Pokemon Statuses Are VERY Unbalanced

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JPR

JPR

Күн бұрын

Пікірлер: 508
@JPRPokeTrainer98
@JPRPokeTrainer98 6 ай бұрын
Happy JPR Friday!! Check out Manta Sleep here: tinyurl.com/bdcthrta and use code "JPR" for 10% off your order!
@TheShadow1347
@TheShadow1347 6 ай бұрын
I hope Gen 10 gets the frostbite status condition from Legends Arceus
@gengstar09
@gengstar09 6 ай бұрын
Where’s your intro? 😢
@Oct0ber_Skyy
@Oct0ber_Skyy 5 ай бұрын
Props to you, the segue to that ad was smooth as hell
@pketr5
@pketr5 5 ай бұрын
Other Suggestions: 1) Freeze and Sleep get removed when hit by a move (like how some RPGs do) 2) Freeze gives a defense boost. Sleep gives a Special Defense boost. 3) Psychic types can use Psychic moves while Frozen or Asleep.
@kyledavid9415
@kyledavid9415 5 ай бұрын
STOP BEING GREEDY
@michelzwiers7742
@michelzwiers7742 6 ай бұрын
2:35 Ground isn't immune to paralysis, it's immune to getting paralyzed from electric type moves, as ground is immune to those to begin with. Ground types can still be paralyzed by moves like Stun Spore or Body Slam though
@Blastoise9000
@Blastoise9000 6 ай бұрын
Was about to post this same thing lol.
@MaximeLafreniere433
@MaximeLafreniere433 6 ай бұрын
@@Blastoise9000 So was I.
@daddy_kong
@daddy_kong 6 ай бұрын
Ground types are also affected by Glare
@Kawaiitwo
@Kawaiitwo 6 ай бұрын
@@MaximeLafreniere433I was as well. KZbin Comment Nerd Correction Patrol, unite!
@irishpenguin2047
@irishpenguin2047 6 ай бұрын
I found out this fact but ground types aren't immune to electric status moves that cause paralysis, only thunder wave factors in its match up in relation to ground. Kind of irrelevant for the main series but for some modded games might come in handy
@kartiksaraf4676
@kartiksaraf4676 6 ай бұрын
Ground types aren't immune to paralysis. They are immune to electric attacks but can still be paralyzed.
@BluethoothBBL
@BluethoothBBL 5 ай бұрын
Delcattys niche
@jaylee9552
@jaylee9552 5 ай бұрын
​@BluethoothBBL yeah that was my first thought as well 😂
@borismuller86
@borismuller86 5 ай бұрын
Glare can paralyze any types except electric.
@Ringoismybirdo
@Ringoismybirdo 5 ай бұрын
Wait so thunder wave does work on them
@ttmfndng201
@ttmfndng201 5 ай бұрын
@@Ringoismybirdo no, since it's an electric type move.
@ShinyHunterSolyu
@ShinyHunterSolyu 6 ай бұрын
When my Pokémon is paralyzed they stop moving for 4 turns straight! Oh but when I paralyze the opponents team, they freaking basically start break dancing in front of me.
@robertlupa8273
@robertlupa8273 6 ай бұрын
*Just like the simulations.*
@notsure1920
@notsure1920 5 ай бұрын
This
@njivwathomassilavwe2056
@njivwathomassilavwe2056 6 ай бұрын
Pikachu was frozen forever. They should have kept frostbite from Legends Arceus
@MagusAgrippa8
@MagusAgrippa8 6 ай бұрын
Agreed. It's much more interesting and I feel like it would make ice types much more useful.
@theamazingspooderman2697
@theamazingspooderman2697 6 ай бұрын
​@@MagusAgrippa8 wouldn't permanent freeze be more useful than chip damage and Sp. Attack nerf from frosbite?
@jubinfinity
@jubinfinity 6 ай бұрын
@@theamazingspooderman2697The problem is that freeze is so strong that it is strictly limited to only being a 10% chance on moves. It can never be allowed to have a move like thunder wave or toxic because that would just be sleep but stronger and people already have issues with sleep
@Palasid11
@Palasid11 6 ай бұрын
Freezing really does just feel like a worse version of sleep… and sleep kind of sucks
@dansattah
@dansattah 6 ай бұрын
​@@theamazingspooderman2697Depends entirely on how likely the Status infliction is. Freeze has low infliction rate to balance how overpowered it could be. Frostbite could become a much more consistent Status, applying more chip damage and allowing for more strategic counterplay, rewarding skilled players for playing around it. In a nutshell, Freeze is an "all or nothing" mechanic. Frostbite keeps the game interesting to play and watch by giving each player more options.
@cartergamegeek
@cartergamegeek 6 ай бұрын
Okay so a few corrections. First off Ground isn't immune to paralysis, it's immune to getting Paralyzed from electric type moves. Burn now cuts Attack damage not the Attack stat, if it was still just the Attack stat Body Press would not drop damage at all when Burned. The change seems to be because of Body Press, otherwise this would bypass the Burn. Sleep turns use to reset on switching out but they no longer do.
@pokemonwithryaan7588
@pokemonwithryaan7588 6 ай бұрын
Sleep resetting on switching out was only in gen5
@johnathanbowers5433
@johnathanbowers5433 5 ай бұрын
So, the video is complaining about things that he doesn’t know what he’s talking about. Understood.
@ankhmortus1470
@ankhmortus1470 5 ай бұрын
Including his slander against stall, it takes skill, you have to stop everything your opponent does again and again, if they get out of the box it is rather difficult to get them back in. Also games take longer and you play less meaning ranking is much harder to grow, a loss really hurts in stall as each battle is more of an investment. You lose 1 out of 3 sweepers almost no sweat, you lose 1 out of 3 walls you are up the creek, with a broken paddle.
