How Good Is The FINAL Splatoon 3 Stage?

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ProChara

ProChara

Күн бұрын

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Lemuria Hub is (probably) the last map to be added to the game. The series started off with a lot of flawed stages so let's see where we got from there.
Edited By: x.com/LogiCreates
Art In Video By: / 92kyuni
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Thumbnail By: / ho_rchata
Corner Gif: / cephalorock
Outro By: / tanglerine
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#Splatoon #Splatoon3 #prochara
Music List:
♪ Lost in a Station / TEKKEN REVOLUTION
♪ Welcome to Station Square / Sonic Adventure
♪ Metro City (Night) / Street Fighter VI
♪ Excess Express at Dusk / Paper Mario: The Thousand-Year Door

Пікірлер: 355
@NitroBlast7
@NitroBlast7 8 ай бұрын
Someone from the stage design team must've thought letting the Rainmaker get carried on a moving platform and move 20 points would be the funniest thing ever
@mattr071
@mattr071 8 ай бұрын
honestly I would’ve done the same it’s hilarious to me lmao
@shinyian82
@shinyian82 8 ай бұрын
Relatable
@harmless9336
@harmless9336 8 ай бұрын
Aside from a balance point it is very funny
@Cluckenstein
@Cluckenstein 8 ай бұрын
Saltspray was funnier
@justsomewheel9379
@justsomewheel9379 8 ай бұрын
@@Cluckenstein Whoever came up with the idea that you can ignore 70% of the stage on Saltspray splat zones is indeed pretty funny
@autismandgaming4532
@autismandgaming4532 8 ай бұрын
R.I.P. Saltspray rig nation 😔
@harrisonmoore3841
@harrisonmoore3841 8 ай бұрын
If they changed Mahi-Mahi Resort and Hammerhead Bridge entirely, maybe Saltspray Rig will see a future one day. Hopefully.
@_elynas
@_elynas 8 ай бұрын
it would be so peak if they made it a SR map
@whatevermynameis4489
@whatevermynameis4489 8 ай бұрын
isnt it implied saltspray rig got destroyed in a salmon run map?
@Alakrio
@Alakrio 8 ай бұрын
@@harrisonmoore3841 but both of them were for the worse so we would see a worse version of salt
@harrisonmoore3841
@harrisonmoore3841 8 ай бұрын
@@Alakrio I'd like to see them try
@Totasfunnynumber
@Totasfunnynumber 8 ай бұрын
I still want Wahoo World to have cannons, rails, and a speed increase for the middle spinning thing. Pure chaos, like baby park
@tinyclover3849
@tinyclover3849 8 ай бұрын
maybe then the stage would be actually fun
@Totasfunnynumber
@Totasfunnynumber 8 ай бұрын
@@tinyclover3849 that's the idea
@Rubellite-jq2kg
@Rubellite-jq2kg 8 ай бұрын
My first idea for the cannons was being able to launch yourself outta them rather than firing projectiles... Would be so cool
@Totasfunnynumber
@Totasfunnynumber 8 ай бұрын
@@Rubellite-jq2kg both. Primary fire for projectile, sub weapon to launch yourself
@SimoneBellomonte
@SimoneBellomonte 8 ай бұрын
Yeah, it feels nothing like a theme park although i still like it cuz its a pretty decent Flingza map. 🗿
@salted_4067
@salted_4067 8 ай бұрын
Love that this time he just ignores the poles lol
@ProChara
@ProChara 8 ай бұрын
I have become numb to the poles.
@consumingkazoos
@consumingkazoos 8 ай бұрын
@@ProChara thank you for existing
@durdleduc8520
@durdleduc8520 8 ай бұрын
@@ProChara my god. the devs have broke him
@saycap
@saycap 8 ай бұрын
cause its all about walls now, just a teaser for incoming splatoon 3 WALL UPDATE comment “I ❤️ Wall” and we’ll unconsentually add walls to all your favorite stages
@SimoneBellomonte
@SimoneBellomonte 8 ай бұрын
@@saycap💀
@_Fizzy
@_Fizzy 8 ай бұрын
I love how you can always tell the video is edited by Logi just from the intro alone :))
@_Fizzy
@_Fizzy 8 ай бұрын
@@ieatlotsofsandok they call me Krispy Kreme
@cosmicminun59
@cosmicminun59 8 ай бұрын
​@@_FizzyMmmmm Donuts
@SimoneBellomonte
@SimoneBellomonte 8 ай бұрын
@@ieatlotsofsandok?
