Looks sick. I'm gonna start learning this right now. Thank you for this tutorial🙏🙏🙏
@RedefineFX3 жыл бұрын
Thank you!
@smukkegreen Жыл бұрын
Am I the only one that get a craving for marshmallow when watching this? Great tutorial, Jesse. Your way of explaining why you use the different operators and settings are excellent.
@TankRust3 жыл бұрын
Great video Jesse! Super stoked to simulate some soft-body spheres!
@张浩-z1y3 жыл бұрын
That's a really nice effect. I really enjoyed your tutorial.👍
@Fat_to_Fit_Freelancer3 жыл бұрын
Some of my clients wanted this effect but I couldn't make it. I have lost so much business. Now I know how to get this cool effect. Thank you so much.
@mahanslt91102 жыл бұрын
You are a legend.
@juliakotze2741 Жыл бұрын
Awesome tutorial! Is there a way to change the ball's material ID upon collision?
@RedefineFX Жыл бұрын
Not in this setup. It would have to be setup differently using a collision operator which would also act as a condition test
@victorblanchard7774 Жыл бұрын
Thumb up for sharing!
@mikbal7055 Жыл бұрын
Great work! How can we achieve this without CUDA ? (Tyflow Free ). Particle physics node did not help much.
@RedefineFX Жыл бұрын
you can't
@synthbendati2 жыл бұрын
Best tutorials ever, Thanks a lot
@RedefineFX2 жыл бұрын
Thank you
@ngergihun3 жыл бұрын
An awesome tutorial, as always! :)
@majorpaiyne21242 жыл бұрын
Pretty cool. I just noticed that your logo is also animated. Pretty dope stuff. 6:30 Cuda cloth works for other cards too. I have the 1060 3G and it works just fine.
@RedefineFX2 жыл бұрын
Thanks ✌️
@tomg14483 жыл бұрын
Really cool! Thanks for sharing this. My spheres are squashing too much when colliding with the central object - is there anything I can do about that (please)?
@RedefineFX3 жыл бұрын
reduce find target velocity
@tonyaure3 жыл бұрын
Excellent, i m a Tyflow fan. Thanks for your tuto
@RedefineFX3 жыл бұрын
Thanks!
@shie41343 жыл бұрын
very useful !! thanks ~~ 😫
@hanshubert66753 жыл бұрын
thank you for sharing your tyflow knowledge i just learned of its existence ;). let me repay you with some qol tips 1: you can specify material ids within the shell modifier 2: if you still want to go that road of collapsing the modifier and then specifying matIDs you can select one face and then shift click an adjacent face to select the ring instead of selecting an edge then ringselect then convert the selection 3: why bother with mat ids at all? just scalecopy the collisionbox and delete the front and back face. done
@RedefineFX3 жыл бұрын
Thank you! Love the tips. Using or not using the material IDs in this example makes no difference but just wanted to show people how to do that since it comes in handy all the time.
@assurgent41213 жыл бұрын
Another fun learning video 👍
@walkerboh393 жыл бұрын
Thank you Jesse! 😊
@zizotoystv98473 жыл бұрын
Glad to see your new tutorial, i was waiting for 👍
@ingameswetrust98123 жыл бұрын
i have an issue with cuda solver :( i have gtx 1060 what i can doo ? or there is an alternative ?
@ronydey26963 жыл бұрын
Great tutorial sir these is really a much helpful hi myself Rony an VFX student from India
@RedefineFX3 жыл бұрын
Welcome to the channel! Lots to learn here
@ronydey26963 жыл бұрын
@@RedefineFX Yes sir
@mfkhan1273 жыл бұрын
Excellent as usual. Quick question IS CLOTH COLLISION POSSIBLE WITHOUT CUDA GPU. Not all viewers have it I guess.
@RedefineFX3 жыл бұрын
Thank you and yes very much so it’s just not as accurate and it’s slower. You’ll need to increase the particle bind solver steps much higher (like 30-100) to get decent results.
@mfkhan1273 жыл бұрын
@@RedefineFX Oh K. Thanks for taking time to reply Jesse
@abhilashwolffxartworks95923 жыл бұрын
Hello Jesse. First of all thanks for the tutorial it's an awesome one. I have a question regarding Phoenix FD. Everytime simulation is done in Phoenix FD it starts from zero. Is there any way to make any simulation become active or run from like 10 in the timeline or so? The start frame and stop frame doesn't help much. Nothing gets simulated at all. Hoping you could help on this.
@RedefineFX3 жыл бұрын
Click Restore instead of Start
@abhilashwolffxartworks95923 жыл бұрын
@@RedefineFX thank you for replying. Will try this out.
