Good stuff Potato. Our team will send over an email. 👏
@youngfreshsandwitch4 жыл бұрын
Hey! I was the one (or one of the ones) who tweeted his video to your team, amazing to see a company so willing so work with new promising creators, I'll definitely be signing up for skill share
@TheSaxyGamer4 жыл бұрын
Impressive, most impressive
@mikeschmidt92984 жыл бұрын
That is sweet! Good work Potato!
@Hairybuffalo4 жыл бұрын
I am not trying to be a negative nancy butI can't stand the way every informational youtube video articulates their voice this way. It's almost unwatchable since every video since 2016 where random youtube videos were trying to affect the way I vote. Not to mention, It's filled with so much erroneous information because of the way the information is presented, the length of the video should be 1/5th of it's length.
@MrDjFitzz4 жыл бұрын
@@Hairybuffalo I'm sure it wouldn't be so bad if KZbin wasn't borderline criminal in the way they "pay" their content creators. Blame KZbin.
@TheSaxyGamer4 жыл бұрын
Putting in a non-sponsored sponsor spot may just be the biggest brain play that I've seen in order to get a channel sponsor XD
@Shatoswolfdemon4 жыл бұрын
Sounds like you got inspiration for your vids now eh? hah
@Copperhell1444 жыл бұрын
Reminds me of Inside the NBA. "Presented byyyyyy no one" lol
@MrAndrewaziz4 жыл бұрын
@@Copperhell144 great reference
@petertrudelljr4 жыл бұрын
Worked for the Spiffing Brit. Yorkshire Tea finally sponsored him!
@Triumph6334 жыл бұрын
@@petertrudelljr only for one video tho
@InuyashaHanyu4 жыл бұрын
I'd go with the rule of thumb: City has a bunch of amazing tiles in its first ring? Granary, so it works them all sooner. City has mediocre tiles in first ring, but good tiles farther out? Monument, so it grabs those tiles faster. Also, resources like silk that give culture give me an incentive to build granary first, while having Banana or Horses or such in the second ring, Monument first seems good to grab those quick. Of course the whole thing may fall apart if you got the money to just buy the tiles or even the granary/monument right away.
@kalle16893 жыл бұрын
Monument is especialy better ealry games due that 2 culture is a huge % improvement so you can unlock goverments and policys faster to make produktion more cost effective. I mean policys encourage you to play communist style if you catch my drift. Focus on settlers and military if you have the 50% for it and then switch it out to get the most bang of the production. Anyway in early game you should just consider geting granary if you risk geting over population when there are more production/gold etc avilable you can get with bigger population. In the end there are no golden rule due to every city is unique, sometimes is best to get a worker first. One thing that you should do in most multiplayer games in citys is to start build a wall and switch so opponent think there is a wall comming up soon so it might be good consider to not attack that city unless you have the force to handel the walls or else you waste a loot of time..
@Meanlucario2 жыл бұрын
I tend to be a money-grubber, so I tend to try to buy things when I can. Will try to keep this rule of thumb in mind, though.
@lndyrd7 ай бұрын
exactly, they are so close by the numbers that i think the biggest factor is grabbing tiles with culture from the Monument
@jakoshin47024 жыл бұрын
“With all that being said, I’m going with a settler first” -potato
@themarm96794 жыл бұрын
Potato’s openness towards selling out and getting sponsored is enough for me to not mind if he actually gets sponsored and includes ads in his videos
@DDoom334 жыл бұрын
I mean skill share is an actual good site, and we all have to pay for bills. I wouldn't mind either! As long as he doesn't take sponsors just to take sponsors. I like when KZbinrs go with sponsors that they actually use and believe in!
@adamboyle33314 жыл бұрын
I don’t care when youtubers gets sponsors at all. I’m not going to complain about their livelihood over something I can just click past in 2 seconds.
@waynerisner49744 жыл бұрын
Connotation of selling out is a bad one, no? I mean, couldn't we describe it in a different light that he's innovative and finding ways to continue creating content sustainably? I love his videos-- this one was awesome, too.
@justbob3334 жыл бұрын
thats why sponser skip exists
@isurgical90294 жыл бұрын
As long as he's not getting sponsored by the monument or the granary I don't see the problem..
