Plasticity 3D Tutorial | Iron Man Helmet | Complex Surface Modeling Get Plasticity on www.plasticity.xyz/ and save 10% discount code: "SWAGGER" www.artstation.com/cinekopp4d / christianschweger
Пікірлер: 49
@juanpaulomardonez9151 Жыл бұрын
The best free form surface channel in the universe, and he keeps delivering! Chris, we love you
@user-uh6dk3sk4v Жыл бұрын
Man, I have GOT to get my head around surface modeling, it's like magic and Christian makes it look so effortless!
@Pixelfondue Жыл бұрын
Impressive!
@user-zu7xi9rz4q11 ай бұрын
Cool video. Looks like I will fall in love with surface modeling
@mrdensvenske Жыл бұрын
very impressive!
@ireidemarfernandescosta8158 Жыл бұрын
Show de bola 👍👏👏👏👏👏👏
@kevinsorenson7684 Жыл бұрын
This gives me so much hope to learn this instead of Blender or 3DS Max. I can't wrap my head around those.
@brennancurrier80611 ай бұрын
Blender is very shortcut heavy I’ve been using it off and on over the years since 2.49 so quite a long time. From little I’ve used placity it’s pretty powerful, maybe now I can start making gun models lol it’s difficult for me to do it in blender even with HardOps, BoxCutter and MeshMachine maybe it’s my ADHD or maybe it’s cuz I’m just inconsistent and don’t always 3D model I program more at this point than 3D model.
@sa1fjaved Жыл бұрын
So good
@danielkannegiesser2140 Жыл бұрын
Thank You :-)
@user-oz8eg7qi6v Жыл бұрын
I would like to know your expert opinion on how convenient it is to work with Plasticity and how much faster it is compared to MoI3D.
@spideyninja155711 ай бұрын
Hey can i know where did you got the reference from ??
@isauromanuel10 ай бұрын
Is pladyicity compatible with MXlinux, Devuanlinux, antixlinux?
@slavadojdewick6368 Жыл бұрын
God_Bless_You
@DezitaAlvarado11 ай бұрын
Thanks so much for this video! I'm trying to follow it. Where did you find that perfect image? I find weird blueprints.
@Kuechmeister11 ай бұрын
grabcad.com/library/iron-man-helmet
@Kuechmeister11 ай бұрын
This is a greyscale version of that grabcad screenshots.
@Defallt897 ай бұрын
Where can i get the topology?
@victorebhodaghe3885 Жыл бұрын
I cant seem to patch edges to form a nice shape like yours, it only works if I select 4 lines or so and join them, and that's it
@victorebhodaghe3885 Жыл бұрын
like how are you patching yours mid space
@rajendrameena150 Жыл бұрын
I think this software will bypass Rhino even in surface tools.
@geblendert9 ай бұрын
Sehr schön! Kann man dich auch buchen für Nachhilfe? Danke für deinen geistreichen Kommentar bei mir! Hast mir den Abend gerettet! ;)
@Kuechmeister9 ай бұрын
@geblendert Nee buchen kann man mich leider nicht, ich mache das hier noch unkommerziell und unmonetarisiert, ich überlege vielleicht irgendwann mal den Patreon weg zu gehen, da die Adsence Geschichte, bei mir seit Jahren in "Prüfung" ist, geht also nicht. Ich mache diese Videos meistens hobbymäßig in Renderzeit Pausen in meiner Firma, deshalb auch kein Voiceover. Ich versuche oft Dinge in Budget Software wie z.B. in Moi3d oder Plasticity zu lösen, was sonst nur bei den Großen( Siemsens NX) lösbar scheint.
@mantatnam6 ай бұрын
Is there a render engine that can render realistic images with models made of triangles and ngons, which is what ypi get when you export into mesh.if not, whats the point of these nurbs models ?
@Kuechmeister6 ай бұрын
Yes, I render only nurb models, i use Octane, vray or unreal 5 cinekopp4d.artstation.com/
@hosseinpeyvandi399211 ай бұрын
really Awesome. i was wondering after all plasticity updates do you still think that the combination of MOI3d and Plasticity is better that the latest plasticity alone? i mean do you still think that MOI3d is better and faster for drafting?
@Kuechmeister11 ай бұрын
Moi3d is faster because it has a live update on surfacing.
@hosseinpeyvandi399211 ай бұрын
@@Kuechmeister tnx my friend so do you suggest learning both of them for beginners?
@Kuechmeister11 ай бұрын
@@hosseinpeyvandi3992 both are cad tool, but both have different Kernels, every kernel have pros and cons. In this price range you can not get the perfect cad tool. But I think Plasticity feels better for Beginners, especially in Solid cases, not on Surface cases. In Surface cases Moi3d feels better first, but in Surface advanced cases Plasticity is better.
@hosseinpeyvandi399211 ай бұрын
@@Kuechmeister thank you so much
@hosseinpeyvandi399211 ай бұрын
One last question,as a pro which one do you prefer for surfacing despite of their price : SOLIDWORKS Rhino Plasticity Moi 3d Or any other app that you know much One other thing plz test space claim too plasticity is much the same
@wavetro Жыл бұрын
they call him the Sheet God
@TAH1712 Жыл бұрын
Is that right ! - Who calls him that? Good, yes - even very very good, but no God - just better than most others.
@JagsP95 Жыл бұрын
@@TAH1712 It's a joke relax 🤓
@TAH1712 Жыл бұрын
@@JagsP95 will do...
@everlastingmedia11 ай бұрын
what is your osd / on screen display for keyboard/mouse? That's the real question.
@arsenkurmangali299711 ай бұрын
im trying to follow this, but im having trouble lofting the edges, i get unkwown error, i suspect its because the curves are not closed somewhere or something, even tho they are intersecting perfectly. Its frustrating
@Kuechmeister11 ай бұрын
The lofts on this helmet are very advanced, you need a good feeling for lofts when you try this.
@arsenkurmangali299711 ай бұрын
@@Kuechmeister yeah, I need to start with something simpler. Thanks 👍
@wans7productions521 Жыл бұрын
Can I know what Plasticity version you use?
@Kuechmeister Жыл бұрын
v1.1.41 beta
@joesweeney6152 Жыл бұрын
Is there a secret to the Patch tool? I can’t seem to get it to do anything. But you select 5 edges, press Patch, and it’s perfect!😄
@Kuechmeister Жыл бұрын
What version do you use?
@joesweeney6152 Жыл бұрын
@@Kuechmeister 1.1.0. I thought there might be a difference from the version you use.
@Kuechmeister Жыл бұрын
@@joesweeney6152 I use 1.1.42 studio beta. In 4 Days 1.2 should be released.
@iKaGe019 ай бұрын
If you made a course making something with voice, you'd sell out of digital downloads haha 😂
@Kuechmeister9 ай бұрын
I make this screen captures mostly while, render times at work in a office.
@iKaGe019 ай бұрын
@@Kuechmeister Just give it some thought :)
@Kuechmeister9 ай бұрын
@@iKaGe01 This is mostly out of the box, advanced stuff, that is hard to explain. Normal Surface Artist make those kind of Surface stuff in expensive Surface Modeling CAD software. Plasticity is a easy to use solid tool, the Surface stuff is hard.