And so Annihilape is born after a frustrating "death"
@theamazingspooderman2697Ай бұрын
if overacting was a game:
@Sonictheoofhog4Ай бұрын
Show this to a Pokemon and all the PP for it's moves will be replenished
@SKB-and-PlasticFredАй бұрын
Just imagine someone who knows nothing about Pokémon reading that title, lmfao
@lemonznlolАй бұрын
for real
@IcycleBicycleАй бұрын
0:46 When you fell off so hard after last gen 😂
@MrRuePineАй бұрын
Pokemon animations that give you *WHAT NOW??!*
@cameronarellano3858Ай бұрын
PowerPoints
@avch1209Ай бұрын
0:18 anime reference
@NeoShadowWolfАй бұрын
Many of these animations were recycled from the *Pokemon Stadium* games. Though these were immaculate for the time and still manage to show more life and character than mainline game animations.
@IsopodsEatChannelАй бұрын
Its a crime how under appreciated this game was.
@kuruminightcore326Ай бұрын
Electabuzz is sus
@Ivy-PlaysАй бұрын
Electasus
@EnmaSatoruАй бұрын
I thought it was the trump thing then i realized the other more probably idea behind this was…
@SheenifierАй бұрын
Eeeeebluhbluhbluhbluhbluhbluhbluh
@AzumaritoАй бұрын
Machamp's animation was better in the N64 games because they actually screamed at the end
@kingdoingstuffАй бұрын
You should see Sableyes animations
@devilkeraАй бұрын
sableye taking damage in that game is absolutely peak animation and character design
@lightyoshimanАй бұрын
wish they kept in the thud sound a pokemon makes when they fall makes the faint feel more impactful
@Twilit_GamerАй бұрын
1) I'm kinda surprised you didn't put some sort of sound affect over Machamp. A scream would've fit perfectly there 2) If you do another one for this game, it needs the Honchkrow animation. That one is just too good 3) I know I'm asking a lot now, but do you think you could make one for Colosseum/XD?
@cosmicdunsparceАй бұрын
For the last point these are the same animations from that game. For the Kanto mon they've had these animations in Stadium and Stadium 2 as well
@Twilit_GamerАй бұрын
@@cosmicdunsparce oh cool. That definitely saves some hassle