I put PARTICLES in my Boxing Game | Punch A Bunch Devlog #8

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Pontypants

Pontypants

Күн бұрын

Пікірлер: 1 100
@Pontypants
@Pontypants 4 жыл бұрын
PUNCH that SUBSCRIBE button for more Punch A Bunch videos! :) Please :)
@elijahjns81
@elijahjns81 4 жыл бұрын
You're doing really well. I like the sweat/blood/spit whatever stuff particles. Maybe the lightning bolt could be a really rare thing. Just one thought.
@retikle5651
@retikle5651 4 жыл бұрын
literally fell off my chair laughing. also, i like the comic book effect and i did punch the subscribe button
@yeetus9191
@yeetus9191 4 жыл бұрын
*I broke my screen* I then *destroyed the battery* after *punching the discord join button*
@TheZynec
@TheZynec 4 жыл бұрын
I Punched the Subscribe Button But.. My Monitor broke ☹️ IDC Bout ma monitor I just like watching these videos
@itsmmehr8311
@itsmmehr8311 3 жыл бұрын
I got aan idea you should do a main menu and if you click play a punch come out something like that.
@postano9153
@postano9153 4 жыл бұрын
a simple combo system will do wonders for this game
@parthajeetsarmah4529
@parthajeetsarmah4529 4 жыл бұрын
Spiffing Brit's '90s brother
@d-o-n-u-t
@d-o-n-u-t 4 жыл бұрын
somebody’s gonna get put on the EPIK board...
@adrienhartman6811
@adrienhartman6811 4 жыл бұрын
That’s a good idea
@chickenhunter6299
@chickenhunter6299 4 жыл бұрын
Indeed
@YaBoyEmoy
@YaBoyEmoy 2 жыл бұрын
OOOO Your profile pic matches your messages Does mine
@notmysql
@notmysql 4 жыл бұрын
Him: can you do this is unity's particle system? Dani: hold my milk
@sussyminecraftbaka3486
@sussyminecraftbaka3486 4 жыл бұрын
MILK GANG!!!
@yogyagehlot
@yogyagehlot 4 жыл бұрын
Milk Gang and Pants Gang
@optixuka9932
@optixuka9932 4 жыл бұрын
Sam Hogan: u twash kid lol
@gamerzclub6050
@gamerzclub6050 3 жыл бұрын
milk vs algorithm juice
@therobonoob6766
@therobonoob6766 2 жыл бұрын
MIIIIIIIILLLLLLLLLKKKKKKKK
@andrewjwhitus
@andrewjwhitus 4 жыл бұрын
One thing I tell my kids all the time is, "if it was easy, everyone would do it"
@heijiproject
@heijiproject 4 жыл бұрын
I feel as thought the comic style effects matches the overall art direction more than the anime ones. Both look great though!
@truz0368
@truz0368 4 жыл бұрын
IDEA: holding a punch will make the screen shake and it will give it more power.
@ultimatez1146
@ultimatez1146 4 жыл бұрын
Good idea
@tangotan3748
@tangotan3748 4 жыл бұрын
It won’t feel very natural
@pranav_manoj
@pranav_manoj 4 жыл бұрын
@@tangotan3748 It'll feel super game-y tho
@judsonhester1407
@judsonhester1407 4 жыл бұрын
I think it should also add the shockwave for the powerful punches. Wii sports boxing did that and even though it's a meme it felt really effective imo
@shubhamdesoria3805
@shubhamdesoria3805 4 жыл бұрын
But this is a physics based boxing game I think I will not work.
@JelowGames
@JelowGames 4 жыл бұрын
8:05 "I'm willing to bet my eyebrows" Me: *I don't think you have the facilities for that big man*
@retikle5651
@retikle5651 4 жыл бұрын
good one
@gamedevelopmenttutorials2172
@gamedevelopmenttutorials2172 4 жыл бұрын
Pontypants: "Can you do this in Unity's Particle System?" Dani: "You Dare Challenge Me!?"
@fnoffer
@fnoffer 4 жыл бұрын
Dani really has to try Unitys new Particle system called VFX graph its gpu based so can have soo many particles. I'm trying to learn it right now ._.