@j19games24
@j19games24 3 ай бұрын
@@ankhmortus1470 I agree, I liked to run a Heal Bell / Wish / Protect / Pursuit Umbreon, mostly inflicting statuses by prediction switching into Umbreon to use Synchronize ability. Then Heal Bell it away. I don't think it has access to Heal Bell in gen 9 and I know Pursuit doesn't exist anymore, I'm still salty lol. I fainted many mons switching out because they expected me to have Toxic or Roar instead of Pursuit.
@brendantw
@brendantw 6 ай бұрын
12:00 Did you really just say that Sleep has stayed almost completely unchanged 💀 Gen I: 1-7 turns of sleep, but you don't act on the turn you wake up so effectively 2-8 turns Gen II: 1-6 turns of sleep Gens III and IV: 1-4 turns of sleep Gen V: 1-3 turns of sleep, but the counter is reset when you switch out Gen VI+: 1-3 turns of sleep and the counter isn't reset when you switch out Sleep has had a long history and has been nerfed so many times and is still crazy good.
@rjante2236
@rjante2236 5 ай бұрын
One small correction: 1-7 turns in Gen 1 does take into account the wake up turn. I've seen a 1st turn wake in a Yellow playthrough I did.
@GiordanDiodato
@GiordanDiodato 5 ай бұрын
Also I swear Sing had a 90% accuracy in Gen 1.
@EclipseEH
@EclipseEH 5 ай бұрын
I heard this dude say that the sleep counter resets upon switching and I almost lost my mind 😂
@kylezdancewicz7346
@kylezdancewicz7346 5 ай бұрын
Gen 1 and 2, your Pokemon either loses a turn or two or might as well feinted.
@kumomo_yosei
@kumomo_yosei 4 ай бұрын
No, sing always had 55% accuracy
@phoenixneo1630
@phoenixneo1630 6 ай бұрын
I still remember the days of Gen 1 where freeze was permanent. As annoying as the status was, it did lead to one of my favorite moments in playing Pokemon. When I was a kid, I played Pokemon Blue. I caught a random Clefairy before doing the Saffron City gym. I forgot to switch Clefairy out of my party. So Sabrina wiped out the rest of my team with her Alakazam, leaving me with a low-level Clefairy. That turn, Alakazam used Recover to heal itself to full, as if taunting me. I used Metronome, which resulted in Ice Beam. The attack managed to freeze Alakazam, allowing my weak little Clefairy to take out one of the strongest Pokemon in the game with a flurry of slaps to the frozen face. Because of the overhaul to freeze after Gen 1, this is an event that'll never happen again. But it still stands out in my memory as one of the funniest moments ever (and why Clefairy is one of my favorite Pokemon).
@CoffeeBnuuy
@CoffeeBnuuy 5 ай бұрын
Really had an anime comeback
@TheGoddamnBacon
@TheGoddamnBacon 5 ай бұрын
That is hilarious and some sort of karmic justice. Definitely a gaming memory of all time.
@lolplzlolplz1
@lolplzlolplz1 6 ай бұрын
RIP confusion and infatuation
@nathanlamont9920
@nathanlamont9920 6 ай бұрын
Examples of bad status problems. Especially infatuation which is too situational even in game.
@robertlupa8273
@robertlupa8273 6 ай бұрын
@@nathanlamont9920 The nice thing about it is that you could remove it without many issues. Oblivious also blocks Taunt. Moves can be deleted between games. The only issue would be Cute Charm, but I'm sure they could find a way to rework it or an ability to replace it with.
@Nah-pz9ml
@Nah-pz9ml 6 ай бұрын
Cursed maybe?
@nathanlamont9920
@nathanlamont9920 6 ай бұрын
@@robertlupa8273 Maybe cute charm can work if the user uses a contact move and effect genderless pokemon. Even then, most cute charm uses have better abilities. Maybe Lopunny can be somewhat useful with this new buffed to cute charm given she gets Fake-out. Though base 105 is not fast anymore
@TheZeroNeonix
@TheZeroNeonix 6 ай бұрын
I was wondering why he didn't talk about confusion. It's similar to paralysis, except that the Pokemon inflicted might do damage to itself instead of just losing a turn, it will go away on its own eventually (even if it's the same turn it was afflicted), and it can be stacked with other status conditions. The status was too unreliable to be useful, yet it made going through a cave of Zubats super annoying. Just like freeze, it's frustrating for both the person inflicted with it and the one trying to use it to their advantage.
@Ryanwizardstaff
@Ryanwizardstaff 6 ай бұрын
Still blows my mind why they didn't keep the Frostbite condition from Legends Arceus and get rid of Freeze. It was such a better and more consistent alternative...
@CaptainObliviousV
@CaptainObliviousV 6 ай бұрын
My guess is it’s just because Legends Arceus and SV were developed at the same time. By that logic, it also implies that Snow change was gonna happen regardless, as seen by the two different boost executions in PLA & SV. Easier to experiment in a core mainline game with a new weather than a new status I suppose (yes I know PLA is mainline, that’s why I specified “core”)
@CyberAngel573
@CyberAngel573 6 ай бұрын
There's a LOT of things they should have kept from Legends Arceus
@pn2294
@pn2294 6 ай бұрын
Because it’s boring and derivative. Adds nothing of value
@yonkodude
@yonkodude 6 ай бұрын
@@pn2294and when playing a game the chance to DO ABSOLUTELY NOTHING completely out of your control is fun and adds value? Freeze does not make the game anymore fun and its just unfair. A good switch into an ice move then getting frozen incapacitating your check aint fun its infuriating and nobody agrees with u
@pn2294
@pn2294 6 ай бұрын
@@yonkodude that’s what Aspear Berries are for.