@johnk5994 Жыл бұрын
Hi, is it possible for the balls to fuse into one bigger ball instead of collide ? Thank you
@RedefineFX11 ай бұрын
Cell splitting has been covered in the Tyflow Facebook group
@mdesignanimationsricardomo5133 жыл бұрын
Thanks buddy! you nailed it ;)
@mazin3d3 жыл бұрын
Thank you Jesse 🙏 😊
@kamruzzaman89923 жыл бұрын
Boss is back...🙂🙂🙂🙂🙂🙂
@RedefineFX3 жыл бұрын
Haha the boss is Tyson Ibele. We’re all just his loyal soldiers 😃
@popeopera3 жыл бұрын
Quality content as usual... :)
@kingdeanvfx3 жыл бұрын
this is straight fire brooo..
@woniepom3 жыл бұрын
exactly what I needed, you are great ! thanks for the video
@RedefineFX3 жыл бұрын
Thank you glad it helped!
@jdsartsofficial89753 жыл бұрын
This guy is tyflow God 😍
@RedefineFX3 жыл бұрын
haha that would be Tyson Ibele, definitely not me
@jdsartsofficial89753 жыл бұрын
@@RedefineFX He created the plugin.. And you mastered the plugin..😍😍.. And thanks for sharing with us.... People like you always grow more and more.😍.Coz sharing is caring.. And u care for us🙂
@9462pas3 жыл бұрын
Amazing tutorial! Never used 3ds Max, using C4D or Blender, but searching for best'n'fast particles effects especially for soft bodies, so I think today is a time to start learning 3ds Max... One thing, is it possible to flow them down as Falling, Bouncing outtta the floor and then Connect to a Logo?
@kaliakbar50363 жыл бұрын
hello sir. I do have one question: when the project is completed how to rendering. please show me because I build but I can movie render
@francescomatera29043 жыл бұрын
Cool tutorial! The problem whit the modifiers on tyflow is that they kill motion blur(in vray)
@RedefineFX3 жыл бұрын
Didn’t happen for me here. Rendered with motion blur, but I do run into that issue sometimes, mainly with tysplines (which is a known issue)
@francescomatera29043 жыл бұрын
@@RedefineFX I've never had a problem with tyflow + motion blur. Only when I add turbosmooth to the tyFlow Objecy. Thank you
@lucasbarcarolo67403 жыл бұрын
Great video Jesse! But can you help me?... I have a quadro Rtx 4000 and i cant enable CUDA collision Solver... I Instal the last one driver and nothing.... I haven't anny idea what am I doing wrong
@RedefineFX3 жыл бұрын
Double check you’ve installed the cuda DLLs and the cuda development kit.
@RideSeaWolf3 жыл бұрын
Loving u!
@jimmwagner3 жыл бұрын
Bubblelicious!
@Zharmonic2 жыл бұрын
Hi would it be possible to share project files? Would be extremely helpful while following the tutorial
@RedefineFX2 жыл бұрын
The project file is included in my tyFlow Basecamp course.
@خنساءعثمان-ب1خ3 жыл бұрын
awesome..... Thank you
@24inchgamer3 жыл бұрын
Thanks Jesse, what version of MPC are you using there?
@RedefineFX3 жыл бұрын
1.9.8.21
@mahbodezmodels4273 жыл бұрын
Cool tutorial! Did you use fog to achieve the final look?
@RedefineFX3 жыл бұрын
No fog here, just a bit of color correction in after effects
@mikenator66823 жыл бұрын
you da man
@RedefineFX3 жыл бұрын
💪😁
@ediskujovic8983 жыл бұрын
Thank you for the awesome tutorial. When I try to put anything I modeled in shape (dounat like geometry, edited torus) it collapses on it self before reaching the "target. Would you know what would couse this? Particle bind? Thank you edit: Solved it by playing with Volume in ClothNod. Thank you
@RedefineFX3 жыл бұрын
Try increa sing the inflation force much higher. Anything that is not a sphere or cube will get deformed due to the cloth binds pulling it in different directions
@maulive91422 жыл бұрын
Damn, how do you solve cloth collisions without the Cuda options ?
@RedefineFX2 жыл бұрын
It still works but slower and less accurate
@GiacomoGeroldi3 жыл бұрын
Hi ! Great tutorial! If i want to use a complex model instead a sphere? i mean, i want to do this with small car (single object with multiple elements ), how can i do? i tried but without results! thanks !
@RedefineFX3 жыл бұрын
Add everything as a collision object
@GiacomoGeroldi3 жыл бұрын
@@RedefineFX maybe I expressed myself badly, i mean, instead of geosphere i used car model, this car is a single shape but you can select different elements of it. I added this model in Shape, but when i start animation this is SUPER slow and model crash on itself., it is as if the elements contained in the model touch each other.... i hope i explained correctly!
