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I'm working on a graphics engine for the Atari ST (that will possibly eventually become a game) to mimic the style of Sega's amazing Super Scaler arcade game Power Drift.
Something similar has obviously been done previously in the form of the official arcade conversion of Power Drift for the ST, which interestingly supports the Blitter chip in the STE. However, I'm having a go at doing it better this time around, helped greatly by the tools, techniques and knowledge we have access to in 2021.