@Unison23
@Unison23 6 ай бұрын
I really like that Poison types have perfect accuracy when they use Toxic, even if their opponent is using Fly, Dig, Bounce, etc. Just makes them feel a bit more valuable
@johnathanbowers5433
@johnathanbowers5433 5 ай бұрын
Those kind of creative choices, along with thunder having 100% accuracy in rain only is what gamefreak should be doing instead of nerfing/buffing status conditions
@InfinitySevens
@InfinitySevens 5 ай бұрын
Probably to make up for Toxic's distribution being so oddly wide.
@garchompelago
@garchompelago 6 ай бұрын
I cant count how many times I lost a battle due to being fully paralyzed. Sometimes I get unlucky enough to get it 3 turns in a row. 💀
@7792pnaurfr
@7792pnaurfr 6 ай бұрын
That's what status moves do. They make a difference. You don't get paralysis 3 times in a row due to luck. You got it due to statistics.
@Buethollemew
@Buethollemew 5 ай бұрын
@@7792pnaurfr Statistics are inherently tied to probability and thus luck.
@trent800
@trent800 5 ай бұрын
Only 3? Sounds like you’re extremely lucky I’ve gotten it 6 times out of 7 (the seventh was missing an 95% accurate move)
@KuroBlitz
@KuroBlitz 6 ай бұрын
5:55 Meanwhile Alomomola cannot learn Heal Pulse anymore.
@JayClearman411
@JayClearman411 5 ай бұрын
Uhh that blows that was totally a nitch move for it…
@mathisirondil
@mathisirondil 6 ай бұрын
The Toxic and Scald and just general move redistribution in Gen 9 is probably one of the best things they've done in a long time, and not just for status conditions. People complain that the older generations had such terrible learn sets (which was true) but at certain point all Pokemon started to feel the same. This is both due to Pokemon having wider pools and the reusable TMs. This is is definitely a move in the right direction to make Pokemon feel unique and give previously outclassed Pokemon more of a niche.
@sinnohperson8813
@sinnohperson8813 6 ай бұрын
Toxic didn't really matter no one uses it But scald tho
@F14thunderhawk
@F14thunderhawk 6 ай бұрын
@@sinnohperson8813 Toxic is backbreaking in Singles and useless in doubles.
@sinnohperson8813
@sinnohperson8813 6 ай бұрын
@@F14thunderhawk yup and they normally design arounf doubles as it's their official . Moves like last respects and population bomb(given it's only a maushold move) or even supreme overlord are balanced in doubles. Not as much in singles
@costby1105
@costby1105 5 ай бұрын
​@@sinnohperson8813add balancing for singles is aimed at flat battles/BSS. Even as early as Gold and Silver.
@sinnohperson8813
@sinnohperson8813 5 ай бұрын
@@costby1105 stuff like last respects or population bomb wouldn't be a thing then They got no reason to do it
@GMSryBut
@GMSryBut 6 ай бұрын
Sleep and Frozen in Gen 1 were so overpowered. Sleep didn't let you attack the turn you woke up and freeze couldn't go away on it's own!
@robertlupa8273
@robertlupa8273 6 ай бұрын
And Blizzard used to have a 30% chance to Freeze! _(in Japanese Red/Green only)_
@tgyo99
@tgyo99 6 ай бұрын
Freeze was the best status in Gen 1... Couldn't thaw out without an item
@commonviewer2488
@commonviewer2488 6 ай бұрын
The "Deadweight" status
@jaferalyhooda310
@jaferalyhooda310 6 ай бұрын
Getting hit with a fire move I believe would thaw you but obviously you wouldn't do that. The other option was, I believe, using the move Flame Wheel?
@wolfekupo5651
@wolfekupo5651 5 ай бұрын
@@jaferalyhooda310 Flame Wheel wasn't introduced until Gen 2
@jaferalyhooda310
@jaferalyhooda310 5 ай бұрын
@@wolfekupo5651 you're right I was thinking of fire spin which can't burn and therefore can't unfreeze a target
@JayClearman411
@JayClearman411 5 ай бұрын
Yup being a fire type using a fire move like flame wheel was the cheat code.. I remember a few times my pkmn defrosted it self immediately after using it.
@AneitaLT
@AneitaLT 5 ай бұрын
From the thumbnail art, it looks like: ● Charmander got poisoned by Bulbasaur's poison powder. ● Bulbasaur got burnt by Charmander's ember. ● Squirtle got paralyzed by Pikachu's thunder wave. ● Pikachu got frozon by Squirtle's icy wind. ● Eevee used rest and is now sleeping.
@JustSomeMexicanwithaMustache
@JustSomeMexicanwithaMustache 6 ай бұрын
For a sec there, I thought you were about to say your sponsor was Pokémon Sleep 😅
@freddyP300
@freddyP300 6 ай бұрын
Ground isn't immune to Paralysis you can paralyze ground types with Bodyslam, Glare, Dragon Breath, Bounce, Tri Attack, Stun Spore, and Dire Claw. I do think we need a status that lowers special attack like Burn does to attack.
@frankchen4229
@frankchen4229 6 ай бұрын
***lowers power of special moves like burn does to physical moves
@robertlupa8273
@robertlupa8273 6 ай бұрын
@@frankchen4229 gah, same thing. It even changed between generations.
@frankchen4229
@frankchen4229 6 ай бұрын
@@robertlupa8273 No. Foul play is a physical move that doesn't use your attack stat yet deals half damage if the user is burned.