@graphitic5578
@graphitic5578 4 жыл бұрын
@@fnoffer hopefully this would work in godot
@explodingninja7897
@explodingninja7897 4 жыл бұрын
The comment i was looking for
@thesegfault7841
@thesegfault7841 4 жыл бұрын
more like: Dani: You Dare to oppose me, mortal!??
@aw_dev
@aw_dev 4 жыл бұрын
And that's why you use Unity instead of Unreal
@5quid_kidd5
@5quid_kidd5 4 жыл бұрын
I MADE IT 😭🙏🏽 Yessss
@gelis07
@gelis07 4 жыл бұрын
@Kodd - The Cod Master hahaha
@toothpaint9368
@toothpaint9368 4 жыл бұрын
You have ascended
@5quid_kidd5
@5quid_kidd5 4 жыл бұрын
@Kodd - The Cod Master i showed mum 🤭🤭
@flippinfake7483
@flippinfake7483 4 жыл бұрын
BTW what is that blue thing at the left corner? I am serious Edit: BTW I understood what that thing is IT IS A PUNCHING BAG but which floats on the AIR BTW YOU ARE SO AWESOME YOU ARE AN INSPIRATION TO ME EDIT 2: timeline = 2:27
@prekanyxd1170
@prekanyxd1170 4 жыл бұрын
Im confused
@agileorangutan
@agileorangutan 4 жыл бұрын
I think you should also include the enemies head velocity. like if the enemy leans away from your punch it should be less damage and if they lean into the punch it should be more. I believe you could do this by calculating the head vector at the time of collision and your hand vector at collision and if their head vector is a similar angle to your fist vector it would do less damage and if the vectors are opposite do more damage
@aaronwarwick9966
@aaronwarwick9966 4 жыл бұрын
This 100%. Since it is physics based there should really be only one way to do it. Calculate the difference of the hand velocity vector and the head velocity vector. Then multiply this by the normal of the tangent to the head. Basically the speed difference gives you some value for how hard a punch COULD be. Then the normal vector to the head determines what 100% of that damage gets through. Think of it as a percentage grazing function.
@jack-videogame9533
@jack-videogame9533 4 жыл бұрын
I didnt know mr clean had such a big brain
@rookieman329
@rookieman329 4 жыл бұрын
Kinda like UFC style when your are in the ground and getting pounded
@sweetestgravy9880
@sweetestgravy9880 4 жыл бұрын
Dani: Unity's particle system Pontypants: Hold my boxers...
@idk2708
@idk2708 4 жыл бұрын
Unity has now a gpu based particles system
@bogiesmigforl1
@bogiesmigforl1 4 жыл бұрын
no
@DrPP-zy8cd
@DrPP-zy8cd 4 жыл бұрын
Tage Buchholtz N O
@bogiesmigforl1
@bogiesmigforl1 4 жыл бұрын
btw i was responding to SweetestGravy9 but it looks like i was responding to Idk
@Pontypants
@Pontypants 4 жыл бұрын
"hold my eyebrows"
@christoffbrown8581
@christoffbrown8581 4 жыл бұрын
The UFC games have a good system with stamina where stamina is affected by how much damage you take and how much you are throwing punches, I think that is a cool system to implement into your game.
@ac-js5fz
@ac-js5fz 4 жыл бұрын
ooh what if they add random milk then you touch to gain stamina ok nevermind😅
@vanceagher
@vanceagher 4 жыл бұрын
Those rope dynamics do be looking kinda... THICC
@vanceagher
@vanceagher 4 жыл бұрын
@@MirandaZakRibenB-rp9vj more like karlson vibes
@FaresFakhouri
@FaresFakhouri 4 жыл бұрын
İ think billy new version like kinda........ T H İ C C
@berkbogachanakturk3108
@berkbogachanakturk3108 4 жыл бұрын
İs he a BONER COOL
@donkeyfight5524
@donkeyfight5524 4 жыл бұрын
Dani vibes all the way
@sussyminecraftbaka3486
@sussyminecraftbaka3486 4 жыл бұрын
MILK GANG!!!!
@Nicknater
@Nicknater 4 жыл бұрын
Your channel is WAY underrated, 17k subscribers? This level of editing and work is what someone with 50k+ does. Good work man, I hope more people start seeing your amazing work
@Pontypants
@Pontypants 4 жыл бұрын
Thank you 🙏🙏🙏
@Rolle-vx9ot
@Rolle-vx9ot 4 жыл бұрын
Wow, this channel is so underrated, the video quality is crazy good and the game is looking awesome. Keep it up!