@PotatoMcWhiskey4 жыл бұрын
I made an error at 4:56 when I spoke, but the numbers on screen are correct.
@robertposaric64194 жыл бұрын
Potato, you could use world builder... you make 2 cities have the same tiles and just compare it? Hopefully a good advice made by me. UwU. I assume you did some reloading for this video or maybe even just basic calculations (didn't finish the video yet).
@PotatoMcWhiskey4 жыл бұрын
@@robertposaric6419 I wanted real world tests
@aaravsharma44984 жыл бұрын
lol
@pratikharani31024 жыл бұрын
Potato hearting his own comment. Never change dude, never change
@FixerFour4 жыл бұрын
@@PotatoMcWhiskey You can do real world on two identical cities. you could test "A coastal city with bad production" and then change it to run "A city with a 2/2 tile" or "a city surrounded by 2/2 tiles" or whatever config you want to test. then you can just shift+enter to gather the next turn of data
@jokehr39554 жыл бұрын
I'm color blind and the chart looks very clear to me. Thank you.
@jokehr39554 жыл бұрын
I should specify, my color blindness is red-green (mild).
@LilmissJ1113 жыл бұрын
Thanks very much, I am color blind myself. So few people ever address this. So refreshing!
@rudyf79033 жыл бұрын
Ditto
@r.b.hyrule2493 жыл бұрын
Yes same here!!
@blaguard69634 жыл бұрын
It's impressive to see a youtube video say "this is where my study fell short" instead of "so yeah this pretty much 100% proves why I'm right no need to ask questions" 10/10 for scientific method
@DwLMayhem4 жыл бұрын
Hey Potato, the mystery amenity at 10:20 came from Mexico City improving their spices and giving them to you.
@mooredaxon4 жыл бұрын
Everyone else: should I build Granary or monument first 🤔 Me: laughs in Roman
@iuliuscaesar98083 жыл бұрын
You mean Latin
@Frenchstud694 жыл бұрын
Graph Color Blind Old Tip...vary lines style from Solid, Dashed, Hyphenated, Dotted Lines etc. (Cheaper to photocopy back in the day b4 internet)
@SPCspoon4 жыл бұрын
You see this often in scientific papers, where things are still getting printed into magazines. Moreover, I'd chose the colors thematically. I'd have put the monument graph in purple (cause culture is purple in the game). If comparing two things to each other, try using the "split screen" more often, like you did when showing the overall differences in each yield at the end. This makes it much easier to grab the absolute numbers in comparison while you are speaking. I really enjoyed the introduction tbh, when talking about the theoretical advantages each option has. This with the following number crunching really helps understanding your reasoning. Keep it up.
@Eidenhoek3 жыл бұрын
There was a BEFORE the Internet?
@wastelanddan73883 жыл бұрын
@@Eidenhoek underrated comment
@thematrixsheep74524 жыл бұрын
Wonder how the new secret societies and the old god monument will affect this.
@manuelgaertner22584 жыл бұрын
We will see that soon...
@bigfudge20314 жыл бұрын
considering that there is no special granary, I think it is pretty obvious which is best.
@guillacyrano78554 жыл бұрын
I’m wondering what is going to be the new adjacency to other districts regards to the diplomacy district.
@Livingvapour4 жыл бұрын
Rome is gonna be crazy with that lol
@russellquinn42854 жыл бұрын
Well you could probably just add the same amount of faith as culture to the monument graph. Since it provides either plus 1 or plus 2 faith along with the regular monument bonuses. So in the end you'd get 50 more yields than granary first.
@YannickThibos4 жыл бұрын
I got an advertisement on 2/3rds in about some yet-another-kitchen-wondertool, taking a Potato and shredding it to hundreds of pieces. KZbin Ad placement AI is a psychopath.
@alexotto15324 жыл бұрын
Great to see you investigate these questions (semi) quantitatively. I would definitely like to see more of these.
@alexotto15324 жыл бұрын
Do let me know if you want any help with some of these analyses (as a lot of my job and expertise is in modelling of optimal decision making and 'real options' and I love playing civ and it is great to see somebody else being interested in the more numberphile and nerdy aspects of the game.)
