大牌的汽车商。我觉得他们和你要是能遇见一定能有很深入的合作。
@malindurashmika8386
@malindurashmika8386 Жыл бұрын
Also enable HDRI Backdrop plugin Thank you so much for this on-point explanation
@postprocessed
@postprocessed Жыл бұрын
Yeah coz by default in empty new project it is not enabled and people are confused when they cant find it
@burov.a.4467
@burov.a.4467 Жыл бұрын
Thanks for another cool video! It would be interesting to see how you create a photorealistic environment for dynamic scenes, roads, earth, mud, grass, mountains, etc.)
@kdj77
@kdj77 Жыл бұрын
Very good insight as always. Professional grade tips from inside the industry. Thank you and keep it coming.
@Fafmagic
@Fafmagic Жыл бұрын
Your videos are the best for production value on anything connected to post processing in UE. Awesome work my friend.
@leventeschandl
@leventeschandl Жыл бұрын
You are the most underrated youtuber I've ever seen😮. Really helpful tutorials, keep it up!
@postprocessed
@postprocessed Жыл бұрын
I appreciate that!
@Trueomega93
@Trueomega93 Жыл бұрын
Another fantastic tutorial. You are on a roll!!
@2009gogi
@2009gogi Жыл бұрын
Thank you for sharing this knowledge! These are really very good tips. Very realistic results.
@TheGrrson
@TheGrrson Жыл бұрын
Great tips in this video! Thanks for sharing! Unreal can produce some incredible images really fast, I'm learning.
@badhairstudios
@badhairstudios Жыл бұрын
Perfect video for what I’m trying to do
@postprocessed
@postprocessed Жыл бұрын
Glad that helped!
@kbravo5287
@kbravo5287 Жыл бұрын
Thanks for another awesome tutorial!You are such a good teacher!
@postprocessed
@postprocessed Жыл бұрын
You are so welcome!
@slaughterhouseproduction
@slaughterhouseproduction Жыл бұрын
Can you do a video where you talk about your journey as an lead artist in unreal and how you got there? I think a lot of people are not only trying to get better on the technical level but also to learn about the industry
@postprocessed
@postprocessed Жыл бұрын
Great idea! Thanks!
@1sol285
@1sol285 Жыл бұрын
The best KZbin I've ever seen!
@amaquondo
@amaquondo 4 ай бұрын
Brother we skate down that hill you using in your map, hahaha nice work and thanks for the vid.
@galinmonev
@galinmonev Жыл бұрын
Great tips! Thanks for taking the time to share those
@lumilab8136
@lumilab8136 Жыл бұрын
Finally I found the answer, why my export always looks darker in resolve. In my case, it always happened if I import in EXR. Thanks for the tutorial, very helpful as always!
@postprocessed
@postprocessed Жыл бұрын
Great to hear!
@Matt.visualz
@Matt.visualz Жыл бұрын
Holy shit man, you're a god! Thank you a lot for this. I was searching for a tutorial like this in a long time, never found something so complete, appreciate this ❤‍🔥 Also if you can make a tutorial on realistic animations based on projects you delivered like de "desert" one you showed in this video, would be great, thank you again :)
@postprocessed
@postprocessed Жыл бұрын
Thanks man! Really appreciate it! I will be doing some tutorials on basic animation soon)
@ShreshthSinha-o3c
@ShreshthSinha-o3c 8 ай бұрын
you earned a subscriber. Quality content
@postprocessed
@postprocessed 8 ай бұрын
Thanks mate!
@rgiles524
@rgiles524 6 ай бұрын
I wish the automotive materials were updated past 5.1... Great tutorial though!!
@postprocessed
@postprocessed 5 ай бұрын
I hope so too! They promised to update em with release of 5.4 but not yet I guess...
@MR3DDev
@MR3DDev Жыл бұрын
Fantastic car tutorials
@yogi-505
@yogi-505 7 ай бұрын
very helpful video thank you!
@creativeplustv
@creativeplustv 5 ай бұрын
Thank`s bro!
@brokecitizen4934
@brokecitizen4934 Жыл бұрын
Looks Amazing I wanna try
@postprocessed
@postprocessed Жыл бұрын
Go for it!
@r.k.hegeler9794
@r.k.hegeler9794 Жыл бұрын
Awsome! Thank you. And you really keep it short and spot on ^_^
@copperband43
@copperband43 Жыл бұрын
Your lecture is always special. I'm curious about the hdri website in the video
@postprocessed
@postprocessed Жыл бұрын
I use some free HDRIs from Polyheaven.com and from CGIBackgrounds using free subscription where you can get I think 2-3 HDRIs a month
@partialdata
@partialdata 8 ай бұрын
Thank you for this tutorial! Where can I find the Supra asset?
