Machin3 Tools Blender Tutorial - Part 2: TOOLS

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Ponte Ryuurui

Ponte Ryuurui

Күн бұрын

Пікірлер: 68
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
Hard Surface Modeling For Beginners (FREE) ➤www.blenderbros.com/offers/zvoHFBps/checkout?coupon_code=HSJUMPSTART
@juanseverino5651
@juanseverino5651 3 ай бұрын
That Power Save is a blessing.
@studioalchemist2060
@studioalchemist2060 2 жыл бұрын
Love these videos. Great witty, no bullshit, straight to the point, efficient demonstrations. Very slick presentation style, keep them coming please 👍😎😊
@itsswat7016
@itsswat7016 2 жыл бұрын
Smart Vert 1:39 Smart Edge 8:50 Smart Face 15:28 Clean Up 17:27 Edge Constraint 20:51 *_Deus Ex_ Extrude 24:35 *_Deus Ex (Punch It)_ Focus 27:54 Mirror 29:58 _(Just buy Hardops/Boxcutter you wont regret it)_ Align 31:10 Groups 34:32 *_Upgraded In Deus Ex_ Smart Drive 40:45 Asset Browser Tools 41:57 File Browser Tools 44:42 Render 45:23 Smooth 48:33 Clipping Toggle 49:14 Surface Slide 50:48 Apply 52:03 Material Picker 52:54 Select 52:54 Mesh Cut 55:22 _(Just buy Hardops/Boxcutter aswell)_ Thread 56:24 Unity - _Very specific utilities_ Customize - _Very specific utilities_ This is Andrei btw, I made this list for my own selfish reasons haha and my future reference. Great tut man, Most in depth and extensive Machin3Tools tut on YT.
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
the same is in the vid description mate
@itsswat7016
@itsswat7016 2 жыл бұрын
@@PonteRyuurui I almost broke my nose with how hard i facepalmed..
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
@@itsswat7016 well you're only human
@jean-pierrelannak3601
@jean-pierrelannak3601 Жыл бұрын
Quelles vidéo !!! toutes les subtilités de Machin3 tools. Je ne pourrais plus m'en passé. Et grâce à tes deux cours je gagne en savoir. Merci ... What video!!! all the subtleties of Machin3 tools. I couldn't live without it. And thanks to your two courses I am gaining knowledge. Thanks ...
@Fotrex
@Fotrex 8 ай бұрын
Thanks Ponte for all these excellent tutorials, tonight I found that, with Surface Slide it's possible to move the selected faces of the Quad Sphere, with the proportional edit active, and the result it's incredible.
@roshandecock8720
@roshandecock8720 2 жыл бұрын
This is insanely useful! I've been using Machin3tools for quite some time now, but apparently not to its full potential. Very nice content!
@super-six-four
@super-six-four Жыл бұрын
Ponte, thanks for this video - finally i got to love machine tools
@shynnobi
@shynnobi Жыл бұрын
Exactly the video I needed to learn more about this add-on, thank you for sharing!
@CycleverseGames
@CycleverseGames 2 жыл бұрын
Great presentation. I had explored the features before but didn't understand their full potential until you demonstrated how to utilize them. I upgraded to the Dues Ex version to support the developers great work.
@cashtonbriggs2135
@cashtonbriggs2135 2 жыл бұрын
Amazing video. I love this addon, but it can be a little daunting by times. This was a great way to understand it better. Thank you so much.
@wynnestevens4459
@wynnestevens4459 2 жыл бұрын
Thanks for this demo - extremely detailed and well presented.
@Argyll9846
@Argyll9846 Жыл бұрын
I know you think that having all quads in a model is 'bullshit,' but I have to disagree as booleans always seems to produce shading artifacts at some stage of the modelling process. What Blender sorely needs is a Retopology modifier such as that in 3ds max which makes Tris AND N-Gons a thing of the past. If you haven't seen the Retopology modifier in max you should definitely give it a look as it is extremely powerful and solves the problem of N-Gons. I know Tris and N-Gons are not a great usually a problem with flat surfaces, but that is not always the case as they frequently shown in quite a Blenderbos videos. I guess it's a case of you either want all quads in a model or you're happy to live without them.