@Allen_101
@Allen_101 8 ай бұрын
Thanks for making all the music Train Station themed.
@Topaz_1027
@Topaz_1027 8 ай бұрын
“Death bowl” I like that term
@magtea3836
@magtea3836 8 ай бұрын
Idk I haven’t watched the video yet
@Platinum_XYZ
@Platinum_XYZ 8 ай бұрын
legit
@HoneyedAnt
@HoneyedAnt 8 ай бұрын
Legit
@Bobchickenstein
@Bobchickenstein 8 ай бұрын
Real
@DJCrazyFresh
@DJCrazyFresh 8 ай бұрын
Legit
@Ihonestlydek
@Ihonestlydek 8 ай бұрын
So real
@SomeGalNamedEve
@SomeGalNamedEve 8 ай бұрын
It is sad that so many stages that people loved didn't come back, but the maps we're getting now in Splatoon 3 are good too. I agree that some of those old stages are still better, but it's not as big of a problem as some people are making it out to be
@batmanbud2
@batmanbud2 8 ай бұрын
It's the same fiasco as Wii Stans complaining that Toads Factory isn't in 8 Deluxe, like, gimme a break. Do Melee Stans clamor for Pokemon Floats in Smash 6? No! So why should you?
@the.littlest.toaster
@the.littlest.toaster 8 ай бұрын
​​@@batmanbud2pokemon floats would be sick though
@batmanbud2
@batmanbud2 8 ай бұрын
@@the.littlest.toaster eh. It looks like a crappy Big Blue (which isn't that great in the first place).
@the.littlest.toaster
@the.littlest.toaster 8 ай бұрын
@@batmanbud2 the floats are way bigger though also you gotta love that Pikachu float lol.
@gavinyeet5821
@gavinyeet5821 8 ай бұрын
@@batmanbud2The difference is many previous Splatoon stages were good, same with Toad, while poke floats is “fun”
@shadowduds
@shadowduds 8 ай бұрын
No The Reef, no Urchin and no Saltspray comeback. They really fumbled it
@Platinum_XYZ
@Platinum_XYZ 8 ай бұрын
Urchin and Saltspray? those would need heavy reworks I think
@autismandgaming4532
@autismandgaming4532 8 ай бұрын
Urchin is my favourite Splatoon map, and I’m thankful Splatoon 3 didn’t fumble it
@1butter4
@1butter4 8 ай бұрын
Chen was peak
@jsCP94
@jsCP94 8 ай бұрын
Think about it: you don't want the reef to come back. They wouldn't simply port it to 3. They would modify it to fit their more restrictive map style.
@nicolabaie4965
@nicolabaie4965 8 ай бұрын
​@@Platinum_XYZurchin is fine and I'd rather having it untouched despite a few lows than getting a hammerheaded/mahied version
@FelineDeskFan13
@FelineDeskFan13 8 ай бұрын
7:43 that moving platform is Tetris shaped! They’re embracing the Tetris piece and doing something good with it for once
@SomindblowingEdits
@SomindblowingEdits 8 ай бұрын
Nintendo did a good job with this stage imo, it’s large and it’s definitely better than most of splatoon 3 maps
@21backwards78
@21backwards78 8 ай бұрын
Yeah but chara always talks negative about everything
@Trattt
@Trattt 8 ай бұрын
It's good for splatoon 3, but for splatoon overall, man they fumbled some stuff, but that's expected for splatoon 3 It's still a fun map for casuals at least
@Fl0shy
@Fl0shy 8 ай бұрын
Tbh I think it's one of the worst stages In the game (at least In zones) but nothing can beat brinewater springs as the worst stage
@BigPro1123
@BigPro1123 8 ай бұрын
@@Fl0shyyeah I hate it. The moving platforms are so annoying
@Fl0shy
@Fl0shy 8 ай бұрын
@@BigPro1123 imo the moving platform aren't even the problem it's that it's way to easy for enemys to run you over cause the stage is too small
@nocturnalworker3992
@nocturnalworker3992 8 ай бұрын
As a blob main, this is definitely a bloblobber-friendly stage. Sprinkler on the moving platform to get more use, high angles the blobs can go over, and plenty of short walls for the bubbles to bounce off of.