@shohs-l5z
@shohs-l5z 6 ай бұрын
Him talking about Toxic and Scald not being wide-spread: National Dex players:
@ProfessorTakatoPalm
@ProfessorTakatoPalm 6 ай бұрын
You know what was the most broken and unfair status ever? Confusion. At least in the DS Pokémon era. I swear your opponents almost NEVER hurt themselves in confusion, but your Pokémon on the other hand did it all the time. Here’s Proof: There was a battle I had with Battle I had with Fantina in Pokémon Platinum and I got her Mismagius confused, but it confused me. On all 4 turns My Pokémon all hurt themselves, but her Mismagius never did. And that happened 4 times.
@JPRPokeTrainer98
@JPRPokeTrainer98 6 ай бұрын
It does feel rigged at times 😂
@youtube-kit9450
@youtube-kit9450 6 ай бұрын
Imo, it just seems so rigged because until like... gen 7, gamefreak just put confusion on *everything.* Like, just insane amounts of enemy pokémon have some confusion move.
@aghadlarhen9397
@aghadlarhen9397 6 ай бұрын
@@youtube-kit9450 IIRC, Gen4 had a lot of Golbat/Zubats on Plasma Grunts and those mons had access to poisoning moves but more importantly, Confuse Ray, which had 100 Acc (Compared to Supersonic). Those games felt like a pain when battling because you were getting statused CONSTANTLY.
@goGothitaLOL
@goGothitaLOL 6 ай бұрын
@@youtube-kit9450and gen 7 was also when they nerfed Confusion itself (reducing the odds from 50% to 33%), and for good measure they nerfed Swagger too (from 90% accuracy to 85% accuracy)
@FroyoMNS
@FroyoMNS 6 ай бұрын
It’s all negativity bias and small sample sizes. We remember the times we got screwed over by confusion luck much more than the times that we didn’t.
@blazinglightgt8673
@blazinglightgt8673 6 ай бұрын
Burn cuts the power of physical moves, not the attack stat.
@frankchen4229
@frankchen4229 6 ай бұрын
I learned this a decade ago with foul play
@ThisIsntAYoutuber
@ThisIsntAYoutuber 6 ай бұрын
This is the case in the more recent gens. Back in the day (Gen 7 was the last I believe?), it DID cut into your Attack stat and make your life miserable unless you had FoulPlay. I’m guessing with the introduction of Body Press, they had to revamp the status to make it affect physical moves, not the attack stat (otherwise Body Pressers would get away scot free)
@demi-femme4821
@demi-femme4821 6 ай бұрын
Actually, that's not true either. It doesn't halve the power, it halves the overall calculated damage.
@frankchen4229
@frankchen4229 6 ай бұрын
@@ThisIsntAKZbinr what? No, this has always been the case. Foul play still had the the power cut if the user was burned
@ThisIsntAYoutuber
@ThisIsntAYoutuber 6 ай бұрын
@@frankchen4229 I just checked. I was indeed wrong. The burn change started in Gen 3, where almost everything changed anyways. I do apologize.
@clothieredward
@clothieredward 6 ай бұрын
There's this Pokemon fangame called Pokemon Tectonic that overhauls status conditions to be much more unique and less RNG reliant. For instance, paralysis is replaced with numbness which slows down Pokemon and decreases the amount of damage they deal. Another example would be dizziness replacing confusion which now supresses abilities and increases the amount of damage a Pokemon takes. I'd love to see some of those changes make it into the main Pokemon games along with frosbite and drowsiness from Legends Arceus. Not only do they add less RNG into the equation, they're more unique than just having a chance to stop an attack or dealing damage over time.
@ggrarl
@ggrarl 6 ай бұрын
In the game Temtem, when a Tem wakes up from sleep, they gain a temporary status effect called "Alerted" which prevents them from being put back to sleep until it wears off.
@errorbirdesther
@errorbirdesther 5 ай бұрын
I'll keep that pokemon fangame in mind
@Bayzer0191
@Bayzer0191 6 ай бұрын
Freeze needs to be replaced with PLA’s Frostbite. We also need a Special Attack version of Intimidate, Rocky Helmet, and other “hit by Special move” Abilities and move effects, that way Special Attackers can’t get away with things Physical Attackers struggle with.
@MaidenOfAir
@MaidenOfAir 6 ай бұрын
There are plenty of physical moves unaffected by rocky helmet, and some special moves that are affected. Contact moves are different than physical moves
@Bayzer0191
@Bayzer0191 6 ай бұрын
Yeah I forgot to mention that. Though outside of popular moves like Earthquake and common Rock moves, a majority of Physical moves make contact. Other ones that don’t tend to have narrow distribution or are niche/weak in Base Power, or are exclusive to a certain Pokémon. Off the top of my head, the only Special moves I’ve seen that I remember making contact are Draining Kiss and Grass Knot. The closest thing to a Special Rocky Helmet is Rowap Berry, but it only works once unless you have Recycle or Harvest. In terms of Abilities and moves… there are ones that trigger when hit by an attack of either category, but not specifically Special, unless we’re talking about something like Light Screen/Mirror Coat or Frosmoth’s Ice Scales. Physical Attackers just suffer way more from contact effects, and that’s even before factoring Intimidate or Burn, which Special Attackers ignore. Plus, Special Attackers have access to moves like Psyshock (or Psystrike with Mewtwo), which deals damage on the Physical Defense side, or they could run Body Press if they have high Defense. Galarian Slowbro’s Shell Side Arm can be Physical if it would deal more damage. Physical Attackers don’t really get moves like that.