@kylezimmermann86174 жыл бұрын
You've really honed in on your target audience with your videos recently. Please continue to help focus on the ancient era! What is realistic to accomplish in the first era of the game. I find for example as Sparta that I am conflicted between building a phalanax of hoplites and capitalizing on a high yields district.
@ryanduffy60894 жыл бұрын
I'd say that stuff depends more on the situation than anything else. If theres not room to expand and you have an ai with bad relations near you, phalanx is the way to go. However, if you've got a good amount of space and friendly relations with your AI neighbors, its probably best to focus on district and get great yields from international trade routes
@OrlovKruskayev4 жыл бұрын
Another benefit that I think cannot be ignored is border growth in a city with a monument early. Especially in a situation like that of Ulm in this video, potentially competing for tiles with a neighbouring city.
@seanmurphy55934 жыл бұрын
Hey Potato, I've been a viewer for a long time, and love your videos when I have time to watch them. I also have a type of red-green colorblindness, it doesn't really affect me much in a usual day but being an engineering student it can be a mild bother when looking through slides or at graphs and stuff. Those colors were perfect and I actually really enjoyed that you took the time to call it out when almost no body does. So I just wanted to say thanks, also Irish Pride!!
@tommy337904 жыл бұрын
Yellow and purple work well for the graphs even though I prefer the yellow to be a little bit lighter. Very informative video. Thank you for caring about all of your viewers.
@Shad0wspwn4 жыл бұрын
Hey Potato, big fan and great video! A couple notes: I would try to coordinate the colors a little more. The purple being associated with granary first was a bit confusing since we generally attribute purple to culture and that makes a little more sense for monument first I know you talked about how time consuming the video-making process is for these kinda of videos. Would you consider livestreaming your test runs? I try to watch your livestreams whenever I can and would definitely tune into one like this (even if it's in the background during work) I'd love to see an "ideal" coastal settle. I think a coastal settle next to bananas, for example, would change the outcome drastically Thanks for the huge amount of time and effort you put into your content! I've been using your videos to bring my friends up to speed with civ since they are just starting out due to the quarantine. Not only are you allowing us to enjoy civ more, but you make it so much easier to share our love for this game with friends and family :)
@sirsytham15884 жыл бұрын
Just saying, I really like this smaller format for videos. It's much easier to watch than hour-long videos.
@2narikai6454 жыл бұрын
Doesn't your day feel better too when potato says, "I love you all very much?" It feels so connected with everyone. We love you too! 😁😁
@JohnInSingapore4 жыл бұрын
But you didn't get a love emoji from potato
@pugpaladin32184 жыл бұрын
@@JohnInSingapore big facts
@mrmildman23704 жыл бұрын
I prefer it when he says 'it is what it is'
@theAV8R4 жыл бұрын
8:35 the next level up is to use different line features (thicker/thinner/tight dashes/dots/solid line/ spaced dashes).
@johnfist2064 жыл бұрын
Some constructive criticism for editing these: your graphs really tell the whole story, try to show them earlier and you'll find you have a lot less explaining to do while getting your point across sooner and clearer. No offense, but I don't think people are very interested in hearing you speak only numbers from 6:43 all to 8:04 when we already know how the experiment works. Show *and* tell simultaneously, that's the key.
@PotatoMcWhiskey4 жыл бұрын
Fair call! I'll make some changes next time, this was the first attempt at something this numbers heavy
@Nemtom9944 жыл бұрын
Not sure how long have you been watching this channel, but I pretty much come here just hear him talk, no matter how long.