@redi.c.e.6046
@redi.c.e.6046 8 ай бұрын
3:56 OMG OMG station square best video ever unconditionally and yah, its solid in any case and I’m glad to hear you at least generally like it considering yah it probably is the last map. I’ve actually only played zones and clams so far anyway, and even before hearing anything, I figured clams was probably best.
@ScaryGreenMountain
@ScaryGreenMountain 8 ай бұрын
“Nintendo, can we have Skipper or Reef in Splatoon 3?” “No, we have Skipper and Reef at home.” Skipper/Reef at home:
@Fazkrueger
@Fazkrueger 7 ай бұрын
3:52 "The train heading to Inkopolis Square will be departing soon."
@parkemon5508
@parkemon5508 8 ай бұрын
Chara: I hope this map gets a rework in the future like other maps. The Devs: Here come the polesssssss!!!!
@ZeekerssRBLX
@ZeekerssRBLX 8 ай бұрын
When the rainmaker moves up on the platform, you don't just "get a bunch of points." You still have to grab it which requires fighting up to that point. If anything it becomes like a mini tower control on that stretch, which is really cool. It also goes both ways. Also, isn't the platform giving the rainmaker to the defending team kind of a bad idea? If it slides up to their spawn, it's easier for them to grab it and reset it or use it to push. Maybe it is broken, or maybe it's just different, but either way, you don't just get a bunch of points for free. I wonder why comp Splatoon is so used to banning stages but not specials or main weapons or subs.
@ProChara
@ProChara 8 ай бұрын
The issue for me with the platform is that there are many ways to avoid fighting up to that point, the most obvious being kraken but there's other ways as well that can cheese it that I don't think are healthy. I also think the platform forcing the defending team to grab rainmaker is a downside. I think its better to let it reset on its own so you don't lose out on the 4th players special or life if they jump off the map, but the platform can make it risky to leave the rainmaker there which puts more pressure on defenders to grab it. Ban wise we've never been able to ban anything stage or weapon. Mostly because Nintendo tournaments use everything anyway so u kinda just get what stages are popular or gimmick events that are rulesets chosen by the TO. The only thing we got close to banning on a large scale was kraken jump cheese in clam blitz because it was so heavily complained about but they patched it out while that was discussed. I think the community should be more open to bans though.
@ZeekerssRBLX
@ZeekerssRBLX 8 ай бұрын
@@ProChara Oh that's interesting, the picture I had put together from watching was that the community just informally banned certain map/mode combos. That's too bad; I hope they keep the platform and make rainmaker hover over it
@0cht
@0cht 8 ай бұрын
The editing is brilliant! And that intro!!!!!❤
@seamuskills
@seamuskills 7 ай бұрын
Logi is such a good editor :)
@alfredojones1330
@alfredojones1330 8 ай бұрын
i have a feeling Nintendo will address the moving platforms in the spawn region of Rainmaker by just removing them from that version of the map. It would suck for sure but the only other thing I can think of is making it so that the Rainmaker resets when the moving platform touches it.
@j.lycanwolf3972
@j.lycanwolf3972 8 ай бұрын
If the rainmaker resets everytime it's touched by the plattaforme it'd be worse than just grabbing it
@sherbertshortkake6649
@sherbertshortkake6649 8 ай бұрын
They could just make the rainmaker stay in place while the platform moves under it...that way you need to die in front of the pole for it to work. (and if that's still bad they could just...remove the pole)
@SimoneBellomonte
@SimoneBellomonte 8 ай бұрын
Just split the moving platform in like 3 different platforms then?
@SimoneBellomonte
@SimoneBellomonte 8 ай бұрын
For the competitive modes btw*.