@cullenhutchison6528
@cullenhutchison6528 5 ай бұрын
Then we would need a physical equivalent of Assault Vest.
@nathanwilkins6107
@nathanwilkins6107 6 ай бұрын
I think the issue with freeze is that in Gen 1 when you were frozen, that was kind of it. You were always frozen until you were hit by a fire move or used a status curing item. When they changed that, though, they didn’t adjust the probability of inflicting the status so it ended up just being anemic. If it was like a 30% chance to inflict it might have been a better diet paralysis, but frostbite is just better. And special attackers need to have some fear put into them.
@shadowdragun
@shadowdragun 6 ай бұрын
"Physical attackers are unserpowered in competitive play" Meanwhile a VAST majority of the biggest threats in competitive being physical attackers... You sure about that?
@ankhmortus1470
@ankhmortus1470 5 ай бұрын
JpR meet Guts Ursaluna say hi Ursaluna
@armorbearer9702
@armorbearer9702 5 ай бұрын
To balance sleep, perhaps the asleep Pokemon recovers a small amount(1/16 of health) and recover 1pp for all of its moves each turn.
@Adir-Yosef
@Adir-Yosef 6 ай бұрын
honestly i really like frostbite but kind of dislike drowsy. while frostbite makes complete sense, game balance wise and freeze's effect already was budget sleep. drowsy replaces the more useful & well known of the two "guaranteed your mon doesn't move" statuses and it replaces it with a paralysis that reduces defense rather then speed, literally from the one being copied to the copyier. i don't think drowsy is worth returning to main line game, i simply think sleep needs nerfs like do not reset the turn timer when the pokemon returns or a more extreme version, allow this status to dissipate while the pokemon is withdrawn.
@Adir-Yosef
@Adir-Yosef 6 ай бұрын
also drowsy buffs a bunch of moves without actually fixing the moves' problems. any status that does that is an automatic no in my book. imagine if Paralysis was curable by using mud slap, 1000 arrows and dig. this is pretty much the equivalent to (P)LA's drowsy mechanics
@MaidenOfAir
@MaidenOfAir 6 ай бұрын
Sleep actually doesn’t reset on switch anymore. That was fixed back in gen 6
@Adir-Yosef
@Adir-Yosef 6 ай бұрын
@@MaidenOfAir well the other change i suggested still can be a good idea (letting the status condition were off even without being on the field)
@ankhmortus1470
@ankhmortus1470 5 ай бұрын
And also only one types of moves, limiting widespread use
@MasterAbeer101
@MasterAbeer101 6 ай бұрын
I really wish they kept frostbite from legends arceus and replace freeze with it for the main series games. I think it's so cool that it's a special attack varient to burn.
@TaLeng2023
@TaLeng2023 6 ай бұрын
I really want it as a status with an orb. I wanted to use some Quick Feet Pokes. Problem is they're physical attackers so no Flame Orb meaning have to use Toxic Orb, which sucks and prevent use of Poison Heal Pokes in the same team.
@KanderUdon
@KanderUdon 6 ай бұрын
Actually only electric types are immune to paralysis. Ground types can be paralyzed just not by electric moves Edit: Also burn doesn’t cut the physical attack stat but the base power of physical moves. This means moves like body press also get affected and moves like foul play would still be just as effective as normal if targeting a burned pokemon.
@AdeptCharon
@AdeptCharon 6 ай бұрын
Ground is not immune to paralysis.
@LilacMonarch
@LilacMonarch 5 ай бұрын
it is kinda, in that it's immune to most paralysis moves since they're electric type
@AdeptCharon
@AdeptCharon 5 ай бұрын
@@LilacMonarch maybe about over half, but idk if I'd call that most. Here are a bunch of moves that can paralyze Ground types: -Lick -Dragon Breath -Bounce -Body Slam -Stun Spore -Glare -Force Palm -Tri Attack -Dire Claw -Secret Power
@Tommybotham
@Tommybotham 5 ай бұрын
2:50 that Vileplume sprite is diabolical
@cheeseburgerlazers
@cheeseburgerlazers 6 ай бұрын
i wish freeze was still frostbite
@bluewilliam7203
@bluewilliam7203 5 ай бұрын
Same. Frostbite is so much better than Freeze. Halves the special attack of the mon will be better off than freeze ain't doing anything.
@JayClearman411
@JayClearman411 5 ай бұрын
Nah I actually use ice types quite a bit an would like access to both.
@eclipse9727
@eclipse9727 6 ай бұрын
I feel I remember seeing something a while back that said Legends Arceus & Scarlet/Violet were being developed around the same time by different teams. So anything from one most likely couldn't be used with the other. However, now that Gen 9 has seemingly had its book closed, I can easily see the potential for the Legends mechanics to return (Especially thanks to ZA being a thing).
@NewbieNikki
@NewbieNikki 6 ай бұрын
I, too, miss the poison damage outside of battle. I liked the anxiety lol
@SargeWolf010
@SargeWolf010 4 ай бұрын
Where would confused and infatuated fit on this list? 🤔🤨
@AngelPerez-tu1nk
@AngelPerez-tu1nk 6 ай бұрын
Sleep... My mortal enemy...