@flamegame7024
@flamegame7024 4 жыл бұрын
You are the one of the best game development channel that I know. Idea for the game - money currency to buy new gloves and rings. The way you get money is by winning matches, or buying them with real money in the shop.
@aliahmed-rk6rx
@aliahmed-rk6rx 4 жыл бұрын
Ponty:can you make this in unity particle system Dani:*DARE
@ShawnTheRazor
@ShawnTheRazor 4 жыл бұрын
4:45 "Ten hours later and everything looks the same" Damn bro, hit me in the feels.
@zevlander
@zevlander 4 жыл бұрын
This is by far my favourite devlog series, and trust me I have watched a lot of devlogs! 😅 Great work, keep it up!
@vinnubanb6602
@vinnubanb6602 4 жыл бұрын
Pontypants: Can you do that on unity's particle system? Dani: haha unity's particle system go brrrrrrrrrrrrrrrr
@snekkyxtv678
@snekkyxtv678 4 жыл бұрын
Just binge watched all of the dev log episodes, it’s crazy to see how far the game has come. Keep it up
@braviidghsinkala4642
@braviidghsinkala4642 4 жыл бұрын
Ponty: “the game is releas-“ SHUT UP AND TAKE MY MONEY 💰
@HundredSoup
@HundredSoup 4 жыл бұрын
FINALLY THE LEGEND HAS RETURNED
@tangotan3748
@tangotan3748 4 жыл бұрын
Legend? You mean the god
@silvijashehi8478
@silvijashehi8478 4 жыл бұрын
Tango Tan god? You mean god‘s grandfather
@probablysmarterthanyou3918
@probablysmarterthanyou3918 4 жыл бұрын
Here’s an idea for a cosmetic: add a Mexican wrestling mask. I think it’d be a good addition and be a neat little cosmetic.
@epicduckling4711
@epicduckling4711 4 жыл бұрын
It's not called 'mexican wrestling" it's called "Lucha Libre"
@coltonbates629
@coltonbates629 4 жыл бұрын
@@epicduckling4711 Also known, everywhere else, as Mexican wrestling
@epicduckling4711
@epicduckling4711 4 жыл бұрын
@@coltonbates629 I was just correcting them
@musa8693
@musa8693 4 жыл бұрын
When he made the particle of the punch with black hole thing, it felt like that okuyashu's stand power from Jojo diamond. And poor number 2 dummy, all it know is, is to be punched or abused .
@David-vl8qi
@David-vl8qi 4 жыл бұрын
IDEA: Make the health system like Super Smash Bros. Every time you hit someone, their % goes up. Every time you hit, you have an increased chance to knock them out. Harder punches have an increased chance. It gets really edgy when two people have a really high % and are one big hit away from dying. I think it would also be cool if health and stamina were combined somehow. In boxing, your stamina is basically your video game health. As you take punches, you get more tired and your punches are weaker. As someone who is currently learning unreal, I have to give so much credit to you. I can barely balance school, life, and unreal and you are out here creating 3d animations, learning blueprints, and figuring out particles from scratch while balancing with the rest of life and creating super high quality videos. I love your work! Keep it up :)
@horsesaysquack
@horsesaysquack 4 жыл бұрын
Can we take a moment to appreciate the fact that he’s done super tedious and meticulous sound design for every video and never once mentioned it?
@mj.k95
@mj.k95 4 жыл бұрын
im here to give that algorithm juiceeee!!!! love ur content keep it up❤❤❤❤🔥🔥🔥🔥 and i think u should make the hitting animation as a purchasable product such as the particles or the lighting strike and for the slomotion u should add a bar that fills with every hit and when u press it ur next hit will be slomo and with like a bit of extra damage. i think u should also add like a finishing move when u win against the opponent but its probably to early for that im so excited for the game and i cant wait to see it finally finish:))))))
@meensamir7733
@meensamir7733 4 жыл бұрын
he could probably also add the icons that pop up the enemies heads when they're hit as a purchasable too im also too excited for the game to be finished
@mohamadalam5605
@mohamadalam5605 4 жыл бұрын
😂😂😂😂i just discovered that theres a tv show called punch A bunch wth!!!!!
