Can you kindly add audio of what you are doing. It would greatly improve the presentation. At my age 70 years old, audio would make it so much easier to follow.
@simpernchong Жыл бұрын
The multi-sided patch looks interesting. Thanks for sharing.
@cemtezcan Жыл бұрын
Incredible surface design control on such a complex continuity! Thanks for sharing. Love your work!
@Oakbeast Жыл бұрын
NOICE!! thank you for posting this workflow. answering so many questions!
@joepeezly Жыл бұрын
Thank you for sharing this. Super cool shapes. Also, it seems like this is much more “doable” in plasticity? It’s definitely easier for me to follow along compared to a moi video, for example. Can’t believe how complex of a form you got with so few curves, really eye-opening!
@sforzz Жыл бұрын
That's what I'm searching for! Thank you for your work, Kuechmeister. Could you recommend something where I can learn more about the G1, G0, and G2 in patch hole command?
@matsy7450 Жыл бұрын
After trying Plasticity it is frustrating back to Moi and find its fillets still unreliable. Maybe Moi should also change kernel engine and adopt parasolid.
@slavadojdewick6368 Жыл бұрын
My man you a tutor killer🤖
@3runjosh Жыл бұрын
this looks so great. I have been researching a bit into car design lately and which software to go with. It's down to Blender and either Moi, Rhino or Plasticity.
@Kuechmeister Жыл бұрын
I think the most "Car in Moi3d Modeling Videos" on KZbin are from me.
@3runjosh Жыл бұрын
@@Kuechmeister and which do you enjoy the most for creating surfaces like this?
@TheLittlemonsterboy Жыл бұрын
how do you do the loft with on going curves, the only way I can get it to work is with vertex to vertex connected curves
@claud_b Жыл бұрын
Is your "R" command a personal hotkey for creating patches? or how do you creat those surfaces with a bunch of untrimmed curves?
@Kuechmeister Жыл бұрын
Shift+R is for "repeat function" the function is Patch. New in Plasticity is the possibility to patch untrimmed curves.
@claud_b Жыл бұрын
@@Kuechmeister ah crazy! then its because i got V1.0.. I only got the free trial and that is currently only V1.1
@L3ma_Illustration Жыл бұрын
@@Kuechmeister Looks amazing, is this for the beta onwards as I am currently on 1.1.3?
@velstorios9473 Жыл бұрын
I am really intending to start using such programs in my workflow, but been wondering between MOI and Plasticity, let's say I can only get one, which one should I get
@simpernchong Жыл бұрын
Hi, may i know how to blend 2 curves. Thanks in advance.
@Kuechmeister Жыл бұрын
Press "L" it's a loft.
@simpernchong Жыл бұрын
@@Kuechmeister Thanks Man !
@ryanjclose Жыл бұрын
You cannot patch curves like this unless you have this new beta. Here I am thinking I'm doing something wrong using 1.1.0 and trying.
@Kuechmeister Жыл бұрын
This is v1.1.16, now I use v1.125
@smaplessmap5355 Жыл бұрын
Wondering is it really more efficient then subd modeling? How clean is the export to poly?
@Kuechmeister Жыл бұрын
The reflections are cleaner the poly structure is a normal CAD triangle style instagram.com/p/CsmJWOJqB4O/?igshid=MzRlODBiNWFlZA==
@janzelinka7878 Жыл бұрын
please please make a video with comentary,
@Kuechmeister Жыл бұрын
kzbin.info/www/bejne/rni8k2mwptKJf5o
@victorebhodaghe3885 Жыл бұрын
bro at least add some explanation texts here and there even if you aren't talking great vid btw
@CarlosPrGr Жыл бұрын
Is this 1.1?
@Kuechmeister Жыл бұрын
v1.1.6
@CarlosPrGr Жыл бұрын
@@Kuechmeister thanks!
@raulgomez8523 Жыл бұрын
@@Kuechmeister1.1.6? I looked on the website and the download is 1.1.0. How do you have 1.1.6?
@TAH1712 Жыл бұрын
@@raulgomez8523 x.x.6 beta... it's not for general download I'm guessing. Think of it as advertising a forward planned release.