@pjos6406
@pjos6406 2 жыл бұрын
Cheers, explained it all nicely
@pq3929
@pq3929 2 жыл бұрын
Thanks again.
@matet7772
@matet7772 2 жыл бұрын
Great video, Thank u !
@MIHAO
@MIHAO Жыл бұрын
amazing, thanks
@darrennew8211
@darrennew8211 Жыл бұрын
Just as a suggestion for future videos: If you make the selected and active colors somewhat different, it's easier to follow. That said, great tutorials.
@jaemookjung
@jaemookjung Жыл бұрын
Thank u so much for good tuts
@ordanicu3305
@ordanicu3305 2 жыл бұрын
Loving those information packed videos! Learning and applying all those in production is a workflow changer! Ty for doing an amazing job sharing useful information
@chintangupta
@chintangupta 2 жыл бұрын
Thanks for this one as well ♥
@9b8ll
@9b8ll 2 жыл бұрын
thank you so much for this one as well. bookmarked for sure, if i get stuck. 😊 🎉
@osamahmousa5052
@osamahmousa5052 Жыл бұрын
Amazing Video. However, If you ever get a chance to tell me why all activated tools in Machin3tools addon worked really well except the smart vert, smart edge, and smart face. For example, when selecting two verts and click 1, shift 1.... nothing happened? any suggestion
@ObscureHedgehog
@ObscureHedgehog 2 жыл бұрын
15:16 TWO YEARS?!?! I ain't got the time for that! **buys multiple copies of boxcutter**
@LordoftheFleas
@LordoftheFleas 2 жыл бұрын
let's say "twice as long" :) if you are quick with the knife tool, you can get the same effect in quite reasonable time.
@Beliolas
@Beliolas Жыл бұрын
What if I need a surface slide, but I don't want to use the Pie Menu?
@iiandreio4228
@iiandreio4228 2 жыл бұрын
If machine isnt paying you for these vids idk man, THis is the most comprehensive MT tutorial out here haha. been using machine tools since day 1 and fn love rewatching vids about it. always something more to learn. at least he should have this series linked on his website, might just have to message him about this hhaha
@_MGPz
@_MGPz 8 ай бұрын
So Puch it is just Extude Manifold available in Bledner already by default since at least Blender 3.6?
@VladBuculei
@VladBuculei 2 жыл бұрын
holly shit, this is so good... subscribed and lets fking binge watch all of your videos. + I love the accent
@joey848
@joey848 2 жыл бұрын
Regarding Cleanup: I'm modeling a camera at real-world scale. So I have some areas where the distance between edges is like .003 cm in size or smaller. I'm finding that cleanup just wipes these out completely. There doesn't seem to be a setting in cleanup to lower the value which raises the question: should I not be modeling at real-world scale? Or model at scale and forget about cleanup?
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
Well, first of all running bools at that scale may be hard. You could try setting the merging distance to a different number, but by default it is set to 0.0001 so I dont understand why you are having issues.
@joey848
@joey848 2 жыл бұрын
@@PonteRyuurui @Ponte Ryuurui Yeah my 1st thought was to change that value but it's already lower than my edge distance. The area in question isn't a bool, but rather a sort of trough or depression that encloses the perimeter of an extrusion. I guess I could just scale up the mesh, run clean up and scale back down. Anyway, thanks for the quick reply, and for all your amazing tuts.
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
@@joey848 ya thats your best bet, scale up by 5 and then scale down at the end. tbh blender is not the best tool for such work, you are better off with cad for for super precise engineering stuff.
@BloodPact
@BloodPact Жыл бұрын
Any ideas why i don't have Machin3 options in right click context menu?
@PonteRyuurui
@PonteRyuurui Жыл бұрын
add under preferences
@codechomper2735
@codechomper2735 Жыл бұрын
Quick question, why is cleanup mapped to 3 and smart face to 4? Seems like they should be swapped since we are used to hitting 3 for face mode? I swapped them in the mappings just curious if I am missing something.
@PonteRyuurui
@PonteRyuurui Жыл бұрын
Why you re using 3 for face mode with machine tools installed, thats like walking to the store when you have a car. Watch the pies video and then you ll know.