@martinez1197
@martinez1197 8 ай бұрын
Haven’t been watching u and playing on my switch for 6 months now due to my exams. My exams are almost over and I can finally play Splatoon once it’s over. It’s nice being back watching ur videos ❤
@glugging
@glugging 8 ай бұрын
thats crazy your dedication is amazing
@rifltz
@rifltz 8 ай бұрын
Props to logi though??? love the intro and cannot get enough of it
@seajayinks
@seajayinks 8 ай бұрын
the amount of times those moving platforms have pushed me into bombs bro 😭
@WoomiestWoomy
@WoomiestWoomy 7 ай бұрын
The vibes are immaculate, I love the transit hub setting. Also there’s the references to The Lion King, Phantom of the Opera, and Wicked which is awesome.
@xraenon1664
@xraenon1664 8 ай бұрын
I like the moving platforms as an idea, but I almost always end up wishing that they weren’t there, particularly the one on the center bridge. I’m constantly getting splatted because I’m trapped by the platform coming towards me as I try to retreat, or missing out on a crucial pick because it sweeps the opponent away or holds me back. It might just be that Hydra is not the greatest weapon to use them to its advantage, but in my eyes the best version of this stage would have that bridge be slightly wider than the moving platform so you could choose when use the platform and not be always interrupted by it.
@Tetsunorii
@Tetsunorii 8 ай бұрын
i like how logi used only train related music in reference to the map
@AbopSplat
@AbopSplat 8 ай бұрын
Intro goes hard
@jubbsticks
@jubbsticks 8 ай бұрын
as a casual, it's ...okay. i think the main problem for me is how dumb the moving platforms are. they could have done sooo much more with them. imagine if the super large moving platform between the spawns was like a bridge instead, connecting the two areas every once in a while! i know it'd be like wahoo where the path is cut off a lot of the time, but at least casually it would be a lot better. i think the devs play it too safe with a lot of this game, even when they DO finally add gimmicks
@chunkymonkey7983
@chunkymonkey7983 8 ай бұрын
That sounds pretty terrible imo
@_SereneMango
@_SereneMango 8 ай бұрын
Meanwhile they'd go to the pole-opposite approach on Splatoon 2, with the Shifty Stations... I miss them.
@hallaloth3112
@hallaloth3112 8 ай бұрын
No. . .we really don't need another Wahoo situation.
@sherbertshortkake6649
@sherbertshortkake6649 8 ай бұрын
​@@hallaloth3112 Bro your option is no route or only a route there half the time and you're seriously going to pick no route at all? Dude.
@SimoneBellomonte
@SimoneBellomonte 8 ай бұрын
I love them both as a casual and competitive playerszh tbh.
@griffinbrown5517
@griffinbrown5517 8 ай бұрын
I miss when inkable walls were the default and uninkables were the exception. Seems like the opposite these days. Still a decent map but could've easily been amazing, I don't know why Nintendo is so afraid of one of the franchise's main selling points
@the.littlest.toaster
@the.littlest.toaster 8 ай бұрын
Thats my problem with this game imo almost every thing should be ink-able it would make for way better game play.
@squidkid419
@squidkid419 8 ай бұрын
I love how if you place a splash wall on one of the moving platforms it will ink the ground under the platform.
@OctoLink-12
@OctoLink-12 8 ай бұрын
Great editing!
@elice-raimei-6358
@elice-raimei-6358 8 ай бұрын
this place is 🫁-shaped
@SimoneBellomonte
@SimoneBellomonte 8 ай бұрын
Pfp (Profile picture) and / or Banner Sauce (Source [Artist])? 🗿
@elice-raimei-6358
@elice-raimei-6358 8 ай бұрын
@@SimoneBellomonte I don't know how to say this and make it sound real but...me, i did, i have an art program and i halfway know how to use it and i guess halfway was enoug
@jackbob83
@jackbob83 8 ай бұрын
People seriously overreacted to the Big Bubbler paint. It was the size of a power clam thrown paint
@AJfromtheReefRiders
@AJfromtheReefRiders 8 ай бұрын
That intro is fire 🤩🔥
@Eggmancan
@Eggmancan 8 ай бұрын
I love how large the stage feels and how many little blocks and elevation changes there are to fight around. I feel like it flows very naturally from fighting spot to fighting spot, where other maps feel like fighting spot CHOKE POINT fighting spot CHOKE POINT. I get the criticisms of the layout in the video, but this is prob the most fun map for me.