@soni59964 жыл бұрын
@@PotatoMcWhiskey Also if you're using purple and yellow for the graph.... Maybe monument being purple (cause culture) and granary being yellow was better? :P It's one of those things that's easy to associate mentally. Oh green=growth, blue=science, orange = production, purple = culture. So yellow being kinda between green and orange fits perfect for granary. Either way, another thing you should consider is using trackers for "Growth". As in, I had no way of knowing "When did pop grow compared to the other version". Just a single marker on both the graphs, saying "Pop grew to 2/3/4". In terms of long term city planning, pop growth is much more important, and it allows us to mentally put better markers on it. "Oh so 30 turns in, the granary city has one pop more, so if you have a more growth heavy city than the video, I'll always focus granary first". And so on
@adithyavraajkumar59234 жыл бұрын
@@soni5996 I think he said he tried to make it colour-blind friendly...but your idea makes more sense tbh
@soni59964 жыл бұрын
@@adithyavraajkumar5923 I mean... Yellow/Purple is same as using Purple/Yellow, except Culture being purple makes more sense. I'm sure there are websites/ways to find versions of normal colours that are colour blind friendly. But it's good to keep track of "Oh purple is culture" alongside
@timb98284 жыл бұрын
I would love to see more analyses like this one! Even with the limited variables, it was extremely informative. Maybe one comparing religious beliefs?
@cmarkn4 жыл бұрын
Tim B that’s a tough one. There are too many possibilities to even count them.
@mrmildman23704 жыл бұрын
If it took 8 hours to do that one then I wouldn't get your hopes up! Let's analyses 46 possibilities multiplied by infinite!
@guillacyrano78554 жыл бұрын
Thanks, that’s a really good explanation. I’d say the big value in monument is to get to your first government quicker as it unlocks a lot more policies and makes the first big progress in your game overall. 👍
@pyramlinum95144 жыл бұрын
A potentially more time-efficient way to experiment more with such scenarios as these is to artificially construct them in the map builder first, and play with minimal AI interference so as to get consistent results (on a duel map, perhaps). That way you don't have to try and spend more time trying to find good spots to test your theories.
@Pasakoye4 жыл бұрын
Would be interesting to see the same tests of 2f+1p hills, but with a plains hill city center (2f+2p) start.
@solidXxXtuna4 жыл бұрын
I agree. A sterile, artificial environment created just for testing would make this job a whole lot easier for ya.
@alalalala574 жыл бұрын
The Spirit of the Law Methodology.
@tinygaucho45724 жыл бұрын
I think there are too many variables to ever have a definitive answer. I tend to go monument first in the early game when the culture you get from it, per turn, has an actual impact, but that impact has a steep decline once you're earning 30-40-50+ culture per turn. At the same time I might settle an early city that has great potential in the long run but might struggle early, in which case the granary is quite useful. Then there are the games I don't bother with either because I've got plenty of food and housing, plenty of culture, and I need units because the AI keeps attacking me. I would definitely enjoy more comparison videos like this, though.
@ian594 жыл бұрын
For the long term benefits of the granary I would argue that you're going to hit population plateau's driven by housing limitations that would allow a monument start to catch up to a granary start in the intermediary ages (in terms of population). Additionally, it can be easy to rush your population from chopping which if done strategically can immediately catch you back up the turn after you build your granary.
@martinhriibek34434 жыл бұрын
I would add that monument first, before you have your first government - it has big impact. After that, granary first.
@tankredcaza4 жыл бұрын
Actual colorblind here, can confirm it was easy to differenciate lines. Loved the skillshare cameo!
@tuxkoy1664 жыл бұрын
2:23 the legend has spawned, this game of civ is already over
@InnocentKhajiit4 жыл бұрын
Eu4 reference?
@tuxkoy1664 жыл бұрын
yep
@voxvolhynia54004 жыл бұрын
I'm always glad to see an Eu4 reference around these parts.
@edgeofsky66844 жыл бұрын
From the title I thought an monument and an granary were going to fight. Shame.
@benjaminthompson83594 жыл бұрын
The graphs make your lessons much easier to follow. Please keep up this type of work. This is the reason why you are my go to Civ 6 channel.
@yakeeen_94464 жыл бұрын
THANK YOU VERY MUCH FOR THIS VIDEO! THOUGH I WATCHES YOUR STREAMS AND YOU SHARE YOUR INSIGHTS THERE. STILL I THANK U FOR THIS!! MORE POWER
@deancamp54084 жыл бұрын
Variations of policy card turns should make monument winner in most cases.