@mahmoudshalabi8613
@mahmoudshalabi8613 4 жыл бұрын
When the legend himself already has over 100 likes! Seriously though your content is amazing I have no clue who clicks this video and decides to hit the dislike
@tangotan3748
@tangotan3748 4 жыл бұрын
Ikr! Like these devlogs are just perfect! They are high quality, he explains every step, they are inspiring, and they are just really exciting to watch! he is my favourite youtuber to watch when it comes to game development
@mahmoudshalabi8613
@mahmoudshalabi8613 4 жыл бұрын
@@tangotan3748 I cannot agree more!!
@dippydogz
@dippydogz 4 жыл бұрын
@@tangotan3748 not to mention hilarious, especially when we seen all the goofs
@muniruboss
@muniruboss 4 жыл бұрын
You're a LEGEND keep up the good work
@whyisitalwaysmewhohastodoe5535
@whyisitalwaysmewhohastodoe5535 4 жыл бұрын
i see PontyPants in my recommended and i think i clicked so hard my mouse broke, lol
@sweetestgravy9880
@sweetestgravy9880 4 жыл бұрын
Then how did you comment???
@whyisitalwaysmewhohastodoe5535
@whyisitalwaysmewhohastodoe5535 4 жыл бұрын
@@sweetestgravy9880 i used the trackpad on my laptop
@sweetestgravy9880
@sweetestgravy9880 4 жыл бұрын
@@whyisitalwaysmewhohastodoe5535 that was rhetorical but ok
@whyisitalwaysmewhohastodoe5535
@whyisitalwaysmewhohastodoe5535 4 жыл бұрын
@@sweetestgravy9880 sorry..?
@coyote4549
@coyote4549 4 жыл бұрын
Lol
@Kinl23
@Kinl23 4 жыл бұрын
You and Dani are pioneers into how Indie development can work in 2020. The indiepocolapse of a few years ago took its tol. Props to you and good luck.
@GameOver-ou1ge
@GameOver-ou1ge 4 жыл бұрын
Petition to make a unique "dempsey roll" attack
@schoolgbonou1878
@schoolgbonou1878 2 жыл бұрын
#hajimenoippo
@ThatGuyMagnum
@ThatGuyMagnum 4 жыл бұрын
I have just binged all of your devlog videos and I gotta say the production quality here is insane!
@Pontypants
@Pontypants 4 жыл бұрын
Thank you thank you! 😁 And welcome 👋
@Hi-sc1zs
@Hi-sc1zs 4 жыл бұрын
Imagine making it on the Epik pegboard
@Perfectbeing1045
@Perfectbeing1045 4 жыл бұрын
Pontypants: can you do this in unity's particle system. Dani: Challenge accepted.
@jamesc.3069
@jamesc.3069 4 жыл бұрын
You should make a item shop for gloves and make light lightning gloves and cool effect ones. Maybe even have custom punch trails!
@craniumsnumb
@craniumsnumb 2 жыл бұрын
but that will create micro transactions (unless he doesn’t involve real world money, and you use money that you earned fighting to buy stuff)
@rebeccarisk1772
@rebeccarisk1772 4 жыл бұрын
Loving all the new effects! I like the anime style hits the best, but the other ones are also very cool. Good job on figuring out the damage system, I'm so stoked to see where you go with it in the next episode.
@tangotan3748
@tangotan3748 4 жыл бұрын
0:02 Me when someone says Punch-a-bunch sucks
@mosstheboss9563
@mosstheboss9563 4 жыл бұрын
@@pgWave. r/foundthemobileuser
@p0kepanda462
@p0kepanda462 4 жыл бұрын
No one says that
@mosstheboss9563
@mosstheboss9563 4 жыл бұрын
@@pgWave. the R is automatically capatilaized in your comment, that's a mobile user :'(
@devictor9486
@devictor9486 4 жыл бұрын
@@pgWave. r/ihavereddit
@devictor9486
@devictor9486 4 жыл бұрын
@@pgWave. No need to go out referencing reddit then
@GMGuru
@GMGuru 4 жыл бұрын
You know what is more EPIK than the EPIK pegboard.... Seeing another one of Ponty's EPIK dev log's. Keep it up!
@enzz1051
@enzz1051 4 жыл бұрын
you should add a public trello board for recommendations.