@pxilant
@pxilant 6 ай бұрын
Great video! but actually, ground types can be paralyzed, they are just immune to electric type moves, meaning that most moves that inflict paralysis have no effect. Body slam and glare can still paralyze ground types
@ethanlloyd6422
@ethanlloyd6422 6 ай бұрын
Ground type pokemon aren't actually immune to paralysis. They're just immune to the majority of moves that cause paralysis. Glare and body slam will still paralyse them
@jwanie366
@jwanie366 6 ай бұрын
In the VGC community, the biggest complaint I’ve heard in regards to status conditions is full paralysis. Multiple players have been calling for the removal of that for years now. Maybe it can still happen one day, given how Game Freak has changed other status conditions over the years
@TheFirstDominus
@TheFirstDominus 6 ай бұрын
They'll balance them when they buff the ice type, trust me bro
@sinnohperson8813
@sinnohperson8813 6 ай бұрын
They buffed ice this gen. It's been really good
@TaLeng2023
@TaLeng2023 6 ай бұрын
​@@sinnohperson8813Just Snow? I wish they tinkered the type chart a bit. Ice resisting Water and Ground would be nice and not so game breaking.
@sinnohperson8813
@sinnohperson8813 6 ай бұрын
@@TaLeng2023 dk about ground. But water yes. I just want bugs to be buffed before ice Can you come up with one good quality of bug types?
@TaLeng2023
@TaLeng2023 6 ай бұрын
@@sinnohperson8813 personally I wanted Bug and Grass to resist Fairy. Both types are pretty weak defensively so I think resisting Fairy would give them something to do.
@mairaineplayzgames2205
@mairaineplayzgames2205 4 ай бұрын
my pokemon when paralised: unable to move. opponent's pokemon when paralised, somersault, backflip, wallrun jump then attacks without a problem...the games are a little busted indeed
@Mystic-Aidan
@Mystic-Aidan 6 ай бұрын
I find it interesting how Pokémon hasn’t added a proper status effect (outside of frostbite) in ages, but a lot of types have new status effects regardless. Psychic and confusion are heavily tied together, same goes for dark and flinching. If you really want to stretch it, you could count hazards like stealth rocks as well. I think it’s a little too late for Pokémon to add a “status element for every type”, but I think it could be an interesting concept to explore in an indie creature collector game.
@X-35173
@X-35173 5 ай бұрын
9:15 I once got hit by ice fang, froze, thawed, then flinched all in 1 turn.
@tannerdziedzic6113
@tannerdziedzic6113 6 ай бұрын
Funny how you post this the same time I’m dealing with annoying status ailments while playing through Emerald’s Battle Frontier. Better get a Lum Berry for my Latios.
@TaLeng2023
@TaLeng2023 6 ай бұрын
Really really useful in the Palace.
@lilbonsly
@lilbonsly 6 ай бұрын
Totally with you on poison outside of battle, it made sense and made care more about pokemon afflicted, and with often you can just find items in recent games even if did still work like that it wouldn't be too much of a problem anyway
@marceloasensiofilho3833
@marceloasensiofilho3833 6 ай бұрын
As someone who used Thundurus to control speed a whole lot with para even I agree with the nerf it took. 75% less speed really was too strong
@coreypope7220
@coreypope7220 4 ай бұрын
You managed to forget fire type moves exist. Fire type moves have been the counterplay to freeze the whole time.
@elemomnialpha
@elemomnialpha 6 ай бұрын
2:40 Ground types aren't immune to paralysis, only electric types are non-electric moves like Body Slam and Glare will still paralyze Ground types
@Missiletainn
@Missiletainn 5 ай бұрын
Burn doesn't cut the physical attack stat in half, it cuts Physical Moves base power in half, same effect with the added change of not being ignorable by Critical hits which ignore your stat changes. (Same with Frostbite, Special Moves base power, not the stat)
@NylaaTheNeedleFan
@NylaaTheNeedleFan 6 ай бұрын
Can’t believe Sleep was so popular they added it to real life
@kailesperance1922
@kailesperance1922 5 ай бұрын
Players: Noooo! You can’t just spam a status move with priority! It’s too broken! Thundurus: Haha prankster thunder wave go brrrrr Game Freak: “Prepares to give Thundurus like a billion nerfs for terrorizing the game.” Thundurus: “Is still very good”
@Missiletainn
@Missiletainn 5 ай бұрын
The sleep timer doesn't reset when you switch out unless you are playing Gen 5.
@brocautry5063
@brocautry5063 5 ай бұрын
Considering the way freeze works it makes perfect sense why there isn't a move that always inflicts the condition. It's only balancing force is that fact that it has too be inflicted randomly. If there was a move that could inflict it reliably then I imagine the status would be absolutely everywhere because it has a chance to take a pokemon out of the battle permanently and with a reliable way to set it up you don't have to worry if your opponent breaks out sooner than you'd like.
@AshBlueFox16
@AshBlueFox16 6 ай бұрын
9:23 I just used my Eevee’s Slizzly Slide to escape
@alfredcampbell4908
@alfredcampbell4908 5 ай бұрын
A way to fix "sleep" is to have the effected Mon wake up after a set amount of damage and they'll wake up after being switched out. Have the chance to inflict freeze rise by 30 or 50 in rain, blizzard or hail and lower it in sunny day and cut freeze time when sunny day becomes active.
@dbara2017
@dbara2017 6 ай бұрын
Attraction, confusion, and all those other status getting shade from JPR??
@tacowednesdays
@tacowednesdays 5 ай бұрын
2:40 ground types aren't immune to paralysis. While they are immune to MOST paralysis causing moves; body slam, glare, and stun spore are all moves that can PRZ ground types.
@bivcbmtgstgtssscqcrddgtrsm2257
@bivcbmtgstgtssscqcrddgtrsm2257 5 ай бұрын
I wish that moves could purely be banned in competitive for certain Pokémon so you can still use them in casual play.