@UofU104 жыл бұрын
Oh. My. God. As a statistics and spreadsheet guy I absolutely love this style of video! Thank you for the effort and consideration you put into the investigation. I’m getting strong Jon Bois vibes and would 100% recommend his channel as a reference if you look to improve the style and delivery of this number heavy content.
@nochitright4 жыл бұрын
"..stuff now is worth more than stuff later". Don't tell that to compound interest. I appreciate your videos.
@christianeroh66874 жыл бұрын
I’ve always been hesitant to go for monuments until I started watching you
@DForSpiD4 жыл бұрын
A hotseat game with a custom map may be the best way to eliminate other variables in testing. You can set up a game with the same nation multiple times and the exact same map conditions for each player and test multiple variables at the same time this way too. Plus if you standardize these things you may be able to get others to help you collect data if you're interested in that sort of thing with the community
@TheWizel3 жыл бұрын
I'd go with 5 islands. 1 Island for the capital, 1 for the opponent, and then 3 near-identical islands with simply the water source varying (Add river, add ocean coast tile, no water)
@jonathanlohaller7584 жыл бұрын
didn't even know granary first was a thing, the only time I would consider granary first is my later settles on the coast. The cost of things is so high that the only thing possible to build is granary or monument in the mid-game. In the early game, there are so many more important things to focus on in order to snowball that these two minor buildings really should not be prioritised. I do build monuments from time to time if I can get away with it and I think this test supports that idea. Good job!
@guillacyrano78554 жыл бұрын
It’s funny that just as Rome cities starts with a monument, there’s no civilisation with cities starting with a granary. I would have chosen Egypt for that ability for instance.
@petertrudelljr4 жыл бұрын
Nah. They have to build the pyramids to get their granaries. Or so I've heard...
@shakerbubble57944 жыл бұрын
Another factor not accounted for is border growth. In the City of Ulm it was right next to a city stat, and while city state borders only grow when they receive an envoy you never know when the ai will send an envoy and take away a potential tile.
@GoBlueHTB3 жыл бұрын
This video was exceptional. It was a monumental contribution to the Civ player base. It was well-researched, well-written, well-presented, and well-prepared. You even used the scientific method and deemed your own work as insufficient to be considered a rigorous empirical study. When you completed this tedious task after hours of watching digits, rather than finally put it behind you and give us a quick rundown, “so basically long run go granary but for culture win or early success go monument,” you declared that MUCH more testing needed to be done. As someone who is new to the 4X genre, I have never seen such dedication to min-maxing in my life. Thank you so much for all of the hard work you put into this quality content. I feel privileged to consume it for free.
@hc61574 жыл бұрын
I don’t envy your task when it comes to data-collection and testing. I literally do physics research over the summer, but when it comes to civ strategy I’m like “oh christ that’s too much” Also: I’d love to see an appeal breakdown: base appeal for each terrain type and appeal modifiers from nearby improvements.
@tonyrosetti27384 жыл бұрын
You might test how many turns earlier you can get a tier 1 government and add those benefits to your monument-first data. It sounds to me like this data supports - fresh water = monument first - coastal = monument first (before t1 government), else Granary first. - Granary first (after t1 government)
@SusaVile4 жыл бұрын
I believe you did answer the question. You made a viable test, analized it properly, and could not reach a definitive answer. Which then turns into a "it varies on your early goal", and varies from city to city, civilization and other conditions. Knowing that the reply is not simple is knowledge as well.
@Jam-ps3tg4 жыл бұрын
I usually go granary first to build up the city; monuments get you more culture and increase the cities tiles. It's really hard to decide which is best without studying the terrain & circumstances of the civilization you are playing.
@nightbladexxx4 жыл бұрын
Personally, I break it down by city. Usually, a builder first, then decide whether or not I need a monument for culture. Typically, I favor the monument over a granary as I settle most of the time in rivers, but if the city needs a granary first I'll go that route. Usually, in my games a district is going up before a granary. Is like to see a video on how to spend your gold. Keep up the great work Potato
@GabrielSoares-ju9yq4 жыл бұрын
I used to do that too but builders in new cities (early game) are usually not a good choice. That because even if you have great tiles to improve, your city growth will be too slow in order to work them anyway (unless you have +4 food +some production on a tile). Also in the very beggining of the game you wont have the necessary techs to improve them anyway.