@RogueGamerM
@RogueGamerM 8 ай бұрын
Finally a train course. Thank god I really like this map despite the mixed reception I've seen from my friends and other comp players. Do I like it more than plane course (Marlin Airport)? No because I like my high risk, high reward behavior feels more at home there rather than Lemuria Hub. I still really love this stage and appriciate it for what it doesn't do that other stages in S3 did.
@trevormassingham6770
@trevormassingham6770 8 ай бұрын
I know we're not getting new Catalogs after Sizzle Season, which is unfortunate, but I hope Nintendo brings back Camp Trigger Fish, Morray Towers, Urchin Under Pass, Salt Spray Rigg, Piranha Pit, and or Black Belly Skate Park. I want to see those maps in Splatoon 3 and maybe see them as Big Run Stages.
@Phorsa
@Phorsa 8 ай бұрын
It’s a fun map for sure. I like it. It provides some more variety that we’ve been needing in maps
@asheevee_
@asheevee_ 8 ай бұрын
When I first saw this map I was impressed by how close to being absolutely amazing it is. So I got to work, and adding three whole blocks and one sponge solves the entire map. The first one is in the bowl section, adding a bit more height to the block in SZ/CB to make it possible to jump to the bridge from it. In RM/TC, there's just a block beside the bridge that allows direct access to the upper mid area. The second one is in that upper portion of the map you cover ar 1:35, just a small block that allows a quick wall jump up to the spawn area in all modes. Huzzah, the area is at least somewhat useful!! The final one covers the glass in upper mid, allowing an extra route in on all modes and providing a way over the wall in TC. In RM specifically it's replaced with a grate that allows a checkpoint jump up to that higher bit of terrain-- plus removing the rainmaker free zones since there are now routes through those areas. Last is a defending sponge at the exact place you mentioned at 7:35, apart from in RM where it's a normal block to allow that extra route to the goal. Does this make it perfect? No, but my modding capabilities are limited when they throw every bit of mode-exclusive terrain into a single model, so I can't just say, delete the wall in TC without also deleting half the map. I do think it makes it significantly better though, and it really shows how close this map is to being really good.
@cardboard-boxgames9308
@cardboard-boxgames9308 8 ай бұрын
as a certified clams defender I continue to get joy every time chara decides that the clams variant of a given map is the best one
@wolfyspl
@wolfyspl 8 ай бұрын
The intro was sick 😎
@Firestarsparkle
@Firestarsparkle 8 ай бұрын
Your really a hashira of splatoon you would really fit a character in the splatoon manga love the edits the octo hashira
@hashbrown_tf2
@hashbrown_tf2 8 ай бұрын
I immediately thought of reef when I saw that area under the bridge
@nathanblackburn1193
@nathanblackburn1193 8 ай бұрын
When it comes to Rainmaker I think there are two options for how to "fix" the ramp, either A. Move the goal podium further away, or B. Remove the moving platform on the ramp and maybe add more blocks to climb up the sides so you're not stuck to going in a straight line up the bare ramp.
@Sim23.
@Sim23. 8 ай бұрын
Final map noo we’re getting a content extension right !!?? Hahah (COPIUM) Also fire intro 🔥
@gheart.
@gheart. 8 ай бұрын
I like where stages' design is going for
@christianj5950
@christianj5950 8 ай бұрын
What I appreciate about this stage is really just that it has a strong sense of identity. Sure, there’s some flaws but the fact that it’s a bigger stage, not a hallway, and has a strong design identity gives it a lot of plus points to me.
@cetadel6597
@cetadel6597 8 ай бұрын
I tested the Bamboo on this map. The high ground with the platform is just out of the way enough that there's not a great shot from the low ground, but the high ground can get a great shot on you.
@ocarinatales1331
@ocarinatales1331 8 ай бұрын
I really like the moving platforms, it just feels fun to be on
@tsu_nami801
@tsu_nami801 8 ай бұрын
Btw, they added a pole, because of course they did, on the top of the map, which completely blocks the shots of anchors. They could keep a shorter pole and add grates or smth which would move with the platform. It would be a risky, but it would solve the useless top problem.