@codechomper2735
@codechomper2735 Жыл бұрын
@@PonteRyuurui I am using 3 for smart face and 4 for cleanup. Initially they are set to 3 for cleanup and 4 for smart face. Just seems that coming from vanilla to Machin3, 3 would be smart face out of the box. Love the improved workflow and thanks for all of your videos
@PonteRyuurui
@PonteRyuurui Жыл бұрын
@@codechomper2735 I dont know i was using addons day one, i hate wasting time
@vrharh
@vrharh 2 жыл бұрын
I carefully watched both videos related to machine tools. I didn't notice a menu related to "applay scale". I saw you use that menu in the tutorials. Am I missing something or is it a special tool?
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
it's a blender menu mate
@vrharh
@vrharh 2 жыл бұрын
Finally. If anyone is interested, it is a pie menue addon, which comes with Blender. Activate it and you have a bunch of options. Actually, I find X the most useful when you're in edit mode. It allows you to quickly choose between dissolve edges, verts and faces.
@Jungheinz
@Jungheinz Жыл бұрын
Unfortunately, ctrl + alt + 1 in snapping tool (fill edges) doesn't work for me, instead it creates path between selected vertices. Does anyone have the same issue? edit: Nevermind, I've selected vertices in wrong order.
@channelname8623
@channelname8623 2 жыл бұрын
what would cause ctrl + alt + 1 to not merge? addon is active, keybinds are correct, in edit mode, correct vertices selected.
@jouzi3200
@jouzi3200 Жыл бұрын
u need to select verts like in vid
@d3kard
@d3kard Жыл бұрын
27:15 what i need to do to get rid off problematic geometry? can't hear it, too fast
@PonteRyuurui
@PonteRyuurui Жыл бұрын
press w
@redjohn4886
@redjohn4886 2 жыл бұрын
top!
@spotless624
@spotless624 Жыл бұрын
machine tools parts 3
@mustafaozturk3343
@mustafaozturk3343 2 жыл бұрын
Material Picker alternative already exist in Blender. Select the objects you want to put material and select last object you want to copy its material then CTRL-L and link materials.
@MACHIN3
@MACHIN3 2 жыл бұрын
The Material Picker is about picking a material so you can edit it in the shader editor, without have to go to the material properties panel. Assigning is just a bonus feature.
@MrGATOR1980
@MrGATOR1980 2 жыл бұрын
Hi guys, i have some problem here, when i go to edit mode and press oclude it's not quite strong as xray, and i cant turn on xray when i pop oclude, also when i comeback to object it turn off this oclude, so basically i cant pop any xray in object mode and in edit i can select verts but no particular xray visibility, anyone encountered this? any fix maybe?
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
probably batteries dying in your blender, it happens. Try a diff version mate. You can run multiple.
@MrGATOR1980
@MrGATOR1980 2 жыл бұрын
@@PonteRyuurui i tried different version i had 3.1 now im 3.1.2 same thing, but now i can manualy launch xray and "inside" menu , set up transaprency manually EACH time i turn on/off xray, kinda sick :) maybe it's somekinda setting in meshmashine?
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
@@MrGATOR1980 you mean machine tools, and i ve no idea, i use default settings for this
@MrGATOR1980
@MrGATOR1980 2 жыл бұрын
@@PonteRyuurui yes machinetools :) so im must be experiencing some bug then
@MrGATOR1980
@MrGATOR1980 2 жыл бұрын
@@PonteRyuurui tbh this addons workflow is cool, but when it works. It's very unrelaiable. Ex. for some reason i can't do reverse bevel on ctrl-mark, another thing mentioned with this oclude, it's popped should work, after work in orto i go to perspective and i see some clusterfuk couse it seems not to work in hes own oclude and so on. I dont know guys my work with this addons not going so flawless like yours i always spend much time fixin some issues.
@M.I.F..
@M.I.F.. 8 ай бұрын
🤯 sooo...fast...ahhhh! 😅
@noturgenre4793
@noturgenre4793 5 ай бұрын
I cant follow a single video of this guy, I get it, He's an accomplished modeler, but he uses shortcuts and multiple addon tools without though or comment, and he cant teach at all.
@novavortex7763
@novavortex7763 Жыл бұрын
Slow down next time can barely hear you explain it sounds like you're mumbling your way through everything.
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