@sirderpingtongd702
@sirderpingtongd702 5 ай бұрын
I always like to say that Freeze is that one thing you're never thinking of, then it just comes in and ruins your day and leaves. i also appreciate the use of XC music
@alyanamurji
@alyanamurji 5 ай бұрын
A change made to freeze in the pokemon mystery dungeon games is that if you're frozen, you cannot attack, but your enemies can't attack you either. I feel like this change is a decent one, but would be useless in singles. I feel like this could open up some strategy in vgc because of doubling into a single enemy
@ChrisPTY507
@ChrisPTY507 5 ай бұрын
I’ve always thought that there should be an ability like intimidate but reducing sp attack instead of attack, and a equivalent of burn status to halve sp attack just like burn halves psysical attack. This would be to balance things up, same like having some attach have secondary effects equivalent to this hypothetical status that halves sp attack. Oh, and it should also deal the same chip damage of burn status.
@Isaac-ze4fl
@Isaac-ze4fl 5 ай бұрын
7:05 slight correction, the resetting of the sleep timer is only a mechanic in gen 5, and can occur under specific circumstances in gen 3, but other wise sleep turns remain constant throughout
@makhnolelong177
@makhnolelong177 6 ай бұрын
The segway to the sponsor was very smooth
@SuperbGorilla
@SuperbGorilla 6 ай бұрын
Let's try these conditions IRL
@ThisIsntAYoutuber
@ThisIsntAYoutuber 6 ай бұрын
Poison: Assuming it’s a weak one, it’ll hurt a human for a time and then go away on its own. Toxic: Assuming this covers the stronger ones, it’ll hurt and keep hurting a human until they die. It will also tick for more than 1/16 of their hp per turn and ramp up much faster. Must be treated at a hospital ASAP or death. Paralysis: 100% chance of having restricted movement, 40% chance of not moving at all, 10% chance of just dying because your lungs or heart are paralyzed, with no further input from an enemy. Not a pretty way to go. Burns/Frostbite(they’re the same thing, except they come from different temperatures): Extremely painful, makes touching things nearly impossible due to the pain, and concentration is extremely limited due to the pain. Accurate to how BRN/FST works in Pokemon. Must be treated asap or your max HP will lower due to permanent damage. Sleep: A concussion. Probably. You did get knocked out on the spot. Drowsy: Extremely hard to concentrate, your body is more sensitive to external stimuli. Accurate to how PLA does it. Freeze: DEATH.
@JacobMcElhaney-cj6bv
@JacobMcElhaney-cj6bv 6 ай бұрын
Let's not.
@Mgauge
@Mgauge 6 ай бұрын
Frostbite being a counterpart for Burn that impacts special attack is such a good idea, yet it's ignored solely for the sake of tradition. Much like so much of the type chart and the increasingly convoluted requirements for new evolutions of old Pokemon.
@RatedX29
@RatedX29 6 ай бұрын
I would love to see regular poison changed to make special attack worse like burn does for attack. There is not really a reason for normal poison to exist when badly poisoned/toxic is around
@wacky1210
@wacky1210 4 ай бұрын
That poison being effective outside of battle thibg has fucked me over so manny timeis that now it happens to me in a playthrough I engage my panic response of not checking for antidotes which i probably have in my bag and just running to find a poke center which inevitably makes my Pokémon faint, but tbh it still makes me feel bad that the new games dont have this mechanic anymore it really added a lot to the experience
@j19games24
@j19games24 3 ай бұрын
Especially if you play nuzlockes, I'd always buy way too many antidotes lol, now I usually have 2 or 3 tops. A lot of the changes they've made in newer gens really removes much of the tension from the game.
@TyroRNG
@TyroRNG 6 ай бұрын
While electric types are indeed immune to paralysis, ground types are not. While immune to all electric type moves they can still be paralyzed using non electric moves like body slam.
@fhey7903
@fhey7903 6 ай бұрын
I'll be honest, I personally really enjoy freeze as sort of a Hail Mary play in tough fights in the main story. But I don't play competitively, and I can definitely see how it would be a problem in that setting.
@dogearflopper7011
@dogearflopper7011 6 ай бұрын
Phenomenal thumbnail art
@popstarchamp
@popstarchamp 6 ай бұрын
Pokemon Sleep isn't promoting JPR's Pokemon status video? They missed out on some perfect brand synergy😔
@schaffs2
@schaffs2 5 ай бұрын
Ppl only remember paralysis crippling their Pokemon but not at all the opponents Pokemon because you're more likely to remember that time when it stopped you from moving 4 times in a row than any other normal incident Same goes for only remembering that one time your opponent was completely unaffected than the time you got what you wanted
@peteypiranalover
@peteypiranalover 6 ай бұрын
Also the anxiety from poison was a good Anxiety but i prefer it this way personally. However regular poison is relatively pointless
@13KuriMaster
@13KuriMaster 6 ай бұрын
I could swear that using Fire-type attacks could thaw a pokemon out of Freeze... for both the one using the fire move and the one getting hit.
@Nafysatnaf
@Nafysatnaf 5 ай бұрын
The conditions were designed for a game that allows you to cure them with an item. I think no matter what your opinion on them is that would be fair to mention in a thorough evaluation. I know we're club competitive here and we don't like items, but that too is entirely arbitrary. You could easily have a competitive scene that allowed for 5 Max Potions and 3 Awakens and it would be just as fun and just as annoying to compete in it - the only thing that would change is the meta of which Pokemon benefit from that.
@jamiek8123
@jamiek8123 6 ай бұрын
yes. it feels like part of the world died when poison stopped doing damage outside of battle, like the emersion of my Pokémon and the environment got way weaker
@peteypiranalover
@peteypiranalover 6 ай бұрын
I like stall myself. I like tanky builds that last forever that your opponent cant outdamage. But clearly most of the fanbase disagree.