@quinnbc73594 жыл бұрын
I generally avoid builders entirely for a good chunk of the start game, simply because the barbarians are too aggressive and end up pillaging my tiles. Then I'm just wasting my time making another builder later to repair the tiles.
@emylily82664 жыл бұрын
I prefer to purchase builders, or transport them from my capital when the city needs help getting up to speed, since I only improve resources or capital tiles early on
@nightbladexxx4 жыл бұрын
Let me rephrase, builders aren't the first thing I build in the city but I usually pop one out before I choose a monument or granary.
@casakara47774 жыл бұрын
Heeeyyyyyy potato, fantastic video, loved the meme in the middle too! I laughed a few times. Great work as always! Keep it up pal! (That's what she said)
@brucemooney12774 жыл бұрын
Shoutout to @PotatoMcWhiskey for being lowkey one of the best KZbinrs out there! He’s dedicated, particular, smart and he always keeps it real with us, whether he feels good or bad. I know this job is demanding, bro. But you nail it, and we appreciate it 🙂
@michaelsarkis62394 жыл бұрын
Thanks for making the graphs accessible. Since you mentioned it - a handy tip that works for all colour blindness is changing the line styles, making them solid, dotted or dashed, etc. for different curves. Cool video though!
@Gorgoj4 жыл бұрын
You are trying to awnser a question that's too complicated, but the info that you gave us is really important. Great video.
@scotty32814 жыл бұрын
I like this in-depth analysis. I have no clue which scenarios to run next but keep these coming.
@MrPedroization4 жыл бұрын
I feel like trade routes are always a conundrum for me. Should you go for money or food and production? International trade or national? Would love to see a more in depth video going into detail of trade routes and how to use them efficient!
@GabrielSoares-ju9yq4 жыл бұрын
I usually go fo internal routes so i can boost new cities to being useful but you must take in consideration that trading with other civs will improve relations and may cut you some slack on warring early
@viamer15544 жыл бұрын
Almost always international
@l0remipsum9914 жыл бұрын
Early game: domestic trade route to support budding cities Mid to Late game: international because of alliances Sending a trader to neighboring civ early game pleases the AI. Or play as Poland and build their unique market.
@viamer15544 жыл бұрын
L0rem Ipsum supporting cities? Just do a chop to grow don’t invest gold for some food lol
@grahamturner26404 жыл бұрын
With Australia, coastal cities get the same amount of housing as a standard city that is next to fresh water.
@jamesstuart49844 жыл бұрын
I'm amazed you don't have millions of subs. You're my go-to channel for civ content
@theblindcritic58764 жыл бұрын
Just a little point of note: if you were going to use pink and brown, you should have set T1 as pink (with pink signifying the monument's culture boost) and T2 as brown (the brown being the brown granary). At least, that felt like the most natural colour scheme to me, and it took me a while to figure out why the numbers seemed inverted.
@RaspberryRockOffGridCabin4 жыл бұрын
I appreciate that you tried your best to slow down your speech in this one. Though you did sound a little in pain. As a person who struggles with colours, your yellow in the graph looks more like somewhere between green and brown to me.
@ParkerMan04 жыл бұрын
Hey potato, for addressing all types of colour blindness you should rely on non-colour-based indicators, such as changing the style of the lines (dashed lines, or lines graphs made our of shapes). Adding this to the already created colour palette will make sure that everybody understands the graphs!
@youngfreshsandwitch4 жыл бұрын
Huge supporter of your videos, the quality has been off the charts recently. I happily tweeted your video at skill share to let them know they need to contact you asap, hope you continue to grow man your content is incredible
@aaronguennigsman3604 жыл бұрын
May I suggest delegating some of the work to the community? If you share the save with trusted Spuddies, draw up a clear format for how each trial should be run, and define how data is to be recorded, you could potentially complete dozens of more trials than you would otherwise have been able to do on your own. All that would be left for you to do, Potato, is compile the data and wrap it all up in a nice video.