@man4408
@man4408 Жыл бұрын
Looking forward to your tutorial
@Reflective-Matter
@Reflective-Matter Жыл бұрын
So good man, thank you. Could you explain the process of getting clients for this type of work? Do you model the cars or are files provided? If it's a new car, do clients provide assets, etc? I'd love to get into this type of client work, I just don't know where to start, cheers!
@postprocessed
@postprocessed Жыл бұрын
Hey, I don’t model cars, models are usually provided. I clean them and rig to my purposes. Regarding how to get jobs in that field? Well I just post my works to all of the social media: artstation, behance, instagram, linked in, facebook. You won’t believe it but most of my jobs I got from facebook group Automotive CGI and Unreal Engine Automotive
@postprocessed
@postprocessed Жыл бұрын
But also there is a catch: I work in Post Production company and can share some shots from company projects
@Reflective-Matter
@Reflective-Matter Жыл бұрын
@@postprocessed That's interesting, I'll look into that. Cheers mate, I appreciate it 👍
@ToysRUsKid_Critter
@ToysRUsKid_Critter Жыл бұрын
Love your vids 🤙
@azfilmmaking6734
@azfilmmaking6734 8 ай бұрын
You do the best looking cars on youtube. Can you also please recommend good free car 3d models and models worth to pay.
@postprocessed
@postprocessed 8 ай бұрын
Usually I search on sketchfab or cgtrader Turbosquid has good paid models
@gulraiztariq6888
@gulraiztariq6888 9 ай бұрын
love it bro
@oleksandrpolishchuk6128
@oleksandrpolishchuk6128 Жыл бұрын
Thank you!
@hocinetazani6364
@hocinetazani6364 9 ай бұрын
Thank You
@canmetefx
@canmetefx Жыл бұрын
awesome!
@azfilmmaking6734
@azfilmmaking6734 8 ай бұрын
Do you use an exponential fog for creating kind of atmosphere?
@postprocessed
@postprocessed 7 ай бұрын
yes, and switch it to volumetric
@ParabhdeepSingh
@ParabhdeepSingh Жыл бұрын
Thanks brother for such great tutorial, it would be great if you can tell about baked lighting for automotive, im trying to make a scene in baked lighting scene with decent quality but its giving pathetic fps
@postprocessed
@postprocessed Жыл бұрын
Hey, I think baking lighting is used for static scenes mostly like archviz, I don't use it for car renders as I prefer path-tracer for best quality results
@elaymondes7205
@elaymondes7205 Жыл бұрын
Hey great Tutorial, can tell me how do you set the Shadow under the Car ? Whenn i use a HDRI from CG Backgrounds i dont get any Floor Shadow. Thanks a lot
@postprocessed
@postprocessed Жыл бұрын
Well, it just... appears haha )) the reason why you can't see shadow - maybe that the intensity of HDRI is too bright, or your post process volume exposure set to high. When it is too bright, shadows are a bit "faded". Also - you can try adding "Directional Light". That should do the job and give harder shadows
@МиколаТовкмак
@МиколаТовкмак Жыл бұрын
Genious
@senfterjulian684
@senfterjulian684 Жыл бұрын
Where did you get this 3d model of the supra and is it a free model? Love your Videos!
@postprocessed
@postprocessed Жыл бұрын
Check cgtrader or sketchfab, I got it from one of this sites
@senfterjulian684
@senfterjulian684 Жыл бұрын
@@postprocessed thank you!
@federicojanni
@federicojanni 9 ай бұрын
How can I avoid flickering in the emissive material for the back lights ( especially in the reflections ) ?
@postprocessed
@postprocessed 9 ай бұрын
Hmm… in post processing volume try increasing lumen gather quality and lumen quality Also in project settings try disabling virtual shadow maps(beta) and switch to shadow maps. Should help too
@federicojanni
@federicojanni 9 ай бұрын
thank you@@postprocessed
@AzizaFarooq-xc2el
@AzizaFarooq-xc2el Жыл бұрын
I am finding a tutorial for character animation instead of car animation. But I wanted that sometimes it gameplay of mine and sometimes it is just the downloaded animation. Is it possible to do that. I would like to watch your tutorial on this topic.