@rjd1922
@rjd1922 5 ай бұрын
I assume they got rid of Poison doing damage outside of battle because having your last Pokemon faint and blacking out outside of battle could break story sequences.
@Ruthlesshauser
@Ruthlesshauser 2 ай бұрын
The incineroar floating alonf the screen got me lmao
@Eatbutternow
@Eatbutternow 4 ай бұрын
I also miss poison doing damage outside of battle. Any change to Pokémon games that makes them easier in any way really bugs me. The games are already easy enough. They never need to take away threats or reduce the amount of effort needed to succeed.
@BoredomIncarnate16
@BoredomIncarnate16 4 ай бұрын
If they bring that back, they should just play very stressing music in the background just for that extra bit of fear.
@ruma0997
@ruma0997 2 ай бұрын
I hear ya JPR. You used to have to rush to a pk center after being poisoned if you didn’t have antidotes.
@RandomDood1
@RandomDood1 5 ай бұрын
The big downside to Freeze's potential brokeness is that Ice types are basically robbed of their status ailment. There is no way you could introduce an ice version of Scald or Wil'o'wisp without them being busted as hell. I really wish they had gone the Frostbite path, it would have given Ice types a neat buff.
@baalfgames5318
@baalfgames5318 5 ай бұрын
To make matters worse for Drowsy and Frostbite is the fact that Legends Arceus does not have online battling, therefor no competitive scene.
@androidoficeandfire9667
@androidoficeandfire9667 6 ай бұрын
I’ve had playthroughs with more full odds shinies than frozen status
@PkmnTrainerEmerald
@PkmnTrainerEmerald 6 ай бұрын
Freeze is so frustrating for sure. This is one of the status I hope gets changed in the next gen it made ice types annoying in vgc this gen. Sleep is fine it used to be much more busted as up till gen 5 whenever you switched out the amount of turn you sleep you sleep would be reset. Good it's not like that anymore
@michelzwiers7742
@michelzwiers7742 6 ай бұрын
one of the few times I decided not to skip the add, your segue into the ad was very smooth
@natecgames4612
@natecgames4612 2 ай бұрын
I would agree with you on outside of battle poison chip, but it really stops becoming a factor when every health point matters less and less. In Kanto, it was cool bc weedles love to poison you between level 5 and 12, where poison is about as dangerous as it gets when you have middling hp that counts towards let's say 52 steps to get out of viridian forest. But when pokemon reach 100 hp (which most do) unless they are at a really low hp margin it would matter much less. Not to mention that antidotes are much more stingily given to you when poison is at its worse.
@AnonDudeBro
@AnonDudeBro 6 ай бұрын
Imo I don’t have a major issue with freeze being OP because of how underpowered ice types are. It’s a rare but powerful status that acts as a reward for the most underpowered type (other than bug).
@drockman92
@drockman92 5 ай бұрын
Had no clue that Toxic was removed from a lot of movepools. I remember having it on my Feraligatr in Colosseum.
@premiumnapping5627
@premiumnapping5627 6 ай бұрын
I was playing HeartGold last week, and got Frozen for 8 turns against Wills Jynx, my DS almost entered the void as a result
@azurumishinji1697
@azurumishinji1697 5 ай бұрын
SOMETHING UNBALANCED IN POKÉMON? WOW! Nothing in Pokémon is balanced.
@Crawling_Sloth
@Crawling_Sloth 6 ай бұрын
You said the first status effect most see is paralysis, but in every game you come across poison pokemon earlier. Example poison sting weedle. So poison in the first you encounter
@GravityIsFalling
@GravityIsFalling 6 ай бұрын
“Physical attackers won’t be underpowered compared to special attackers” My dude most of the top Mons are physical attackers
@whyvernics
@whyvernics 6 ай бұрын
wow KZbin algo actually doing its job and giving me the content of the people I'm subscribed to when its uploaded, its been a while since its worked correctly
@JPRPokeTrainer98
@JPRPokeTrainer98 6 ай бұрын
That is an uncommon occurrence but we love to see it
@TheGodIvy
@TheGodIvy 5 ай бұрын
Are you just never looking at your sub box or something? Yknow, the place where you go to look for the things for the people your subscribed to?
@thegeneral19
@thegeneral19 6 ай бұрын
When I was 7 playing red for the first time 27 years ago I thought the poison out of battle effect was from my mom who was vacuuming nearby, lmao.
@argentbast
@argentbast 5 ай бұрын
Poison is just bad and needs a revision. Even in this video the dialog shifted from poison to Toxic - the actually competitive version. Poison suffers from the bug problem, being an introduction to statuses but quickly getting brushed aside for more efficient strategies
@djdrizzy9139
@djdrizzy9139 6 ай бұрын
Legends Arceus had the best system for status effects; there was frostbite for special attackers (please bring this back!), status could be overwritten (would love to abuse this against Gliscor), drowsiness >sleep, and status on lasted a few turns (this shouldn't return though, but still interesting). Legends solved the issue of broken status, just to get reverted in gen 9. May Gen 10 fix this!
@politenonparticipant4859
@politenonparticipant4859 5 ай бұрын
I'd like to see all statuses changed to last 2-5 turns, sleep restore 1/8 HP at the end of each turn, and I'd like to see confusion become more like the other statuses, replacing an existing status when it is applied and ending if a different status is inflicted. Frostbite > Frozen. Poison should have an effect outside of battle- it tied your team's status to the journey you're on.
@kidwilks
@kidwilks 6 ай бұрын
I can never forget how a Pokemon could never unfreeze in Gen 1
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