@pablolopez2595
@pablolopez2595 4 жыл бұрын
Ponty, it's incredible how the content just keeps getting better, congrats!!!
@Fireflies.studio
@Fireflies.studio 4 жыл бұрын
"Can you do this in unity particle system??" -Yes
@thatsjustfunny1
@thatsjustfunny1 4 жыл бұрын
PARTICLE SYSTEM FEEDBACK: I Love the blur/air movement effect on swinging and connecting w the attacks, especially when they’re based on speed / damage of the attack. I liked the red glare effect that matches the gloves. And while i do think that you should include some particles for when enemy is hit for player feedback, I didn’t care for the “POW” text, nor the small lightning bolt looking icons that appear when hitting enemy. The hit-marker looking particle (kind of square looking) was ok IMO. Aside from that I think the particles add a lot to the games feel and certainly an improvement. (PS I’m totally down to play testing if you’re ever looking for applicants :p keep up the good work!)
@ahmedmohmmed7146
@ahmedmohmmed7146 4 жыл бұрын
Idea: make a blocking system Plus the damage system thought procces was smart
@aa1k
@aa1k 4 жыл бұрын
Ok but the way the punches are in sync with the music at 10:36 is super satisfying
@chrisweston6908
@chrisweston6908 4 жыл бұрын
Instead of “POW” or “BAM”... how about “SPLORT!”
@TIKTOKbr0ken
@TIKTOKbr0ken 4 жыл бұрын
Amazing Video Pontypants.. love how the game is going. Love watch people like you to keep me motivated on my own Indie Devlog/Game Dev journey. Keep up the good work sir...
@deter4122
@deter4122 4 жыл бұрын
0 likes 0 dislikes 0 views, wow im early
@deter4122
@deter4122 4 жыл бұрын
make that 1 like :)
@johntbolds
@johntbolds 4 жыл бұрын
Just catching up on all these devlogs and having a fun time seeing your development process, great work!
@HarryPorpise
@HarryPorpise 4 жыл бұрын
Wrong particle system. It has to be unity’s particle system
@Cristian-bs4fw
@Cristian-bs4fw 4 жыл бұрын
Dani approves
@ultimatez1146
@ultimatez1146 4 жыл бұрын
@@Cristian-bs4fw dani as in the guy who made karolson
@profmonkey0756
@profmonkey0756 4 жыл бұрын
yes, unity particles r bettr
@todmcloud6090
@todmcloud6090 4 жыл бұрын
Been checking youtube every few hours since the 14th, in anticipation of the new game dev!! How this man only has around 20k subs is beyond me!
@martinl6790
@martinl6790 4 жыл бұрын
The comic book style text is really cool indeed! To make them less obnoxious, they need to be spawned more to the side of the boxer. Really glad that you figured out a point system also!!!
@fortnitechill1373
@fortnitechill1373 4 жыл бұрын
Best game Devlogs, other devlogs need to use this style more. Keep it up Ponty!
@metafuel
@metafuel 4 жыл бұрын
Great work. I'm always impressed at how quickly you get the hang of some of the more intricate systems in Unreal. I look forward to seeing the next iteration of your game and these videos. Take care. Greetings from South Africa.
@lockdownst9739
@lockdownst9739 4 жыл бұрын
Love the game and how it's going so far. Developers like you deserve more attention
@Skeffles
@Skeffles 4 жыл бұрын
Brilliant progress. I really enjoyed your explanation on the damage system. IMO the anime effects look good but the comic book style fits your game much better!
@Holtingthewalkers
@Holtingthewalkers 4 жыл бұрын
I love this series! Seeing the frustrations along the journey is very revealing of the process!!
@zippycat9
@zippycat9 4 жыл бұрын
some punch fx would add that little bit of extra variation other than just gloves and pants that would be cool, maybe make the fx much bigger and crazier but only trigger on the game-ending hit. also if this is what happens there needs to be an effect that sprays cows everywhere.
@cassiooliveira7982
@cassiooliveira7982 4 жыл бұрын
2 things: - Spit and sweat particles, please!! - Guard! Never lower your Guard...
@jesper86broberg
@jesper86broberg 4 жыл бұрын
Som alltid, välgjort och underhållande. Ser fram emot specialattacker, skulle va kul att se hur de animationerna kombineras med ragdollen.