@brendenh16673 жыл бұрын
This video makes me happy. Potato realizing the scale of the game on camera. Priceless! 😂
@hughjames36474 жыл бұрын
The watermill: imma about to end yous whole careeri
@ncteeter4 жыл бұрын
I'm a severe protanope and appreciate your colorblind friendly graphs.
@mediaman61624 жыл бұрын
Local man talks about monuments and granaries for 13 minutes. Nice video though.
@Marksmaan4 жыл бұрын
Potato, I'm severely colorblind and struggle with games and work as a result. It means so much to me that you took the time to make it easier on people like me I got up out of my chair to grab my phone to leave this comment and that says a lot lmao. I was watching on PS4 btw and dont think theres a way to leave a comment there. Thanks bro. Love your vids. Keep up the great work.
@AneleyTasada4 жыл бұрын
Love this kind of videos, you are now doing research on Civ VI, lol. I can see how much work this takes, but know that it is much appreciated!!
@davidsuda61104 жыл бұрын
you brought data to the argument and that helps me decide, also the difference seems slight. so that is good, and yes added up over 30 cities over 500 turns and slight ripples do become a wave.
@SweetyHeaven4 жыл бұрын
I'm always putting big emphasis on upgrading at least a few tiles near my new cities so I value growth quite highly because the faster my city grows the faster those yields contribute to the city.
@eriksaras4 жыл бұрын
This video is fantastic. I know it took a LOT of work, but if you're able to make more of these I think they're super helpful and unique among content out there. Thank you for making this!
@wilbermusicman4 жыл бұрын
Great content as always Potato. Your videos are super helpful to my games and I’d love to see more videos like Overexplained and this focused sort of style here. Thanks!
@Thrash2307234 жыл бұрын
Too long a video? I enjoyed every second of that breakdown!
@jayayywhy43744 жыл бұрын
I came into this vid with the opinion of granaries being king (aside from water wheels) but now I can see how monument first could snowball border growth into getting better tiles to improve your city even when not worked (+0.5 housing from farms, amenities from luxuries, etc) or just buy both with gold LUL
@ahmedlateef86694 жыл бұрын
Mansa Musa has entered the chat.
@JS-kr8fs4 жыл бұрын
Why not both?
@thebigginz44084 жыл бұрын
Love the vids! Keep up the awesome work my starchy brother! Small tip: In your initial graph at 8:22, you have monument 1st as purple and granary as yellow-brown, but in the series on 8:28 you swap the colors, which is doubly confusing because the colors swapped meaning , and because you'd think monument as purple cuz culture and granary as yellow-brown cuz food
@moon_wizard12504 жыл бұрын
My take is that early game, having that +2 culture is hugely helpful to your empire overall. When you consider the civics tree as a factor vs purely looking at yields, unless you REALLY need a bunch of tiles worked quickly or you're at war, the monument is better. The only time I'd consider granary first is if you're later in the game and you're settling a city on a coast that has some poor yield tiles in the inner ring and really needs that food / housing boost. Still though, an interesting and well-made video. Good stuff.
@brandobatel4 жыл бұрын
So like you said earlier, settling on a river means build a monument first since you wont need the benefit of extra housing. If you are elsewhere, granary first is a good way to go.
@vincentflori54004 жыл бұрын
Thanks for the effort in this it really shows! Love to see more content like this super useful for in game use. Good luck w getting the sponsorship man you deserve it.
@delmerwilson78903 жыл бұрын
Thanks for yellow/purple lines. Helps a lot, and it's also my favorite color combination
@peeledapples41764 жыл бұрын
For non-Capital cities, I generally go Monument -> Builder -> District Same order for the Capital but with a scout first
@MrGrimHD11233 жыл бұрын
Thank you for considering my disabled eyes, huge shoutout to PotatoMcWhiskey
@solidXxXtuna4 жыл бұрын
An addendum to this breakdown that I'd like to see (but that wouldn't merit its own video) would be worker-granary-monument and worker-monument-granary builds compared. Although there would have to be some caveats about techs completed when it comes to which tile improvements are available. Looking forward to more deep dives into the nitty gritty. Keep them charts comin!!!
@Tandoliga4 жыл бұрын
I live in Ulm. Did not notice until now that there was a beach nearby, happy to check it out tomorrow!