@RogueBeats2.0
@RogueBeats2.0 7 ай бұрын
Looks almost as good as Assetto Corsa
@postprocessed
@postprocessed 7 ай бұрын
Yah damn assetto corsa with their re-light mods 😂
@RogueBeats2.0
@RogueBeats2.0 7 ай бұрын
@@postprocessed FR Assetto this year its gonna look incredible, not UE5 levels but good
@postprocessed
@postprocessed 7 ай бұрын
@@RogueBeats2.0 even first assetto corsa looks amazing and it was UE4
@RogueBeats2.0
@RogueBeats2.0 7 ай бұрын
@@postprocessed No it had its own engine, Assetto Corsa competition was Unreal Engine, tho i honestly dont like the ACES tonemapping look
@postprocessed
@postprocessed 7 ай бұрын
@@RogueBeats2.0 ah, you are right! Also I like how you named it well 😁 “aces tonemap look” yeah I see a lot of stuff in renders like that and it looks somewhat real and flat. Like this new cyberpunk reshade/relight mod where ot looks flat. Definetely it gives some realism, but is overused
@srOtto3d
@srOtto3d Жыл бұрын
Valeu!
@postprocessed
@postprocessed Жыл бұрын
Thanks! You are the first one! 👍
@Marvin7408
@Marvin7408 2 ай бұрын
Question. I have riged serval cars but I don't have a actor. Only have ctrl rig. I am new in the Automotive part but how do I create the BP? Do you have a tutorial for that?
@postprocessed
@postprocessed 2 ай бұрын
Hey Marvin! Yes, with my video here: kzbin.info/www/bejne/qGXIk6Bmjaiensk
@Marvin7408
@Marvin7408 2 ай бұрын
@@postprocessed Thx 😃
@revoprod-h6k
@revoprod-h6k 6 ай бұрын
I dont understand how you do to import an FBX in one static mesh!!! when I import my car's FBX its disassembled parts, and after check "combined mesh" I cant control Wheels!! thanks for help.
@postprocessed
@postprocessed 6 ай бұрын
Hey! You can watch my other tutorial on car rigging, it is explained there
@ruslan_3ddd
@ruslan_3ddd Жыл бұрын
👍👍👍
@faizanuddin.
@faizanuddin. 2 ай бұрын
i was following this tutorial and i am rendering a car in city sample when i render the scene in movie render queue the car shows for a second and dissappears in final render every thing is visible except my rigged car what to do now please help trying to learn this
@postprocessed
@postprocessed 2 ай бұрын
@@faizanuddin. convert your rig to spawnable in your level sequence Right click on it -> convert to spawnable
@faizanuddin.
@faizanuddin. 2 ай бұрын
@@postprocessed thanks alot man it worked i am working on it right now thanks for the quick response😭 btw waiting for your new videos
@postprocessed
@postprocessed 2 ай бұрын
@@faizanuddin. thanks man!! Glad that works! New videos soon!
@Prez3D
@Prez3D 20 күн бұрын
For some odd reason my renders come out like they are moving. I have just a few shots from my camera, individual frames. I have no motion blur on them yet they are fuzzy as if moving. Any idea what I am doing wrong?
@postprocessed
@postprocessed 13 күн бұрын
Could be maybe camera shake? or some accident transform track keyframe in the sequence?
@Klasharx3x
@Klasharx3x Жыл бұрын
how do you turn a texture from polyhaven into a texture cube? i'm asking because if i download an hdri there it doesn't work as a texture cube :(
@postprocessed
@postprocessed Жыл бұрын
You should download EXR If I remember correctly, not HDRI
@ZypherionRBX
@ZypherionRBX Жыл бұрын
As a blender guy I say: HOW
@postprocessed
@postprocessed Жыл бұрын
Can you specify your question please?) 😁
@ZypherionRBX
@ZypherionRBX Жыл бұрын
@@postprocessed the real time render is very fast I did not do the tutorial I might tho
@br3amf1ck89
@br3amf1ck89 Жыл бұрын
Could you make a video about shading car, because when i import it from blender, all the materials are bad and unreal doesn't read glass and emission materials...
@postprocessed
@postprocessed Жыл бұрын
Well, it is mostly blender work, not UE. You need to assign materials to the geometry in blender prior to export, there are a lot of easy tutorials on that, but I really appreciate that you would like to see video from me :) I will consider to add it to my content plan!
@Marvin7408
@Marvin7408 2 ай бұрын
I noticed something strange in UE 5.4. If I want move my actor it goes to the orginal position. I am not able to make key frame? Do you know what the issue is?
@postprocessed
@postprocessed 2 ай бұрын
could be a key frame in the beginning of the sequence or out of the view area of the sequence? Try deleting transform track and add it again, should work!
@Marvin7408
@Marvin7408 2 ай бұрын
@@postprocessed I thought it was the blueprint. I did some test. I removed the transform in the sequencer and it I have no problems. Maybe I'm missing something. I'll figure it out. BTW I removed a couple times the transform. Was not working.