@derple8524
@derple8524 Жыл бұрын
For the end credit song to play, and have the trailer to Punch A Bunch for switch show up as the next recommended video brings tears to my eyes, you have come a long way
@9playday4
@9playday4 4 жыл бұрын
You've been doing some awesome progress! Favourite game dev series, by far. Looking forward to the next video already.
@The3VanguardGaming
@The3VanguardGaming 4 жыл бұрын
*thats how comets are born* Seriously your one of my fav developers and I am so exited for it to be released ! Keep it up ! ;D
@5quid_kidd5
@5quid_kidd5 4 жыл бұрын
I can't wait to play this
@theeternal6890
@theeternal6890 3 жыл бұрын
*Some advices from dreaming game dev.* 1) Some random tips for newbies like "U can hit hard by leaning and punching in same direction for more damage." 2) If possible plz introduce jumping and falling. 3) background voices like "KO" or something. 4) More settings for graphic quality, controls and Game settings to enable or disable stuff like Music, Anime stuff and slomo. 5) Allowing player to exit ring or jump from corner.
@marianocinquegrani7595
@marianocinquegrani7595 4 жыл бұрын
Wow... this is getting cooler and cooler! I'm not even a boxing super fan but the game is looking aaaaawesome!
@koktszfung
@koktszfung 4 жыл бұрын
The damage system looks great! but I think you should also start thinking about how to punch at different body parts and how the damage system can link to it, like sometimes the gloves collide with the other player's shoulder or gloves and it didn't seem to register the punch. Anyway, really looking forward to your next video!
@musclehamster742
@musclehamster742 4 жыл бұрын
Wow, this is looking incredible! Keep up the grind!
@coyote4549
@coyote4549 4 жыл бұрын
Yes, you can do that in Unity's particle system. Overall pretty interesting because I haven't worked with Unreal's particle system before. Nice job👍
@nameame1925
@nameame1925 4 жыл бұрын
Not gonna lie I feel like it know my soul purpose to get on the Epik pegboard I want to be remembered as the guy who made it on the board I need this Also I agree about the comic style being a little distracting but if you made into a hit counter like in other fighting games and your combos would just be you got 5 ShAblAmos or 7 POWS it would just be hilarious
@TheMrBush
@TheMrBush 4 жыл бұрын
I have some ideas: You could add a DJ on the side playing a track. You could add rag doll physics and a medic that picks up the opponent that lost. You could have electric particle effects on the ropes of the ring. Add Ziggy as a spectator. Cool video :D!
@diswouter428
@diswouter428 4 жыл бұрын
suggestion; same as I said in the previous video! combine the health and stamina system, damage decreases the stamina, making you have less ability in the fight, up until the hitpoints are depleted fully, in which case, you DIE. Also, just spitballing: sweat particles? haha just kidding... unless? and-I think the idea you had for the punch particles (that there would be options for which theme you want) is a great idea! Also, the boxing character you have is such a perfect combination, the colours and model really attracts your eyes onto the video, which is the reason I found you in the first place :D
@florinstanciu3112
@florinstanciu3112 4 жыл бұрын
The game is coming along nicley! It looks real cool, btw your doggie is way too cute!
@Tanteturner
@Tanteturner 4 жыл бұрын
I realy like the idea of unlocking or Buying the particles
@lars2023
@lars2023 4 жыл бұрын
My personal take on the manga vs comic book effect: I like the comic book effect better to be honest! Since your color usage in this game is quitte vibrant, I feel the comic book effect suits the style of your game better! Keep up the great man!🔥💪
@concernedcommenter8258
@concernedcommenter8258 4 жыл бұрын
3:08 lol the red guys hugging one. Also you gotta up the red in the streak, it’s nearly invisible without slowing it down
@SidFish
@SidFish 4 жыл бұрын
The electric particle effect at 3:40 looks so good, now you have to add a cyborg in the game so you can keep it in.
@jipdepretparkbouwer
@jipdepretparkbouwer 4 жыл бұрын
Awesome game and I really like the cartoony particles, they are really epik!
@maxwellaiello
@maxwellaiello 4 жыл бұрын
I'm sure it would be hard to impliment, but be worth it in the end. If the particles were sorted behind both of the players, so there is never overlap. It would make it possibly look better, and not as distracting.