@RawvTalent4 жыл бұрын
Absolutely incredible video topic, i would love to see tons more of these. Great work man!
@SeanPONEIL4 жыл бұрын
Your choice of colors was spot on. I'm red/green color blind. And you got me to try gainerys before monuments. Ty for all your hard work to help me enjoy this wonderful game even more.
@iannay30564 жыл бұрын
Love the hardcore dedication for best results! Would love to see more videos like this!
@thehighandmightyasur78734 жыл бұрын
Very well done video mate, it was clear and easy to follow. Keep up the good work Potato!
@Envoxit Жыл бұрын
super cool video idea, theres so many variable you have to look out for as far as what your civilization values more, growth, culture, maybe you settled near a wonder which gives culture yields, in which case an extra 1 culture may be a bit less valuable in favor of getting more pop to work that tile, maybe you settled a city with poor inner ring yields, but excellent outer ring(strategic resources, luxuries, etc) in that case, quicker city growth will actually be more beneficial than slightly quicker pop growth. but in general this does give us a good idea of what each building will give as a baseline compared to the other.
@nullbrain85523 жыл бұрын
This is awesome and I would love to see more in depth analysis videos like this.
@BR-ec2ph4 жыл бұрын
I love these videos! Thank you for your hard work, genuinely.
@ian594 жыл бұрын
The conditions of your test actually bias it towards a granary. My logic is that 1 of the benefits of the monument is getting access to better tiles earlier. The extra turns that a worker could work that jungle tile is extra production per turn in favor of the monument which would also get that granary out a few turns earlier. (much in the same way the extra pop was generating additional production) Another consideration for building in your coastal capital is that you may miss some inspirations due to the extra culture per turn. While this won't completely offset the benefit of the culture per turn from the monument it will mitigate it's benefits a little bit. I don't know if this applies for future cities as much. I imagine it would have to have some impact but it could be immaterial.
@Gymnopedie554 жыл бұрын
Once the Monument to the Old Gods is in the game I will be putting those up ASAP to help summon a Cthulu or two to my side. Which makes this video irrelevant ;) Great vid and good at-a-glance analysis!
@BranMacMorn14 жыл бұрын
Love the format of the analysis. Thanks potato! Look forward to more such analyses in the future. It may be too complex- but using analysis to review things like city build locations (and how quickly to spread cities versus building tall in start game) would be cool.
@RockinOn2174 жыл бұрын
Potato, thanks for the effort you put into this video. I love this kind of content. This kind of thinking is why I keep coming back to Civ VI.
@mrjblacc854 жыл бұрын
I would suggest that if you do indeed follow up on this experiment that you try a game where you have no chance of interacting with your opponents. This will probably save you allot of time testing, without it interfering with the yields. In the same vien of thought you are now testing your 3th city. Perhaps if you next time test this on your second city it will again save you some time. Lastly switching off barbarian spawn is also something I would recommend.
@crossfire74743 жыл бұрын
This video reminds me of the lessons on self-gratification in life but on civilization on what to build first.
@danielwestrick66474 жыл бұрын
Great content please keep providing detailed analysis like this!
@7Lexmillion3 жыл бұрын
This man makes his videos like he makes his Civs. Mans is talking about how learning Google Sheets will make his future videos easier to make, just like how making a Granary first might take more production but will help out in the long run.
@Meklovin904 жыл бұрын
Dude, nice master thesis you got here! A different kind of game theory.
@tylercallagher3485 Жыл бұрын
One of the biggest variables to consider is that if you are within border growth of a really good tile, monument first is very good as you will expand into it faster.
@JBRacing6134 жыл бұрын
I am a big fan of yours and appreciate your creativity in trying to generate revenue. I support your efforts 100%
@alinbulgarea4 жыл бұрын
Thank you for all your passion that you input into your Civ 6 videos, all the data just makes my & our games much much better! Cheers and all the best !
@Rikolus83834 жыл бұрын
Hey Potato, our group is more casual CIV 6, but have to tell you how much I enjoyed your vid. Intelligent, direct, clear and love your sense of humor. Thanks for a fun watch......