@Err0r_414
@Err0r_414 Жыл бұрын
bro i want to create realistic movies(includes metahumans) in unreal which GPU should i purchase RTX 4070ti or RTX 3090 (cant affort 4080 or 4090) and movie will in 720 or 1080p and if i create 1 hr movie with realistic graphics how much time it will take to render with these grahics cards
@postprocessed
@postprocessed Жыл бұрын
For unreal it is better when you have more VRAM. So probably 3090 with 24GB would be better than 4070ti in terms of memory capacity - which means - it can stack more inside during renders. I can not tell you exact render times for 1 hour movie in unreal as it complicated topic and depends on multiple variables during render. What render will you be using, how much optimized your scene, how good is it lit and etc. If you render in Lumen for example with AA of 32 samples total - that would take about 2-3 hours to render. If you are using Path Tracing it can take even weeks
@Err0r_414
@Err0r_414 Жыл бұрын
@@postprocessed becoz of vram u are saying go with 3090 right and for rendering GPU speeds also matters but in this case 4070ti is faster
@postprocessed
@postprocessed Жыл бұрын
@@Err0r_414 correct. But more memory would be more reliable. And preventing render crashes if vram is depleted
@Err0r_414
@Err0r_414 Жыл бұрын
@@postprocessed ohk thx
@fahimshahriar01955
@fahimshahriar01955 Жыл бұрын
can i use pathtracer with just igpu?
@postprocessed
@postprocessed Жыл бұрын
I think it's not possible unfortunately. But I am not 100% sure as I never tried... Maybe somebody on UE forums tested it?
@EmEmEmTrippleEm
@EmEmEmTrippleEm Жыл бұрын
How are you acquiring all those car models? Are you modeling them yourself or are those models provided to you by your customers?
@postprocessed
@postprocessed Жыл бұрын
Yeah I look for them on sketchfab or cgtrader. Free models. Some are provided by client
@Marvin7408
@Marvin7408 2 ай бұрын
My mesh disapear when I use path trace in Unreal Engine 5.4
@Marvin7408
@Marvin7408 2 ай бұрын
Never mind. I solved it 😀
@postprocessed
@postprocessed 2 ай бұрын
@@Marvin7408 did you find the Forum discussion thread I made about this issue? I had this too haha
@georgeokropiridze6609
@georgeokropiridze6609 Жыл бұрын
i have 3090 but still "Unreal Engine Out of Video Memory" when i add 8K Hdri from polyheaven. any fix?
@postprocessed
@postprocessed Жыл бұрын
waaaaaat? how? you have same amount of VRAM. HOW? hahaha what else did you do?
@georgeokropiridze6609
@georgeokropiridze6609 Жыл бұрын
@@postprocessed it was my mistake, i downloaded 16K HDRI. 8K is working
@postprocessed
@postprocessed Жыл бұрын
haha ok) yeah 16k is overkill@@georgeokropiridze6609
@MdMahmudulHaque-fj1zm
@MdMahmudulHaque-fj1zm 7 ай бұрын
whatever I do I don't get any blur on the wheel, any suggestions?
@postprocessed
@postprocessed 7 ай бұрын
what is your anti aliasing sampling? does your wheel rotate in the render? What version of UE are you using?
@MdMahmudulHaque-fj1zm
@MdMahmudulHaque-fj1zm 7 ай бұрын
@@postprocessed Spatial and Temporal Sample Count is 32 and 32. I am rendering one frame following this tutorial. the only difference is I imported the wheel animation from Maya. I am using UE5,3. Thank you for getting back to me.
@postprocessed
@postprocessed 7 ай бұрын
@@MdMahmudulHaque-fj1zm before render check if animation is playing. Maybe it is not. Click on "play" or simulate mode.. If it is not rotating than in skeletal mesh add "Animation asset" for the mesh. That should do the trick. as animation is imported as separate file
@damnfail9316
@damnfail9316 Жыл бұрын
when render using path tracing, my model look low poly. what's wrong?
@postprocessed
@postprocessed Жыл бұрын
Do you use nanites?
@damnfail9316
@damnfail9316 Жыл бұрын
@@postprocessed when i import nanite is on, should i turn it off for mesh? in blender i use subdivision, should i apply to the object? thank you
@postprocessed
@postprocessed Жыл бұрын
@@damnfail9316 nah mate) keep it with nanites. Go to mesh properties and look for "relative fallback error" set it to 0
@damnfail9316
@damnfail9316 Жыл бұрын
@@postprocessed thank you. I'll get back ASAP for update.
@joseeduardosanchez4305
@joseeduardosanchez4305 Жыл бұрын
Immediate subscribe
@unrealhabitat
@unrealhabitat 2 ай бұрын
Gold
@DoubleDOffMagic
@DoubleDOffMagic 10 ай бұрын
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