@NathanTheGameGuy
@NathanTheGameGuy 8 ай бұрын
The idea of Lemuria Hub being near The Crater where we started the game is genius. Ending the game where it all began.
@foureyesisafish7968
@foureyesisafish7968 8 ай бұрын
Lemuria specifically might be *the* train station. The very one we use to move between the hubs. So that also ties in Side Order
@arttukettunen5757
@arttukettunen5757 8 ай бұрын
Why can't Nintendo just make a 3000p+ map with 5 different heights, so many obstacles that backliners are nerfed, triple as many options to move and all paintable walls, 5 different gimmicks and squid surge spots? *Might as well throw in the 4th dimension for extra options*
@batmanbud2
@batmanbud2 8 ай бұрын
There's such a thing as too much.
@softy5447
@softy5447 8 ай бұрын
Tower having the walls removed would just end up with both teams being able to try and set up in front of the tower way faster than actually reaching it, then you just one person back for free points
@MaisonMombele
@MaisonMombele 8 ай бұрын
Fun fact if u time everything to the exact nano second u can squidsurge then squid roll right at the top of the front of the block onto the grates on the bridge in lemuria hub in turf war u can also do the same thing on the side of the wall where u normally which is way easier
@jacktheomnithere2127
@jacktheomnithere2127 8 ай бұрын
i was baffled when i found out that the spawn areas are next to each other, and not opposite each other. i can work with that, actually... but my one problem is that someone can just sneak behind you when they're close to spawn, and you're on the far end. it's already enough when someone can just flank you. another problem is that, in Tower Control, there's a relatively small raised platform in spawn, and it's the *only* part that is safe. while the rest of spawn is accessible to the attackers. spawn-camping is my main concern (suffered this in Scorch Gorge more times than i should), which is why i call it a problem.
@Dunkydoggo
@Dunkydoggo 8 ай бұрын
I like it cuz it feels like blackbelly skatepark with how open its is Also am i the only one who rememberd blackbelly skatepark park existed
@sonicrunn3r895
@sonicrunn3r895 8 ай бұрын
This stage is so bizarre and kinda unlike most maps in the game and I think it's exactly what we needed. It's janky, it's gimmicky, it's casual at times. Perfect
@variousunicycles
@variousunicycles 8 ай бұрын
I still have copium from worlds in 2022 - I’m still hopeful for more updates even though it’s highly unlikely to happen. Let me dream
@Sacren365
@Sacren365 8 ай бұрын
9:29 I think they should add a pole 🤔
@JamUsagi
@JamUsagi 8 ай бұрын
**Lemuria Hub Patch Notes:** Expanded the platform on the far side of the bridge and made that the new mid. Added a round pole on top of the square pole on top of each moving platform. Made the Tower Control wall into a one-way ramp, because that’s clearly what you wanted. Fixed the moving platforms picking up the Rainmaker - the platforms now crush the Rainmaker instead, ending the match early.
@papershadow
@papershadow 8 ай бұрын
Something I find funny to imagine and curious why they didn't do it: I recall on some of Chara's Day 1 streams, the moving platforms would destroy Power Clams and Objects if they move over them instead of having them placed on the platform. Wonder why they decided to let it move the Rainmaker instead of maybe popping it or maybe resetting it (if it was going to react at all). It makes me think that movement has to be deliberate to the design since it's the only non-player entity that seems to react that way to getting caught on it.
@Bluebatstar
@Bluebatstar 8 ай бұрын
As a whole I absolutely love this stage, might be my favourite Splat 3 original stage. I love tge gimmick and have been wanting more gimmicks since Splatoon 2 almost stopped having them, and overall I think this map is just really fun overall even besides that
@TM-45.
@TM-45. 8 ай бұрын
Should have used the astralchain train station music. And by that i mean the exploration version, not the combat version, to be more in line with the calmer musics in this video.
@maplemiles3381
@maplemiles3381 8 ай бұрын
Since drizzle season 2023 this game keeps getting better
@_SereneMango
@_SereneMango 8 ай бұрын
Only just now I realized how important sponges are... They prevent one-way-outs for one team specifically... For instance, if the attacking team could get an overwhelming advantage if it was a normal two-way path instead.