@cengizaltunbas19813 жыл бұрын
good job thanxx..
@mikegentile133 жыл бұрын
Thanks!
@naseral-deen62942 жыл бұрын
hi jessie I have a question, how can digging with a pick can be done using Ty Flo
@RedefineFX2 жыл бұрын
destruction setup with pieces getting activated if they're within certain distance to pick, then breaking further
@combojerman283 жыл бұрын
one quick question about phoenix fd. it is possible to make interact 2 simulations? one fire and one smoke in example? i will appreciate any information on this. thanks
@combojerman283 жыл бұрын
missing comment from RedefineFX: "Those to always happen together" do you have any video or training how to combine them? i will love to see this in action.
@RideSeaWolf3 жыл бұрын
Waiting the NEW tyFlow Couse like a crazy DrugAddicT!!!!!
@RedefineFX3 жыл бұрын
Haha thank you, it’ll be up in a few hours
@natalia82573 жыл бұрын
🔥Thanks for your tutorials, great as always👏🏻👏🏻👏🏻
@RedefineFX3 жыл бұрын
Thanks for watching!
@zelimhanhamitsaev46043 жыл бұрын
Is there an alternative way to get rid of geosphere intersections if I have an AMD graphics card?
@RedefineFX3 жыл бұрын
Yes and it’s covered in my earlier cloth tuts
@domo27253 жыл бұрын
Heya! Thanks for sharing, really great and clear tutorial! I have emailed you twice now about your paid tutorials but have not had a response. I have a question on your system specs. What are they? In this video everything you do seems super responsive. I have a Threadripper 3rd gen and an RTX2080 and a GTX 1070, once I start adding collision things take a long time to update. I have thought of adding a Cache operator to help with this but again your scene seems super smooth!
@RedefineFX3 жыл бұрын
Hey, I’m positive I never got your emails. Don’t know why that is. I have a less powerful PC than you, however don’t forget I cut all of the pauses out of the tutorials - so you don’t see how long it takes to sim / update 😉
@variousinformationsenterta83523 жыл бұрын
Dear Sir, I have no option for PNG file settings for save. Can you please guide me how to set it? I have only alpha and RGB color channels for saving to the renders file. other channels are not showing and whenever I am trying to save in a PNG file showing error. in 3ds max
@RedefineFX3 жыл бұрын
save as .exr
@ArcturusMinsk3 жыл бұрын
what's the best way to cache the results? I wouldn't want to submit this to the renderfarm and end up waiting for each system to re-calculate.
@RedefineFX3 жыл бұрын
export operator
@ArcturusMinsk3 жыл бұрын
@@RedefineFX yeah, but do you use Alembic or just tyCache? Or is there some other format?
@mr_vky3 жыл бұрын
Nice 1
@张浩-z1y3 жыл бұрын
My GPU is Nvidia Quadro K2200. "Enable CUDA collision solver" is not working. Any solutions?
@RedefineFX3 жыл бұрын
I've only tested on 1070 and 2080 and worked fine on both
@RedefineFX3 жыл бұрын
You also need to install the cuda DLLs in your max plugins folder
@张浩-z1y3 жыл бұрын
@@RedefineFX Thank you!
@JoepSwagemakers3 жыл бұрын
For some reason the spheres shrink when they touch the collider box that keeps them together. They shrink to a very small dot. Can someone tell why this is?
@RedefineFX3 жыл бұрын
Possibly your scene scale is way off
@JoepSwagemakers3 жыл бұрын
@@RedefineFX My scene is not abnormally large, like 5 meters or so. It only happens when the spheres touch the collider box, before that they simulate fine.
@RedefineFX3 жыл бұрын
@@JoepSwagemakers no idea then but if you message me on facebook I can send you the project file.
@JoepSwagemakers3 жыл бұрын
@@RedefineFX thanks but that's oke, I doubt I can solve it with that while having your video. I'm just going to start from scratch on a smaller scale
@moleytv3 жыл бұрын
Dope
@bagman-693 жыл бұрын
:D it would have been easier to select polygon and shift-click next one to create a loop
@rishabjain96_vlog3 жыл бұрын
🔥🔥🔥🔥
@СергейДобрый-е7ю3 жыл бұрын
Why so many light sources?)))
@RedefineFX3 жыл бұрын
I had to exclude the logo from a few lights and then added more where only the logo is illuminated (but with lower intensity) Still don’t need this many lights but was lazy to clean it up 😙
@shivavarma23293 жыл бұрын
😍😍
@imrankhan69572 жыл бұрын
I don't have the CUDA cloth collision. It says need tyflow pro license. 🥲
@RedefineFX2 жыл бұрын
This tutorial was made before tyflow pro came out. You now need it to make this happen, correct.