Thank you Jesse. I look forward to each tutorial you release.
@echopathy4 жыл бұрын
so succinct, man. thank you for your time.
@ch.1.0h904 жыл бұрын
我在中国正在学习你的教程!谢谢!I am learning your tutorial in China! Thank you!
@RedefineFX4 жыл бұрын
Cool! Thanks
@crossbow88344 жыл бұрын
best tutoreal in this world
@RedefineFX4 жыл бұрын
@Viktor Eklund thanks guys
@JoepSwagemakers3 жыл бұрын
Nice and quick video, I like it!
@ekatsiri4 жыл бұрын
Great tutorial! is it possible to mix the colors more smoothly? maybe with property transfer? mat id's creates hard edges...
@RedefineFX4 жыл бұрын
Yes Tyson just released a new feature which allows for color mixing. I'll cover that in a future tut.
@borzacch4 жыл бұрын
@@RedefineFX vertex color
@pd-j4 жыл бұрын
@@RedefineFX Thanks Jesse, is this mixing done via the "Property Transfer" operator or how would you recommend to do it?
@sagarpradeep19893 жыл бұрын
Very easy process thanks redefineFX
@thana32704 жыл бұрын
Thank you so much for releasing these tutorials for tyflow keep it up! I thought I knew everything but I discover something new every day!
@RedefineFX4 жыл бұрын
Thanks for watching!
@thana32704 жыл бұрын
@@RedefineFX with the tymesher and the vein effect do you think you can create a venom transformation effect?
@RedefineFX4 жыл бұрын
@@thana3270 That's a great idea. There's so much you can do with these techniques. I'm posting more tutorials soon.
@galsheer2 жыл бұрын
Thank you so much i love this
@peterpui72194 жыл бұрын
Cool tutorial!
@Florian_Ionescu3 жыл бұрын
how do i make my liquid to stack in a form like if is sand and falling from above it dosen t land flad it stacks and make a little mountain
@jimmwagner4 жыл бұрын
Thanks Jesse!
@phalhappy86122 жыл бұрын
may I ask what is the name of fx that looks like growing metalic liquid?
@cwidd1929 Жыл бұрын
Hey Jesse, how about an acid dissolve tutorial, e.g. corrosive acid(?)
@RedefineFX Жыл бұрын
That’s been done by someone a while back but sure I could do my version of that.
@ingameswetrust98122 жыл бұрын
i try this is is nice ! with find target operators and its work ! but ty mesher is dont show as liquid just simple litle ball! that are not stick with each other
@hellrainbow4 жыл бұрын
Is there a easy way to convert it into proper mesh geometry so that could can uv or sculpt on top like in zbrush?
@خنساءعثمان-ب1خ4 жыл бұрын
you are awesome thank you soooo much
@gfxfarhan4 жыл бұрын
Amazing video sir
@RedefineFX4 жыл бұрын
Thank ya!
@mpranav223 ай бұрын
How can I export the liquid animation in other software ?
@RedefineFX3 ай бұрын
Alembic export through the export operator
@ingameswetrust98122 жыл бұрын
can you make a tutorial as filing object with the same metod ( i mean the liquid come from nowhere and fil the shape )? pls is an text shape invisible that become visible with the liquid that is filing up! pls pls
@RedefineFX2 жыл бұрын
Better to do something like that with Phoenix. You won’t get a nice liquid-like behavior with just tyFlow
@ingameswetrust98122 жыл бұрын
@@RedefineFX do you know such a tutorial ?
@Bogdanbug20024 жыл бұрын
Amazing!!!!!!
@محمدالعربي-ن9ل1ن4 жыл бұрын
Can you animate the model with Simulations? 🤔
@shadow_dancer3 жыл бұрын
Hello Jesse, i have a question - here is the situation, in a scene there is a human model, then the liquid will appear and morph in to the liquid human model, make it look like original human model have liquid skin above its surface, and after this liquid will splash to the floor. All is working, but i have a question is it possible to make liquid human model use multi texture from original non liquid human model, that the liquid model will look the same in terms of textures(like head, body, clothes and etc)?! Thank you for possible answer/tip/solution. All the best!
@kbachani2293 жыл бұрын
When I tried this, the particles all clumped up together and decreased the overall volume of the liquid, is there a way for that to not happen?
@RedefineFX3 жыл бұрын
TyFlow has been updated a lot since I made this tut but the general technique is still sound, just have to play around with the settings. Sounds like your surface force is too strong.
@kbachani2293 жыл бұрын
@@RedefineFX oh I just saw your comment. I was having some issues because my mesh looked really blobby and wasn't piling up. I found an alternative where I added a spawn attribute to the particles and binded the children to the parent. This way they count as one huge cluster and have proper spacing in between the particles to create the liquid effect.
@jmyang91014 жыл бұрын
super
@lex_lgАй бұрын
Real flow and phoenix it will be better, but comparing with 3ds max - heaven and earth 👏
@arinarici4 жыл бұрын
haha instant bukakke , just joking thanks for sharing beautiful tutorials