@EvilPearlie
@EvilPearlie 8 ай бұрын
Potentially? The level 95 catalog titles confirm that this is the last one. The titles are: Thank you - for playing.
@blu2381
@blu2381 8 ай бұрын
the last catalogue but nowhere was it said that this was the last map lmao We just need to wait for them to say it was the last one before we jump to conclusions
@EvilPearlie
@EvilPearlie 8 ай бұрын
@@blu2381 yeah since we definitely will get a new map mid-season 🙄
@RedLobsterMemer
@RedLobsterMemer 8 ай бұрын
@@blu2381HEAVY COPIUM
@lpvettel
@lpvettel 8 ай бұрын
@@EvilPearlie Or they just put in a new map without having new seasons. It worked the same in the previous games.
@RealDudeFortitude
@RealDudeFortitude 8 ай бұрын
We're holding out hope okay? Let us have this
@HuntedNeko
@HuntedNeko 8 ай бұрын
Babe wake up, ProChara posted a new map review
@SmashMarioPro
@SmashMarioPro 8 ай бұрын
I really do enjoy this stage, despite RM being a literally meme on it thanks to the RM moving on the platform. I've always had a soft spot for these type of stages, and this stage is no different What I think is really cool is all the Easter eggs on it like you can see posters of Shellendorf and Kelp Dome below the team's spawns as wella s a poster to Arrowana Mall there. Not only that but on one of the maps on the display in the background, you can actually see apart of the Deep Sea Metro, love when the devs add details like that too the stages
@zenzangzong
@zenzangzong 8 ай бұрын
Considering the rainmaker platform cheese is literally the only route the rainmaker has to get up to the pedestal, it works okay. It's still a little jank for sure, but it's funny, and plays interesting given it's an entirely new vibe to pushing the rainmaker. If it was just a ramp up, no moving platform, the map mode would be like 40% worse, tbh.
@itsdianachan
@itsdianachan 8 ай бұрын
Had my first clam match in open for S+, both sides struggled to push into the other basket to score for the entire. match. we were all playing the newly released weapons and on overtime i managed to actually push in with a ball by constantly dash slashing with the CDeca, i wish i got it on recording because i was holding my hands to my face in relief, and bewilderment. i thought at first this map had the same problem as mincemeat prepatch and i was gonna struggle on all of my matches to score...thankfully..it was just that one time.
@justanoreo2.0
@justanoreo2.0 8 ай бұрын
I didn't know I needed squid lion king wicked and phantom of the Opera until this stage
@I3endoubles
@I3endoubles 8 ай бұрын
I’ve seen some questions about what the big moving platform between the spawns is for since it doesn’t really go anywhere. My guess is that it’s supposed to be the “wahoo timer” equivalent. The tower on it is really tall so you can see it from basically anywhere on the map. All the platforms move sync so if you know where that one is you’ll know where the other ones are.
@Tu.Papi.CJ7
@Tu.Papi.CJ7 8 ай бұрын
CHARAAAA! DROP ANOTHER SEASONAL WEAPON DISCUSSION AND MY LIFE IS YOURS
@TiredLex
@TiredLex 8 ай бұрын
Did no one else catch the fact that they didn't actually call this stage the final one tho like they did for bonerattle arena?
@_GloStick
@_GloStick 8 ай бұрын
The EDITING bro 😫😩
@_orangeonion
@_orangeonion 8 ай бұрын
8:45 It’s pretty cool that suctions(or probably other subs) don’t🥴
@_orangeonion
@_orangeonion 8 ай бұрын
it feels like a glitch🥴
@kensa1280
@kensa1280 8 ай бұрын
it is my favorite splatoon 3 stage, tied with ramen, its just a lot of fun on all modes
@atsukana1704
@atsukana1704 8 ай бұрын
Man unkinkableilitis striking hard again here. Just give me stages like the reef man. That stage was too good especially as an inkbrush user where you need options. The outplay potential there was wild.
@capgangchannel6309
@capgangchannel6309 8 ай бұрын
I think the reason why that wall is there in turf war is because otherwise its super easy and super fast to just get to the enemy spawn
@kristopherhayes1957
@kristopherhayes1957 8 ай бұрын
I don’t know why people say this map is similar to skipper pavilion. To me it is much more similar to The Reef. It has most of the same landmarks: giant bridge for long range, the deadly pit under, multiple routes around the map. The only major difference is that the map is flipped like skipper pavilion and has a gimmick of moving platforms.