@colegiesbrecht1793
@colegiesbrecht1793 4 жыл бұрын
Waking up for this is awesome!! Btw I love your editing so much!
@oscargomez4970
@oscargomez4970 4 жыл бұрын
These videos are awesome and your game looks fantastic so far. I had a couple of ideas I just had to write them all: - How about a deflating flying head animation for a K.O. - To add some variety without the hassle of creating new models how about different materials for skins or unlockables? Metallic balloons, rock, wood, rubber, etc... You really inspired me with these vlogs. Much respect from México (I hope I make it to the board)...
@Pontypants
@Pontypants 4 жыл бұрын
Thanks a lot :) Glad you like the videos and game :D Thanks for all your great ideas, I will write them down :)
@ibingeyt6077
@ibingeyt6077 4 жыл бұрын
COOL, YOUR GAME STARTING TO LOOK SO COOL AND PROFESSIONAL! LOOK AT YOU GO! *Keep up the good work!*
@Runvast
@Runvast 4 жыл бұрын
Hej Ponty, hälsningar från Japan! Gillar dina videos, grym editing med bra musik och progress med spelet! Ser fram emot fortsättningen!
@timsonss
@timsonss 4 жыл бұрын
I learned so much from this devlog. Especially this Anti-Aliasing part. I would have never thought to check it out
@zenithmemes8238
@zenithmemes8238 4 жыл бұрын
Man I love this guy (No homo) I watched the whole series with popcorn! Just know that you are doing good things with the game man. Can't wait till you blow up.
@ilCatta8
@ilCatta8 4 жыл бұрын
Good job, it's shaping up quite nicely!
@tajender_singh
@tajender_singh 4 жыл бұрын
I'm telling you.... You will be on the top of game dev game on KZbin....soon😁😁
@Pontypants
@Pontypants 4 жыл бұрын
Yes please :)
@drepple
@drepple 4 жыл бұрын
Maybe you could use the electricity effect at 3:40 or something similar as a texture overlay on the players to indicate when they run out of stamina/have fully recharged their stamina.
@RugbugRedfern
@RugbugRedfern 4 жыл бұрын
I love the comic ones! They look great.
@virham7698
@virham7698 4 жыл бұрын
love the new editing :D
@adamfarnsworth2177
@adamfarnsworth2177 4 жыл бұрын
You might try adding slo-mo and the comic sprites on critical hits. If a punch lands really hard, maybe have it slow down, big spray of particles, and a big pow/epik behind the character, like KO effects in some fighting games. Really digging the development videos, thanks for sharing your journey!
@zaidmermam2524
@zaidmermam2524 4 жыл бұрын
Hell yeah New EPIK video !
@BlueGooGames
@BlueGooGames 4 жыл бұрын
Great work as usual! I love the distortion effects!
@sudhanshlone8284
@sudhanshlone8284 4 жыл бұрын
The intro was really satisfying
@andrewsloan5264
@andrewsloan5264 4 жыл бұрын
Been waiting for this!!
@AANATU
@AANATU 4 жыл бұрын
Suggestion :- make the environment interactive Like when you hit something like the corner bag like structures, they spit out foam and become deflated Also use Jojo as reference, the katakana effects and the punching ghosts (stands) Like you can use star platinum's punches as a reference to make the punches extra noice
@genericturtle9202
@genericturtle9202 4 жыл бұрын
Brilliant editing as always! Enjoying the longer vids. Its feels like every week you hit another "milestone" so that's EPIK! And, also you got nothing to bet that that was the problem XD. I think the comic book writing looks great, bit I think it needs to look more cartoonish and more bland if that makes sense, like the game art design stuff is not very detailed and I think the comic book words should be less detailed. I really like the damage system, it looks really good and it will give players something to try and master! Like they will understand how hard they want to hit, the amount they need to pull back, the angle on where they need to punch and other good stuff like that! I think it will make pvp fights very interesting and it will mean luck will not be the reason they win, but the quick reactions and skill. Stay safe and Epik as always, cant wait for the next devlog!
@aw_dev
@aw_dev 4 жыл бұрын
Idea: Can you use the particle system to show how much power the player has in the punch? ZAP ZAP
@renatogenovese2718
@renatogenovese2718 4 жыл бұрын
The game is very nice so far and i will probably buy it, even if i use unity! 🤣🤣 Keep up the good work!
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