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A time violation as a result of baseball's pitch clock-related pace of play rules resulted in a coach's ejection in Arizona, as an ASU pitcher exceeded his step-off limit during an at-bat and umpires awarded an automatic ball. Article: www.closecallsports.com/2023/03/pitch-clock-ejection-time-violation.html
After the game, ASU head coach Willie Bloomquist sounded off regarding the pitch clock, pitcher disengagement rules, and the state of the game, saying, "Whoever made the rules of this pitch clock stuff are destroying the game of baseball."
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This play uses NCAA/college rules and refers to a 20-second "Action Clock" (formerly Pitch Clock), which differs somewhat from MLB's version. For instance, while MLB uses variable timing for its clock (30 seconds between batters, 20-seconds between pitches with runners, 15-seconds with the bases empty), NCAA's clock is constantly started from the 20 second mark.
In this 20-second window, the pitcher must initiate some sort of "action": pitch the ball, disengage the rubber, make a pickoff attempt throw to a base, play on a runner, call a defensive conference (when allotted), etc.
Unlike the MLB rule, which allows pitchers two free disengagements from the rubber per at-bat, regardless of whether the disengagement results in a pickoff, fake throw, step off only, etc., NCAA's rule allows just one "reset" or simple step off / fake per at-bat. If the pitcher completes a pickoff throw attempt, or tries to make a legitimate play on a baserunner (which is more than just a feigned throw), it doesn't count as a "reset" and is not charged as one. Thus, NCAA pickoff attempts are unlimited while MLB limits them to two "free" per AB.
The NCAA rule charges a penalty of an automatic ball for excessive "resets" while MLB charges a penalty of a balk for excessive (unsuccessful) pickoffs/step-offs/etc. At both levels, the limit counter resets if a runner advances or the player at-bat is retired/reaches base/etc.
We also talk about the scoreboard in use. Daktronics scoreboard / shot clock models not using tenths of a second result in a "zero" (or horn if there were to be automatic horn enabled, as is the case in basketball or hockey) when the clock display reads ":00" to fans. But internally, the scoreboard will actually read ":00.9" at the moment of the horn. The nine-tenths of a second thus is also added to the start of the timer, making it look like the timer is delayed slightly when it is started. For a 20-second action clock, the timer thus begins at 20.9 seconds and expires at 0.9 seconds, reading as ":20" to ":00" for the fans.