@milkteawaygalaxy877
@milkteawaygalaxy877 8 ай бұрын
5:35 happy pride month to the wall!!
@Zoommedix
@Zoommedix 8 ай бұрын
There’s one thing I dislike in clams if someone has bubble they can just put it on the moving platform and get a power clam up to the basket pretty easily. Other then that small thing I don’t mind the stage and I basically agree with everything you said Chara
@jsCP94
@jsCP94 8 ай бұрын
I like the map. The only thing i want added is a way to scale the wall that faces towards each team's spawn in the trench area.
@TheSacredTapu
@TheSacredTapu 8 ай бұрын
I have ran into that wall from turf and tower more times than I can count because I had forced my brain in some way to go thought that path. Regardless I still love lemuria and it’s my favorite map in s3
@SUNKDETECTIVE
@SUNKDETECTIVE 8 ай бұрын
i think personally it'd be better for rainmaker to have that ramp like in splat zones, so that could esentially get rid of the little "what the hell just happened" moment where one team gets a ton of points which essentially leads to a round over. i can honestly see that feature getting abused if it was worked well enough. i honestly wish this map was more like skipper pavilion which could've lead to a lot more cheeses and flank routes.
@flynnmaxwell4089
@flynnmaxwell4089 8 ай бұрын
“We have Saltspary rig at home” *Saltspray rig at home:*
@maplemiles3381
@maplemiles3381 8 ай бұрын
That is a dumb foamstars meme
@thedalekditto15
@thedalekditto15 8 ай бұрын
With small changes,,, this map should be soook freaking good. Give some terrain beyond bridge, give the moving platform a route to base (sponge or normal block) and add some blocks/paintable walls would make the map incredible. This is my new top candidate for rework. Please give us more reworks!!!
@thefactspherefromportal2740
@thefactspherefromportal2740 8 ай бұрын
9:09 timer moment
@swampygaming2975
@swampygaming2975 8 ай бұрын
I think it’s a good map to end on. If the last map was say, for example, brinewater springs, then I would have a lot of issues.
@Umbreon_932
@Umbreon_932 8 ай бұрын
Sick intro
@glowstickspinalfluid
@glowstickspinalfluid 8 ай бұрын
im a casual and usually stay in salmon run, but i had it on clam blitz last night, and it sure was an experience?? i think i'm just not used it it yet, but it felt pretty good for clam blitz
@loadingname4947
@loadingname4947 8 ай бұрын
I honestly think this map is a lot worse than people are talking about it. It's so incredibly defender-favored that it just never feels like progress is being made, especially in rainmaker. It just isn't as fun when it feels like the entire match is a roadblock.
@potatojuiceultra
@potatojuiceultra 8 ай бұрын
I like this stage, but I can't tell you how many times ive placed down a big bubbler for it to get instantly eaten by a moving platform
@dnd402
@dnd402 8 ай бұрын
If they just made it so that the rainmaker *stopped* the platforms if it touched one, then the map would be great!
@Prismark
@Prismark 8 ай бұрын
The moving platform on Rainmaker would prolly not be as controversial if it 1st wouldn't end next to the goal and 2nd wouldn't be capable of giving up to 20 units. Since it is a 1 stage only thing and both sides can do that I am not as conflicted but in Rainmaker the moving platform might benefit from only going half the way (starting from bottom and ending in mid of its original path).
@BigaloMax
@BigaloMax 8 ай бұрын
About it getting picked up by the platform, sure if they manage to re pop they could get alot of points... but it also gets it closer to defenders making it easier for them to pick it up so idk i feel like its not something you can fully strategies around. Kinda feels like a double edge sword.
@Enperry22
@Enperry22 8 ай бұрын
Exited for the kit rankings🦑
@BigPro1123
@BigPro1123 8 ай бұрын
I absolutely hate the moving platforms. They mess me up way more than they help me. I try to retreat but BOOM moving platform bringing me to where I don’t want to be
@rubyrose5038
@rubyrose5038 8 ай бұрын
The bamboozler is good in this map as it is in every map
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